| Index: ui/ozone/platform/drm/gpu/drm_console_buffer.h
|
| diff --git a/ui/ozone/platform/drm/gpu/drm_console_buffer.h b/ui/ozone/platform/drm/gpu/drm_console_buffer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..27dc03855c218a28efe1cd9d874674f6de147ce3
|
| --- /dev/null
|
| +++ b/ui/ozone/platform/drm/gpu/drm_console_buffer.h
|
| @@ -0,0 +1,62 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_
|
| +#define UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_
|
| +
|
| +#include "base/macros.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "skia/ext/refptr.h"
|
| +#include "third_party/skia/include/core/SkSurface.h"
|
| +
|
| +class SkCanvas;
|
| +
|
| +namespace ui {
|
| +
|
| +class DrmDevice;
|
| +
|
| +// Wrapper for the console buffer. This is the buffer that is allocated by
|
| +// default by the system and is used when no application is controlling the
|
| +// CRTC. Keeps track of the native properties of the buffer and wraps the pixel
|
| +// memory into a SkSurface which can be used to draw into using Skia.
|
| +class DrmConsoleBuffer {
|
| + public:
|
| + DrmConsoleBuffer(const scoped_refptr<DrmDevice>& drm, uint32_t framebuffer);
|
| + ~DrmConsoleBuffer();
|
| +
|
| + SkCanvas* canvas() { return surface_->getCanvas(); }
|
| + skia::RefPtr<SkImage> image() {
|
| + return skia::AdoptRef(surface_->newImageSnapshot());
|
| + }
|
| +
|
| + // Memory map the backing pixels and wrap them in |surface_|.
|
| + bool Initialize();
|
| +
|
| + protected:
|
| + scoped_refptr<DrmDevice> drm_;
|
| +
|
| + // Wrapper around the native pixel memory.
|
| + skia::RefPtr<SkSurface> surface_;
|
| +
|
| + // Length of a row of pixels.
|
| + uint32_t stride_ = 0;
|
| +
|
| + // Buffer handle used by the DRM allocator.
|
| + uint32_t handle_ = 0;
|
| +
|
| + // Buffer ID used by the DRM modesettings API.
|
| + uint32_t framebuffer_ = 0;
|
| +
|
| + // Memory map base address.
|
| + void* mmap_base_ = nullptr;
|
| +
|
| + // Memory map size.
|
| + size_t mmap_size_ = 0;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(DrmConsoleBuffer);
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_
|
|
|