| Index: ui/ozone/platform/drm/gpu/gbm_surfaceless.h
|
| diff --git a/ui/ozone/platform/drm/gpu/gbm_surfaceless.h b/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c890d9d26f22db0f245849d6264da801adcbc910
|
| --- /dev/null
|
| +++ b/ui/ozone/platform/drm/gpu/gbm_surfaceless.h
|
| @@ -0,0 +1,46 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACELESS_H_
|
| +#define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACELESS_H_
|
| +
|
| +#include "ui/ozone/public/surface_ozone_egl.h"
|
| +
|
| +namespace gfx {
|
| +class Size;
|
| +} // namespace gfx
|
| +
|
| +namespace ui {
|
| +
|
| +class DrmDeviceManager;
|
| +class DrmWindow;
|
| +
|
| +// In surfaceless mode drawing and displaying happens directly through
|
| +// NativePixmap buffers. CC would call into SurfaceFactoryOzone to allocate the
|
| +// buffers and then call ScheduleOverlayPlane(..) to schedule the buffer for
|
| +// presentation.
|
| +class GbmSurfaceless : public SurfaceOzoneEGL {
|
| + public:
|
| + GbmSurfaceless(DrmWindow* window_delegate,
|
| + DrmDeviceManager* drm_device_manager);
|
| + ~GbmSurfaceless() override;
|
| +
|
| + // SurfaceOzoneEGL:
|
| + intptr_t GetNativeWindow() override;
|
| + bool ResizeNativeWindow(const gfx::Size& viewport_size) override;
|
| + bool OnSwapBuffers() override;
|
| + bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) override;
|
| + scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() override;
|
| + bool IsUniversalDisplayLinkDevice() override;
|
| +
|
| + protected:
|
| + DrmWindow* window_delegate_;
|
| + DrmDeviceManager* drm_device_manager_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(GbmSurfaceless);
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACELESS_H_
|
|
|