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| 1 library dart.dom.web_gl; |
| 2 |
| 3 import 'dart:collection'; |
| 4 import 'dart:html'; |
| 5 import 'dart:html_common'; |
| 6 import 'dart:_js_helper' show Creates, Returns, convertDartClosureToJS; |
| 7 import 'dart:_foreign_helper' show JS; |
| 8 // DO NOT EDIT - unless you are editing documentation as per: |
| 9 // https://code.google.com/p/dart/wiki/ContributingHTMLDocumentation |
| 10 // Auto-generated dart:audio library. |
| 11 |
| 12 |
| 13 |
| 14 |
| 15 |
| 16 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file |
| 17 // for details. All rights reserved. Use of this source code is governed by a |
| 18 // BSD-style license that can be found in the LICENSE file. |
| 19 |
| 20 |
| 21 const int ACTIVE_ATTRIBUTES = RenderingContext.ACTIVE_ATTRIBUTES; |
| 22 const int ACTIVE_TEXTURE = RenderingContext.ACTIVE_TEXTURE; |
| 23 const int ACTIVE_UNIFORMS = RenderingContext.ACTIVE_UNIFORMS; |
| 24 const int ALIASED_LINE_WIDTH_RANGE = RenderingContext.ALIASED_LINE_WIDTH_RANGE; |
| 25 const int ALIASED_POINT_SIZE_RANGE = RenderingContext.ALIASED_POINT_SIZE_RANGE; |
| 26 const int ALPHA = RenderingContext.ALPHA; |
| 27 const int ALPHA_BITS = RenderingContext.ALPHA_BITS; |
| 28 const int ALWAYS = RenderingContext.ALWAYS; |
| 29 const int ARRAY_BUFFER = RenderingContext.ARRAY_BUFFER; |
| 30 const int ARRAY_BUFFER_BINDING = RenderingContext.ARRAY_BUFFER_BINDING; |
| 31 const int ATTACHED_SHADERS = RenderingContext.ATTACHED_SHADERS; |
| 32 const int BACK = RenderingContext.BACK; |
| 33 const int BLEND = RenderingContext.BLEND; |
| 34 const int BLEND_COLOR = RenderingContext.BLEND_COLOR; |
| 35 const int BLEND_DST_ALPHA = RenderingContext.BLEND_DST_ALPHA; |
| 36 const int BLEND_DST_RGB = RenderingContext.BLEND_DST_RGB; |
| 37 const int BLEND_EQUATION = RenderingContext.BLEND_EQUATION; |
| 38 const int BLEND_EQUATION_ALPHA = RenderingContext.BLEND_EQUATION_ALPHA; |
| 39 const int BLEND_EQUATION_RGB = RenderingContext.BLEND_EQUATION_RGB; |
| 40 const int BLEND_SRC_ALPHA = RenderingContext.BLEND_SRC_ALPHA; |
| 41 const int BLEND_SRC_RGB = RenderingContext.BLEND_SRC_RGB; |
| 42 const int BLUE_BITS = RenderingContext.BLUE_BITS; |
| 43 const int BOOL = RenderingContext.BOOL; |
| 44 const int BOOL_VEC2 = RenderingContext.BOOL_VEC2; |
| 45 const int BOOL_VEC3 = RenderingContext.BOOL_VEC3; |
| 46 const int BOOL_VEC4 = RenderingContext.BOOL_VEC4; |
| 47 const int BROWSER_DEFAULT_WEBGL = RenderingContext.BROWSER_DEFAULT_WEBGL; |
| 48 const int BUFFER_SIZE = RenderingContext.BUFFER_SIZE; |
| 49 const int BUFFER_USAGE = RenderingContext.BUFFER_USAGE; |
| 50 const int BYTE = RenderingContext.BYTE; |
| 51 const int CCW = RenderingContext.CCW; |
| 52 const int CLAMP_TO_EDGE = RenderingContext.CLAMP_TO_EDGE; |
| 53 const int COLOR_ATTACHMENT0 = RenderingContext.COLOR_ATTACHMENT0; |
| 54 const int COLOR_BUFFER_BIT = RenderingContext.COLOR_BUFFER_BIT; |
| 55 const int COLOR_CLEAR_VALUE = RenderingContext.COLOR_CLEAR_VALUE; |
| 56 const int COLOR_WRITEMASK = RenderingContext.COLOR_WRITEMASK; |
| 57 const int COMPILE_STATUS = RenderingContext.COMPILE_STATUS; |
| 58 const int COMPRESSED_TEXTURE_FORMATS = RenderingContext.COMPRESSED_TEXTURE_FORMA
TS; |
| 59 const int CONSTANT_ALPHA = RenderingContext.CONSTANT_ALPHA; |
| 60 const int CONSTANT_COLOR = RenderingContext.CONSTANT_COLOR; |
| 61 const int CONTEXT_LOST_WEBGL = RenderingContext.CONTEXT_LOST_WEBGL; |
| 62 const int CULL_FACE = RenderingContext.CULL_FACE; |
| 63 const int CULL_FACE_MODE = RenderingContext.CULL_FACE_MODE; |
| 64 const int CURRENT_PROGRAM = RenderingContext.CURRENT_PROGRAM; |
| 65 const int CURRENT_VERTEX_ATTRIB = RenderingContext.CURRENT_VERTEX_ATTRIB; |
| 66 const int CW = RenderingContext.CW; |
| 67 const int DECR = RenderingContext.DECR; |
| 68 const int DECR_WRAP = RenderingContext.DECR_WRAP; |
| 69 const int DELETE_STATUS = RenderingContext.DELETE_STATUS; |
| 70 const int DEPTH_ATTACHMENT = RenderingContext.DEPTH_ATTACHMENT; |
| 71 const int DEPTH_BITS = RenderingContext.DEPTH_BITS; |
| 72 const int DEPTH_BUFFER_BIT = RenderingContext.DEPTH_BUFFER_BIT; |
| 73 const int DEPTH_CLEAR_VALUE = RenderingContext.DEPTH_CLEAR_VALUE; |
| 74 const int DEPTH_COMPONENT = RenderingContext.DEPTH_COMPONENT; |
| 75 const int DEPTH_COMPONENT16 = RenderingContext.DEPTH_COMPONENT16; |
| 76 const int DEPTH_FUNC = RenderingContext.DEPTH_FUNC; |
| 77 const int DEPTH_RANGE = RenderingContext.DEPTH_RANGE; |
| 78 const int DEPTH_STENCIL = RenderingContext.DEPTH_STENCIL; |
| 79 const int DEPTH_STENCIL_ATTACHMENT = RenderingContext.DEPTH_STENCIL_ATTACHMENT; |
| 80 const int DEPTH_TEST = RenderingContext.DEPTH_TEST; |
| 81 const int DEPTH_WRITEMASK = RenderingContext.DEPTH_WRITEMASK; |
| 82 const int DITHER = RenderingContext.DITHER; |
| 83 const int DONT_CARE = RenderingContext.DONT_CARE; |
| 84 const int DST_ALPHA = RenderingContext.DST_ALPHA; |
| 85 const int DST_COLOR = RenderingContext.DST_COLOR; |
| 86 const int DYNAMIC_DRAW = RenderingContext.DYNAMIC_DRAW; |
| 87 const int ELEMENT_ARRAY_BUFFER = RenderingContext.ELEMENT_ARRAY_BUFFER; |
| 88 const int ELEMENT_ARRAY_BUFFER_BINDING = RenderingContext.ELEMENT_ARRAY_BUFFER_B
INDING; |
| 89 const int EQUAL = RenderingContext.EQUAL; |
| 90 const int FASTEST = RenderingContext.FASTEST; |
| 91 const int FLOAT = RenderingContext.FLOAT; |
| 92 const int FLOAT_MAT2 = RenderingContext.FLOAT_MAT2; |
| 93 const int FLOAT_MAT3 = RenderingContext.FLOAT_MAT3; |
| 94 const int FLOAT_MAT4 = RenderingContext.FLOAT_MAT4; |
| 95 const int FLOAT_VEC2 = RenderingContext.FLOAT_VEC2; |
| 96 const int FLOAT_VEC3 = RenderingContext.FLOAT_VEC3; |
| 97 const int FLOAT_VEC4 = RenderingContext.FLOAT_VEC4; |
| 98 const int FRAGMENT_SHADER = RenderingContext.FRAGMENT_SHADER; |
| 99 const int FRAMEBUFFER = RenderingContext.FRAMEBUFFER; |
| 100 const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = RenderingContext.FRAMEBUFFER_ATTA
CHMENT_OBJECT_NAME; |
| 101 const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = RenderingContext.FRAMEBUFFER_ATTA
CHMENT_OBJECT_TYPE; |
| 102 const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = RenderingContext.FRAMEB
UFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE; |
| 103 const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = RenderingContext.FRAMEBUFFER_AT
TACHMENT_TEXTURE_LEVEL; |
| 104 const int FRAMEBUFFER_BINDING = RenderingContext.FRAMEBUFFER_BINDING; |
| 105 const int FRAMEBUFFER_COMPLETE = RenderingContext.FRAMEBUFFER_COMPLETE; |
| 106 const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = RenderingContext.FRAMEBUFFER_INCOM
PLETE_ATTACHMENT; |
| 107 const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = RenderingContext.FRAMEBUFFER_INCOM
PLETE_DIMENSIONS; |
| 108 const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = RenderingContext.FRAMEBUFF
ER_INCOMPLETE_MISSING_ATTACHMENT; |
| 109 const int FRAMEBUFFER_UNSUPPORTED = RenderingContext.FRAMEBUFFER_UNSUPPORTED; |
| 110 const int FRONT = RenderingContext.FRONT; |
| 111 const int FRONT_AND_BACK = RenderingContext.FRONT_AND_BACK; |
| 112 const int FRONT_FACE = RenderingContext.FRONT_FACE; |
| 113 const int FUNC_ADD = RenderingContext.FUNC_ADD; |
| 114 const int FUNC_REVERSE_SUBTRACT = RenderingContext.FUNC_REVERSE_SUBTRACT; |
| 115 const int FUNC_SUBTRACT = RenderingContext.FUNC_SUBTRACT; |
| 116 const int GENERATE_MIPMAP_HINT = RenderingContext.GENERATE_MIPMAP_HINT; |
| 117 const int GEQUAL = RenderingContext.GEQUAL; |
| 118 const int GREATER = RenderingContext.GREATER; |
| 119 const int GREEN_BITS = RenderingContext.GREEN_BITS; |
| 120 const int HALF_FLOAT_OES = RenderingContext.HALF_FLOAT_OES; |
| 121 const int HIGH_FLOAT = RenderingContext.HIGH_FLOAT; |
| 122 const int HIGH_INT = RenderingContext.HIGH_INT; |
| 123 const int INCR = RenderingContext.INCR; |
| 124 const int INCR_WRAP = RenderingContext.INCR_WRAP; |
| 125 const int INT = RenderingContext.INT; |
| 126 const int INT_VEC2 = RenderingContext.INT_VEC2; |
| 127 const int INT_VEC3 = RenderingContext.INT_VEC3; |
| 128 const int INT_VEC4 = RenderingContext.INT_VEC4; |
| 129 const int INVALID_ENUM = RenderingContext.INVALID_ENUM; |
| 130 const int INVALID_FRAMEBUFFER_OPERATION = RenderingContext.INVALID_FRAMEBUFFER_O
PERATION; |
| 131 const int INVALID_OPERATION = RenderingContext.INVALID_OPERATION; |
| 132 const int INVALID_VALUE = RenderingContext.INVALID_VALUE; |
| 133 const int INVERT = RenderingContext.INVERT; |
| 134 const int KEEP = RenderingContext.KEEP; |
| 135 const int LEQUAL = RenderingContext.LEQUAL; |
| 136 const int LESS = RenderingContext.LESS; |
| 137 const int LINEAR = RenderingContext.LINEAR; |
| 138 const int LINEAR_MIPMAP_LINEAR = RenderingContext.LINEAR_MIPMAP_LINEAR; |
| 139 const int LINEAR_MIPMAP_NEAREST = RenderingContext.LINEAR_MIPMAP_NEAREST; |
