| Index: sdk/lib/web_gl/dart2js/web_gl_dart2js.dart
|
| diff --git a/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart b/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ee425470b9b21332bdaac7e6c7fc6a519fe090d1
|
| --- /dev/null
|
| +++ b/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart
|
| @@ -0,0 +1,1989 @@
|
| +library dart.dom.web_gl;
|
| +
|
| +import 'dart:collection';
|
| +import 'dart:html';
|
| +import 'dart:html_common';
|
| +import 'dart:_js_helper' show Creates, Returns, convertDartClosureToJS;
|
| +import 'dart:_foreign_helper' show JS;
|
| +// DO NOT EDIT - unless you are editing documentation as per:
|
| +// https://code.google.com/p/dart/wiki/ContributingHTMLDocumentation
|
| +// Auto-generated dart:web_gl library.
|
| +
|
| +
|
| +
|
| +
|
| +
|
| +// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +const int ACTIVE_ATTRIBUTES = RenderingContext.ACTIVE_ATTRIBUTES;
|
| +const int ACTIVE_TEXTURE = RenderingContext.ACTIVE_TEXTURE;
|
| +const int ACTIVE_UNIFORMS = RenderingContext.ACTIVE_UNIFORMS;
|
| +const int ALIASED_LINE_WIDTH_RANGE = RenderingContext.ALIASED_LINE_WIDTH_RANGE;
|
| +const int ALIASED_POINT_SIZE_RANGE = RenderingContext.ALIASED_POINT_SIZE_RANGE;
|
| +const int ALPHA = RenderingContext.ALPHA;
|
| +const int ALPHA_BITS = RenderingContext.ALPHA_BITS;
|
| +const int ALWAYS = RenderingContext.ALWAYS;
|
| +const int ARRAY_BUFFER = RenderingContext.ARRAY_BUFFER;
|
| +const int ARRAY_BUFFER_BINDING = RenderingContext.ARRAY_BUFFER_BINDING;
|
| +const int ATTACHED_SHADERS = RenderingContext.ATTACHED_SHADERS;
|
| +const int BACK = RenderingContext.BACK;
|
| +const int BLEND = RenderingContext.BLEND;
|
| +const int BLEND_COLOR = RenderingContext.BLEND_COLOR;
|
| +const int BLEND_DST_ALPHA = RenderingContext.BLEND_DST_ALPHA;
|
| +const int BLEND_DST_RGB = RenderingContext.BLEND_DST_RGB;
|
| +const int BLEND_EQUATION = RenderingContext.BLEND_EQUATION;
|
| +const int BLEND_EQUATION_ALPHA = RenderingContext.BLEND_EQUATION_ALPHA;
|
| +const int BLEND_EQUATION_RGB = RenderingContext.BLEND_EQUATION_RGB;
|
| +const int BLEND_SRC_ALPHA = RenderingContext.BLEND_SRC_ALPHA;
|
| +const int BLEND_SRC_RGB = RenderingContext.BLEND_SRC_RGB;
|
| +const int BLUE_BITS = RenderingContext.BLUE_BITS;
|
| +const int BOOL = RenderingContext.BOOL;
|
| +const int BOOL_VEC2 = RenderingContext.BOOL_VEC2;
|
| +const int BOOL_VEC3 = RenderingContext.BOOL_VEC3;
|
| +const int BOOL_VEC4 = RenderingContext.BOOL_VEC4;
|
| +const int BROWSER_DEFAULT_WEBGL = RenderingContext.BROWSER_DEFAULT_WEBGL;
|
| +const int BUFFER_SIZE = RenderingContext.BUFFER_SIZE;
|
| +const int BUFFER_USAGE = RenderingContext.BUFFER_USAGE;
|
| +const int BYTE = RenderingContext.BYTE;
|
| +const int CCW = RenderingContext.CCW;
|
| +const int CLAMP_TO_EDGE = RenderingContext.CLAMP_TO_EDGE;
|
| +const int COLOR_ATTACHMENT0 = RenderingContext.COLOR_ATTACHMENT0;
|
| +const int COLOR_BUFFER_BIT = RenderingContext.COLOR_BUFFER_BIT;
|
| +const int COLOR_CLEAR_VALUE = RenderingContext.COLOR_CLEAR_VALUE;
|
| +const int COLOR_WRITEMASK = RenderingContext.COLOR_WRITEMASK;
|
| +const int COMPILE_STATUS = RenderingContext.COMPILE_STATUS;
|
| +const int COMPRESSED_TEXTURE_FORMATS = RenderingContext.COMPRESSED_TEXTURE_FORMATS;
|
| +const int CONSTANT_ALPHA = RenderingContext.CONSTANT_ALPHA;
|
| +const int CONSTANT_COLOR = RenderingContext.CONSTANT_COLOR;
|
| +const int CONTEXT_LOST_WEBGL = RenderingContext.CONTEXT_LOST_WEBGL;
|
| +const int CULL_FACE = RenderingContext.CULL_FACE;
|
| +const int CULL_FACE_MODE = RenderingContext.CULL_FACE_MODE;
|
| +const int CURRENT_PROGRAM = RenderingContext.CURRENT_PROGRAM;
|
| +const int CURRENT_VERTEX_ATTRIB = RenderingContext.CURRENT_VERTEX_ATTRIB;
|
| +const int CW = RenderingContext.CW;
|
| +const int DECR = RenderingContext.DECR;
|
| +const int DECR_WRAP = RenderingContext.DECR_WRAP;
|
| +const int DELETE_STATUS = RenderingContext.DELETE_STATUS;
|
| +const int DEPTH_ATTACHMENT = RenderingContext.DEPTH_ATTACHMENT;
|
| +const int DEPTH_BITS = RenderingContext.DEPTH_BITS;
|
| +const int DEPTH_BUFFER_BIT = RenderingContext.DEPTH_BUFFER_BIT;
|
| +const int DEPTH_CLEAR_VALUE = RenderingContext.DEPTH_CLEAR_VALUE;
|
| +const int DEPTH_COMPONENT = RenderingContext.DEPTH_COMPONENT;
|
| +const int DEPTH_COMPONENT16 = RenderingContext.DEPTH_COMPONENT16;
|
| +const int DEPTH_FUNC = RenderingContext.DEPTH_FUNC;
|
| +const int DEPTH_RANGE = RenderingContext.DEPTH_RANGE;
|
| +const int DEPTH_STENCIL = RenderingContext.DEPTH_STENCIL;
|
| +const int DEPTH_STENCIL_ATTACHMENT = RenderingContext.DEPTH_STENCIL_ATTACHMENT;
|
| +const int DEPTH_TEST = RenderingContext.DEPTH_TEST;
|
| +const int DEPTH_WRITEMASK = RenderingContext.DEPTH_WRITEMASK;
|
| +const int DITHER = RenderingContext.DITHER;
|
| +const int DONT_CARE = RenderingContext.DONT_CARE;
|
| +const int DST_ALPHA = RenderingContext.DST_ALPHA;
|
| +const int DST_COLOR = RenderingContext.DST_COLOR;
|
| +const int DYNAMIC_DRAW = RenderingContext.DYNAMIC_DRAW;
|
| +const int ELEMENT_ARRAY_BUFFER = RenderingContext.ELEMENT_ARRAY_BUFFER;
|
| +const int ELEMENT_ARRAY_BUFFER_BINDING = RenderingContext.ELEMENT_ARRAY_BUFFER_BINDING;
|
| +const int EQUAL = RenderingContext.EQUAL;
|
| +const int FASTEST = RenderingContext.FASTEST;
|
| +const int FLOAT = RenderingContext.FLOAT;
|
| +const int FLOAT_MAT2 = RenderingContext.FLOAT_MAT2;
|
| +const int FLOAT_MAT3 = RenderingContext.FLOAT_MAT3;
|
| +const int FLOAT_MAT4 = RenderingContext.FLOAT_MAT4;
|
| +const int FLOAT_VEC2 = RenderingContext.FLOAT_VEC2;
|
| +const int FLOAT_VEC3 = RenderingContext.FLOAT_VEC3;
|
| +const int FLOAT_VEC4 = RenderingContext.FLOAT_VEC4;
|
| +const int FRAGMENT_SHADER = RenderingContext.FRAGMENT_SHADER;
|
| +const int FRAMEBUFFER = RenderingContext.FRAMEBUFFER;
|
| +const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
|
| +const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
|
| +const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
|
| +const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
|
| +const int FRAMEBUFFER_BINDING = RenderingContext.FRAMEBUFFER_BINDING;
|
| +const int FRAMEBUFFER_COMPLETE = RenderingContext.FRAMEBUFFER_COMPLETE;
|
| +const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = RenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
|
| +const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = RenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
|
| +const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = RenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
|
| +const int FRAMEBUFFER_UNSUPPORTED = RenderingContext.FRAMEBUFFER_UNSUPPORTED;
|
| +const int FRONT = RenderingContext.FRONT;
|
| +const int FRONT_AND_BACK = RenderingContext.FRONT_AND_BACK;
|
| +const int FRONT_FACE = RenderingContext.FRONT_FACE;
|
| +const int FUNC_ADD = RenderingContext.FUNC_ADD;
|
| +const int FUNC_REVERSE_SUBTRACT = RenderingContext.FUNC_REVERSE_SUBTRACT;
|
| +const int FUNC_SUBTRACT = RenderingContext.FUNC_SUBTRACT;
|
| +const int GENERATE_MIPMAP_HINT = RenderingContext.GENERATE_MIPMAP_HINT;
|
| +const int GEQUAL = RenderingContext.GEQUAL;
|
| +const int GREATER = RenderingContext.GREATER;
|
| +const int GREEN_BITS = RenderingContext.GREEN_BITS;
|
| +const int HALF_FLOAT_OES = RenderingContext.HALF_FLOAT_OES;
|
| +const int HIGH_FLOAT = RenderingContext.HIGH_FLOAT;
|
| +const int HIGH_INT = RenderingContext.HIGH_INT;
|
| +const int INCR = RenderingContext.INCR;
|
| +const int INCR_WRAP = RenderingContext.INCR_WRAP;
|
| +const int INT = RenderingContext.INT;
|
| +const int INT_VEC2 = RenderingContext.INT_VEC2;
|
| +const int INT_VEC3 = RenderingContext.INT_VEC3;
|
| +const int INT_VEC4 = RenderingContext.INT_VEC4;
|
| +const int INVALID_ENUM = RenderingContext.INVALID_ENUM;
|
| +const int INVALID_FRAMEBUFFER_OPERATION = RenderingContext.INVALID_FRAMEBUFFER_OPERATION;
|
| +const int INVALID_OPERATION = RenderingContext.INVALID_OPERATION;
|
| +const int INVALID_VALUE = RenderingContext.INVALID_VALUE;
|
| +const int INVERT = RenderingContext.INVERT;
|
| +const int KEEP = RenderingContext.KEEP;
|
| +const int LEQUAL = RenderingContext.LEQUAL;
|
| +const int LESS = RenderingContext.LESS;
|
| +const int LINEAR = RenderingContext.LINEAR;
|
| +const int LINEAR_MIPMAP_LINEAR = RenderingContext.LINEAR_MIPMAP_LINEAR;
|
| +const int LINEAR_MIPMAP_NEAREST = RenderingContext.LINEAR_MIPMAP_NEAREST;
|
| +const int LINES = RenderingContext.LINES;
|
| +const int LINE_LOOP = RenderingContext.LINE_LOOP;
|
| +const int LINE_STRIP = RenderingContext.LINE_STRIP;
|
| +const int LINE_WIDTH = RenderingContext.LINE_WIDTH;
|
| +const int LINK_STATUS = RenderingContext.LINK_STATUS;
|
| +const int LOW_FLOAT = RenderingContext.LOW_FLOAT;
|
| +const int LOW_INT = RenderingContext.LOW_INT;
