Index: src/arm64/regexp-macro-assembler-arm64.h |
diff --git a/src/arm64/regexp-macro-assembler-arm64.h b/src/arm64/regexp-macro-assembler-arm64.h |
deleted file mode 100644 |
index 47d405991bcef186e7a13b2dc3d40912c8b302fb..0000000000000000000000000000000000000000 |
--- a/src/arm64/regexp-macro-assembler-arm64.h |
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@@ -1,293 +0,0 @@ |
-// Copyright 2013 the V8 project authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef V8_ARM64_REGEXP_MACRO_ASSEMBLER_ARM64_H_ |
-#define V8_ARM64_REGEXP_MACRO_ASSEMBLER_ARM64_H_ |
- |
-#include "src/arm64/assembler-arm64.h" |
-#include "src/macro-assembler.h" |
- |
-namespace v8 { |
-namespace internal { |
- |
- |
-#ifndef V8_INTERPRETED_REGEXP |
-class RegExpMacroAssemblerARM64: public NativeRegExpMacroAssembler { |
- public: |
- RegExpMacroAssemblerARM64(Isolate* isolate, Zone* zone, Mode mode, |
- int registers_to_save); |
- virtual ~RegExpMacroAssemblerARM64(); |
- virtual void AbortedCodeGeneration() { masm_->AbortedCodeGeneration(); } |
- virtual int stack_limit_slack(); |
- virtual void AdvanceCurrentPosition(int by); |
- virtual void AdvanceRegister(int reg, int by); |
- virtual void Backtrack(); |
- virtual void Bind(Label* label); |
- virtual void CheckAtStart(Label* on_at_start); |
- virtual void CheckCharacter(unsigned c, Label* on_equal); |
- virtual void CheckCharacterAfterAnd(unsigned c, |
- unsigned mask, |
- Label* on_equal); |
- virtual void CheckCharacterGT(uc16 limit, Label* on_greater); |
- virtual void CheckCharacterLT(uc16 limit, Label* on_less); |
- virtual void CheckCharacters(Vector<const uc16> str, |
- int cp_offset, |
- Label* on_failure, |
- bool check_end_of_string); |
- // A "greedy loop" is a loop that is both greedy and with a simple |
- // body. It has a particularly simple implementation. |
- virtual void CheckGreedyLoop(Label* on_tos_equals_current_position); |
- virtual void CheckNotAtStart(Label* on_not_at_start); |
- virtual void CheckNotBackReference(int start_reg, Label* on_no_match); |
- virtual void CheckNotBackReferenceIgnoreCase(int start_reg, |
- Label* on_no_match); |
- virtual void CheckNotCharacter(unsigned c, Label* on_not_equal); |
- virtual void CheckNotCharacterAfterAnd(unsigned c, |
- unsigned mask, |
- Label* on_not_equal); |
- virtual void CheckNotCharacterAfterMinusAnd(uc16 c, |
- uc16 minus, |
- uc16 mask, |
- Label* on_not_equal); |
- virtual void CheckCharacterInRange(uc16 from, |
- uc16 to, |
- Label* on_in_range); |
- virtual void CheckCharacterNotInRange(uc16 from, |
- uc16 to, |
- Label* on_not_in_range); |
- virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set); |
- |
- // Checks whether the given offset from the current position is before |
- // the end of the string. |
- virtual void CheckPosition(int cp_offset, Label* on_outside_input); |
- virtual bool CheckSpecialCharacterClass(uc16 type, |
- Label* on_no_match); |
- virtual void Fail(); |
- virtual Handle<HeapObject> GetCode(Handle<String> source); |
- virtual void GoTo(Label* label); |
- virtual void IfRegisterGE(int reg, int comparand, Label* if_ge); |
- virtual void IfRegisterLT(int reg, int comparand, Label* if_lt); |
- virtual void IfRegisterEqPos(int reg, Label* if_eq); |
- virtual IrregexpImplementation Implementation(); |
- virtual void LoadCurrentCharacter(int cp_offset, |
- Label* on_end_of_input, |
- bool check_bounds = true, |
- int characters = 1); |
- virtual void PopCurrentPosition(); |
- virtual void PopRegister(int register_index); |
- virtual void PushBacktrack(Label* label); |
- virtual void PushCurrentPosition(); |
- virtual void PushRegister(int register_index, |
- StackCheckFlag check_stack_limit); |
- virtual void ReadCurrentPositionFromRegister(int reg); |
- virtual void ReadStackPointerFromRegister(int reg); |
- virtual void SetCurrentPositionFromEnd(int by); |
- virtual void SetRegister(int register_index, int to); |
- virtual bool Succeed(); |
- virtual void WriteCurrentPositionToRegister(int reg, int cp_offset); |