| 140 const int LINES = RenderingContext.LINES; |
| 141 const int LINE_LOOP = RenderingContext.LINE_LOOP; |
| 142 const int LINE_STRIP = RenderingContext.LINE_STRIP; |
| 143 const int LINE_WIDTH = RenderingContext.LINE_WIDTH; |
| 144 const int LINK_STATUS = RenderingContext.LINK_STATUS; |
| 145 const int LOW_FLOAT = RenderingContext.LOW_FLOAT; |
| 146 const int LOW_INT = RenderingContext.LOW_INT; |
| 147 const int LUMINANCE = RenderingContext.LUMINANCE; |
| 148 const int LUMINANCE_ALPHA = RenderingContext.LUMINANCE_ALPHA; |
| 149 const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_COMBINED_TEXTU
RE_IMAGE_UNITS; |
| 150 const int MAX_CUBE_MAP_TEXTURE_SIZE = RenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE
; |
| 151 const int MAX_FRAGMENT_UNIFORM_VECTORS = RenderingContext.MAX_FRAGMENT_UNIFORM_V
ECTORS; |
| 152 const int MAX_RENDERBUFFER_SIZE = RenderingContext.MAX_RENDERBUFFER_SIZE; |
| 153 const int MAX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_TEXTURE_IMAGE_UNITS; |
| 154 const int MAX_TEXTURE_SIZE = RenderingContext.MAX_TEXTURE_SIZE; |
| 155 const int MAX_VARYING_VECTORS = RenderingContext.MAX_VARYING_VECTORS; |
| 156 const int MAX_VERTEX_ATTRIBS = RenderingContext.MAX_VERTEX_ATTRIBS; |
| 157 const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_VERTEX_TEXTURE_I
MAGE_UNITS; |
| 158 const int MAX_VERTEX_UNIFORM_VECTORS = RenderingContext.MAX_VERTEX_UNIFORM_VECTO
RS; |
| 159 const int MAX_VIEWPORT_DIMS = RenderingContext.MAX_VIEWPORT_DIMS; |
| 160 const int MEDIUM_FLOAT = RenderingContext.MEDIUM_FLOAT; |
| 161 const int MEDIUM_INT = RenderingContext.MEDIUM_INT; |
| 162 const int MIRRORED_REPEAT = RenderingContext.MIRRORED_REPEAT; |
| 163 const int NEAREST = RenderingContext.NEAREST; |
| 164 const int NEAREST_MIPMAP_LINEAR = RenderingContext.NEAREST_MIPMAP_LINEAR; |
| 165 const int NEAREST_MIPMAP_NEAREST = RenderingContext.NEAREST_MIPMAP_NEAREST; |
| 166 const int NEVER = RenderingContext.NEVER; |
| 167 const int NICEST = RenderingContext.NICEST; |
| 168 const int NONE = RenderingContext.NONE; |
| 169 const int NOTEQUAL = RenderingContext.NOTEQUAL; |
| 170 const int NO_ERROR = RenderingContext.NO_ERROR; |
| 171 const int ONE = RenderingContext.ONE; |
| 172 const int ONE_MINUS_CONSTANT_ALPHA = RenderingContext.ONE_MINUS_CONSTANT_ALPHA; |
| 173 const int ONE_MINUS_CONSTANT_COLOR = RenderingContext.ONE_MINUS_CONSTANT_COLOR; |
| 174 const int ONE_MINUS_DST_ALPHA = RenderingContext.ONE_MINUS_DST_ALPHA; |
| 175 const int ONE_MINUS_DST_COLOR = RenderingContext.ONE_MINUS_DST_COLOR; |
| 176 const int ONE_MINUS_SRC_ALPHA = RenderingContext.ONE_MINUS_SRC_ALPHA; |
| 177 const int ONE_MINUS_SRC_COLOR = RenderingContext.ONE_MINUS_SRC_COLOR; |
| 178 const int OUT_OF_MEMORY = RenderingContext.OUT_OF_MEMORY; |
| 179 const int PACK_ALIGNMENT = RenderingContext.PACK_ALIGNMENT; |
| 180 const int POINTS = RenderingContext.POINTS; |
| 181 const int POLYGON_OFFSET_FACTOR = RenderingContext.POLYGON_OFFSET_FACTOR; |
| 182 const int POLYGON_OFFSET_FILL = RenderingContext.POLYGON_OFFSET_FILL; |
| 183 const int POLYGON_OFFSET_UNITS = RenderingContext.POLYGON_OFFSET_UNITS; |
| 184 const int RED_BITS = RenderingContext.RED_BITS; |
| 185 const int RENDERBUFFER = RenderingContext.RENDERBUFFER; |
| 186 const int RENDERBUFFER_ALPHA_SIZE = RenderingContext.RENDERBUFFER_ALPHA_SIZE; |
| 187 const int RENDERBUFFER_BINDING = RenderingContext.RENDERBUFFER_BINDING; |
| 188 const int RENDERBUFFER_BLUE_SIZE = RenderingContext.RENDERBUFFER_BLUE_SIZE; |
| 189 const int RENDERBUFFER_DEPTH_SIZE = RenderingContext.RENDERBUFFER_DEPTH_SIZE; |
| 190 const int RENDERBUFFER_GREEN_SIZE = RenderingContext.RENDERBUFFER_GREEN_SIZE; |
| 191 const int RENDERBUFFER_HEIGHT = RenderingContext.RENDERBUFFER_HEIGHT; |
| 192 const int RENDERBUFFER_INTERNAL_FORMAT = RenderingContext.RENDERBUFFER_INTERNAL_
FORMAT; |
| 193 const int RENDERBUFFER_RED_SIZE = RenderingContext.RENDERBUFFER_RED_SIZE; |
| 194 const int RENDERBUFFER_STENCIL_SIZE = RenderingContext.RENDERBUFFER_STENCIL_SIZE
; |
| 195 const int RENDERBUFFER_WIDTH = RenderingContext.RENDERBUFFER_WIDTH; |
| 196 const int RENDERER = RenderingContext.RENDERER; |
| 197 const int REPEAT = RenderingContext.REPEAT; |
| 198 const int REPLACE = RenderingContext.REPLACE; |
| 199 const int RGB = RenderingContext.RGB; |
| 200 const int RGB565 = RenderingContext.RGB565; |
| 201 const int RGB5_A1 = RenderingContext.RGB5_A1; |
| 202 const int RGBA = RenderingContext.RGBA; |
| 203 const int RGBA4 = RenderingContext.RGBA4; |
| 204 const int SAMPLER_2D = RenderingContext.SAMPLER_2D; |
| 205 const int SAMPLER_CUBE = RenderingContext.SAMPLER_CUBE; |
| 206 const int SAMPLES = RenderingContext.SAMPLES; |
| 207 const int SAMPLE_ALPHA_TO_COVERAGE = RenderingContext.SAMPLE_ALPHA_TO_COVERAGE; |
| 208 const int SAMPLE_BUFFERS = RenderingContext.SAMPLE_BUFFERS; |
| 209 const int SAMPLE_COVERAGE = RenderingContext.SAMPLE_COVERAGE; |
| 210 const int SAMPLE_COVERAGE_INVERT = RenderingContext.SAMPLE_COVERAGE_INVERT; |
| 211 const int SAMPLE_COVERAGE_VALUE = RenderingContext.SAMPLE_COVERAGE_VALUE; |
| 212 const int SCISSOR_BOX = RenderingContext.SCISSOR_BOX; |
| 213 const int SCISSOR_TEST = RenderingContext.SCISSOR_TEST; |
| 214 const int SHADER_TYPE = RenderingContext.SHADER_TYPE; |
| 215 const int SHADING_LANGUAGE_VERSION = RenderingContext.SHADING_LANGUAGE_VERSION; |
| 216 const int SHORT = RenderingContext.SHORT; |
| 217 const int SRC_ALPHA = RenderingContext.SRC_ALPHA; |
| 218 const int SRC_ALPHA_SATURATE = RenderingContext.SRC_ALPHA_SATURATE; |
| 219 const int SRC_COLOR = RenderingContext.SRC_COLOR; |
| 220 const int STATIC_DRAW = RenderingContext.STATIC_DRAW; |
| 221 const int STENCIL_ATTACHMENT = RenderingContext.STENCIL_ATTACHMENT; |
| 222 const int STENCIL_BACK_FAIL = RenderingContext.STENCIL_BACK_FAIL; |
| 223 const int STENCIL_BACK_FUNC = RenderingContext.STENCIL_BACK_FUNC; |
| 224 const int STENCIL_BACK_PASS_DEPTH_FAIL = RenderingContext.STENCIL_BACK_PASS_DEPT
H_FAIL; |
| 225 const int STENCIL_BACK_PASS_DEPTH_PASS = RenderingContext.STENCIL_BACK_PASS_DEPT
H_PASS; |
| 226 const int STENCIL_BACK_REF = RenderingContext.STENCIL_BACK_REF; |
| 227 const int STENCIL_BACK_VALUE_MASK = RenderingContext.STENCIL_BACK_VALUE_MASK; |
| 228 const int STENCIL_BACK_WRITEMASK = RenderingContext.STENCIL_BACK_WRITEMASK; |
| 229 const int STENCIL_BITS = RenderingContext.STENCIL_BITS; |
| 230 const int STENCIL_BUFFER_BIT = RenderingContext.STENCIL_BUFFER_BIT; |
| 231 const int STENCIL_CLEAR_VALUE = RenderingContext.STENCIL_CLEAR_VALUE; |
| 232 const int STENCIL_FAIL = RenderingContext.STENCIL_FAIL; |
| 233 const int STENCIL_FUNC = RenderingContext.STENCIL_FUNC; |
| 234 const int STENCIL_INDEX = RenderingContext.STENCIL_INDEX; |
| 235 const int STENCIL_INDEX8 = RenderingContext.STENCIL_INDEX8; |
| 236 const int STENCIL_PASS_DEPTH_FAIL = RenderingContext.STENCIL_PASS_DEPTH_FAIL; |
| 237 const int STENCIL_PASS_DEPTH_PASS = RenderingContext.STENCIL_PASS_DEPTH_PASS; |
| 238 const int STENCIL_REF = RenderingContext.STENCIL_REF; |
| 239 const int STENCIL_TEST = RenderingContext.STENCIL_TEST; |
| 240 const int STENCIL_VALUE_MASK = RenderingContext.STENCIL_VALUE_MASK; |
| 241 const int STENCIL_WRITEMASK = RenderingContext.STENCIL_WRITEMASK; |
| 242 const int STREAM_DRAW = RenderingContext.STREAM_DRAW; |
| 243 const int SUBPIXEL_BITS = RenderingContext.SUBPIXEL_BITS; |
| 244 const int TEXTURE = RenderingContext.TEXTURE; |
| 245 const int TEXTURE0 = RenderingContext.TEXTURE0; |
| 246 const int TEXTURE1 = RenderingContext.TEXTURE1; |
| 247 const int TEXTURE10 = RenderingContext.TEXTURE10; |
| 248 const int TEXTURE11 = RenderingContext.TEXTURE11; |
| 249 const int TEXTURE12 = RenderingContext.TEXTURE12; |
| 250 const int TEXTURE13 = RenderingContext.TEXTURE13; |
| 251 const int TEXTURE14 = RenderingContext.TEXTURE14; |
| 252 const int TEXTURE15 = RenderingContext.TEXTURE15; |
| 253 const int TEXTURE16 = RenderingContext.TEXTURE16; |
| 254 const int TEXTURE17 = RenderingContext.TEXTURE17; |
| 255 const int TEXTURE18 = RenderingContext.TEXTURE18; |
| 256 const int TEXTURE19 = RenderingContext.TEXTURE19; |
| 257 const int TEXTURE2 = RenderingContext.TEXTURE2; |
| 258 const int TEXTURE20 = RenderingContext.TEXTURE20; |
| 259 const int TEXTURE21 = RenderingContext.TEXTURE21; |
| 260 const int TEXTURE22 = RenderingContext.TEXTURE22; |
| 261 const int TEXTURE23 = RenderingContext.TEXTURE23; |
| 262 const int TEXTURE24 = RenderingContext.TEXTURE24; |
| 263 const int TEXTURE25 = RenderingContext.TEXTURE25; |
| 264 const int TEXTURE26 = RenderingContext.TEXTURE26; |
| 265 const int TEXTURE27 = RenderingContext.TEXTURE27; |
| 266 const int TEXTURE28 = RenderingContext.TEXTURE28; |
| 267 const int TEXTURE29 = RenderingContext.TEXTURE29; |
