| Index: ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h
|
| diff --git a/ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h b/ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c24dbb9eb0ca7d96f3f381cbd72b33db53e46bf8
|
| --- /dev/null
|
| +++ b/ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h
|
| @@ -0,0 +1,67 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_OZONE_GPU_GPU_MEMORY_BUFFER_FACTORY_OZONE_NATIVE_BUFFER_H_
|
| +#define UI_OZONE_GPU_GPU_MEMORY_BUFFER_FACTORY_OZONE_NATIVE_BUFFER_H_
|
| +
|
| +#include <map>
|
| +
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/synchronization/lock.h"
|
| +#include "ui/gfx/geometry/size.h"
|
| +#include "ui/gfx/gpu_memory_buffer.h"
|
| +#include "ui/gfx/native_widget_types.h"
|
| +#include "ui/ozone/gpu/ozone_gpu_export.h"
|
| +#include "ui/ozone/public/native_pixmap.h"
|
| +
|
| +namespace gfx {
|
| +class GLImage;
|
| +}
|
| +
|
| +namespace ui {
|
| +class NativePixmap;
|
| +
|
| +class OZONE_GPU_EXPORT GpuMemoryBufferFactoryOzoneNativeBuffer {
|
| + typedef std::map<std::pair<uint32_t, uint32_t>, scoped_refptr<NativePixmap> >
|
| + BufferToPixmapMap;
|
| +
|
| + public:
|
| + GpuMemoryBufferFactoryOzoneNativeBuffer();
|
| + virtual ~GpuMemoryBufferFactoryOzoneNativeBuffer();
|
| +
|
| + // Creates a GPU memory buffer identified by |id|.
|
| + // It can be called on any thread.
|
| + bool CreateGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
|
| + const gfx::Size& size,
|
| + gfx::GpuMemoryBuffer::Format format,
|
| + gfx::GpuMemoryBuffer::Usage usage,
|
| + int client_id,
|
| + gfx::PluginWindowHandle surface_handle);
|
| +
|
| + // Destroys GPU memory buffer identified by |id|.
|
| + // It can be called on any thread.
|
| + void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id);
|
| +
|
| + // Creates a GLImage instance for GPU memory buffer identified by |id|.
|
| + scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer(
|
| + gfx::GpuMemoryBufferId id,
|
| + const gfx::Size& size,
|
| + gfx::GpuMemoryBuffer::Format format,
|
| + unsigned internalformat,
|
| + int client_id);
|
| +
|
| + static scoped_refptr<gfx::GLImage> CreateImageForPixmap(
|
| + scoped_refptr<NativePixmap> pixmap,
|
| + const gfx::Size& size,
|
| + gfx::GpuMemoryBuffer::Format format,
|
| + unsigned internalformat);
|
| +
|
| + private:
|
| + BufferToPixmapMap native_pixmap_map_;
|
| + base::Lock native_pixmap_map_lock_;
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_OZONE_GPU_GPU_MEMORY_BUFFER_FACTORY_OZONE_NATIVE_BUFFER_H_
|
|
|