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1 // Copyright 2012 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_ | |
6 #define V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_ | |
7 | |
8 #include "src/arm/assembler-arm.h" | |
9 #include "src/macro-assembler.h" | |
10 | |
11 namespace v8 { | |
12 namespace internal { | |
13 | |
14 | |
15 #ifndef V8_INTERPRETED_REGEXP | |
16 class RegExpMacroAssemblerARM: public NativeRegExpMacroAssembler { | |
17 public: | |
18 RegExpMacroAssemblerARM(Isolate* isolate, Zone* zone, Mode mode, | |
19 int registers_to_save); | |
20 virtual ~RegExpMacroAssemblerARM(); | |
21 virtual int stack_limit_slack(); | |
22 virtual void AdvanceCurrentPosition(int by); | |
23 virtual void AdvanceRegister(int reg, int by); | |
24 virtual void Backtrack(); | |
25 virtual void Bind(Label* label); | |
26 virtual void CheckAtStart(Label* on_at_start); | |
27 virtual void CheckCharacter(unsigned c, Label* on_equal); | |
28 virtual void CheckCharacterAfterAnd(unsigned c, | |
29 unsigned mask, | |
30 Label* on_equal); | |
31 virtual void CheckCharacterGT(uc16 limit, Label* on_greater); | |
32 virtual void CheckCharacterLT(uc16 limit, Label* on_less); | |
33 // A "greedy loop" is a loop that is both greedy and with a simple | |
34 // body. It has a particularly simple implementation. | |
35 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position); | |
36 virtual void CheckNotAtStart(Label* on_not_at_start); | |
37 virtual void CheckNotBackReference(int start_reg, Label* on_no_match); | |
38 virtual void CheckNotBackReferenceIgnoreCase(int start_reg, | |
39 Label* on_no_match); | |
40 virtual void CheckNotCharacter(unsigned c, Label* on_not_equal); | |
41 virtual void CheckNotCharacterAfterAnd(unsigned c, | |
42 unsigned mask, | |
43 Label* on_not_equal); | |
44 virtual void CheckNotCharacterAfterMinusAnd(uc16 c, | |
45 uc16 minus, | |
46 uc16 mask, | |
47 Label* on_not_equal); | |
48 virtual void CheckCharacterInRange(uc16 from, | |
49 uc16 to, | |
50 Label* on_in_range); | |
51 virtual void CheckCharacterNotInRange(uc16 from, | |
52 uc16 to, | |
53 Label* on_not_in_range); | |
54 virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set); | |
55 | |
56 // Checks whether the given offset from the current position is before | |
57 // the end of the string. | |
58 virtual void CheckPosition(int cp_offset, Label* on_outside_input); | |
59 virtual bool CheckSpecialCharacterClass(uc16 type, | |
60 Label* on_no_match); | |
61 virtual void Fail(); | |
62 virtual Handle<HeapObject> GetCode(Handle<String> source); | |
63 virtual void GoTo(Label* label); | |
64 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge); | |
65 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt); | |
66 virtual void IfRegisterEqPos(int reg, Label* if_eq); | |
67 virtual IrregexpImplementation Implementation(); | |
68 virtual void LoadCurrentCharacter(int cp_offset, | |
69 Label* on_end_of_input, | |
70 bool check_bounds = true, | |
71 int characters = 1); | |
72 virtual void PopCurrentPosition(); | |
73 virtual void PopRegister(int register_index); | |
74 virtual void PushBacktrack(Label* label); | |
75 virtual void PushCurrentPosition(); | |
76 virtual void PushRegister(int register_index, | |
77 StackCheckFlag check_stack_limit); | |
78 virtual void ReadCurrentPositionFromRegister(int reg); | |
79 virtual void ReadStackPointerFromRegister(int reg); | |
80 virtual void SetCurrentPositionFromEnd(int by); | |
81 virtual void SetRegister(int register_index, int to); | |
82 virtual bool Succeed(); | |
83 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset); | |
84 virtual void ClearRegisters(int reg_from, int reg_to); | |
85 virtual void WriteStackPointerToRegister(int reg); | |
86 virtual bool CanReadUnaligned(); | |
87 | |
88 // Called from RegExp if the stack-guard is triggered. | |
89 // If the code object is relocated, the return address is fixed before | |
90 // returning. | |
91 static int CheckStackGuardState(Address* return_address, | |
92 Code* re_code, | |
93 Address re_frame); | |
94 | |
95 private: | |
96 // Offsets from frame_pointer() of function parameters and stored registers. | |
97 static const int kFramePointer = 0; | |
98 | |
99 // Above the frame pointer - Stored registers and stack passed parameters. | |
100 // Register 4..11. | |
101 static const int kStoredRegisters = kFramePointer; | |
102 // Return address (stored from link register, read into pc on return). | |
103 static const int kReturnAddress = kStoredRegisters + 8 * kPointerSize; | |
104 static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize; | |
105 // Stack parameters placed by caller. | |
106 static const int kRegisterOutput = kSecondaryReturnAddress + kPointerSize; | |
107 static const int kNumOutputRegisters = kRegisterOutput + kPointerSize; | |