| 268 const int TEXTURE3 = RenderingContext.TEXTURE3; |
| 269 const int TEXTURE30 = RenderingContext.TEXTURE30; |
| 270 const int TEXTURE31 = RenderingContext.TEXTURE31; |
| 271 const int TEXTURE4 = RenderingContext.TEXTURE4; |
| 272 const int TEXTURE5 = RenderingContext.TEXTURE5; |
| 273 const int TEXTURE6 = RenderingContext.TEXTURE6; |
| 274 const int TEXTURE7 = RenderingContext.TEXTURE7; |
| 275 const int TEXTURE8 = RenderingContext.TEXTURE8; |
| 276 const int TEXTURE9 = RenderingContext.TEXTURE9; |
| 277 const int TEXTURE_2D = RenderingContext.TEXTURE_2D; |
| 278 const int TEXTURE_BINDING_2D = RenderingContext.TEXTURE_BINDING_2D; |
| 279 const int TEXTURE_BINDING_CUBE_MAP = RenderingContext.TEXTURE_BINDING_CUBE_MAP; |
| 280 const int TEXTURE_CUBE_MAP = RenderingContext.TEXTURE_CUBE_MAP; |
| 281 const int TEXTURE_CUBE_MAP_NEGATIVE_X = RenderingContext.TEXTURE_CUBE_MAP_NEGATI
VE_X; |
| 282 const int TEXTURE_CUBE_MAP_NEGATIVE_Y = RenderingContext.TEXTURE_CUBE_MAP_NEGATI
VE_Y; |
| 283 const int TEXTURE_CUBE_MAP_NEGATIVE_Z = RenderingContext.TEXTURE_CUBE_MAP_NEGATI
VE_Z; |
| 284 const int TEXTURE_CUBE_MAP_POSITIVE_X = RenderingContext.TEXTURE_CUBE_MAP_POSITI
VE_X; |
| 285 const int TEXTURE_CUBE_MAP_POSITIVE_Y = RenderingContext.TEXTURE_CUBE_MAP_POSITI
VE_Y; |
| 286 const int TEXTURE_CUBE_MAP_POSITIVE_Z = RenderingContext.TEXTURE_CUBE_MAP_POSITI
VE_Z; |
| 287 const int TEXTURE_MAG_FILTER = RenderingContext.TEXTURE_MAG_FILTER; |
| 288 const int TEXTURE_MIN_FILTER = RenderingContext.TEXTURE_MIN_FILTER; |
| 289 const int TEXTURE_WRAP_S = RenderingContext.TEXTURE_WRAP_S; |
| 290 const int TEXTURE_WRAP_T = RenderingContext.TEXTURE_WRAP_T; |
| 291 const int TRIANGLES = RenderingContext.TRIANGLES; |
| 292 const int TRIANGLE_FAN = RenderingContext.TRIANGLE_FAN; |
| 293 const int TRIANGLE_STRIP = RenderingContext.TRIANGLE_STRIP; |
| 294 const int UNPACK_ALIGNMENT = RenderingContext.UNPACK_ALIGNMENT; |
| 295 const int UNPACK_COLORSPACE_CONVERSION_WEBGL = RenderingContext.UNPACK_COLORSPAC
E_CONVERSION_WEBGL; |
| 296 const int UNPACK_FLIP_Y_WEBGL = RenderingContext.UNPACK_FLIP_Y_WEBGL; |
| 297 const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = RenderingContext.UNPACK_PREMULTIPLY_A
LPHA_WEBGL; |
| 298 const int UNSIGNED_BYTE = RenderingContext.UNSIGNED_BYTE; |
| 299 const int UNSIGNED_INT = RenderingContext.UNSIGNED_INT; |
| 300 const int UNSIGNED_SHORT = RenderingContext.UNSIGNED_SHORT; |
| 301 const int UNSIGNED_SHORT_4_4_4_4 = RenderingContext.UNSIGNED_SHORT_4_4_4_4; |
| 302 const int UNSIGNED_SHORT_5_5_5_1 = RenderingContext.UNSIGNED_SHORT_5_5_5_1; |
| 303 const int UNSIGNED_SHORT_5_6_5 = RenderingContext.UNSIGNED_SHORT_5_6_5; |
| 304 const int VALIDATE_STATUS = RenderingContext.VALIDATE_STATUS; |
| 305 const int VENDOR = RenderingContext.VENDOR; |
| 306 const int VERSION = RenderingContext.VERSION; |
| 307 const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = RenderingContext.VERTEX_ATTRIB_AR
RAY_BUFFER_BINDING; |
| 308 const int VERTEX_ATTRIB_ARRAY_ENABLED = RenderingContext.VERTEX_ATTRIB_ARRAY_ENA
BLED; |
| 309 const int VERTEX_ATTRIB_ARRAY_NORMALIZED = RenderingContext.VERTEX_ATTRIB_ARRAY_
NORMALIZED; |
| 310 const int VERTEX_ATTRIB_ARRAY_POINTER = RenderingContext.VERTEX_ATTRIB_ARRAY_POI
NTER; |
| 311 const int VERTEX_ATTRIB_ARRAY_SIZE = RenderingContext.VERTEX_ATTRIB_ARRAY_SIZE; |
| 312 const int VERTEX_ATTRIB_ARRAY_STRIDE = RenderingContext.VERTEX_ATTRIB_ARRAY_STRI
DE; |
| 313 const int VERTEX_ATTRIB_ARRAY_TYPE = RenderingContext.VERTEX_ATTRIB_ARRAY_TYPE; |
| 314 const int VERTEX_SHADER = RenderingContext.VERTEX_SHADER; |
| 315 const int VIEWPORT = RenderingContext.VIEWPORT; |
| 316 const int ZERO = RenderingContext.ZERO; |
| 317 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 318 // for details. All rights reserved. Use of this source code is governed by a |
| 319 // BSD-style license that can be found in the LICENSE file. |
| 320 |
| 321 |
| 322 @DocsEditable |
| 323 @DomName('WebGLActiveInfo') |
| 324 class ActiveInfo native "*WebGLActiveInfo" { |
| 325 |
| 326 @DomName('WebGLActiveInfo.name') |
| 327 @DocsEditable |
| 328 final String name; |
| 329 |
| 330 @DomName('WebGLActiveInfo.size') |
| 331 @DocsEditable |
| 332 final int size; |
| 333 |
| 334 @DomName('WebGLActiveInfo.type') |
| 335 @DocsEditable |
| 336 final int type; |
| 337 } |
| 338 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 339 // for details. All rights reserved. Use of this source code is governed by a |
| 340 // BSD-style license that can be found in the LICENSE file. |
| 341 |
| 342 |
| 343 @DocsEditable |
| 344 @DomName('WebGLBuffer') |
| 345 class Buffer native "*WebGLBuffer" { |
| 346 } |
| 347 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 348 // for details. All rights reserved. Use of this source code is governed by a |
| 349 // BSD-style license that can be found in the LICENSE file. |
| 350 |
| 351 |
| 352 @DocsEditable |
| 353 @DomName('WebGLCompressedTextureS3TC') |
| 354 class CompressedTextureS3TC native "*WebGLCompressedTextureS3TC" { |
| 355 |
| 356 static const int COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; |
| 357 |
| 358 static const int COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2; |
| 359 |
| 360 static const int COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; |
| 361 |
| 362 static const int COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; |
| 363 } |
| 364 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 365 // for details. All rights reserved. Use of this source code is governed by a |
| 366 // BSD-style license that can be found in the LICENSE file. |
| 367 |
| 368 |
| 369 @DocsEditable |
| 370 @DomName('WebGLContextAttributes') |
| 371 class ContextAttributes native "*WebGLContextAttributes" { |
| 372 |
| 373 @DomName('WebGLContextAttributes.alpha') |
| 374 @DocsEditable |
| 375 bool alpha; |
| 376 |
| 377 @DomName('WebGLContextAttributes.antialias') |
| 378 @DocsEditable |
| 379 bool antialias; |
| 380 |
| 381 @DomName('WebGLContextAttributes.depth') |
| 382 @DocsEditable |
| 383 bool depth; |
| 384 |
| 385 @DomName('WebGLContextAttributes.premultipliedAlpha') |
| 386 @DocsEditable |
| 387 bool premultipliedAlpha; |
| 388 |
| 389 @DomName('WebGLContextAttributes.preserveDrawingBuffer') |
| 390 @DocsEditable |
| 391 bool preserveDrawingBuffer; |
| 392 |
| 393 @DomName('WebGLContextAttributes.stencil') |
| 394 @DocsEditable |
| 395 bool stencil; |
| 396 } |
| 397 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 398 // for details. All rights reserved. Use of this source code is governed by a |
| 399 // BSD-style license that can be found in the LICENSE file. |
| 400 |
| 401 |
| 402 @DocsEditable |
| 403 @DomName('WebGLContextEvent') |
| 404 class ContextEvent extends Event native "*WebGLContextEvent" { |
| 405 |
| 406 @DomName('WebGLContextEvent.statusMessage') |
| 407 @DocsEditable |
| 408 final String statusMessage; |
| 409 } |
| 410 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 411 // for details. All rights reserved. Use of this source code is governed by a |
| 412 // BSD-style license that can be found in the LICENSE file. |
| 413 |
| 414 |
| 415 @DocsEditable |
| 416 @DomName('WebGLDebugRendererInfo') |
| 417 class DebugRendererInfo native "*WebGLDebugRendererInfo" { |
| 418 |
| 419 static const int UNMASKED_RENDERER_WEBGL = 0x9246; |
| 420 |
| 421 static const int UNMASKED_VENDOR_WEBGL = 0x9245; |
| 422 } |
| 423 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 424 // for details. All rights reserved. Use of this source code is governed by a |
| 425 // BSD-style license that can be found in the LICENSE file. |
| 426 |
| 427 |
| 428 @DocsEditable |
| 429 @DomName('WebGLDebugShaders') |
| 430 class DebugShaders native "*WebGLDebugShaders" { |
| 431 |
| 432 @DomName('WebGLDebugShaders.getTranslatedShaderSource') |
| 433 @DocsEditable |
| 434 String getTranslatedShaderSource(Shader shader) native; |
| 435 } |
| 436 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 437 // for details. All rights reserved. Use of this source code is governed by a |
| 438 // BSD-style license that can be found in the LICENSE file. |
| 439 |
| 440 |
| 441 @DocsEditable |
| 442 @DomName('WebGLDepthTexture') |
| 443 class DepthTexture native "*WebGLDepthTexture" { |
| 444 |
| 445 static const int UNSIGNED_INT_24_8_WEBGL = 0x84FA; |
| 446 } |
| 447 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 448 // for details. All rights reserved. Use of this source code is governed by a |
| 449 // BSD-style license that can be found in the LICENSE file. |
| 450 |
| 451 |
| 452 @DocsEditable |
| 453 @DomName('EXTDrawBuffers') |
| 454 class ExtDrawBuffers native "*EXTDrawBuffers" { |
| 455 |
| 456 static const int COLOR_ATTACHMENT0_EXT = 0x8CE0; |
| 457 |