|
| +const int LUMINANCE = RenderingContext.LUMINANCE;
|
| +const int LUMINANCE_ALPHA = RenderingContext.LUMINANCE_ALPHA;
|
| +const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS;
|
| +const int MAX_CUBE_MAP_TEXTURE_SIZE = RenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE;
|
| +const int MAX_FRAGMENT_UNIFORM_VECTORS = RenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS;
|
| +const int MAX_RENDERBUFFER_SIZE = RenderingContext.MAX_RENDERBUFFER_SIZE;
|
| +const int MAX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_TEXTURE_IMAGE_UNITS;
|
| +const int MAX_TEXTURE_SIZE = RenderingContext.MAX_TEXTURE_SIZE;
|
| +const int MAX_VARYING_VECTORS = RenderingContext.MAX_VARYING_VECTORS;
|
| +const int MAX_VERTEX_ATTRIBS = RenderingContext.MAX_VERTEX_ATTRIBS;
|
| +const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS;
|
| +const int MAX_VERTEX_UNIFORM_VECTORS = RenderingContext.MAX_VERTEX_UNIFORM_VECTORS;
|
| +const int MAX_VIEWPORT_DIMS = RenderingContext.MAX_VIEWPORT_DIMS;
|
| +const int MEDIUM_FLOAT = RenderingContext.MEDIUM_FLOAT;
|
| +const int MEDIUM_INT = RenderingContext.MEDIUM_INT;
|
| +const int MIRRORED_REPEAT = RenderingContext.MIRRORED_REPEAT;
|
| +const int NEAREST = RenderingContext.NEAREST;
|
| +const int NEAREST_MIPMAP_LINEAR = RenderingContext.NEAREST_MIPMAP_LINEAR;
|
| +const int NEAREST_MIPMAP_NEAREST = RenderingContext.NEAREST_MIPMAP_NEAREST;
|
| +const int NEVER = RenderingContext.NEVER;
|
| +const int NICEST = RenderingContext.NICEST;
|
| +const int NONE = RenderingContext.NONE;
|
| +const int NOTEQUAL = RenderingContext.NOTEQUAL;
|
| +const int NO_ERROR = RenderingContext.NO_ERROR;
|
| +const int ONE = RenderingContext.ONE;
|
| +const int ONE_MINUS_CONSTANT_ALPHA = RenderingContext.ONE_MINUS_CONSTANT_ALPHA;
|
| +const int ONE_MINUS_CONSTANT_COLOR = RenderingContext.ONE_MINUS_CONSTANT_COLOR;
|
| +const int ONE_MINUS_DST_ALPHA = RenderingContext.ONE_MINUS_DST_ALPHA;
|
| +const int ONE_MINUS_DST_COLOR = RenderingContext.ONE_MINUS_DST_COLOR;
|
| +const int ONE_MINUS_SRC_ALPHA = RenderingContext.ONE_MINUS_SRC_ALPHA;
|
| +const int ONE_MINUS_SRC_COLOR = RenderingContext.ONE_MINUS_SRC_COLOR;
|
| +const int OUT_OF_MEMORY = RenderingContext.OUT_OF_MEMORY;
|
| +const int PACK_ALIGNMENT = RenderingContext.PACK_ALIGNMENT;
|
| +const int POINTS = RenderingContext.POINTS;
|
| +const int POLYGON_OFFSET_FACTOR = RenderingContext.POLYGON_OFFSET_FACTOR;
|
| +const int POLYGON_OFFSET_FILL = RenderingContext.POLYGON_OFFSET_FILL;
|
| +const int POLYGON_OFFSET_UNITS = RenderingContext.POLYGON_OFFSET_UNITS;
|
| +const int RED_BITS = RenderingContext.RED_BITS;
|
| +const int RENDERBUFFER = RenderingContext.RENDERBUFFER;
|
| +const int RENDERBUFFER_ALPHA_SIZE = RenderingContext.RENDERBUFFER_ALPHA_SIZE;
|
| +const int RENDERBUFFER_BINDING = RenderingContext.RENDERBUFFER_BINDING;
|
| +const int RENDERBUFFER_BLUE_SIZE = RenderingContext.RENDERBUFFER_BLUE_SIZE;
|
| +const int RENDERBUFFER_DEPTH_SIZE = RenderingContext.RENDERBUFFER_DEPTH_SIZE;
|
| +const int RENDERBUFFER_GREEN_SIZE = RenderingContext.RENDERBUFFER_GREEN_SIZE;
|
| +const int RENDERBUFFER_HEIGHT = RenderingContext.RENDERBUFFER_HEIGHT;
|
| +const int RENDERBUFFER_INTERNAL_FORMAT = RenderingContext.RENDERBUFFER_INTERNAL_FORMAT;
|
| +const int RENDERBUFFER_RED_SIZE = RenderingContext.RENDERBUFFER_RED_SIZE;
|
| +const int RENDERBUFFER_STENCIL_SIZE = RenderingContext.RENDERBUFFER_STENCIL_SIZE;
|
| +const int RENDERBUFFER_WIDTH = RenderingContext.RENDERBUFFER_WIDTH;
|
| +const int RENDERER = RenderingContext.RENDERER;
|
| +const int REPEAT = RenderingContext.REPEAT;
|
| +const int REPLACE = RenderingContext.REPLACE;
|
| +const int RGB = RenderingContext.RGB;
|
| +const int RGB565 = RenderingContext.RGB565;
|
| +const int RGB5_A1 = RenderingContext.RGB5_A1;
|
| +const int RGBA = RenderingContext.RGBA;
|
| +const int RGBA4 = RenderingContext.RGBA4;
|
| +const int SAMPLER_2D = RenderingContext.SAMPLER_2D;
|
| +const int SAMPLER_CUBE = RenderingContext.SAMPLER_CUBE;
|
| +const int SAMPLES = RenderingContext.SAMPLES;
|
| +const int SAMPLE_ALPHA_TO_COVERAGE = RenderingContext.SAMPLE_ALPHA_TO_COVERAGE;
|
| +const int SAMPLE_BUFFERS = RenderingContext.SAMPLE_BUFFERS;
|
| +const int SAMPLE_COVERAGE = RenderingContext.SAMPLE_COVERAGE;
|
| +const int SAMPLE_COVERAGE_INVERT = RenderingContext.SAMPLE_COVERAGE_INVERT;
|
| +const int SAMPLE_COVERAGE_VALUE = RenderingContext.SAMPLE_COVERAGE_VALUE;
|
| +const int SCISSOR_BOX = RenderingContext.SCISSOR_BOX;
|
| +const int SCISSOR_TEST = RenderingContext.SCISSOR_TEST;
|
| +const int SHADER_TYPE = RenderingContext.SHADER_TYPE;
|
| +const int SHADING_LANGUAGE_VERSION = RenderingContext.SHADING_LANGUAGE_VERSION;
|
| +const int SHORT = RenderingContext.SHORT;
|
| +const int SRC_ALPHA = RenderingContext.SRC_ALPHA;
|
| +const int SRC_ALPHA_SATURATE = RenderingContext.SRC_ALPHA_SATURATE;
|
| +const int SRC_COLOR = RenderingContext.SRC_COLOR;
|
| +const int STATIC_DRAW = RenderingContext.STATIC_DRAW;
|
| +const int STENCIL_ATTACHMENT = RenderingContext.STENCIL_ATTACHMENT;
|
| +const int STENCIL_BACK_FAIL = RenderingContext.STENCIL_BACK_FAIL;
|
| +const int STENCIL_BACK_FUNC = RenderingContext.STENCIL_BACK_FUNC;
|
| +const int STENCIL_BACK_PASS_DEPTH_FAIL = RenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL;
|
| +const int STENCIL_BACK_PASS_DEPTH_PASS = RenderingContext.STENCIL_BACK_PASS_DEPTH_PASS;
|
| +const int STENCIL_BACK_REF = RenderingContext.STENCIL_BACK_REF;
|
| +const int STENCIL_BACK_VALUE_MASK = RenderingContext.STENCIL_BACK_VALUE_MASK;
|
| +const int STENCIL_BACK_WRITEMASK = RenderingContext.STENCIL_BACK_WRITEMASK;
|
| +const int STENCIL_BITS = RenderingContext.STENCIL_BITS;
|
| +const int STENCIL_BUFFER_BIT = RenderingContext.STENCIL_BUFFER_BIT;
|
| +const int STENCIL_CLEAR_VALUE = RenderingContext.STENCIL_CLEAR_VALUE;
|
| +const int STENCIL_FAIL = RenderingContext.STENCIL_FAIL;
|
| +const int STENCIL_FUNC = RenderingContext.STENCIL_FUNC;
|
| +const int STENCIL_INDEX = RenderingContext.STENCIL_INDEX;
|
| +const int STENCIL_INDEX8 = RenderingContext.STENCIL_INDEX8;
|
| +const int STENCIL_PASS_DEPTH_FAIL = RenderingContext.STENCIL_PASS_DEPTH_FAIL;
|
| +const int STENCIL_PASS_DEPTH_PASS = RenderingContext.STENCIL_PASS_DEPTH_PASS;
|
| +const int STENCIL_REF = RenderingContext.STENCIL_REF;
|
| +const int STENCIL_TEST = RenderingContext.STENCIL_TEST;
|
| +const int STENCIL_VALUE_MASK = RenderingContext.STENCIL_VALUE_MASK;
|
| +const int STENCIL_WRITEMASK = RenderingContext.STENCIL_WRITEMASK;
|
| +const int STREAM_DRAW = RenderingContext.STREAM_DRAW;
|
| +const int SUBPIXEL_BITS = RenderingContext.SUBPIXEL_BITS;
|
| +const int TEXTURE = RenderingContext.TEXTURE;
|
| +const int TEXTURE0 = RenderingContext.TEXTURE0;
|
| +const int TEXTURE1 = RenderingContext.TEXTURE1;
|
| +const int TEXTURE10 = RenderingContext.TEXTURE10;
|
| +const int TEXTURE11 = RenderingContext.TEXTURE11;
|
| +const int TEXTURE12 = RenderingContext.TEXTURE12;
|
| +const int TEXTURE13 = RenderingContext.TEXTURE13;
|
| +const int TEXTURE14 = RenderingContext.TEXTURE14;
|
| +const int TEXTURE15 = RenderingContext.TEXTURE15;
|
| +const int TEXTURE16 = RenderingContext.TEXTURE16;
|
| +const int TEXTURE17 = RenderingContext.TEXTURE17;
|
| +const int TEXTURE18 = RenderingContext.TEXTURE18;
|
| +const int TEXTURE19 = RenderingContext.TEXTURE19;
|
| +const int TEXTURE2 = RenderingContext.TEXTURE2;
|
| +const int TEXTURE20 = RenderingContext.TEXTURE20;
|
| +const int TEXTURE21 = RenderingContext.TEXTURE21;
|
| +const int TEXTURE22 = RenderingContext.TEXTURE22;
|
| +const int TEXTURE23 = RenderingContext.TEXTURE23;
|
| +const int TEXTURE24 = RenderingContext.TEXTURE24;
|
| +const int TEXTURE25 = RenderingContext.TEXTURE25;
|
| +const int TEXTURE26 = RenderingContext.TEXTURE26;
|
| +const int TEXTURE27 = RenderingContext.TEXTURE27;
|
| +const int TEXTURE28 = RenderingContext.TEXTURE28;
|
| +const int TEXTURE29 = RenderingContext.TEXTURE29;
|
| +const int TEXTURE3 = RenderingContext.TEXTURE3;
|
| +const int TEXTURE30 = RenderingContext.TEXTURE30;
|
| +const int TEXTURE31 = RenderingContext.TEXTURE31;
|
| +const int TEXTURE4 = RenderingContext.TEXTURE4;
|
| +const int TEXTURE5 = RenderingContext.TEXTURE5;
|
| +const int TEXTURE6 = RenderingContext.TEXTURE6;
|
| +const int TEXTURE7 = RenderingContext.TEXTURE7;
|
| +const int TEXTURE8 = RenderingContext.TEXTURE8;
|
| +const int TEXTURE9 = RenderingContext.TEXTURE9;
|
| +const int TEXTURE_2D = RenderingContext.TEXTURE_2D;
|
| +const int TEXTURE_BINDING_2D = RenderingContext.TEXTURE_BINDING_2D;
|
| +const int TEXTURE_BINDING_CUBE_MAP = RenderingContext.TEXTURE_BINDING_CUBE_MAP;
|
| +const int TEXTURE_CUBE_MAP = RenderingContext.TEXTURE_CUBE_MAP;
|
