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Unified Diff: ui/ozone/platform/drm/gpu/drm_console_buffer.h

Issue 1285183008: Ozone integration. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add missing license header Created 5 years, 4 months ago
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Index: ui/ozone/platform/drm/gpu/drm_console_buffer.h
diff --git a/ui/ozone/platform/drm/gpu/drm_console_buffer.h b/ui/ozone/platform/drm/gpu/drm_console_buffer.h
new file mode 100644
index 0000000000000000000000000000000000000000..27dc03855c218a28efe1cd9d874674f6de147ce3
--- /dev/null
+++ b/ui/ozone/platform/drm/gpu/drm_console_buffer.h
@@ -0,0 +1,62 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_
+#define UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_
+
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "skia/ext/refptr.h"
+#include "third_party/skia/include/core/SkSurface.h"
+
+class SkCanvas;
+
+namespace ui {
+
+class DrmDevice;
+
+// Wrapper for the console buffer. This is the buffer that is allocated by
+// default by the system and is used when no application is controlling the
+// CRTC. Keeps track of the native properties of the buffer and wraps the pixel
+// memory into a SkSurface which can be used to draw into using Skia.
+class DrmConsoleBuffer {
+ public:
+ DrmConsoleBuffer(const scoped_refptr<DrmDevice>& drm, uint32_t framebuffer);
+ ~DrmConsoleBuffer();
+
+ SkCanvas* canvas() { return surface_->getCanvas(); }
+ skia::RefPtr<SkImage> image() {
+ return skia::AdoptRef(surface_->newImageSnapshot());
+ }
+
+ // Memory map the backing pixels and wrap them in |surface_|.
+ bool Initialize();
+
+ protected:
+ scoped_refptr<DrmDevice> drm_;
+
+ // Wrapper around the native pixel memory.
+ skia::RefPtr<SkSurface> surface_;
+
+ // Length of a row of pixels.
+ uint32_t stride_ = 0;
+
+ // Buffer handle used by the DRM allocator.
+ uint32_t handle_ = 0;
+
+ // Buffer ID used by the DRM modesettings API.
+ uint32_t framebuffer_ = 0;
+
+ // Memory map base address.
+ void* mmap_base_ = nullptr;
+
+ // Memory map size.
+ size_t mmap_size_ = 0;
+
+ DISALLOW_COPY_AND_ASSIGN(DrmConsoleBuffer);
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_CONSOLE_BUFFER_H_
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