| 458 static const int COLOR_ATTACHMENT10_EXT = 0x8CEA; |
| 459 |
| 460 static const int COLOR_ATTACHMENT11_EXT = 0x8CEB; |
| 461 |
| 462 static const int COLOR_ATTACHMENT12_EXT = 0x8CEC; |
| 463 |
| 464 static const int COLOR_ATTACHMENT13_EXT = 0x8CED; |
| 465 |
| 466 static const int COLOR_ATTACHMENT14_EXT = 0x8CEE; |
| 467 |
| 468 static const int COLOR_ATTACHMENT15_EXT = 0x8CEF; |
| 469 |
| 470 static const int COLOR_ATTACHMENT1_EXT = 0x8CE1; |
| 471 |
| 472 static const int COLOR_ATTACHMENT2_EXT = 0x8CE2; |
| 473 |
| 474 static const int COLOR_ATTACHMENT3_EXT = 0x8CE3; |
| 475 |
| 476 static const int COLOR_ATTACHMENT4_EXT = 0x8CE4; |
| 477 |
| 478 static const int COLOR_ATTACHMENT5_EXT = 0x8CE5; |
| 479 |
| 480 static const int COLOR_ATTACHMENT6_EXT = 0x8CE6; |
| 481 |
| 482 static const int COLOR_ATTACHMENT7_EXT = 0x8CE7; |
| 483 |
| 484 static const int COLOR_ATTACHMENT8_EXT = 0x8CE8; |
| 485 |
| 486 static const int COLOR_ATTACHMENT9_EXT = 0x8CE9; |
| 487 |
| 488 static const int DRAW_BUFFER0_EXT = 0x8825; |
| 489 |
| 490 static const int DRAW_BUFFER10_EXT = 0x882F; |
| 491 |
| 492 static const int DRAW_BUFFER11_EXT = 0x8830; |
| 493 |
| 494 static const int DRAW_BUFFER12_EXT = 0x8831; |
| 495 |
| 496 static const int DRAW_BUFFER13_EXT = 0x8832; |
| 497 |
| 498 static const int DRAW_BUFFER14_EXT = 0x8833; |
| 499 |
| 500 static const int DRAW_BUFFER15_EXT = 0x8834; |
| 501 |
| 502 static const int DRAW_BUFFER1_EXT = 0x8826; |
| 503 |
| 504 static const int DRAW_BUFFER2_EXT = 0x8827; |
| 505 |
| 506 static const int DRAW_BUFFER3_EXT = 0x8828; |
| 507 |
| 508 static const int DRAW_BUFFER4_EXT = 0x8829; |
| 509 |
| 510 static const int DRAW_BUFFER5_EXT = 0x882A; |
| 511 |
| 512 static const int DRAW_BUFFER6_EXT = 0x882B; |
| 513 |
| 514 static const int DRAW_BUFFER7_EXT = 0x882C; |
| 515 |
| 516 static const int DRAW_BUFFER8_EXT = 0x882D; |
| 517 |
| 518 static const int DRAW_BUFFER9_EXT = 0x882E; |
| 519 |
| 520 static const int MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF; |
| 521 |
| 522 static const int MAX_DRAW_BUFFERS_EXT = 0x8824; |
| 523 } |
| 524 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 525 // for details. All rights reserved. Use of this source code is governed by a |
| 526 // BSD-style license that can be found in the LICENSE file. |
| 527 |
| 528 |
| 529 @DocsEditable |
| 530 @DomName('EXTTextureFilterAnisotropic') |
| 531 class ExtTextureFilterAnisotropic native "*EXTTextureFilterAnisotropic" { |
| 532 |
| 533 static const int MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; |
| 534 |
| 535 static const int TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; |
| 536 } |
| 537 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 538 // for details. All rights reserved. Use of this source code is governed by a |
| 539 // BSD-style license that can be found in the LICENSE file. |
| 540 |
| 541 |
| 542 @DocsEditable |
| 543 @DomName('WebGLFramebuffer') |
| 544 class Framebuffer native "*WebGLFramebuffer" { |
| 545 } |
| 546 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 547 // for details. All rights reserved. Use of this source code is governed by a |
| 548 // BSD-style license that can be found in the LICENSE file. |
| 549 |
| 550 |
| 551 @DocsEditable |
| 552 @DomName('WebGLLoseContext') |
| 553 class LoseContext native "*WebGLLoseContext" { |
| 554 |
| 555 @DomName('WebGLLoseContext.loseContext') |
| 556 @DocsEditable |
| 557 void loseContext() native; |
| 558 |
| 559 @DomName('WebGLLoseContext.restoreContext') |
| 560 @DocsEditable |
| 561 void restoreContext() native; |
| 562 } |
| 563 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 564 // for details. All rights reserved. Use of this source code is governed by a |
| 565 // BSD-style license that can be found in the LICENSE file. |
| 566 |
| 567 |
| 568 @DocsEditable |
| 569 @DomName('OESElementIndexUint') |
| 570 class OesElementIndexUint native "*OESElementIndexUint" { |
| 571 } |
| 572 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 573 // for details. All rights reserved. Use of this source code is governed by a |
| 574 // BSD-style license that can be found in the LICENSE file. |
| 575 |
| 576 |
| 577 @DocsEditable |
| 578 @DomName('OESStandardDerivatives') |
| 579 class OesStandardDerivatives native "*OESStandardDerivatives" { |
| 580 |
| 581 static const int FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B; |
| 582 } |
| 583 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 584 // for details. All rights reserved. Use of this source code is governed by a |
| 585 // BSD-style license that can be found in the LICENSE file. |
| 586 |
| 587 |
| 588 @DocsEditable |
| 589 @DomName('OESTextureFloat') |
| 590 class OesTextureFloat native "*OESTextureFloat" { |
| 591 } |
| 592 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 593 // for details. All rights reserved. Use of this source code is governed by a |
| 594 // BSD-style license that can be found in the LICENSE file. |
| 595 |
| 596 |
| 597 @DocsEditable |
| 598 @DomName('OESTextureHalfFloat') |
| 599 class OesTextureHalfFloat native "*OESTextureHalfFloat" { |
| 600 } |
| 601 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 602 // for details. All rights reserved. Use of this source code is governed by a |
| 603 // BSD-style license that can be found in the LICENSE file. |
| 604 |
| 605 |
| 606 @DocsEditable |
| 607 @DomName('OESVertexArrayObject') |
| 608 class OesVertexArrayObject native "*OESVertexArrayObject" { |
| 609 |
| 610 static const int VERTEX_ARRAY_BINDING_OES = 0x85B5; |
| 611 |
| 612 @JSName('bindVertexArrayOES') |
| 613 @DomName('OESVertexArrayObject.bindVertexArrayOES') |
| 614 @DocsEditable |
| 615 void bindVertexArray(WebGLVertexArrayObject arrayObject) native; |
| 616 |
| 617 @JSName('createVertexArrayOES') |
| 618 @DomName('OESVertexArrayObject.createVertexArrayOES') |
| 619 @DocsEditable |
| 620 WebGLVertexArrayObject createVertexArray() native; |
| 621 |
| 622 @JSName('deleteVertexArrayOES') |
| 623 @DomName('OESVertexArrayObject.deleteVertexArrayOES') |
| 624 @DocsEditable |
| 625 void deleteVertexArray(WebGLVertexArrayObject arrayObject) native; |
| 626 |
| 627 @JSName('isVertexArrayOES') |
| 628 @DomName('OESVertexArrayObject.isVertexArrayOES') |
| 629 @DocsEditable |
| 630 bool isVertexArray(WebGLVertexArrayObject arrayObject) native; |
| 631 } |
| 632 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 633 // for details. All rights reserved. Use of this source code is governed by a |
| 634 // BSD-style license that can be found in the LICENSE file. |
| 635 |
| 636 |
| 637 @DocsEditable |
| 638 @DomName('WebGLProgram') |
| 639 class Program native "*WebGLProgram" { |
| 640 } |
| 641 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 642 // for details. All rights reserved. Use of this source code is governed by a |
| 643 // BSD-style license that can be found in the LICENSE file. |
| 644 |
| 645 |
| 646 @DocsEditable |
| 647 @DomName('WebGLRenderbuffer') |
| 648 class Renderbuffer native "*WebGLRenderbuffer" { |
| 649 } |
| 650 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 651 // for details. All rights reserved. Use of this source code is governed by a |
| 652 // BSD-style license that can be found in the LICENSE file. |
| 653 |
| 654 |
| 655 @DocsEditable |
| 656 @DomName('WebGLRenderingContext') |
| 657 @SupportedBrowser(SupportedBrowser.CHROME) |
| 658 @SupportedBrowser(SupportedBrowser.FIREFOX) |
| 659 @Experimental |
| 660 class RenderingContext extends CanvasRenderingContext native "*WebGLRenderingCon
text" { |
| 661 |
| 662 /// Checks if this type is supported on the current platform. |
| 663 static bool get supported => JS('bool', '!!(window.WebGLRenderingContext)'); |
| 664 |
| 665 static const int ACTIVE_ATTRIBUTES = 0x8B89; |
| 666 |
| 667 static const int ACTIVE_TEXTURE = 0x84E0; |
| 668 |
| 669 static const int ACTIVE_UNIFORMS = 0x8B86; |
| 670 |
| 671 static const int ALIASED_LINE_WIDTH_RANGE = 0x846E; |
| 672 |
| 673 static const int ALIASED_POINT_SIZE_RANGE = 0x846D; |
| 674 |
| 675 static const int ALPHA = 0x1906; |
| 676 |
| 677 static const int ALPHA_BITS = 0x0D55; |
| 678 |
| 679 static const int ALWAYS = 0x0207; |
| 680 |
| 681 static const int ARRAY_BUFFER = 0x8892; |
| 682 |
| 683 static const int ARRAY_BUFFER_BINDING = 0x8894; |
| 684 |
| 685 static const int ATTACHED_SHADERS = 0x8B85; |
| 686 |
| 687 static const int BACK = 0x0405; |
| 688 |
| 689 static const int BLEND = 0x0BE2; |
| 690 |
| 691 static const int BLEND_COLOR = 0x8005; |
| 692 |
| 693 static const int BLEND_DST_ALPHA = 0x80CA; |
| 694 |
| 695 static const int BLEND_DST_RGB = 0x80C8; |
| 696 |
| 697 static const int BLEND_EQUATION = 0x8009; |
| 698 |
| 699 static const int BLEND_EQUATION_ALPHA = 0x883D; |
| 700 |