| +const int TEXTURE_CUBE_MAP_NEGATIVE_X = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X;
|
| +const int TEXTURE_CUBE_MAP_NEGATIVE_Y = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y;
|
| +const int TEXTURE_CUBE_MAP_NEGATIVE_Z = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z;
|
| +const int TEXTURE_CUBE_MAP_POSITIVE_X = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X;
|
| +const int TEXTURE_CUBE_MAP_POSITIVE_Y = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y;
|
| +const int TEXTURE_CUBE_MAP_POSITIVE_Z = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z;
|
| +const int TEXTURE_MAG_FILTER = RenderingContext.TEXTURE_MAG_FILTER;
|
| +const int TEXTURE_MIN_FILTER = RenderingContext.TEXTURE_MIN_FILTER;
|
| +const int TEXTURE_WRAP_S = RenderingContext.TEXTURE_WRAP_S;
|
| +const int TEXTURE_WRAP_T = RenderingContext.TEXTURE_WRAP_T;
|
| +const int TRIANGLES = RenderingContext.TRIANGLES;
|
| +const int TRIANGLE_FAN = RenderingContext.TRIANGLE_FAN;
|
| +const int TRIANGLE_STRIP = RenderingContext.TRIANGLE_STRIP;
|
| +const int UNPACK_ALIGNMENT = RenderingContext.UNPACK_ALIGNMENT;
|
| +const int UNPACK_COLORSPACE_CONVERSION_WEBGL = RenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL;
|
| +const int UNPACK_FLIP_Y_WEBGL = RenderingContext.UNPACK_FLIP_Y_WEBGL;
|
| +const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = RenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL;
|
| +const int UNSIGNED_BYTE = RenderingContext.UNSIGNED_BYTE;
|
| +const int UNSIGNED_INT = RenderingContext.UNSIGNED_INT;
|
| +const int UNSIGNED_SHORT = RenderingContext.UNSIGNED_SHORT;
|
| +const int UNSIGNED_SHORT_4_4_4_4 = RenderingContext.UNSIGNED_SHORT_4_4_4_4;
|
| +const int UNSIGNED_SHORT_5_5_5_1 = RenderingContext.UNSIGNED_SHORT_5_5_5_1;
|
| +const int UNSIGNED_SHORT_5_6_5 = RenderingContext.UNSIGNED_SHORT_5_6_5;
|
| +const int VALIDATE_STATUS = RenderingContext.VALIDATE_STATUS;
|
| +const int VENDOR = RenderingContext.VENDOR;
|
| +const int VERSION = RenderingContext.VERSION;
|
| +const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = RenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
|
| +const int VERTEX_ATTRIB_ARRAY_ENABLED = RenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED;
|
| +const int VERTEX_ATTRIB_ARRAY_NORMALIZED = RenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED;
|
| +const int VERTEX_ATTRIB_ARRAY_POINTER = RenderingContext.VERTEX_ATTRIB_ARRAY_POINTER;
|
| +const int VERTEX_ATTRIB_ARRAY_SIZE = RenderingContext.VERTEX_ATTRIB_ARRAY_SIZE;
|
| +const int VERTEX_ATTRIB_ARRAY_STRIDE = RenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE;
|
| +const int VERTEX_ATTRIB_ARRAY_TYPE = RenderingContext.VERTEX_ATTRIB_ARRAY_TYPE;
|
| +const int VERTEX_SHADER = RenderingContext.VERTEX_SHADER;
|
| +const int VIEWPORT = RenderingContext.VIEWPORT;
|
| +const int ZERO = RenderingContext.ZERO;
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLActiveInfo')
|
| +class ActiveInfo native "*WebGLActiveInfo" {
|
| +
|
| + @DomName('WebGLActiveInfo.name')
|
| + @DocsEditable
|
| + final String name;
|
| +
|
| + @DomName('WebGLActiveInfo.size')
|
| + @DocsEditable
|
| + final int size;
|
| +
|
| + @DomName('WebGLActiveInfo.type')
|
| + @DocsEditable
|
| + final int type;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLBuffer')
|
| +class Buffer native "*WebGLBuffer" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLCompressedTextureATC')
|
| +class CompressedTextureAtc native "*WebGLCompressedTextureATC" {
|
| +
|
| + static const int COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL = 0x8C93;
|
| +
|
| + static const int COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL = 0x87EE;
|
| +
|
| + static const int COMPRESSED_RGB_ATC_WEBGL = 0x8C92;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLCompressedTexturePVRTC')
|
| +class CompressedTexturePvrtc native "*WebGLCompressedTexturePVRTC" {
|
| +
|
| + static const int COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03;
|
| +
|
| + static const int COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02;
|
| +
|
| + static const int COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01;
|
| +
|
| + static const int COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLCompressedTextureS3TC')
|
| +class CompressedTextureS3TC native "*WebGLCompressedTextureS3TC" {
|
| +
|
| + static const int COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
|
| +
|
| + static const int COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
|
| +
|
| + static const int COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
|
| +
|
| + static const int COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLContextAttributes')
|
| +class ContextAttributes native "*WebGLContextAttributes" {
|
| +
|
| + @DomName('WebGLContextAttributes.alpha')
|
| + @DocsEditable
|
| + bool alpha;
|
| +
|
| + @DomName('WebGLContextAttributes.antialias')
|
| + @DocsEditable
|
| + bool antialias;
|
| +
|
| + @DomName('WebGLContextAttributes.depth')
|
| + @DocsEditable
|
| + bool depth;
|
| +
|
| + @DomName('WebGLContextAttributes.premultipliedAlpha')
|
| + @DocsEditable
|
| + bool premultipliedAlpha;
|
| +
|
| + @DomName('WebGLContextAttributes.preserveDrawingBuffer')
|
| + @DocsEditable
|
| + bool preserveDrawingBuffer;
|
| +
|
| + @DomName('WebGLContextAttributes.stencil')
|
| + @DocsEditable
|
| + bool stencil;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLContextEvent')
|
| +class ContextEvent extends Event native "*WebGLContextEvent" {
|
| +
|
| + @DomName('WebGLContextEvent.statusMessage')
|
| + @DocsEditable
|
| + final String statusMessage;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLDebugRendererInfo')
|
| +class DebugRendererInfo native "*WebGLDebugRendererInfo" {
|
| +
|
| + static const int UNMASKED_RENDERER_WEBGL = 0x9246;
|
| +
|
| + static const int UNMASKED_VENDOR_WEBGL = 0x9245;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLDebugShaders')
|
| +class DebugShaders native "*WebGLDebugShaders" {
|
| +
|
| + @DomName('WebGLDebugShaders.getTranslatedShaderSource')
|
| + @DocsEditable
|
| + String getTranslatedShaderSource(Shader shader) native;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLDepthTexture')
|
| +class DepthTexture native "*WebGLDepthTexture" {
|
| +
|
| + static const int UNSIGNED_INT_24_8_WEBGL = 0x84FA;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('EXTDrawBuffers')
|
| +class ExtDrawBuffers native "*EXTDrawBuffers" {
|
| +
|
| + static const int COLOR_ATTACHMENT0_EXT = 0x8CE0;
|
| +
|
| + static const int COLOR_ATTACHMENT10_EXT = 0x8CEA;
|
| +
|
| + static const int COLOR_ATTACHMENT11_EXT = 0x8CEB;
|
| +
|
| + static const int COLOR_ATTACHMENT12_EXT = 0x8CEC;
|
| +
|
| + static const int COLOR_ATTACHMENT13_EXT = 0x8CED;
|
| +
|
| + static const int COLOR_ATTACHMENT14_EXT = 0x8CEE;
|
| +
|
| + static const int COLOR_ATTACHMENT15_EXT = 0x8CEF;
|
| +
|
| + static const int COLOR_ATTACHMENT1_EXT = 0x8CE1;
|
| +
|
| + static const int COLOR_ATTACHMENT2_EXT = 0x8CE2;
|
| +
|
| + static const int COLOR_ATTACHMENT3_EXT = 0x8CE3;
|
| +
|
| + static const int COLOR_ATTACHMENT4_EXT = 0x8CE4;
|
| +
|
| + static const int COLOR_ATTACHMENT5_EXT = 0x8CE5;
|
| +
|
| + static const int COLOR_ATTACHMENT6_EXT = 0x8CE6;
|
| +
|
| + static const int COLOR_ATTACHMENT7_EXT = 0x8CE7;
|
| +
|
| + static const int COLOR_ATTACHMENT8_EXT = 0x8CE8;
|
| +
|
| + static const int COLOR_ATTACHMENT9_EXT = 0x8CE9;
|
| +
|
| + static const int DRAW_BUFFER0_EXT = 0x8825;
|
| +
|
| + static const int DRAW_BUFFER10_EXT = 0x882F;
|
| +
|
| + static const int DRAW_BUFFER11_EXT = 0x8830;
|
| +
|
| + static const int DRAW_BUFFER12_EXT = 0x8831;
|
| +
|
| + static const int DRAW_BUFFER13_EXT = 0x8832;
|
| +
|
| + static const int DRAW_BUFFER14_EXT = 0x8833;
|
| +
|
| + static const int DRAW_BUFFER15_EXT = 0x8834;
|
| +
|
| + static const int DRAW_BUFFER1_EXT = 0x8826;
|
| +
|
| + static const int DRAW_BUFFER2_EXT = 0x8827;
|
| +
|
| + static const int DRAW_BUFFER3_EXT = 0x8828;
|
| +
|
| + static const int DRAW_BUFFER4_EXT = 0x8829;
|
| +
|
| + static const int DRAW_BUFFER5_EXT = 0x882A;
|
| +
|
| + static const int DRAW_BUFFER6_EXT = 0x882B;
|
| +
|
| + static const int DRAW_BUFFER7_EXT = 0x882C;
|
| +
|
| + static const int DRAW_BUFFER8_EXT = 0x882D;
|
| +
|
| + static const int DRAW_BUFFER9_EXT = 0x882E;
|
| +
|
| + static const int MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF;
|
| +
|
| + static const int MAX_DRAW_BUFFERS_EXT = 0x8824;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('EXTTextureFilterAnisotropic')
|
| +class ExtTextureFilterAnisotropic native "*EXTTextureFilterAnisotropic" {
|
| +
|
| + static const int MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
