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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ |
| 6 #define UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ |
| 7 |
| 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "ui/events/event_constants.h" |
| 10 #include "ui/events/keycodes/dom/keycode_converter.h" |
| 11 #include "ui/gfx/geometry/point_f.h" |
| 12 #include "ui/ozone/ozone_export.h" |
| 13 |
| 14 namespace gfx { |
| 15 class PointF; |
| 16 } // namespace gfx |
| 17 |
| 18 namespace ui { |
| 19 class Event; |
| 20 |
| 21 // Interface for converting input into ui::Events and injecting them to the |
| 22 // Ozone platform. |
| 23 class OZONE_EXPORT SystemInputInjector { |
| 24 public: |
| 25 SystemInputInjector() {} |
| 26 virtual ~SystemInputInjector() {} |
| 27 |
| 28 // Moves the cursor on the screen and generates the corresponding MouseMove or |
| 29 // MouseDragged event. |location| is in physical screen co-ordinates, |
| 30 // independent of the scale factor and the display rotation settings. |
| 31 virtual void MoveCursorTo(const gfx::PointF& location) = 0; |
| 32 |
| 33 // Simulates a mouse button click. |button| must be one of |
| 34 // EF_LEFT_MOUSE_BUTTON, EF_RIGHT_MOUSE_BUTTON or EF_MIDDLE_MOUSE_BUTTON. |
| 35 // SystemInputInjector will apply the correct modifiers (shift, ctrl, etc). |
| 36 virtual void InjectMouseButton(EventFlags button, bool down) = 0; |
| 37 |
| 38 // |delta_x| and |delta_y| are in physical pixels independent of the scale |
| 39 // factor. |
| 40 virtual void InjectMouseWheel(int delta_x, int delta_y) = 0; |
| 41 |
| 42 // Simulates a key event. SystemInputInjector maps |physical_key| to the |
| 43 // correct logical key based on the current keyboard layout. |down| is true |
| 44 // for presses. If |suppress_auto_repeat| is set, the platform must not |
| 45 // auto-repeat the event. |
| 46 virtual void InjectKeyEvent(DomCode physical_key, |
| 47 bool down, |
| 48 bool suppress_auto_repeat) = 0; |
| 49 |
| 50 private: |
| 51 DISALLOW_COPY_AND_ASSIGN(SystemInputInjector); |
| 52 }; |
| 53 |
| 54 } // namespace ui |
| 55 |
| 56 #endif // UI_OZONE_PUBLIC_SYSTEM_INPUT_INJECTOR_H_ |
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