| 701 static const int BLEND_EQUATION_RGB = 0x8009; |
| 702 |
| 703 static const int BLEND_SRC_ALPHA = 0x80CB; |
| 704 |
| 705 static const int BLEND_SRC_RGB = 0x80C9; |
| 706 |
| 707 static const int BLUE_BITS = 0x0D54; |
| 708 |
| 709 static const int BOOL = 0x8B56; |
| 710 |
| 711 static const int BOOL_VEC2 = 0x8B57; |
| 712 |
| 713 static const int BOOL_VEC3 = 0x8B58; |
| 714 |
| 715 static const int BOOL_VEC4 = 0x8B59; |
| 716 |
| 717 static const int BROWSER_DEFAULT_WEBGL = 0x9244; |
| 718 |
| 719 static const int BUFFER_SIZE = 0x8764; |
| 720 |
| 721 static const int BUFFER_USAGE = 0x8765; |
| 722 |
| 723 static const int BYTE = 0x1400; |
| 724 |
| 725 static const int CCW = 0x0901; |
| 726 |
| 727 static const int CLAMP_TO_EDGE = 0x812F; |
| 728 |
| 729 static const int COLOR_ATTACHMENT0 = 0x8CE0; |
| 730 |
| 731 static const int COLOR_BUFFER_BIT = 0x00004000; |
| 732 |
| 733 static const int COLOR_CLEAR_VALUE = 0x0C22; |
| 734 |
| 735 static const int COLOR_WRITEMASK = 0x0C23; |
| 736 |
| 737 static const int COMPILE_STATUS = 0x8B81; |
| 738 |
| 739 static const int COMPRESSED_TEXTURE_FORMATS = 0x86A3; |
| 740 |
| 741 static const int CONSTANT_ALPHA = 0x8003; |
| 742 |
| 743 static const int CONSTANT_COLOR = 0x8001; |
| 744 |
| 745 static const int CONTEXT_LOST_WEBGL = 0x9242; |
| 746 |
| 747 static const int CULL_FACE = 0x0B44; |
| 748 |
| 749 static const int CULL_FACE_MODE = 0x0B45; |
| 750 |
| 751 static const int CURRENT_PROGRAM = 0x8B8D; |
| 752 |
| 753 static const int CURRENT_VERTEX_ATTRIB = 0x8626; |
| 754 |
| 755 static const int CW = 0x0900; |
| 756 |
| 757 static const int DECR = 0x1E03; |
| 758 |
| 759 static const int DECR_WRAP = 0x8508; |
| 760 |
| 761 static const int DELETE_STATUS = 0x8B80; |
| 762 |
| 763 static const int DEPTH_ATTACHMENT = 0x8D00; |
| 764 |
| 765 static const int DEPTH_BITS = 0x0D56; |
| 766 |
| 767 static const int DEPTH_BUFFER_BIT = 0x00000100; |
| 768 |
| 769 static const int DEPTH_CLEAR_VALUE = 0x0B73; |
| 770 |
| 771 static const int DEPTH_COMPONENT = 0x1902; |
| 772 |
| 773 static const int DEPTH_COMPONENT16 = 0x81A5; |
| 774 |
| 775 static const int DEPTH_FUNC = 0x0B74; |
| 776 |
| 777 static const int DEPTH_RANGE = 0x0B70; |
| 778 |
| 779 static const int DEPTH_STENCIL = 0x84F9; |
| 780 |
| 781 static const int DEPTH_STENCIL_ATTACHMENT = 0x821A; |
| 782 |
| 783 static const int DEPTH_TEST = 0x0B71; |
| 784 |
| 785 static const int DEPTH_WRITEMASK = 0x0B72; |
| 786 |
| 787 static const int DITHER = 0x0BD0; |
| 788 |
| 789 static const int DONT_CARE = 0x1100; |
| 790 |
| 791 static const int DST_ALPHA = 0x0304; |
| 792 |
| 793 static const int DST_COLOR = 0x0306; |
| 794 |
| 795 static const int DYNAMIC_DRAW = 0x88E8; |
| 796 |
| 797 static const int ELEMENT_ARRAY_BUFFER = 0x8893; |
| 798 |
| 799 static const int ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; |
| 800 |
| 801 static const int EQUAL = 0x0202; |
| 802 |
| 803 static const int FASTEST = 0x1101; |
| 804 |
| 805 static const int FLOAT = 0x1406; |
| 806 |
| 807 static const int FLOAT_MAT2 = 0x8B5A; |
| 808 |
| 809 static const int FLOAT_MAT3 = 0x8B5B; |
| 810 |
| 811 static const int FLOAT_MAT4 = 0x8B5C; |
| 812 |
| 813 static const int FLOAT_VEC2 = 0x8B50; |
| 814 |
| 815 static const int FLOAT_VEC3 = 0x8B51; |
| 816 |
| 817 static const int FLOAT_VEC4 = 0x8B52; |
| 818 |
| 819 static const int FRAGMENT_SHADER = 0x8B30; |
| 820 |
| 821 static const int FRAMEBUFFER = 0x8D40; |
| 822 |
| 823 static const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1; |
| 824 |
| 825 static const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0; |
| 826 |
| 827 static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3; |
| 828 |
| 829 static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2; |
| 830 |
| 831 static const int FRAMEBUFFER_BINDING = 0x8CA6; |
| 832 |
| 833 static const int FRAMEBUFFER_COMPLETE = 0x8CD5; |
| 834 |
| 835 static const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6; |
| 836 |
| 837 static const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9; |
| 838 |
| 839 static const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7; |
| 840 |
| 841 static const int FRAMEBUFFER_UNSUPPORTED = 0x8CDD; |
| 842 |
| 843 static const int FRONT = 0x0404; |
| 844 |
| 845 static const int FRONT_AND_BACK = 0x0408; |
| 846 |
| 847 static const int FRONT_FACE = 0x0B46; |
| 848 |
| 849 static const int FUNC_ADD = 0x8006; |
| 850 |
| 851 static const int FUNC_REVERSE_SUBTRACT = 0x800B; |
| 852 |
| 853 static const int FUNC_SUBTRACT = 0x800A; |
| 854 |
| 855 static const int GENERATE_MIPMAP_HINT = 0x8192; |
| 856 |
| 857 static const int GEQUAL = 0x0206; |
| 858 |
| 859 static const int GREATER = 0x0204; |
| 860 |
| 861 static const int GREEN_BITS = 0x0D53; |
| 862 |
| 863 static const int HALF_FLOAT_OES = 0x8D61; |
| 864 |
| 865 static const int HIGH_FLOAT = 0x8DF2; |
| 866 |
| 867 static const int HIGH_INT = 0x8DF5; |
| 868 |
| 869 static const int INCR = 0x1E02; |
| 870 |
| 871 static const int INCR_WRAP = 0x8507; |
| 872 |
| 873 static const int INT = 0x1404; |
| 874 |
| 875 static const int INT_VEC2 = 0x8B53; |
| 876 |
| 877 static const int INT_VEC3 = 0x8B54; |
| 878 |
| 879 static const int INT_VEC4 = 0x8B55; |
| 880 |
| 881 static const int INVALID_ENUM = 0x0500; |
| 882 |
| 883 static const int INVALID_FRAMEBUFFER_OPERATION = 0x0506; |
| 884 |
| 885 static const int INVALID_OPERATION = 0x0502; |
| 886 |
| 887 static const int INVALID_VALUE = 0x0501; |
| 888 |
| 889 static const int INVERT = 0x150A; |
| 890 |
| 891 static const int KEEP = 0x1E00; |
| 892 |
| 893 static const int LEQUAL = 0x0203; |
| 894 |
| 895 static const int LESS = 0x0201; |
| 896 |
| 897 static const int LINEAR = 0x2601; |
| 898 |
| 899 static const int LINEAR_MIPMAP_LINEAR = 0x2703; |
| 900 |
| 901 static const int LINEAR_MIPMAP_NEAREST = 0x2701; |
| 902 |
| 903 static const int LINES = 0x0001; |
| 904 |
| 905 static const int LINE_LOOP = 0x0002; |
| 906 |
| 907 static const int LINE_STRIP = 0x0003; |
| 908 |
| 909 static const int LINE_WIDTH = 0x0B21; |
| 910 |
| 911 static const int LINK_STATUS = 0x8B82; |
| 912 |
| 913 static const int LOW_FLOAT = 0x8DF0; |
| 914 |
| 915 static const int LOW_INT = 0x8DF3; |
| 916 |
| 917 static const int LUMINANCE = 0x1909; |
| 918 |
| 919 static const int LUMINANCE_ALPHA = 0x190A; |
| 920 |
| 921 static const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; |
| 922 |
| 923 static const int MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C; |
| 924 |
| 925 static const int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; |
| 926 |
| 927 static const int MAX_RENDERBUFFER_SIZE = 0x84E8; |
| 928 |
| 929 static const int MAX_TEXTURE_IMAGE_UNITS = 0x8872; |
| 930 |
| 931 static const int MAX_TEXTURE_SIZE = 0x0D33; |
| 932 |
| 933 static const int MAX_VARYING_VECTORS = 0x8DFC; |
| 934 |
| 935 static const int MAX_VERTEX_ATTRIBS = 0x8869; |
| 936 |
| 937 static const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C; |
| 938 |
| 939 static const int MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB; |
| 940 |
| 941 static const int MAX_VIEWPORT_DIMS = 0x0D3A; |
| 942 |
| 943 static const int MEDIUM_FLOAT = 0x8DF1; |
| 944 |
| 945 static const int MEDIUM_INT = 0x8DF4; |
| 946 |
| 947 static const int MIRRORED_REPEAT = 0x8370; |
| 948 |
| 949 static const int NEAREST = 0x2600; |
| 950 |
| 951 static const int NEAREST_MIPMAP_LINEAR = 0x2702; |
| 952 |
| 953 static const int NEAREST_MIPMAP_NEAREST = 0x2700; |
| 954 |
| 955 static const int NEVER = 0x0200; |
| 956 |
| 957 static const int NICEST = 0x1102; |
| 958 |
| 959 static const int NONE = 0; |
| 960 |
| 961 static const int NOTEQUAL = 0x0205; |
| 962 |
| 963 static const int NO_ERROR = 0; |
| 964 |
| 965 static const int ONE = 1; |
| 966 |
| 967 static const int ONE_MINUS_CONSTANT_ALPHA = 0x8004; |
| 968 |
| 969 static const int ONE_MINUS_CONSTANT_COLOR = 0x8002; |
| 970 |
| 971 static const int ONE_MINUS_DST_ALPHA = 0x0305; |
| 972 |
| 973 static const int ONE_MINUS_DST_COLOR = 0x0307; |
| 974 |
| 975 static const int ONE_MINUS_SRC_ALPHA = 0x0303; |
| 976 |
| 977 static const int ONE_MINUS_SRC_COLOR = 0x0301; |
| 978 |
| 979 static const int OUT_OF_MEMORY = 0x0505; |
| 980 |
| 981 static const int PACK_ALIGNMENT = 0x0D05; |
| 982 |
| 983 static const int POINTS = 0x0000; |
| 984 |
| 985 static const int POLYGON_OFFSET_FACTOR = 0x8038; |
| 986 |
| 987 static const int POLYGON_OFFSET_FILL = 0x8037; |
| 988 |
| 989 static const int POLYGON_OFFSET_UNITS = 0x2A00; |
| 990 |
| 991 static const int RED_BITS = 0x0D52; |
| 992 |
| 993 static const int RENDERBUFFER = 0x8D41; |
| 994 |
| 995 static const int RENDERBUFFER_ALPHA_SIZE = 0x8D53; |
| 996 |
| 997 static const int RENDERBUFFER_BINDING = 0x8CA7; |
| 998 |