|
| +
|
| + static const int TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLFramebuffer')
|
| +class Framebuffer native "*WebGLFramebuffer" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLLoseContext')
|
| +class LoseContext native "*WebGLLoseContext" {
|
| +
|
| + @DomName('WebGLLoseContext.loseContext')
|
| + @DocsEditable
|
| + void loseContext() native;
|
| +
|
| + @DomName('WebGLLoseContext.restoreContext')
|
| + @DocsEditable
|
| + void restoreContext() native;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('OESElementIndexUint')
|
| +class OesElementIndexUint native "*OESElementIndexUint" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('OESStandardDerivatives')
|
| +class OesStandardDerivatives native "*OESStandardDerivatives" {
|
| +
|
| + static const int FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('OESTextureFloat')
|
| +class OesTextureFloat native "*OESTextureFloat" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('OESTextureHalfFloat')
|
| +class OesTextureHalfFloat native "*OESTextureHalfFloat" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('OESVertexArrayObject')
|
| +class OesVertexArrayObject native "*OESVertexArrayObject" {
|
| +
|
| + static const int VERTEX_ARRAY_BINDING_OES = 0x85B5;
|
| +
|
| + @JSName('bindVertexArrayOES')
|
| + @DomName('OESVertexArrayObject.bindVertexArrayOES')
|
| + @DocsEditable
|
| + void bindVertexArray(WebGLVertexArrayObject arrayObject) native;
|
| +
|
| + @JSName('createVertexArrayOES')
|
| + @DomName('OESVertexArrayObject.createVertexArrayOES')
|
| + @DocsEditable
|
| + WebGLVertexArrayObject createVertexArray() native;
|
| +
|
| + @JSName('deleteVertexArrayOES')
|
| + @DomName('OESVertexArrayObject.deleteVertexArrayOES')
|
| + @DocsEditable
|
| + void deleteVertexArray(WebGLVertexArrayObject arrayObject) native;
|
| +
|
| + @JSName('isVertexArrayOES')
|
| + @DomName('OESVertexArrayObject.isVertexArrayOES')
|
| + @DocsEditable
|
| + bool isVertexArray(WebGLVertexArrayObject arrayObject) native;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLProgram')
|
| +class Program native "*WebGLProgram" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLRenderbuffer')
|
| +class Renderbuffer native "*WebGLRenderbuffer" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLRenderingContext')
|
| +@SupportedBrowser(SupportedBrowser.CHROME)
|
| +@SupportedBrowser(SupportedBrowser.FIREFOX)
|
| +@Experimental
|
| +class RenderingContext extends CanvasRenderingContext native "*WebGLRenderingContext" {
|
| +
|
| + /// Checks if this type is supported on the current platform.
|
| + static bool get supported => JS('bool', '!!(window.WebGLRenderingContext)');
|
| +
|
| + static const int ACTIVE_ATTRIBUTES = 0x8B89;
|
| +
|
| + static const int ACTIVE_TEXTURE = 0x84E0;
|
| +
|
| + static const int ACTIVE_UNIFORMS = 0x8B86;
|
| +
|
| + static const int ALIASED_LINE_WIDTH_RANGE = 0x846E;
|
| +
|
| + static const int ALIASED_POINT_SIZE_RANGE = 0x846D;
|
| +
|
| + static const int ALPHA = 0x1906;
|
| +
|
| + static const int ALPHA_BITS = 0x0D55;
|
| +
|
| + static const int ALWAYS = 0x0207;
|
| +
|
| + static const int ARRAY_BUFFER = 0x8892;
|
| +
|
| + static const int ARRAY_BUFFER_BINDING = 0x8894;
|
| +
|
| + static const int ATTACHED_SHADERS = 0x8B85;
|
| +
|
| + static const int BACK = 0x0405;
|
| +
|
| + static const int BLEND = 0x0BE2;
|
| +
|
| + static const int BLEND_COLOR = 0x8005;
|
| +
|
| + static const int BLEND_DST_ALPHA = 0x80CA;
|
| +
|
| + static const int BLEND_DST_RGB = 0x80C8;
|
| +
|
| + static const int BLEND_EQUATION = 0x8009;
|
| +
|
| + static const int BLEND_EQUATION_ALPHA = 0x883D;
|
| +
|
| + static const int BLEND_EQUATION_RGB = 0x8009;
|
| +
|
| + static const int BLEND_SRC_ALPHA = 0x80CB;
|
| +
|
| + static const int BLEND_SRC_RGB = 0x80C9;
|
| +
|
| + static const int BLUE_BITS = 0x0D54;
|
| +
|
| + static const int BOOL = 0x8B56;
|
| +
|
| + static const int BOOL_VEC2 = 0x8B57;
|
| +
|
| + static const int BOOL_VEC3 = 0x8B58;
|
| +
|
| + static const int BOOL_VEC4 = 0x8B59;
|
| +
|
| + static const int BROWSER_DEFAULT_WEBGL = 0x9244;
|
| +
|
| + static const int BUFFER_SIZE = 0x8764;
|
| +
|
| + static const int BUFFER_USAGE = 0x8765;
|
| +
|
| + static const int BYTE = 0x1400;
|
| +
|
| + static const int CCW = 0x0901;
|
| +
|
| + static const int CLAMP_TO_EDGE = 0x812F;
|
| +
|
| + static const int COLOR_ATTACHMENT0 = 0x8CE0;
|
| +
|
| + static const int COLOR_BUFFER_BIT = 0x00004000;
|
| +
|
| + static const int COLOR_CLEAR_VALUE = 0x0C22;
|
| +
|
| + static const int COLOR_WRITEMASK = 0x0C23;
|
| +
|
| + static const int COMPILE_STATUS = 0x8B81;
|
| +
|
| + static const int COMPRESSED_TEXTURE_FORMATS = 0x86A3;
|
| +
|
| + static const int CONSTANT_ALPHA = 0x8003;
|
| +
|
| + static const int CONSTANT_COLOR = 0x8001;
|
| +
|
| + static const int CONTEXT_LOST_WEBGL = 0x9242;
|
| +
|
| + static const int CULL_FACE = 0x0B44;
|
| +
|
| + static const int CULL_FACE_MODE = 0x0B45;
|
| +
|
| + static const int CURRENT_PROGRAM = 0x8B8D;
|
| +
|
| + static const int CURRENT_VERTEX_ATTRIB = 0x8626;
|
| +
|
| + static const int CW = 0x0900;
|
| +
|
| + static const int DECR = 0x1E03;
|
| +
|
| + static const int DECR_WRAP = 0x8508;
|
| +
|
| + static const int DELETE_STATUS = 0x8B80;
|
| +
|
| + static const int DEPTH_ATTACHMENT = 0x8D00;
|
| +
|
| + static const int DEPTH_BITS = 0x0D56;
|
| +
|
| + static const int DEPTH_BUFFER_BIT = 0x00000100;
|
| +
|
| + static const int DEPTH_CLEAR_VALUE = 0x0B73;
|
| +
|
| + static const int DEPTH_COMPONENT = 0x1902;
|
| +
|
| + static const int DEPTH_COMPONENT16 = 0x81A5;
|
| +
|
| + static const int DEPTH_FUNC = 0x0B74;
|
| +
|
| + static const int DEPTH_RANGE = 0x0B70;
|
| +
|
| + static const int DEPTH_STENCIL = 0x84F9;
|
| +
|
| + static const int DEPTH_STENCIL_ATTACHMENT = 0x821A;
|
| +
|
| + static const int DEPTH_TEST = 0x0B71;
|
| +
|
| + static const int DEPTH_WRITEMASK = 0x0B72;
|
| +
|
| + static const int DITHER = 0x0BD0;
|
| +
|
| + static const int DONT_CARE = 0x1100;
|
| +
|
| + static const int DST_ALPHA = 0x0304;
|
| +
|
| + static const int DST_COLOR = 0x0306;
|
| +
|
| + static const int DYNAMIC_DRAW = 0x88E8;
|
| +
|
| + static const int ELEMENT_ARRAY_BUFFER = 0x8893;
|
| +
|
| + static const int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
|
| +
|
| + static const int EQUAL = 0x0202;
|
| +
|
| + static const int FASTEST = 0x1101;
|
| +
|
| + static const int FLOAT = 0x1406;
|
| +
|
| + static const int FLOAT_MAT2 = 0x8B5A;
|
| +
|
| + static const int FLOAT_MAT3 = 0x8B5B;
|
| +
|
| + static const int FLOAT_MAT4 = 0x8B5C;
|
| +
|
| + static const int FLOAT_VEC2 = 0x8B50;
|
| +
|
| + static const int FLOAT_VEC3 = 0x8B51;
|
| +
|
| + static const int FLOAT_VEC4 = 0x8B52;
|
| +
|
| + static const int FRAGMENT_SHADER = 0x8B30;
|
| +
|
| + static const int FRAMEBUFFER = 0x8D40;
|
| +
|
| + static const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
|
| +
|
| + static const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
|
| +
|
| + static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
|
| +
|
| + static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
|
| +
|
| + static const int FRAMEBUFFER_BINDING = 0x8CA6;
|
| +
|
| + static const int FRAMEBUFFER_COMPLETE = 0x8CD5;
|
| +
|
| + static const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
|
| +
|
| + static const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
|
| +
|
| + static const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
|
| +
|
| + static const int FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
|
| +
|
| + static const int FRONT = 0x0404;
|
| +
|
| + static const int FRONT_AND_BACK = 0x0408;
|
| +
|
| + static const int FRONT_FACE = 0x0B46;
|
| +
|
| + static const int FUNC_ADD = 0x8006;
|
| +
|
| + static const int FUNC_REVERSE_SUBTRACT = 0x800B;
|
| +
|
| + static const int FUNC_SUBTRACT = 0x800A;
|
| +
|
| + static const int GENERATE_MIPMAP_HINT = 0x8192;
|
| +
|
| + static const int GEQUAL = 0x0206;
|
| +
|
| + static const int GREATER = 0x0204;
|
| +
|
| + static const int GREEN_BITS = 0x0D53;
|
| +
|
| + static const int HALF_FLOAT_OES = 0x8D61;
|
| +
|
| + static const int HIGH_FLOAT = 0x8DF2;
|
| +
|
| + static const int HIGH_INT = 0x8DF5;
|
| +
|
| + static const int INCR = 0x1E02;
|
| +
|
| + static const int INCR_WRAP = 0x8507;
|
| +
|
| + static const int INT = 0x1404;
|
| +
|
| + static const int INT_VEC2 = 0x8B53;
|
| +
|
| + static const int INT_VEC3 = 0x8B54;
|
| +
|
| + static const int INT_VEC4 = 0x8B55;
|
| +
|
| + static const int INVALID_ENUM = 0x0500;
|
| +
|
| + static const int INVALID_FRAMEBUFFER_OPERATION = 0x0506;
|
| +
|
| + static const int INVALID_OPERATION = 0x0502;
|
