| Index: ui/ozone/public/ozone_platform.h
|
| diff --git a/ui/ozone/public/ozone_platform.h b/ui/ozone/public/ozone_platform.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..590104b8428a8145afcb8c0f8da5a4a2e95ed591
|
| --- /dev/null
|
| +++ b/ui/ozone/public/ozone_platform.h
|
| @@ -0,0 +1,85 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
|
| +#define UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/ozone/ozone_export.h"
|
| +
|
| +namespace gfx {
|
| +class Rect;
|
| +}
|
| +
|
| +namespace ui {
|
| +
|
| +class CursorFactoryOzone;
|
| +class InputController;
|
| +class GpuPlatformSupport;
|
| +class GpuPlatformSupportHost;
|
| +class NativeDisplayDelegate;
|
| +class OverlayManagerOzone;
|
| +class PlatformWindow;
|
| +class PlatformWindowDelegate;
|
| +class SurfaceFactoryOzone;
|
| +class SystemInputInjector;
|
| +
|
| +// Base class for Ozone platform implementations.
|
| +//
|
| +// Ozone platforms must override this class and implement the virtual
|
| +// GetFooFactoryOzone() methods to provide implementations of the
|
| +// various ozone interfaces.
|
| +//
|
| +// The OzonePlatform subclass can own any state needed by the
|
| +// implementation that is shared between the various ozone interfaces,
|
| +// such as a connection to the windowing system.
|
| +//
|
| +// A platform is free to use different implementations of each
|
| +// interface depending on the context. You can, for example, create
|
| +// different objects depending on the underlying hardware, command
|
| +// line flags, or whatever is appropriate for the platform.
|
| +class OZONE_EXPORT OzonePlatform {
|
| + public:
|
| + OzonePlatform();
|
| + virtual ~OzonePlatform();
|
| +
|
| + // Initializes the subsystems/resources necessary for the UI process (e.g.
|
| + // events, surface, etc.)
|
| + static void InitializeForUI();
|
| +
|
| + // Initializes the subsystems/resources necessary for the GPU process.
|
| + static void InitializeForGPU();
|
| +
|
| + static OzonePlatform* GetInstance();
|
| +
|
| + // Factory getters to override in subclasses. The returned objects will be
|
| + // injected into the appropriate layer at startup. Subclasses should not
|
| + // inject these objects themselves. Ownership is retained by OzonePlatform.
|
| + virtual ui::SurfaceFactoryOzone* GetSurfaceFactoryOzone() = 0;
|
| + virtual ui::OverlayManagerOzone* GetOverlayManager() = 0;
|
| + virtual ui::CursorFactoryOzone* GetCursorFactoryOzone() = 0;
|
| + virtual ui::InputController* GetInputController() = 0;
|
| + virtual ui::GpuPlatformSupport* GetGpuPlatformSupport() = 0;
|
| + virtual ui::GpuPlatformSupportHost* GetGpuPlatformSupportHost() = 0;
|
| + virtual scoped_ptr<SystemInputInjector> CreateSystemInputInjector() = 0;
|
| + virtual scoped_ptr<PlatformWindow> CreatePlatformWindow(
|
| + PlatformWindowDelegate* delegate,
|
| + const gfx::Rect& bounds) = 0;
|
| + virtual scoped_ptr<ui::NativeDisplayDelegate>
|
| + CreateNativeDisplayDelegate() = 0;
|
| +
|
| + private:
|
| + virtual void InitializeUI() = 0;
|
| + virtual void InitializeGPU() = 0;
|
| +
|
| + static void CreateInstance();
|
| +
|
| + static OzonePlatform* instance_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(OzonePlatform);
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_OZONE_PUBLIC_OZONE_PLATFORM_H_
|
|
|