| 999 static const int RENDERBUFFER_BLUE_SIZE = 0x8D52; |
| 1000 |
| 1001 static const int RENDERBUFFER_DEPTH_SIZE = 0x8D54; |
| 1002 |
| 1003 static const int RENDERBUFFER_GREEN_SIZE = 0x8D51; |
| 1004 |
| 1005 static const int RENDERBUFFER_HEIGHT = 0x8D43; |
| 1006 |
| 1007 static const int RENDERBUFFER_INTERNAL_FORMAT = 0x8D44; |
| 1008 |
| 1009 static const int RENDERBUFFER_RED_SIZE = 0x8D50; |
| 1010 |
| 1011 static const int RENDERBUFFER_STENCIL_SIZE = 0x8D55; |
| 1012 |
| 1013 static const int RENDERBUFFER_WIDTH = 0x8D42; |
| 1014 |
| 1015 static const int RENDERER = 0x1F01; |
| 1016 |
| 1017 static const int REPEAT = 0x2901; |
| 1018 |
| 1019 static const int REPLACE = 0x1E01; |
| 1020 |
| 1021 static const int RGB = 0x1907; |
| 1022 |
| 1023 static const int RGB565 = 0x8D62; |
| 1024 |
| 1025 static const int RGB5_A1 = 0x8057; |
| 1026 |
| 1027 static const int RGBA = 0x1908; |
| 1028 |
| 1029 static const int RGBA4 = 0x8056; |
| 1030 |
| 1031 static const int SAMPLER_2D = 0x8B5E; |
| 1032 |
| 1033 static const int SAMPLER_CUBE = 0x8B60; |
| 1034 |
| 1035 static const int SAMPLES = 0x80A9; |
| 1036 |
| 1037 static const int SAMPLE_ALPHA_TO_COVERAGE = 0x809E; |
| 1038 |
| 1039 static const int SAMPLE_BUFFERS = 0x80A8; |
| 1040 |
| 1041 static const int SAMPLE_COVERAGE = 0x80A0; |
| 1042 |
| 1043 static const int SAMPLE_COVERAGE_INVERT = 0x80AB; |
| 1044 |
| 1045 static const int SAMPLE_COVERAGE_VALUE = 0x80AA; |
| 1046 |
| 1047 static const int SCISSOR_BOX = 0x0C10; |
| 1048 |
| 1049 static const int SCISSOR_TEST = 0x0C11; |
| 1050 |
| 1051 static const int SHADER_TYPE = 0x8B4F; |
| 1052 |
| 1053 static const int SHADING_LANGUAGE_VERSION = 0x8B8C; |
| 1054 |
| 1055 static const int SHORT = 0x1402; |
| 1056 |
| 1057 static const int SRC_ALPHA = 0x0302; |
| 1058 |
| 1059 static const int SRC_ALPHA_SATURATE = 0x0308; |
| 1060 |
| 1061 static const int SRC_COLOR = 0x0300; |
| 1062 |
| 1063 static const int STATIC_DRAW = 0x88E4; |
| 1064 |
| 1065 static const int STENCIL_ATTACHMENT = 0x8D20; |
| 1066 |
| 1067 static const int STENCIL_BACK_FAIL = 0x8801; |
| 1068 |
| 1069 static const int STENCIL_BACK_FUNC = 0x8800; |
| 1070 |
| 1071 static const int STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802; |
| 1072 |
| 1073 static const int STENCIL_BACK_PASS_DEPTH_PASS = 0x8803; |
| 1074 |
| 1075 static const int STENCIL_BACK_REF = 0x8CA3; |
| 1076 |
| 1077 static const int STENCIL_BACK_VALUE_MASK = 0x8CA4; |
| 1078 |
| 1079 static const int STENCIL_BACK_WRITEMASK = 0x8CA5; |
| 1080 |
| 1081 static const int STENCIL_BITS = 0x0D57; |
| 1082 |
| 1083 static const int STENCIL_BUFFER_BIT = 0x00000400; |
| 1084 |
| 1085 static const int STENCIL_CLEAR_VALUE = 0x0B91; |
| 1086 |
| 1087 static const int STENCIL_FAIL = 0x0B94; |
| 1088 |
| 1089 static const int STENCIL_FUNC = 0x0B92; |
| 1090 |
| 1091 static const int STENCIL_INDEX = 0x1901; |
| 1092 |
| 1093 static const int STENCIL_INDEX8 = 0x8D48; |
| 1094 |
| 1095 static const int STENCIL_PASS_DEPTH_FAIL = 0x0B95; |
| 1096 |
| 1097 static const int STENCIL_PASS_DEPTH_PASS = 0x0B96; |
| 1098 |
| 1099 static const int STENCIL_REF = 0x0B97; |
| 1100 |
| 1101 static const int STENCIL_TEST = 0x0B90; |
| 1102 |
| 1103 static const int STENCIL_VALUE_MASK = 0x0B93; |
| 1104 |
| 1105 static const int STENCIL_WRITEMASK = 0x0B98; |
| 1106 |
| 1107 static const int STREAM_DRAW = 0x88E0; |
| 1108 |
| 1109 static const int SUBPIXEL_BITS = 0x0D50; |
| 1110 |
| 1111 static const int TEXTURE = 0x1702; |
| 1112 |
| 1113 static const int TEXTURE0 = 0x84C0; |
| 1114 |
| 1115 static const int TEXTURE1 = 0x84C1; |
| 1116 |
| 1117 static const int TEXTURE10 = 0x84CA; |
| 1118 |
| 1119 static const int TEXTURE11 = 0x84CB; |
| 1120 |
| 1121 static const int TEXTURE12 = 0x84CC; |
| 1122 |
| 1123 static const int TEXTURE13 = 0x84CD; |
| 1124 |
| 1125 static const int TEXTURE14 = 0x84CE; |
| 1126 |
| 1127 static const int TEXTURE15 = 0x84CF; |
| 1128 |
| 1129 static const int TEXTURE16 = 0x84D0; |
| 1130 |
| 1131 static const int TEXTURE17 = 0x84D1; |
| 1132 |
| 1133 static const int TEXTURE18 = 0x84D2; |
| 1134 |
| 1135 static const int TEXTURE19 = 0x84D3; |
| 1136 |
| 1137 static const int TEXTURE2 = 0x84C2; |
| 1138 |
| 1139 static const int TEXTURE20 = 0x84D4; |
| 1140 |
| 1141 static const int TEXTURE21 = 0x84D5; |
| 1142 |
| 1143 static const int TEXTURE22 = 0x84D6; |
| 1144 |
| 1145 static const int TEXTURE23 = 0x84D7; |
| 1146 |
| 1147 static const int TEXTURE24 = 0x84D8; |
| 1148 |
| 1149 static const int TEXTURE25 = 0x84D9; |
| 1150 |
| 1151 static const int TEXTURE26 = 0x84DA; |
| 1152 |
| 1153 static const int TEXTURE27 = 0x84DB; |
| 1154 |
| 1155 static const int TEXTURE28 = 0x84DC; |
| 1156 |
| 1157 static const int TEXTURE29 = 0x84DD; |
| 1158 |
| 1159 static const int TEXTURE3 = 0x84C3; |
| 1160 |
| 1161 static const int TEXTURE30 = 0x84DE; |
| 1162 |
| 1163 static const int TEXTURE31 = 0x84DF; |
| 1164 |
| 1165 static const int TEXTURE4 = 0x84C4; |
| 1166 |
| 1167 static const int TEXTURE5 = 0x84C5; |
| 1168 |
| 1169 static const int TEXTURE6 = 0x84C6; |
| 1170 |
| 1171 static const int TEXTURE7 = 0x84C7; |
| 1172 |
| 1173 static const int TEXTURE8 = 0x84C8; |
| 1174 |
| 1175 static const int TEXTURE9 = 0x84C9; |
| 1176 |
| 1177 static const int TEXTURE_2D = 0x0DE1; |
| 1178 |
| 1179 static const int TEXTURE_BINDING_2D = 0x8069; |
| 1180 |
| 1181 static const int TEXTURE_BINDING_CUBE_MAP = 0x8514; |
| 1182 |
| 1183 static const int TEXTURE_CUBE_MAP = 0x8513; |
| 1184 |
| 1185 static const int TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516; |
| 1186 |
| 1187 static const int TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518; |
| 1188 |
| 1189 static const int TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A; |
| 1190 |
| 1191 static const int TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515; |
| 1192 |
| 1193 static const int TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517; |
| 1194 |
| 1195 static const int TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519; |
| 1196 |
| 1197 static const int TEXTURE_MAG_FILTER = 0x2800; |
| 1198 |
| 1199 static const int TEXTURE_MIN_FILTER = 0x2801; |
| 1200 |
| 1201 static const int TEXTURE_WRAP_S = 0x2802; |
| 1202 |
| 1203 static const int TEXTURE_WRAP_T = 0x2803; |
| 1204 |
| 1205 static const int TRIANGLES = 0x0004; |
| 1206 |
| 1207 static const int TRIANGLE_FAN = 0x0006; |
| 1208 |
| 1209 static const int TRIANGLE_STRIP = 0x0005; |
| 1210 |
| 1211 static const int UNPACK_ALIGNMENT = 0x0CF5; |
| 1212 |
| 1213 static const int UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; |
| 1214 |
| 1215 static const int UNPACK_FLIP_Y_WEBGL = 0x9240; |
| 1216 |
| 1217 static const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241; |
| 1218 |
| 1219 static const int UNSIGNED_BYTE = 0x1401; |
| 1220 |
| 1221 static const int UNSIGNED_INT = 0x1405; |
| 1222 |
| 1223 static const int UNSIGNED_SHORT = 0x1403; |
| 1224 |
| 1225 static const int UNSIGNED_SHORT_4_4_4_4 = 0x8033; |
| 1226 |
| 1227 static const int UNSIGNED_SHORT_5_5_5_1 = 0x8034; |
| 1228 |
| 1229 static const int UNSIGNED_SHORT_5_6_5 = 0x8363; |
| 1230 |
| 1231 static const int VALIDATE_STATUS = 0x8B83; |
| 1232 |
| 1233 static const int VENDOR = 0x1F00; |
| 1234 |
| 1235 static const int VERSION = 0x1F02; |
| 1236 |
| 1237 static const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F; |
| 1238 |
| 1239 static const int VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622; |
| 1240 |
| 1241 static const int VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; |
| 1242 |
| 1243 static const int VERTEX_ATTRIB_ARRAY_POINTER = 0x8645; |
| 1244 |
| 1245 static const int VERTEX_ATTRIB_ARRAY_SIZE = 0x8623; |
| 1246 |
| 1247 static const int VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624; |
| 1248 |
| 1249 static const int VERTEX_ATTRIB_ARRAY_TYPE = 0x8625; |
| 1250 |
| 1251 static const int VERTEX_SHADER = 0x8B31; |
| 1252 |
| 1253 static const int VIEWPORT = 0x0BA2; |
| 1254 |
| 1255 static const int ZERO = 0; |
| 1256 |
| 1257 @DomName('WebGLRenderingContext.drawingBufferHeight') |
| 1258 @DocsEditable |
| 1259 final int drawingBufferHeight; |
| 1260 |
| 1261 @DomName('WebGLRenderingContext.drawingBufferWidth') |
| 1262 @DocsEditable |
| 1263 final int drawingBufferWidth; |
| 1264 |
| 1265 @DomName('WebGLRenderingContext.activeTexture') |
| 1266 @DocsEditable |
| 1267 void activeTexture(int texture) native; |
| 1268 |
| 1269 @DomName('WebGLRenderingContext.attachShader') |
| 1270 @DocsEditable |
| 1271 void attachShader(Program program, Shader shader) native; |
| 1272 |
| 1273 @DomName('WebGLRenderingContext.bindAttribLocation') |
| 1274 @DocsEditable |
| 1275 void bindAttribLocation(Program program, int index, String name) native; |