| +
|
| + static const int INVALID_VALUE = 0x0501;
|
| +
|
| + static const int INVERT = 0x150A;
|
| +
|
| + static const int KEEP = 0x1E00;
|
| +
|
| + static const int LEQUAL = 0x0203;
|
| +
|
| + static const int LESS = 0x0201;
|
| +
|
| + static const int LINEAR = 0x2601;
|
| +
|
| + static const int LINEAR_MIPMAP_LINEAR = 0x2703;
|
| +
|
| + static const int LINEAR_MIPMAP_NEAREST = 0x2701;
|
| +
|
| + static const int LINES = 0x0001;
|
| +
|
| + static const int LINE_LOOP = 0x0002;
|
| +
|
| + static const int LINE_STRIP = 0x0003;
|
| +
|
| + static const int LINE_WIDTH = 0x0B21;
|
| +
|
| + static const int LINK_STATUS = 0x8B82;
|
| +
|
| + static const int LOW_FLOAT = 0x8DF0;
|
| +
|
| + static const int LOW_INT = 0x8DF3;
|
| +
|
| + static const int LUMINANCE = 0x1909;
|
| +
|
| + static const int LUMINANCE_ALPHA = 0x190A;
|
| +
|
| + static const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
|
| +
|
| + static const int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
|
| +
|
| + static const int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
|
| +
|
| + static const int MAX_RENDERBUFFER_SIZE = 0x84E8;
|
| +
|
| + static const int MAX_TEXTURE_IMAGE_UNITS = 0x8872;
|
| +
|
| + static const int MAX_TEXTURE_SIZE = 0x0D33;
|
| +
|
| + static const int MAX_VARYING_VECTORS = 0x8DFC;
|
| +
|
| + static const int MAX_VERTEX_ATTRIBS = 0x8869;
|
| +
|
| + static const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
|
| +
|
| + static const int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
|
| +
|
| + static const int MAX_VIEWPORT_DIMS = 0x0D3A;
|
| +
|
| + static const int MEDIUM_FLOAT = 0x8DF1;
|
| +
|
| + static const int MEDIUM_INT = 0x8DF4;
|
| +
|
| + static const int MIRRORED_REPEAT = 0x8370;
|
| +
|
| + static const int NEAREST = 0x2600;
|
| +
|
| + static const int NEAREST_MIPMAP_LINEAR = 0x2702;
|
| +
|
| + static const int NEAREST_MIPMAP_NEAREST = 0x2700;
|
| +
|
| + static const int NEVER = 0x0200;
|
| +
|
| + static const int NICEST = 0x1102;
|
| +
|
| + static const int NONE = 0;
|
| +
|
| + static const int NOTEQUAL = 0x0205;
|
| +
|
| + static const int NO_ERROR = 0;
|
| +
|
| + static const int ONE = 1;
|
| +
|
| + static const int ONE_MINUS_CONSTANT_ALPHA = 0x8004;
|
| +
|
| + static const int ONE_MINUS_CONSTANT_COLOR = 0x8002;
|
| +
|
| + static const int ONE_MINUS_DST_ALPHA = 0x0305;
|
| +
|
| + static const int ONE_MINUS_DST_COLOR = 0x0307;
|
| +
|
| + static const int ONE_MINUS_SRC_ALPHA = 0x0303;
|
| +
|
| + static const int ONE_MINUS_SRC_COLOR = 0x0301;
|
| +
|
| + static const int OUT_OF_MEMORY = 0x0505;
|
| +
|
| + static const int PACK_ALIGNMENT = 0x0D05;
|
| +
|
| + static const int POINTS = 0x0000;
|
| +
|
| + static const int POLYGON_OFFSET_FACTOR = 0x8038;
|
| +
|
| + static const int POLYGON_OFFSET_FILL = 0x8037;
|
| +
|
| + static const int POLYGON_OFFSET_UNITS = 0x2A00;
|
| +
|
| + static const int RED_BITS = 0x0D52;
|
| +
|
| + static const int RENDERBUFFER = 0x8D41;
|
| +
|
| + static const int RENDERBUFFER_ALPHA_SIZE = 0x8D53;
|
| +
|
| + static const int RENDERBUFFER_BINDING = 0x8CA7;
|
| +
|
| + static const int RENDERBUFFER_BLUE_SIZE = 0x8D52;
|
| +
|
| + static const int RENDERBUFFER_DEPTH_SIZE = 0x8D54;
|
| +
|
| + static const int RENDERBUFFER_GREEN_SIZE = 0x8D51;
|
| +
|
| + static const int RENDERBUFFER_HEIGHT = 0x8D43;
|
| +
|
| + static const int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
|
| +
|
| + static const int RENDERBUFFER_RED_SIZE = 0x8D50;
|
| +
|
| + static const int RENDERBUFFER_STENCIL_SIZE = 0x8D55;
|
| +
|
| + static const int RENDERBUFFER_WIDTH = 0x8D42;
|
| +
|
| + static const int RENDERER = 0x1F01;
|
| +
|
| + static const int REPEAT = 0x2901;
|
| +
|
| + static const int REPLACE = 0x1E01;
|
| +
|
| + static const int RGB = 0x1907;
|
| +
|
| + static const int RGB565 = 0x8D62;
|
| +
|
| + static const int RGB5_A1 = 0x8057;
|
| +
|
| + static const int RGBA = 0x1908;
|
| +
|
| + static const int RGBA4 = 0x8056;
|
| +
|
| + static const int SAMPLER_2D = 0x8B5E;
|
| +
|
| + static const int SAMPLER_CUBE = 0x8B60;
|
| +
|
| + static const int SAMPLES = 0x80A9;
|
| +
|
| + static const int SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
|
| +
|
| + static const int SAMPLE_BUFFERS = 0x80A8;
|
| +
|
| + static const int SAMPLE_COVERAGE = 0x80A0;
|
| +
|
| + static const int SAMPLE_COVERAGE_INVERT = 0x80AB;
|
| +
|
| + static const int SAMPLE_COVERAGE_VALUE = 0x80AA;
|
| +
|
| + static const int SCISSOR_BOX = 0x0C10;
|
| +
|
| + static const int SCISSOR_TEST = 0x0C11;
|
| +
|
| + static const int SHADER_TYPE = 0x8B4F;
|
| +
|
| + static const int SHADING_LANGUAGE_VERSION = 0x8B8C;
|
| +
|
| + static const int SHORT = 0x1402;
|
| +
|
| + static const int SRC_ALPHA = 0x0302;
|
| +
|
| + static const int SRC_ALPHA_SATURATE = 0x0308;
|
| +
|
| + static const int SRC_COLOR = 0x0300;
|
| +
|
| + static const int STATIC_DRAW = 0x88E4;
|
| +
|
| + static const int STENCIL_ATTACHMENT = 0x8D20;
|
| +
|
| + static const int STENCIL_BACK_FAIL = 0x8801;
|
| +
|
| + static const int STENCIL_BACK_FUNC = 0x8800;
|
| +
|
| + static const int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
|
| +
|
| + static const int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
|
| +
|
| + static const int STENCIL_BACK_REF = 0x8CA3;
|
| +
|
| + static const int STENCIL_BACK_VALUE_MASK = 0x8CA4;
|
| +
|
| + static const int STENCIL_BACK_WRITEMASK = 0x8CA5;
|
| +
|
| + static const int STENCIL_BITS = 0x0D57;
|
| +
|
| + static const int STENCIL_BUFFER_BIT = 0x00000400;
|
| +
|
| + static const int STENCIL_CLEAR_VALUE = 0x0B91;
|
| +
|
| + static const int STENCIL_FAIL = 0x0B94;
|
| +
|
| + static const int STENCIL_FUNC = 0x0B92;
|
| +
|
| + static const int STENCIL_INDEX = 0x1901;
|
| +
|
| + static const int STENCIL_INDEX8 = 0x8D48;
|
| +
|
| + static const int STENCIL_PASS_DEPTH_FAIL = 0x0B95;
|
| +
|
| + static const int STENCIL_PASS_DEPTH_PASS = 0x0B96;
|
| +
|
| + static const int STENCIL_REF = 0x0B97;
|
| +
|
| + static const int STENCIL_TEST = 0x0B90;
|
| +
|
| + static const int STENCIL_VALUE_MASK = 0x0B93;
|
| +
|
| + static const int STENCIL_WRITEMASK = 0x0B98;
|
| +
|
| + static const int STREAM_DRAW = 0x88E0;
|
| +
|
| + static const int SUBPIXEL_BITS = 0x0D50;
|
| +
|
| + static const int TEXTURE = 0x1702;
|
| +
|
| + static const int TEXTURE0 = 0x84C0;
|
| +
|
| + static const int TEXTURE1 = 0x84C1;
|
| +
|
| + static const int TEXTURE10 = 0x84CA;
|
| +
|
| + static const int TEXTURE11 = 0x84CB;
|
| +
|
| + static const int TEXTURE12 = 0x84CC;
|
| +
|
| + static const int TEXTURE13 = 0x84CD;
|
| +
|
| + static const int TEXTURE14 = 0x84CE;
|
| +
|
| + static const int TEXTURE15 = 0x84CF;
|
| +
|
| + static const int TEXTURE16 = 0x84D0;
|
| +
|
| + static const int TEXTURE17 = 0x84D1;
|
| +
|
| + static const int TEXTURE18 = 0x84D2;
|
| +
|
| + static const int TEXTURE19 = 0x84D3;
|
| +
|
| + static const int TEXTURE2 = 0x84C2;
|
| +
|
| + static const int TEXTURE20 = 0x84D4;
|
| +
|
| + static const int TEXTURE21 = 0x84D5;
|
| +
|
| + static const int TEXTURE22 = 0x84D6;
|
| +
|
| + static const int TEXTURE23 = 0x84D7;
|
| +
|
| + static const int TEXTURE24 = 0x84D8;
|
| +
|
| + static const int TEXTURE25 = 0x84D9;
|
| +
|
| + static const int TEXTURE26 = 0x84DA;
|
| +
|
| + static const int TEXTURE27 = 0x84DB;
|
| +
|
| + static const int TEXTURE28 = 0x84DC;
|
| +
|
| + static const int TEXTURE29 = 0x84DD;
|
| +
|
| + static const int TEXTURE3 = 0x84C3;
|
| +
|
| + static const int TEXTURE30 = 0x84DE;
|
| +
|
| + static const int TEXTURE31 = 0x84DF;
|
| +
|
| + static const int TEXTURE4 = 0x84C4;
|
| +
|
| + static const int TEXTURE5 = 0x84C5;
|
| +
|
| + static const int TEXTURE6 = 0x84C6;
|
| +
|
| + static const int TEXTURE7 = 0x84C7;
|
| +
|
| + static const int TEXTURE8 = 0x84C8;
|
| +
|
| + static const int TEXTURE9 = 0x84C9;
|
| +
|
| + static const int TEXTURE_2D = 0x0DE1;
|
| +
|
| + static const int TEXTURE_BINDING_2D = 0x8069;
|
| +
|
| + static const int TEXTURE_BINDING_CUBE_MAP = 0x8514;
|
| +
|
| + static const int TEXTURE_CUBE_MAP = 0x8513;
|
| +
|
| + static const int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
|
| +
|
| + static const int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
|
| +
|
| + static const int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
|
| +
|
| + static const int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
|
| +
|
| + static const int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
|
| +
|
| + static const int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
|
| +
|
| + static const int TEXTURE_MAG_FILTER = 0x2800;
|
| +
|
| + static const int TEXTURE_MIN_FILTER = 0x2801;
|
| +
|
| + static const int TEXTURE_WRAP_S = 0x2802;