- virtual void ClearRegisters(int reg_from, int reg_to); |
- virtual void WriteStackPointerToRegister(int reg); |
- virtual bool CanReadUnaligned(); |
- |
- // Called from RegExp if the stack-guard is triggered. |
- // If the code object is relocated, the return address is fixed before |
- // returning. |
- static int CheckStackGuardState(Address* return_address, |
- Code* re_code, |
- Address re_frame, |
- int start_offset, |
- const byte** input_start, |
- const byte** input_end); |
- |
- private: |
- // Above the frame pointer - Stored registers and stack passed parameters. |
- // Callee-saved registers x19-x29, where x29 is the old frame pointer. |
- static const int kCalleeSavedRegisters = 0; |
- // Return address. |
- // It is placed above the 11 callee-saved registers. |
- static const int kReturnAddress = kCalleeSavedRegisters + 11 * kPointerSize; |
- static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize; |
- // Stack parameter placed by caller. |
- static const int kIsolate = kSecondaryReturnAddress + kPointerSize; |
- |
- // Below the frame pointer. |
- // Register parameters stored by setup code. |
- static const int kDirectCall = kCalleeSavedRegisters - kPointerSize; |
- static const int kStackBase = kDirectCall - kPointerSize; |
- static const int kOutputSize = kStackBase - kPointerSize; |
- static const int kInput = kOutputSize - kPointerSize; |
- // When adding local variables remember to push space for them in |
- // the frame in GetCode. |
- static const int kSuccessCounter = kInput - kPointerSize; |
- // First position register address on the stack. Following positions are |
- // below it. A position is a 32 bit value. |
- static const int kFirstRegisterOnStack = kSuccessCounter - kWRegSize; |
- // A capture is a 64 bit value holding two position. |
- static const int kFirstCaptureOnStack = kSuccessCounter - kXRegSize; |
- |
- // Initial size of code buffer. |
- static const size_t kRegExpCodeSize = 1024; |
- |
- // When initializing registers to a non-position value we can unroll |
- // the loop. Set the limit of registers to unroll. |
- static const int kNumRegistersToUnroll = 16; |
- |
- // We are using x0 to x7 as a register cache. Each hardware register must |
- // contain one capture, that is two 32 bit registers. We can cache at most |
- // 16 registers. |
- static const int kNumCachedRegisters = 16; |
- |
- // Load a number of characters at the given offset from the |
- // current position, into the current-character register. |
- void LoadCurrentCharacterUnchecked(int cp_offset, int character_count); |
- |
- // Check whether preemption has been requested. |
- void CheckPreemption(); |
- |
- // Check whether we are exceeding the stack limit on the backtrack stack. |
- void CheckStackLimit(); |
- |
- // Generate a call to CheckStackGuardState. |
- void CallCheckStackGuardState(Register scratch); |
- |
- // Location of a 32 bit position register. |
- MemOperand register_location(int register_index); |
- |
- // Location of a 64 bit capture, combining two position registers. |
- MemOperand capture_location(int register_index, Register scratch); |
- |
- // Register holding the current input position as negative offset from |
- // the end of the string. |
- Register current_input_offset() { return w21; } |
- |
- // The register containing the current character after LoadCurrentCharacter. |
- Register current_character() { return w22; } |
- |
- // Register holding address of the end of the input string. |
- Register input_end() { return x25; } |
- |
- // Register holding address of the start of the input string. |
- Register input_start() { return x26; } |
- |
- // Register holding the offset from the start of the string where we should |
- // start matching. |
- Register start_offset() { return w27; } |
- |
- // Pointer to the output array's first element. |
- Register output_array() { return x28; } |
- |
- // Register holding the frame address. Local variables, parameters and |