| 1276 |
| 1277 @DomName('WebGLRenderingContext.bindBuffer') |
| 1278 @DocsEditable |
| 1279 void bindBuffer(int target, Buffer buffer) native; |
| 1280 |
| 1281 @DomName('WebGLRenderingContext.bindFramebuffer') |
| 1282 @DocsEditable |
| 1283 void bindFramebuffer(int target, Framebuffer framebuffer) native; |
| 1284 |
| 1285 @DomName('WebGLRenderingContext.bindRenderbuffer') |
| 1286 @DocsEditable |
| 1287 void bindRenderbuffer(int target, Renderbuffer renderbuffer) native; |
| 1288 |
| 1289 @DomName('WebGLRenderingContext.bindTexture') |
| 1290 @DocsEditable |
| 1291 void bindTexture(int target, Texture texture) native; |
| 1292 |
| 1293 @DomName('WebGLRenderingContext.blendColor') |
| 1294 @DocsEditable |
| 1295 void blendColor(num red, num green, num blue, num alpha) native; |
| 1296 |
| 1297 @DomName('WebGLRenderingContext.blendEquation') |
| 1298 @DocsEditable |
| 1299 void blendEquation(int mode) native; |
| 1300 |
| 1301 @DomName('WebGLRenderingContext.blendEquationSeparate') |
| 1302 @DocsEditable |
| 1303 void blendEquationSeparate(int modeRGB, int modeAlpha) native; |
| 1304 |
| 1305 @DomName('WebGLRenderingContext.blendFunc') |
| 1306 @DocsEditable |
| 1307 void blendFunc(int sfactor, int dfactor) native; |
| 1308 |
| 1309 @DomName('WebGLRenderingContext.blendFuncSeparate') |
| 1310 @DocsEditable |
| 1311 void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) nat
ive; |
| 1312 |
| 1313 @DomName('WebGLRenderingContext.bufferData') |
| 1314 @DocsEditable |
| 1315 void bufferData(int target, data_OR_size, int usage) native; |
| 1316 |
| 1317 @DomName('WebGLRenderingContext.bufferSubData') |
| 1318 @DocsEditable |
| 1319 void bufferSubData(int target, int offset, /*ArrayBuffer*/ data) native; |
| 1320 |
| 1321 @DomName('WebGLRenderingContext.checkFramebufferStatus') |
| 1322 @DocsEditable |
| 1323 int checkFramebufferStatus(int target) native; |
| 1324 |
| 1325 @DomName('WebGLRenderingContext.clear') |
| 1326 @DocsEditable |
| 1327 void clear(int mask) native; |
| 1328 |
| 1329 @DomName('WebGLRenderingContext.clearColor') |
| 1330 @DocsEditable |
| 1331 void clearColor(num red, num green, num blue, num alpha) native; |
| 1332 |
| 1333 @DomName('WebGLRenderingContext.clearDepth') |
| 1334 @DocsEditable |
| 1335 void clearDepth(num depth) native; |
| 1336 |
| 1337 @DomName('WebGLRenderingContext.clearStencil') |
| 1338 @DocsEditable |
| 1339 void clearStencil(int s) native; |
| 1340 |
| 1341 @DomName('WebGLRenderingContext.colorMask') |
| 1342 @DocsEditable |
| 1343 void colorMask(bool red, bool green, bool blue, bool alpha) native; |
| 1344 |
| 1345 @DomName('WebGLRenderingContext.compileShader') |
| 1346 @DocsEditable |
| 1347 void compileShader(Shader shader) native; |
| 1348 |
| 1349 @DomName('WebGLRenderingContext.compressedTexImage2D') |
| 1350 @DocsEditable |
| 1351 void compressedTexImage2D(int target, int level, int internalformat, int width
, int height, int border, /*ArrayBufferView*/ data) native; |
| 1352 |
| 1353 @DomName('WebGLRenderingContext.compressedTexSubImage2D') |
| 1354 @DocsEditable |
| 1355 void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
int width, int height, int format, /*ArrayBufferView*/ data) native; |
| 1356 |
| 1357 @DomName('WebGLRenderingContext.copyTexImage2D') |
| 1358 @DocsEditable |
| 1359 void copyTexImage2D(int target, int level, int internalformat, int x, int y, i
nt width, int height, int border) native; |
| 1360 |
| 1361 @DomName('WebGLRenderingContext.copyTexSubImage2D') |
| 1362 @DocsEditable |
| 1363 void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x,
int y, int width, int height) native; |
| 1364 |
| 1365 @DomName('WebGLRenderingContext.createBuffer') |
| 1366 @DocsEditable |
| 1367 Buffer createBuffer() native; |
| 1368 |
| 1369 @DomName('WebGLRenderingContext.createFramebuffer') |
| 1370 @DocsEditable |
| 1371 Framebuffer createFramebuffer() native; |
| 1372 |
| 1373 @DomName('WebGLRenderingContext.createProgram') |
| 1374 @DocsEditable |
| 1375 Program createProgram() native; |
| 1376 |
| 1377 @DomName('WebGLRenderingContext.createRenderbuffer') |
| 1378 @DocsEditable |
| 1379 Renderbuffer createRenderbuffer() native; |
| 1380 |
| 1381 @DomName('WebGLRenderingContext.createShader') |
| 1382 @DocsEditable |
| 1383 Shader createShader(int type) native; |
| 1384 |
| 1385 @DomName('WebGLRenderingContext.createTexture') |
| 1386 @DocsEditable |
| 1387 Texture createTexture() native; |
| 1388 |
| 1389 @DomName('WebGLRenderingContext.cullFace') |
| 1390 @DocsEditable |
| 1391 void cullFace(int mode) native; |
| 1392 |
| 1393 @DomName('WebGLRenderingContext.deleteBuffer') |
| 1394 @DocsEditable |
| 1395 void deleteBuffer(Buffer buffer) native; |
| 1396 |
| 1397 @DomName('WebGLRenderingContext.deleteFramebuffer') |
| 1398 @DocsEditable |
| 1399 void deleteFramebuffer(Framebuffer framebuffer) native; |
| 1400 |
| 1401 @DomName('WebGLRenderingContext.deleteProgram') |
| 1402 @DocsEditable |
| 1403 void deleteProgram(Program program) native; |
| 1404 |
| 1405 @DomName('WebGLRenderingContext.deleteRenderbuffer') |
| 1406 @DocsEditable |
| 1407 void deleteRenderbuffer(Renderbuffer renderbuffer) native; |
| 1408 |
| 1409 @DomName('WebGLRenderingContext.deleteShader') |
| 1410 @DocsEditable |
| 1411 void deleteShader(Shader shader) native; |
| 1412 |
| 1413 @DomName('WebGLRenderingContext.deleteTexture') |
| 1414 @DocsEditable |
| 1415 void deleteTexture(Texture texture) native; |
| 1416 |
| 1417 @DomName('WebGLRenderingContext.depthFunc') |
| 1418 @DocsEditable |
| 1419 void depthFunc(int func) native; |
| 1420 |
| 1421 @DomName('WebGLRenderingContext.depthMask') |
| 1422 @DocsEditable |
| 1423 void depthMask(bool flag) native; |
| 1424 |
| 1425 @DomName('WebGLRenderingContext.depthRange') |
| 1426 @DocsEditable |
| 1427 void depthRange(num zNear, num zFar) native; |
| 1428 |
| 1429 @DomName('WebGLRenderingContext.detachShader') |
| 1430 @DocsEditable |
| 1431 void detachShader(Program program, Shader shader) native; |
| 1432 |
| 1433 @DomName('WebGLRenderingContext.disable') |
| 1434 @DocsEditable |
| 1435 void disable(int cap) native; |
| 1436 |
| 1437 @DomName('WebGLRenderingContext.disableVertexAttribArray') |
| 1438 @DocsEditable |
| 1439 void disableVertexAttribArray(int index) native; |
| 1440 |
| 1441 @DomName('WebGLRenderingContext.drawArrays') |
| 1442 @DocsEditable |
| 1443 void drawArrays(int mode, int first, int count) native; |
| 1444 |
| 1445 @DomName('WebGLRenderingContext.drawElements') |
| 1446 @DocsEditable |
| 1447 void drawElements(int mode, int count, int type, int offset) native; |
| 1448 |
| 1449 @DomName('WebGLRenderingContext.enable') |
| 1450 @DocsEditable |
| 1451 void enable(int cap) native; |
| 1452 |
| 1453 @DomName('WebGLRenderingContext.enableVertexAttribArray') |
| 1454 @DocsEditable |
| 1455 void enableVertexAttribArray(int index) native; |
| 1456 |
| 1457 @DomName('WebGLRenderingContext.finish') |
| 1458 @DocsEditable |
| 1459 void finish() native; |
| 1460 |
| 1461 @DomName('WebGLRenderingContext.flush') |
| 1462 @DocsEditable |
| 1463 void flush() native; |
| 1464 |
| 1465 @DomName('WebGLRenderingContext.framebufferRenderbuffer') |
| 1466 @DocsEditable |
| 1467 void framebufferRenderbuffer(int target, int attachment, int renderbuffertarge
t, Renderbuffer renderbuffer) native; |
| 1468 |
| 1469 @DomName('WebGLRenderingContext.framebufferTexture2D') |
| 1470 @DocsEditable |
| 1471 void framebufferTexture2D(int target, int attachment, int textarget, Texture t
exture, int level) native; |
| 1472 |
| 1473 @DomName('WebGLRenderingContext.frontFace') |
| 1474 @DocsEditable |
| 1475 void frontFace(int mode) native; |
| 1476 |
| 1477 @DomName('WebGLRenderingContext.generateMipmap') |
| 1478 @DocsEditable |
| 1479 void generateMipmap(int target) native; |
| 1480 |
| 1481 @DomName('WebGLRenderingContext.getActiveAttrib') |
| 1482 @DocsEditable |
| 1483 ActiveInfo getActiveAttrib(Program program, int index) native; |
| 1484 |
| 1485 @DomName('WebGLRenderingContext.getActiveUniform') |
| 1486 @DocsEditable |
| 1487 ActiveInfo getActiveUniform(Program program, int index) native; |
| 1488 |
| 1489 @DomName('WebGLRenderingContext.getAttachedShaders') |
| 1490 @DocsEditable |
| 1491 void getAttachedShaders(Program program) native; |
| 1492 |
| 1493 @DomName('WebGLRenderingContext.getAttribLocation') |
| 1494 @DocsEditable |
| 1495 int getAttribLocation(Program program, String name) native; |
| 1496 |
| 1497 @DomName('WebGLRenderingContext.getBufferParameter') |
| 1498 @DocsEditable |
| 1499 Object getBufferParameter(int target, int pname) native; |
| 1500 |
| 1501 @DomName('WebGLRenderingContext.getContextAttributes') |
| 1502 @DocsEditable |
| 1503 ContextAttributes getContextAttributes() native; |
| 1504 |
| 1505 @DomName('WebGLRenderingContext.getError') |