|
| +
|
| + static const int TEXTURE_WRAP_T = 0x2803;
|
| +
|
| + static const int TRIANGLES = 0x0004;
|
| +
|
| + static const int TRIANGLE_FAN = 0x0006;
|
| +
|
| + static const int TRIANGLE_STRIP = 0x0005;
|
| +
|
| + static const int UNPACK_ALIGNMENT = 0x0CF5;
|
| +
|
| + static const int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
|
| +
|
| + static const int UNPACK_FLIP_Y_WEBGL = 0x9240;
|
| +
|
| + static const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
|
| +
|
| + static const int UNSIGNED_BYTE = 0x1401;
|
| +
|
| + static const int UNSIGNED_INT = 0x1405;
|
| +
|
| + static const int UNSIGNED_SHORT = 0x1403;
|
| +
|
| + static const int UNSIGNED_SHORT_4_4_4_4 = 0x8033;
|
| +
|
| + static const int UNSIGNED_SHORT_5_5_5_1 = 0x8034;
|
| +
|
| + static const int UNSIGNED_SHORT_5_6_5 = 0x8363;
|
| +
|
| + static const int VALIDATE_STATUS = 0x8B83;
|
| +
|
| + static const int VENDOR = 0x1F00;
|
| +
|
| + static const int VERSION = 0x1F02;
|
| +
|
| + static const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
|
| +
|
| + static const int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
|
| +
|
| + static const int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
|
| +
|
| + static const int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
|
| +
|
| + static const int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
|
| +
|
| + static const int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
|
| +
|
| + static const int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
|
| +
|
| + static const int VERTEX_SHADER = 0x8B31;
|
| +
|
| + static const int VIEWPORT = 0x0BA2;
|
| +
|
| + static const int ZERO = 0;
|
| +
|
| + @DomName('WebGLRenderingContext.drawingBufferHeight')
|
| + @DocsEditable
|
| + final int drawingBufferHeight;
|
| +
|
| + @DomName('WebGLRenderingContext.drawingBufferWidth')
|
| + @DocsEditable
|
| + final int drawingBufferWidth;
|
| +
|
| + @DomName('WebGLRenderingContext.activeTexture')
|
| + @DocsEditable
|
| + void activeTexture(int texture) native;
|
| +
|
| + @DomName('WebGLRenderingContext.attachShader')
|
| + @DocsEditable
|
| + void attachShader(Program program, Shader shader) native;
|
| +
|
| + @DomName('WebGLRenderingContext.bindAttribLocation')
|
| + @DocsEditable
|
| + void bindAttribLocation(Program program, int index, String name) native;
|
| +
|
| + @DomName('WebGLRenderingContext.bindBuffer')
|
| + @DocsEditable
|
| + void bindBuffer(int target, Buffer buffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.bindFramebuffer')
|
| + @DocsEditable
|
| + void bindFramebuffer(int target, Framebuffer framebuffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.bindRenderbuffer')
|
| + @DocsEditable
|
| + void bindRenderbuffer(int target, Renderbuffer renderbuffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.bindTexture')
|
| + @DocsEditable
|
| + void bindTexture(int target, Texture texture) native;
|
| +
|
| + @DomName('WebGLRenderingContext.blendColor')
|
| + @DocsEditable
|
| + void blendColor(num red, num green, num blue, num alpha) native;
|
| +
|
| + @DomName('WebGLRenderingContext.blendEquation')
|
| + @DocsEditable
|
| + void blendEquation(int mode) native;
|
| +
|
| + @DomName('WebGLRenderingContext.blendEquationSeparate')
|
| + @DocsEditable
|
| + void blendEquationSeparate(int modeRGB, int modeAlpha) native;
|
| +
|
| + @DomName('WebGLRenderingContext.blendFunc')
|
| + @DocsEditable
|
| + void blendFunc(int sfactor, int dfactor) native;
|
| +
|
| + @DomName('WebGLRenderingContext.blendFuncSeparate')
|
| + @DocsEditable
|
| + void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) native;
|
| +
|
| + @DomName('WebGLRenderingContext.bufferData')
|
| + @DocsEditable
|
| + void bufferData(int target, data_OR_size, int usage) native;
|
| +
|
| + @DomName('WebGLRenderingContext.bufferSubData')
|
| + @DocsEditable
|
| + void bufferSubData(int target, int offset, /*ArrayBuffer*/ data) native;
|
| +
|
| + @DomName('WebGLRenderingContext.checkFramebufferStatus')
|
| + @DocsEditable
|
| + int checkFramebufferStatus(int target) native;
|
| +
|
| + @DomName('WebGLRenderingContext.clear')
|
| + @DocsEditable
|
| + void clear(int mask) native;
|
| +
|
| + @DomName('WebGLRenderingContext.clearColor')
|
| + @DocsEditable
|
| + void clearColor(num red, num green, num blue, num alpha) native;
|
| +
|
| + @DomName('WebGLRenderingContext.clearDepth')
|
| + @DocsEditable
|
| + void clearDepth(num depth) native;
|
| +
|
| + @DomName('WebGLRenderingContext.clearStencil')
|
| + @DocsEditable
|
| + void clearStencil(int s) native;
|
| +
|
| + @DomName('WebGLRenderingContext.colorMask')
|
| + @DocsEditable
|
| + void colorMask(bool red, bool green, bool blue, bool alpha) native;
|
| +
|
| + @DomName('WebGLRenderingContext.compileShader')
|
| + @DocsEditable
|
| + void compileShader(Shader shader) native;
|
| +
|
| + @DomName('WebGLRenderingContext.compressedTexImage2D')
|
| + @DocsEditable
|
| + void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, /*ArrayBufferView*/ data) native;
|
| +
|
| + @DomName('WebGLRenderingContext.compressedTexSubImage2D')
|
| + @DocsEditable
|
| + void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, /*ArrayBufferView*/ data) native;
|
| +
|
| + @DomName('WebGLRenderingContext.copyTexImage2D')
|
| + @DocsEditable
|
| + void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) native;
|
| +
|
| + @DomName('WebGLRenderingContext.copyTexSubImage2D')
|
| + @DocsEditable
|
| + void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) native;
|
| +
|
| + @DomName('WebGLRenderingContext.createBuffer')
|
| + @DocsEditable
|
| + Buffer createBuffer() native;
|
| +
|
| + @DomName('WebGLRenderingContext.createFramebuffer')
|
| + @DocsEditable
|
| + Framebuffer createFramebuffer() native;
|
| +
|
| + @DomName('WebGLRenderingContext.createProgram')
|
| + @DocsEditable
|
| + Program createProgram() native;
|
| +
|
| + @DomName('WebGLRenderingContext.createRenderbuffer')
|
| + @DocsEditable
|
| + Renderbuffer createRenderbuffer() native;
|
| +
|
| + @DomName('WebGLRenderingContext.createShader')
|
| + @DocsEditable
|
| + Shader createShader(int type) native;
|
| +
|
| + @DomName('WebGLRenderingContext.createTexture')
|
| + @DocsEditable
|
| + Texture createTexture() native;
|
| +
|
| + @DomName('WebGLRenderingContext.cullFace')
|
| + @DocsEditable
|
| + void cullFace(int mode) native;
|
| +
|
| + @DomName('WebGLRenderingContext.deleteBuffer')
|
| + @DocsEditable
|
| + void deleteBuffer(Buffer buffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.deleteFramebuffer')
|
| + @DocsEditable
|
| + void deleteFramebuffer(Framebuffer framebuffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.deleteProgram')
|
| + @DocsEditable
|
| + void deleteProgram(Program program) native;
|
| +
|
| + @DomName('WebGLRenderingContext.deleteRenderbuffer')
|
| + @DocsEditable
|
| + void deleteRenderbuffer(Renderbuffer renderbuffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.deleteShader')
|
| + @DocsEditable
|
| + void deleteShader(Shader shader) native;
|
| +
|
| + @DomName('WebGLRenderingContext.deleteTexture')
|
| + @DocsEditable
|
| + void deleteTexture(Texture texture) native;
|
| +
|
| + @DomName('WebGLRenderingContext.depthFunc')
|
| + @DocsEditable
|
| + void depthFunc(int func) native;
|
| +
|
| + @DomName('WebGLRenderingContext.depthMask')
|
| + @DocsEditable
|
| + void depthMask(bool flag) native;
|
| +
|
| + @DomName('WebGLRenderingContext.depthRange')
|
| + @DocsEditable
|
| + void depthRange(num zNear, num zFar) native;
|
| +
|
| + @DomName('WebGLRenderingContext.detachShader')
|
| + @DocsEditable
|
| + void detachShader(Program program, Shader shader) native;
|
| +
|
| + @DomName('WebGLRenderingContext.disable')
|
| + @DocsEditable
|
| + void disable(int cap) native;
|
| +
|
| + @DomName('WebGLRenderingContext.disableVertexAttribArray')
|
| + @DocsEditable
|
| + void disableVertexAttribArray(int index) native;
|
| +
|
| + @DomName('WebGLRenderingContext.drawArrays')
|
| + @DocsEditable
|
| + void drawArrays(int mode, int first, int count) native;
|
| +
|
| + @DomName('WebGLRenderingContext.drawElements')
|
| + @DocsEditable
|
| + void drawElements(int mode, int count, int type, int offset) native;
|
| +
|
| + @DomName('WebGLRenderingContext.enable')
|
| + @DocsEditable
|
| + void enable(int cap) native;
|
| +
|
| + @DomName('WebGLRenderingContext.enableVertexAttribArray')
|
| + @DocsEditable
|
| + void enableVertexAttribArray(int index) native;
|
| +
|
| + @DomName('WebGLRenderingContext.finish')
|
| + @DocsEditable
|
| + void finish() native;
|
| +
|
| + @DomName('WebGLRenderingContext.flush')
|
| + @DocsEditable
|
| + void flush() native;
|
| +
|