- // regexp registers are addressed relative to this. |
- Register frame_pointer() { return fp; } |
- |
- // The register containing the backtrack stack top. Provides a meaningful |
- // name to the register. |
- Register backtrack_stackpointer() { return x23; } |
- |
- // Register holding pointer to the current code object. |
- Register code_pointer() { return x20; } |
- |
- // Register holding the value used for clearing capture registers. |
- Register non_position_value() { return w24; } |
- // The top 32 bit of this register is used to store this value |
- // twice. This is used for clearing more than one register at a time. |
- Register twice_non_position_value() { return x24; } |
- |
- // Byte size of chars in the string to match (decided by the Mode argument) |
- int char_size() { return static_cast<int>(mode_); } |
- |
- // Equivalent to a conditional branch to the label, unless the label |
- // is NULL, in which case it is a conditional Backtrack. |
- void BranchOrBacktrack(Condition condition, Label* to); |
- |
- // Compares reg against immmediate before calling BranchOrBacktrack. |
- // It makes use of the Cbz and Cbnz instructions. |
- void CompareAndBranchOrBacktrack(Register reg, |
- int immediate, |
- Condition condition, |
- Label* to); |
- |
- inline void CallIf(Label* to, Condition condition); |
- |
- // Save and restore the link register on the stack in a way that |
- // is GC-safe. |
- inline void SaveLinkRegister(); |
- inline void RestoreLinkRegister(); |
- |
- // Pushes the value of a register on the backtrack stack. Decrements the |
- // stack pointer by a word size and stores the register's value there. |
- inline void Push(Register source); |
- |
- // Pops a value from the backtrack stack. Reads the word at the stack pointer |
- // and increments it by a word size. |
- inline void Pop(Register target); |
- |
- // This state indicates where the register actually is. |
- enum RegisterState { |
- STACKED, // Resides in memory. |
- CACHED_LSW, // Least Significant Word of a 64 bit hardware register. |
- CACHED_MSW // Most Significant Word of a 64 bit hardware register. |
- }; |
- |
- RegisterState GetRegisterState(int register_index) { |
- DCHECK(register_index >= 0); |
- if (register_index >= kNumCachedRegisters) { |
- return STACKED; |
- } else { |
- if ((register_index % 2) == 0) { |
- return CACHED_LSW; |
- } else { |
- return CACHED_MSW; |
- } |
- } |
- } |
- |
- // Store helper that takes the state of the register into account. |
- inline void StoreRegister(int register_index, Register source); |
- |
- // Returns a hardware W register that holds the value of the capture |
- // register. |
- // |
- // This function will try to use an existing cache register (w0-w7) for the |
- // result. Otherwise, it will load the value into maybe_result. |
- // |
- // If the returned register is anything other than maybe_result, calling code |
- // must not write to it. |
- inline Register GetRegister(int register_index, Register maybe_result); |
- |
- // Returns the harware register (x0-x7) holding the value of the capture |
- // register. |
- // This assumes that the state of the register is not STACKED. |
- inline Register GetCachedRegister(int register_index); |
- |
- Isolate* isolate() const { return masm_->isolate(); } |
- |
- MacroAssembler* masm_; |
- |
- // Which mode to generate code for (LATIN1 or UC16). |
- Mode mode_; |
- |
- // One greater than maximal register index actually used. |
- int num_registers_; |
- |
- // Number of registers to output at the end (the saved registers |
- // are always 0..num_saved_registers_-1) |
- int num_saved_registers_; |
- |
- // Labels used internally. |
- Label entry_label_; |
- Label start_label_; |
- Label success_label_; |
- Label backtrack_label_; |
- Label exit_label_; |
- Label check_preempt_label_; |
- Label stack_overflow_label_; |
-}; |
- |
-#endif // V8_INTERPRETED_REGEXP |
- |
- |
-}} // namespace v8::internal |
- |
-#endif // V8_ARM64_REGEXP_MACRO_ASSEMBLER_ARM64_H_ |