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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/api.h" | 7 #include "src/api.h" |
8 #include "src/bootstrapper.h" | 8 #include "src/bootstrapper.h" |
9 #include "src/debug/debug.h" | 9 #include "src/debug/debug.h" |
10 #include "src/execution.h" | 10 #include "src/execution.h" |
11 #include "src/regexp-stack.h" | 11 #include "src/regexp/regexp-stack.h" |
12 #include "src/v8threads.h" | 12 #include "src/v8threads.h" |
13 | 13 |
14 namespace v8 { | 14 namespace v8 { |
15 | 15 |
16 | 16 |
17 namespace { | 17 namespace { |
18 | 18 |
19 // Track whether this V8 instance has ever called v8::Locker. This allows the | 19 // Track whether this V8 instance has ever called v8::Locker. This allows the |
20 // API code to verify that the lock is always held when V8 is being entered. | 20 // API code to verify that the lock is always held when V8 is being entered. |
21 base::Atomic32 g_locker_was_ever_used_ = 0; | 21 base::Atomic32 g_locker_was_ever_used_ = 0; |
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356 state = state->Next()) { | 356 state = state->Next()) { |
357 if (thread_id.Equals(state->id())) { | 357 if (thread_id.Equals(state->id())) { |
358 state->set_terminate_on_restore(true); | 358 state->set_terminate_on_restore(true); |
359 } | 359 } |
360 } | 360 } |
361 } | 361 } |
362 | 362 |
363 | 363 |
364 } // namespace internal | 364 } // namespace internal |
365 } // namespace v8 | 365 } // namespace v8 |
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