| + @DomName('WebGLRenderingContext.framebufferRenderbuffer')
|
| + @DocsEditable
|
| + void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.framebufferTexture2D')
|
| + @DocsEditable
|
| + void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) native;
|
| +
|
| + @DomName('WebGLRenderingContext.frontFace')
|
| + @DocsEditable
|
| + void frontFace(int mode) native;
|
| +
|
| + @DomName('WebGLRenderingContext.generateMipmap')
|
| + @DocsEditable
|
| + void generateMipmap(int target) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getActiveAttrib')
|
| + @DocsEditable
|
| + ActiveInfo getActiveAttrib(Program program, int index) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getActiveUniform')
|
| + @DocsEditable
|
| + ActiveInfo getActiveUniform(Program program, int index) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getAttachedShaders')
|
| + @DocsEditable
|
| + void getAttachedShaders(Program program) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getAttribLocation')
|
| + @DocsEditable
|
| + int getAttribLocation(Program program, String name) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getBufferParameter')
|
| + @DocsEditable
|
| + Object getBufferParameter(int target, int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getContextAttributes')
|
| + @DocsEditable
|
| + ContextAttributes getContextAttributes() native;
|
| +
|
| + @DomName('WebGLRenderingContext.getError')
|
| + @DocsEditable
|
| + int getError() native;
|
| +
|
| + @DomName('WebGLRenderingContext.getExtension')
|
| + @DocsEditable
|
| + Object getExtension(String name) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getFramebufferAttachmentParameter')
|
| + @DocsEditable
|
| + Object getFramebufferAttachmentParameter(int target, int attachment, int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getParameter')
|
| + @DocsEditable
|
| + @Creates('Null|num|String|bool|=List|Float32Array|Int32Array|Uint32Array|WebGLFramebuffer|WebGLRenderbuffer|WebGLTexture')
|
| + @Returns('Null|num|String|bool|=List|Float32Array|Int32Array|Uint32Array|WebGLFramebuffer|WebGLRenderbuffer|WebGLTexture')
|
| + Object getParameter(int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getProgramInfoLog')
|
| + @DocsEditable
|
| + String getProgramInfoLog(Program program) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getProgramParameter')
|
| + @DocsEditable
|
| + Object getProgramParameter(Program program, int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getRenderbufferParameter')
|
| + @DocsEditable
|
| + Object getRenderbufferParameter(int target, int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getShaderInfoLog')
|
| + @DocsEditable
|
| + String getShaderInfoLog(Shader shader) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getShaderParameter')
|
| + @DocsEditable
|
| + Object getShaderParameter(Shader shader, int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getShaderPrecisionFormat')
|
| + @DocsEditable
|
| + ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getShaderSource')
|
| + @DocsEditable
|
| + String getShaderSource(Shader shader) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getSupportedExtensions')
|
| + @DocsEditable
|
| + List<String> getSupportedExtensions() native;
|
| +
|
| + @DomName('WebGLRenderingContext.getTexParameter')
|
| + @DocsEditable
|
| + Object getTexParameter(int target, int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getUniform')
|
| + @DocsEditable
|
| + Object getUniform(Program program, UniformLocation location) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getUniformLocation')
|
| + @DocsEditable
|
| + UniformLocation getUniformLocation(Program program, String name) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getVertexAttrib')
|
| + @DocsEditable
|
| + Object getVertexAttrib(int index, int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.getVertexAttribOffset')
|
| + @DocsEditable
|
| + int getVertexAttribOffset(int index, int pname) native;
|
| +
|
| + @DomName('WebGLRenderingContext.hint')
|
| + @DocsEditable
|
| + void hint(int target, int mode) native;
|
| +
|
| + @DomName('WebGLRenderingContext.isBuffer')
|
| + @DocsEditable
|
| + bool isBuffer(Buffer buffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.isContextLost')
|
| + @DocsEditable
|
| + bool isContextLost() native;
|
| +
|
| + @DomName('WebGLRenderingContext.isEnabled')
|
| + @DocsEditable
|
| + bool isEnabled(int cap) native;
|
| +
|
| + @DomName('WebGLRenderingContext.isFramebuffer')
|
| + @DocsEditable
|
| + bool isFramebuffer(Framebuffer framebuffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.isProgram')
|
| + @DocsEditable
|
| + bool isProgram(Program program) native;
|
| +
|
| + @DomName('WebGLRenderingContext.isRenderbuffer')
|
| + @DocsEditable
|
| + bool isRenderbuffer(Renderbuffer renderbuffer) native;
|
| +
|
| + @DomName('WebGLRenderingContext.isShader')
|
| + @DocsEditable
|
| + bool isShader(Shader shader) native;
|
| +
|
| + @DomName('WebGLRenderingContext.isTexture')
|
| + @DocsEditable
|
| + bool isTexture(Texture texture) native;
|
| +
|
| + @DomName('WebGLRenderingContext.lineWidth')
|
| + @DocsEditable
|
| + void lineWidth(num width) native;
|
| +
|
| + @DomName('WebGLRenderingContext.linkProgram')
|
| + @DocsEditable
|
| + void linkProgram(Program program) native;
|
| +
|
| + @DomName('WebGLRenderingContext.pixelStorei')
|
| + @DocsEditable
|
| + void pixelStorei(int pname, int param) native;
|
| +
|
| + @DomName('WebGLRenderingContext.polygonOffset')
|
| + @DocsEditable
|
| + void polygonOffset(num factor, num units) native;
|
| +
|
| + @DomName('WebGLRenderingContext.readPixels')
|
| + @DocsEditable
|
| + void readPixels(int x, int y, int width, int height, int format, int type, /*ArrayBufferView*/ pixels) native;
|
| +
|
| + @DomName('WebGLRenderingContext.releaseShaderCompiler')
|
| + @DocsEditable
|
| + void releaseShaderCompiler() native;
|
| +
|
| + @DomName('WebGLRenderingContext.renderbufferStorage')
|
| + @DocsEditable
|
| + void renderbufferStorage(int target, int internalformat, int width, int height) native;
|
| +
|
| + @DomName('WebGLRenderingContext.sampleCoverage')
|
| + @DocsEditable
|
| + void sampleCoverage(num value, bool invert) native;
|
| +
|
| + @DomName('WebGLRenderingContext.scissor')
|
| + @DocsEditable
|
| + void scissor(int x, int y, int width, int height) native;
|
| +
|
| + @DomName('WebGLRenderingContext.shaderSource')
|
| + @DocsEditable
|
| + void shaderSource(Shader shader, String string) native;
|
| +
|
| + @DomName('WebGLRenderingContext.stencilFunc')
|
| + @DocsEditable
|
| + void stencilFunc(int func, int ref, int mask) native;
|
| +
|
| + @DomName('WebGLRenderingContext.stencilFuncSeparate')
|
| + @DocsEditable
|
| + void stencilFuncSeparate(int face, int func, int ref, int mask) native;
|
| +
|
| + @DomName('WebGLRenderingContext.stencilMask')
|
| + @DocsEditable
|
| + void stencilMask(int mask) native;
|
| +
|
| + @DomName('WebGLRenderingContext.stencilMaskSeparate')
|
| + @DocsEditable
|
| + void stencilMaskSeparate(int face, int mask) native;
|
| +
|
| + @DomName('WebGLRenderingContext.stencilOp')
|
| + @DocsEditable
|
| + void stencilOp(int fail, int zfail, int zpass) native;
|
| +
|
| + @DomName('WebGLRenderingContext.stencilOpSeparate')
|
| + @DocsEditable
|
| + void stencilOpSeparate(int face, int fail, int zfail, int zpass) native;
|
| +
|
| + @DomName('WebGLRenderingContext.texImage2D')
|
| + @DocsEditable
|
| + void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, /*ArrayBufferView*/ pixels]) {
|
| + if ((border_OR_canvas_OR_image_OR_pixels_OR_video is int || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && ?pixels) {
|
| + _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
|
| + return;
|
| + }
|
| + if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) {
|
| + var pixels_1 = _convertDartToNative_ImageData(border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_type, pixels_1);
|
| + return;
|
| + }
|
| + if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) {
|
| + _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + return;
|
| + }
|
| + if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) {
|
| + _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + return;
|
| + }
|
| + if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) {
|
| + _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
|
| + return;
|
| + }
|
| + throw new ArgumentError("Incorrect number or type of arguments");
|
| + }
|
| + @JSName('texImage2D')
|
| + @DomName('WebGLRenderingContext.texImage2D')
|
| + @DocsEditable
|
| + void _texImage2D_1(target, level, internalformat, width, height, int border, format, type, pixels) native;
|
| + @JSName('texImage2D')
|