108 static const int kStackHighEnd = kNumOutputRegisters + kPointerSize; | |
109 static const int kDirectCall = kStackHighEnd + kPointerSize; | |
110 static const int kIsolate = kDirectCall + kPointerSize; | |
111 | |
112 // Below the frame pointer. | |
113 // Register parameters stored by setup code. | |
114 static const int kInputEnd = kFramePointer - kPointerSize; | |
115 static const int kInputStart = kInputEnd - kPointerSize; | |
116 static const int kStartIndex = kInputStart - kPointerSize; | |
117 static const int kInputString = kStartIndex - kPointerSize; | |
118 // When adding local variables remember to push space for them in | |
119 // the frame in GetCode. | |
120 static const int kSuccessfulCaptures = kInputString - kPointerSize; | |
121 static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize; | |
122 // First register address. Following registers are below it on the stack. | |
123 static const int kRegisterZero = kInputStartMinusOne - kPointerSize; | |
124 | |
125 // Initial size of code buffer. | |
126 static const size_t kRegExpCodeSize = 1024; | |
127 | |
128 static const int kBacktrackConstantPoolSize = 4; | |
129 | |
130 // Load a number of characters at the given offset from the | |
131 // current position, into the current-character register. | |
132 void LoadCurrentCharacterUnchecked(int cp_offset, int character_count); | |
133 | |
134 // Check whether preemption has been requested. | |
135 void CheckPreemption(); | |
136 | |
137 // Check whether we are exceeding the stack limit on the backtrack stack. | |
138 void CheckStackLimit(); | |
139 | |
140 | |
141 // Generate a call to CheckStackGuardState. | |
142 void CallCheckStackGuardState(Register scratch); | |
143 | |
144 // The ebp-relative location of a regexp register. | |
145 MemOperand register_location(int register_index); | |
146 | |
147 // Register holding the current input position as negative offset from | |
148 // the end of the string. | |
149 inline Register current_input_offset() { return r6; } | |
150 | |
151 // The register containing the current character after LoadCurrentCharacter. | |
152 inline Register current_character() { return r7; } | |
153 | |
154 // Register holding address of the end of the input string. | |
155 inline Register end_of_input_address() { return r10; } | |
156 | |
157 // Register holding the frame address. Local variables, parameters and | |
158 // regexp registers are addressed relative to this. | |
159 inline Register frame_pointer() { return fp; } | |
160 | |
161 // The register containing the backtrack stack top. Provides a meaningful | |
162 // name to the register. | |
163 inline Register backtrack_stackpointer() { return r8; } | |
164 | |
165 // Register holding pointer to the current code object. | |
166 inline Register code_pointer() { return r5; } | |
167 | |
168 // Byte size of chars in the string to match (decided by the Mode argument) | |
169 inline int char_size() { return static_cast<int>(mode_); } | |
170 | |
171 // Equivalent to a conditional branch to the label, unless the label | |
172 // is NULL, in which case it is a conditional Backtrack. | |
173 void BranchOrBacktrack(Condition condition, Label* to); | |
174 | |
175 // Call and return internally in the generated code in a way that | |
176 // is GC-safe (i.e., doesn't leave absolute code addresses on the stack) | |
177 inline void SafeCall(Label* to, Condition cond = al); | |
178 inline void SafeReturn(); | |
179 inline void SafeCallTarget(Label* name); | |
180 | |
181 // Pushes the value of a register on the backtrack stack. Decrements the | |
182 // stack pointer by a word size and stores the register's value there. | |
183 inline void Push(Register source); | |
184 | |
185 // Pops a value from the backtrack stack. Reads the word at the stack pointer | |
186 // and increments it by a word size. | |
187 inline void Pop(Register target); | |
188 | |
189 Isolate* isolate() const { return masm_->isolate(); } | |
190 | |
191 MacroAssembler* masm_; | |
192 | |
193 // Which mode to generate code for (Latin1 or UC16). | |
194 Mode mode_; | |
195 | |
196 // One greater than maximal register index actually used. | |
197 int num_registers_; | |
198 | |
199 // Number of registers to output at the end (the saved registers | |
200 // are always 0..num_saved_registers_-1) | |
201 int num_saved_registers_; | |
202 | |
203 // Labels used internally. | |
204 Label entry_label_; | |
205 Label start_label_; | |
206 Label success_label_; | |
207 Label backtrack_label_; | |
208 Label exit_label_; | |
209 Label check_preempt_label_; | |
210 Label stack_overflow_label_; | |
211 }; | |
212 | |
213 #endif // V8_INTERPRETED_REGEXP | |
214 | |
215 | |
216 }} // namespace v8::internal | |
217 | |
218 #endif // V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_ | |
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