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Unified Diff: ui/ozone/public/overlay_candidates_ozone.h

Issue 1285183008: Ozone integration. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add missing license header Created 5 years, 4 months ago
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Index: ui/ozone/public/overlay_candidates_ozone.h
diff --git a/ui/ozone/public/overlay_candidates_ozone.h b/ui/ozone/public/overlay_candidates_ozone.h
new file mode 100644
index 0000000000000000000000000000000000000000..e71dc6f22b39c7cd8ed3092cd34b2e6ee4f6bb7e
--- /dev/null
+++ b/ui/ozone/public/overlay_candidates_ozone.h
@@ -0,0 +1,62 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PUBLIC_OVERLAY_CANDIDATES_OZONE_H_
+#define UI_OZONE_PUBLIC_OVERLAY_CANDIDATES_OZONE_H_
+
+#include <vector>
+
+#include "base/basictypes.h"
+#include "ui/gfx/geometry/rect_f.h"
+#include "ui/ozone/ozone_base_export.h"
+#include "ui/ozone/public/surface_factory_ozone.h"
+
+namespace ui {
+
+// This class can be used to answer questions about possible overlay
+// configurations for a particular output device. We get an instance of this
+// class from SurfaceFactoryOzone given an AcceleratedWidget.
+class OZONE_BASE_EXPORT OverlayCandidatesOzone {
+ public:
+ struct OverlaySurfaceCandidate {
+ OverlaySurfaceCandidate();
+ ~OverlaySurfaceCandidate();
+
+ // Transformation to apply to layer during composition.
+ gfx::OverlayTransform transform = gfx::OVERLAY_TRANSFORM_NONE;
+ // Format of the buffer to composite.
+ SurfaceFactoryOzone::BufferFormat format = SurfaceFactoryOzone::UNKNOWN;
+ // Size of the buffer, in pixels.
+ gfx::Size buffer_size;
+ // Rect on the display to position the overlay to. Input rectangle may
+ // not have integer coordinates, but when accepting for overlay, must
+ // be modified by CheckOverlaySupport to output integer values.
+ gfx::RectF display_rect;
+ // Crop within the buffer to be placed inside |display_rect|.
+ gfx::RectF crop_rect;
+ // Stacking order of the overlay plane relative to the main surface,
+ // which is 0. Signed to allow for "underlays".
+ int plane_z_order = 0;
+
+ // To be modified by the implementer if this candidate can go into
+ // an overlay.
+ bool overlay_handled = false;
+ };
+
+ typedef std::vector<OverlaySurfaceCandidate> OverlaySurfaceCandidateList;
+
+ // A list of possible overlay candidates is presented to this function.
+ // The expected result is that those candidates that can be in a separate
+ // plane are marked with |overlay_handled| set to true, otherwise they are
+ // to be traditionally composited. When setting |overlay_handled| to true,
+ // the implementation must also snap |display_rect| to integer coordinates
+ // if necessary.
+ virtual void CheckOverlaySupport(OverlaySurfaceCandidateList* surfaces);
+
+ virtual ~OverlayCandidatesOzone();
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PUBLIC_OVERLAY_CANDIDATES_OZONE_H_
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