| + @DomName('WebGLRenderingContext.texImage2D')
|
| + @DocsEditable
|
| + void _texImage2D_2(target, level, internalformat, format, type, pixels) native;
|
| + @JSName('texImage2D')
|
| + @DomName('WebGLRenderingContext.texImage2D')
|
| + @DocsEditable
|
| + void _texImage2D_3(target, level, internalformat, format, type, ImageElement image) native;
|
| + @JSName('texImage2D')
|
| + @DomName('WebGLRenderingContext.texImage2D')
|
| + @DocsEditable
|
| + void _texImage2D_4(target, level, internalformat, format, type, CanvasElement canvas) native;
|
| + @JSName('texImage2D')
|
| + @DomName('WebGLRenderingContext.texImage2D')
|
| + @DocsEditable
|
| + void _texImage2D_5(target, level, internalformat, format, type, VideoElement video) native;
|
| +
|
| + @DomName('WebGLRenderingContext.texParameterf')
|
| + @DocsEditable
|
| + void texParameterf(int target, int pname, num param) native;
|
| +
|
| + @DomName('WebGLRenderingContext.texParameteri')
|
| + @DocsEditable
|
| + void texParameteri(int target, int pname, int param) native;
|
| +
|
| + @DomName('WebGLRenderingContext.texSubImage2D')
|
| + @DocsEditable
|
| + void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, /*ArrayBufferView*/ pixels]) {
|
| + if ((canvas_OR_format_OR_image_OR_pixels_OR_video is int || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && ?pixels) {
|
| + _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
|
| + return;
|
| + }
|
| + if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) {
|
| + var pixels_1 = _convertDartToNative_ImageData(canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_OR_type, pixels_1);
|
| + return;
|
| + }
|
| + if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) {
|
| + _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + return;
|
| + }
|
| + if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) {
|
| + _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + return;
|
| + }
|
| + if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) {
|
| + _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
|
| + return;
|
| + }
|
| + throw new ArgumentError("Incorrect number or type of arguments");
|
| + }
|
| + @JSName('texSubImage2D')
|
| + @DomName('WebGLRenderingContext.texSubImage2D')
|
| + @DocsEditable
|
| + void _texSubImage2D_1(target, level, xoffset, yoffset, width, height, int format, type, pixels) native;
|
| + @JSName('texSubImage2D')
|
| + @DomName('WebGLRenderingContext.texSubImage2D')
|
| + @DocsEditable
|
| + void _texSubImage2D_2(target, level, xoffset, yoffset, format, type, pixels) native;
|
| + @JSName('texSubImage2D')
|
| + @DomName('WebGLRenderingContext.texSubImage2D')
|
| + @DocsEditable
|
| + void _texSubImage2D_3(target, level, xoffset, yoffset, format, type, ImageElement image) native;
|
| + @JSName('texSubImage2D')
|
| + @DomName('WebGLRenderingContext.texSubImage2D')
|
| + @DocsEditable
|
| + void _texSubImage2D_4(target, level, xoffset, yoffset, format, type, CanvasElement canvas) native;
|
| + @JSName('texSubImage2D')
|
| + @DomName('WebGLRenderingContext.texSubImage2D')
|
| + @DocsEditable
|
| + void _texSubImage2D_5(target, level, xoffset, yoffset, format, type, VideoElement video) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform1f')
|
| + @DocsEditable
|
| + void uniform1f(UniformLocation location, num x) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform1fv')
|
| + @DocsEditable
|
| + void uniform1fv(UniformLocation location, Float32Array v) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform1i')
|
| + @DocsEditable
|
| + void uniform1i(UniformLocation location, int x) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform1iv')
|
| + @DocsEditable
|
| + void uniform1iv(UniformLocation location, Int32Array v) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform2f')
|
| + @DocsEditable
|
| + void uniform2f(UniformLocation location, num x, num y) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform2fv')
|
| + @DocsEditable
|
| + void uniform2fv(UniformLocation location, Float32Array v) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform2i')
|
| + @DocsEditable
|
| + void uniform2i(UniformLocation location, int x, int y) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform2iv')
|
| + @DocsEditable
|
| + void uniform2iv(UniformLocation location, Int32Array v) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform3f')
|
| + @DocsEditable
|
| + void uniform3f(UniformLocation location, num x, num y, num z) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform3fv')
|
| + @DocsEditable
|
| + void uniform3fv(UniformLocation location, Float32Array v) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform3i')
|
| + @DocsEditable
|
| + void uniform3i(UniformLocation location, int x, int y, int z) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform3iv')
|
| + @DocsEditable
|
| + void uniform3iv(UniformLocation location, Int32Array v) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform4f')
|
| + @DocsEditable
|
| + void uniform4f(UniformLocation location, num x, num y, num z, num w) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform4fv')
|
| + @DocsEditable
|
| + void uniform4fv(UniformLocation location, Float32Array v) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform4i')
|
| + @DocsEditable
|
| + void uniform4i(UniformLocation location, int x, int y, int z, int w) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniform4iv')
|
| + @DocsEditable
|
| + void uniform4iv(UniformLocation location, Int32Array v) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniformMatrix2fv')
|
| + @DocsEditable
|
| + void uniformMatrix2fv(UniformLocation location, bool transpose, Float32Array array) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniformMatrix3fv')
|
| + @DocsEditable
|
| + void uniformMatrix3fv(UniformLocation location, bool transpose, Float32Array array) native;
|
| +
|
| + @DomName('WebGLRenderingContext.uniformMatrix4fv')
|
| + @DocsEditable
|
| + void uniformMatrix4fv(UniformLocation location, bool transpose, Float32Array array) native;
|
| +
|
| + @DomName('WebGLRenderingContext.useProgram')
|
| + @DocsEditable
|
| + void useProgram(Program program) native;
|
| +
|
| + @DomName('WebGLRenderingContext.validateProgram')
|
| + @DocsEditable
|
| + void validateProgram(Program program) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttrib1f')
|
| + @DocsEditable
|
| + void vertexAttrib1f(int indx, num x) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttrib1fv')
|
| + @DocsEditable
|
| + void vertexAttrib1fv(int indx, Float32Array values) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttrib2f')
|
| + @DocsEditable
|
| + void vertexAttrib2f(int indx, num x, num y) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttrib2fv')
|
| + @DocsEditable
|
| + void vertexAttrib2fv(int indx, Float32Array values) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttrib3f')
|
| + @DocsEditable
|
| + void vertexAttrib3f(int indx, num x, num y, num z) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttrib3fv')
|
| + @DocsEditable
|
| + void vertexAttrib3fv(int indx, Float32Array values) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttrib4f')
|
| + @DocsEditable
|
| + void vertexAttrib4f(int indx, num x, num y, num z, num w) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttrib4fv')
|
| + @DocsEditable
|
| + void vertexAttrib4fv(int indx, Float32Array values) native;
|
| +
|
| + @DomName('WebGLRenderingContext.vertexAttribPointer')
|
| + @DocsEditable
|
| + void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) native;
|
| +
|
| + @DomName('WebGLRenderingContext.viewport')
|
| + @DocsEditable
|
| + void viewport(int x, int y, int width, int height) native;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLShader')
|
| +class Shader native "*WebGLShader" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLShaderPrecisionFormat')
|
| +class ShaderPrecisionFormat native "*WebGLShaderPrecisionFormat" {
|
| +
|
| + @DomName('WebGLShaderPrecisionFormat.precision')
|
| + @DocsEditable
|
| + final int precision;
|
| +
|
| + @DomName('WebGLShaderPrecisionFormat.rangeMax')
|
| + @DocsEditable
|
| + final int rangeMax;
|
| +
|
| + @DomName('WebGLShaderPrecisionFormat.rangeMin')
|
| + @DocsEditable
|
| + final int rangeMin;
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLTexture')
|
| +class Texture native "*WebGLTexture" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLUniformLocation')
|
| +class UniformLocation native "*WebGLUniformLocation" {
|
| +}
|
| +// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +
|
| +@DocsEditable
|
| +@DomName('WebGLVertexArrayObjectOES')
|
| +class WebGLVertexArrayObject native "*WebGLVertexArrayObjectOES" {
|
| +}
|
|
|