| 1506 @DocsEditable |
| 1507 int getError() native; |
| 1508 |
| 1509 @DomName('WebGLRenderingContext.getExtension') |
| 1510 @DocsEditable |
| 1511 Object getExtension(String name) native; |
| 1512 |
| 1513 @DomName('WebGLRenderingContext.getFramebufferAttachmentParameter') |
| 1514 @DocsEditable |
| 1515 Object getFramebufferAttachmentParameter(int target, int attachment, int pname
) native; |
| 1516 |
| 1517 @DomName('WebGLRenderingContext.getParameter') |
| 1518 @DocsEditable |
| 1519 @Creates('Null|num|String|bool|=List|Float32Array|Int32Array|Uint32Array|WebGL
Framebuffer|WebGLRenderbuffer|WebGLTexture') |
| 1520 @Returns('Null|num|String|bool|=List|Float32Array|Int32Array|Uint32Array|WebGL
Framebuffer|WebGLRenderbuffer|WebGLTexture') |
| 1521 Object getParameter(int pname) native; |
| 1522 |
| 1523 @DomName('WebGLRenderingContext.getProgramInfoLog') |
| 1524 @DocsEditable |
| 1525 String getProgramInfoLog(Program program) native; |
| 1526 |
| 1527 @DomName('WebGLRenderingContext.getProgramParameter') |
| 1528 @DocsEditable |
| 1529 Object getProgramParameter(Program program, int pname) native; |
| 1530 |
| 1531 @DomName('WebGLRenderingContext.getRenderbufferParameter') |
| 1532 @DocsEditable |
| 1533 Object getRenderbufferParameter(int target, int pname) native; |
| 1534 |
| 1535 @DomName('WebGLRenderingContext.getShaderInfoLog') |
| 1536 @DocsEditable |
| 1537 String getShaderInfoLog(Shader shader) native; |
| 1538 |
| 1539 @DomName('WebGLRenderingContext.getShaderParameter') |
| 1540 @DocsEditable |
| 1541 Object getShaderParameter(Shader shader, int pname) native; |
| 1542 |
| 1543 @DomName('WebGLRenderingContext.getShaderPrecisionFormat') |
| 1544 @DocsEditable |
| 1545 ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisionty
pe) native; |
| 1546 |
| 1547 @DomName('WebGLRenderingContext.getShaderSource') |
| 1548 @DocsEditable |
| 1549 String getShaderSource(Shader shader) native; |
| 1550 |
| 1551 @DomName('WebGLRenderingContext.getSupportedExtensions') |
| 1552 @DocsEditable |
| 1553 List<String> getSupportedExtensions() native; |
| 1554 |
| 1555 @DomName('WebGLRenderingContext.getTexParameter') |
| 1556 @DocsEditable |
| 1557 Object getTexParameter(int target, int pname) native; |
| 1558 |
| 1559 @DomName('WebGLRenderingContext.getUniform') |
| 1560 @DocsEditable |
| 1561 Object getUniform(Program program, UniformLocation location) native; |
| 1562 |
| 1563 @DomName('WebGLRenderingContext.getUniformLocation') |
| 1564 @DocsEditable |
| 1565 UniformLocation getUniformLocation(Program program, String name) native; |
| 1566 |
| 1567 @DomName('WebGLRenderingContext.getVertexAttrib') |
| 1568 @DocsEditable |
| 1569 Object getVertexAttrib(int index, int pname) native; |
| 1570 |
| 1571 @DomName('WebGLRenderingContext.getVertexAttribOffset') |
| 1572 @DocsEditable |
| 1573 int getVertexAttribOffset(int index, int pname) native; |
| 1574 |
| 1575 @DomName('WebGLRenderingContext.hint') |
| 1576 @DocsEditable |
| 1577 void hint(int target, int mode) native; |
| 1578 |
| 1579 @DomName('WebGLRenderingContext.isBuffer') |
| 1580 @DocsEditable |
| 1581 bool isBuffer(Buffer buffer) native; |
| 1582 |
| 1583 @DomName('WebGLRenderingContext.isContextLost') |
| 1584 @DocsEditable |
| 1585 bool isContextLost() native; |
| 1586 |
| 1587 @DomName('WebGLRenderingContext.isEnabled') |
| 1588 @DocsEditable |
| 1589 bool isEnabled(int cap) native; |
| 1590 |
| 1591 @DomName('WebGLRenderingContext.isFramebuffer') |
| 1592 @DocsEditable |
| 1593 bool isFramebuffer(Framebuffer framebuffer) native; |
| 1594 |
| 1595 @DomName('WebGLRenderingContext.isProgram') |
| 1596 @DocsEditable |
| 1597 bool isProgram(Program program) native; |
| 1598 |
| 1599 @DomName('WebGLRenderingContext.isRenderbuffer') |
| 1600 @DocsEditable |
| 1601 bool isRenderbuffer(Renderbuffer renderbuffer) native; |
| 1602 |
| 1603 @DomName('WebGLRenderingContext.isShader') |
| 1604 @DocsEditable |
| 1605 bool isShader(Shader shader) native; |
| 1606 |
| 1607 @DomName('WebGLRenderingContext.isTexture') |
| 1608 @DocsEditable |
| 1609 bool isTexture(Texture texture) native; |
| 1610 |
| 1611 @DomName('WebGLRenderingContext.lineWidth') |
| 1612 @DocsEditable |
| 1613 void lineWidth(num width) native; |
| 1614 |
| 1615 @DomName('WebGLRenderingContext.linkProgram') |
| 1616 @DocsEditable |
| 1617 void linkProgram(Program program) native; |
| 1618 |
| 1619 @DomName('WebGLRenderingContext.pixelStorei') |
| 1620 @DocsEditable |
| 1621 void pixelStorei(int pname, int param) native; |
| 1622 |
| 1623 @DomName('WebGLRenderingContext.polygonOffset') |
| 1624 @DocsEditable |
| 1625 void polygonOffset(num factor, num units) native; |
| 1626 |
| 1627 @DomName('WebGLRenderingContext.readPixels') |
| 1628 @DocsEditable |
| 1629 void readPixels(int x, int y, int width, int height, int format, int type, /*A
rrayBufferView*/ pixels) native; |
| 1630 |
| 1631 @DomName('WebGLRenderingContext.releaseShaderCompiler') |
| 1632 @DocsEditable |
| 1633 void releaseShaderCompiler() native; |
| 1634 |
| 1635 @DomName('WebGLRenderingContext.renderbufferStorage') |
| 1636 @DocsEditable |
| 1637 void renderbufferStorage(int target, int internalformat, int width, int height
) native; |
| 1638 |
| 1639 @DomName('WebGLRenderingContext.sampleCoverage') |
| 1640 @DocsEditable |
| 1641 void sampleCoverage(num value, bool invert) native; |
| 1642 |
| 1643 @DomName('WebGLRenderingContext.scissor') |
| 1644 @DocsEditable |
| 1645 void scissor(int x, int y, int width, int height) native; |
| 1646 |
| 1647 @DomName('WebGLRenderingContext.shaderSource') |
| 1648 @DocsEditable |
| 1649 void shaderSource(Shader shader, String string) native; |
| 1650 |
| 1651 @DomName('WebGLRenderingContext.stencilFunc') |
| 1652 @DocsEditable |
| 1653 void stencilFunc(int func, int ref, int mask) native; |
| 1654 |
| 1655 @DomName('WebGLRenderingContext.stencilFuncSeparate') |
| 1656 @DocsEditable |
| 1657 void stencilFuncSeparate(int face, int func, int ref, int mask) native; |
| 1658 |
| 1659 @DomName('WebGLRenderingContext.stencilMask') |
| 1660 @DocsEditable |
| 1661 void stencilMask(int mask) native; |
| 1662 |
| 1663 @DomName('WebGLRenderingContext.stencilMaskSeparate') |
| 1664 @DocsEditable |
| 1665 void stencilMaskSeparate(int face, int mask) native; |
| 1666 |
| 1667 @DomName('WebGLRenderingContext.stencilOp') |
| 1668 @DocsEditable |
| 1669 void stencilOp(int fail, int zfail, int zpass) native; |
| 1670 |
| 1671 @DomName('WebGLRenderingContext.stencilOpSeparate') |
| 1672 @DocsEditable |
| 1673 void stencilOpSeparate(int face, int fail, int zfail, int zpass) native; |
| 1674 |
| 1675 @DomName('WebGLRenderingContext.texImage2D') |
| 1676 @DocsEditable |
| 1677 void texImage2D(int target, int level, int internalformat, int format_OR_width
, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format,
int type, /*ArrayBufferView*/ pixels]) { |
| 1678 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is int || border_OR_canvas
_OR_image_OR_pixels_OR_video == null) && ?pixels) { |
| 1679 _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_ty
pe, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels); |
| 1680 return; |
| 1681 } |
| 1682 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_
canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels) { |
| 1683 var pixels_1 = _convertDartToNative_ImageData(border_OR_canvas_OR_image_OR
_pixels_OR_video); |
| 1684 _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_ty
pe, pixels_1); |
| 1685 return; |
| 1686 } |
| 1687 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement || border_
OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels
) { |
| 1688 _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_ty
pe, border_OR_canvas_OR_image_OR_pixels_OR_video); |
| 1689 return; |
| 1690 } |
| 1691 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement || border
_OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixel
s) { |
| 1692 _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_ty
pe, border_OR_canvas_OR_image_OR_pixels_OR_video); |
| 1693 return; |
| 1694 } |
| 1695 if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement || border_
OR_canvas_OR_image_OR_pixels_OR_video == null) && !?format && !?type && !?pixels
) { |
| 1696 _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_ty
pe, border_OR_canvas_OR_image_OR_pixels_OR_video); |
| 1697 return; |
| 1698 } |
| 1699 throw new ArgumentError("Incorrect number or type of arguments"); |
| 1700 } |
| 1701 @JSName('texImage2D') |
| 1702 @DomName('WebGLRenderingContext.texImage2D') |
| 1703 @DocsEditable |
| 1704 void _texImage2D_1(target, level, internalformat, width, height, int border, f
ormat, type, pixels) native; |
| 1705 @JSName('texImage2D') |
| 1706 @DomName('WebGLRenderingContext.texImage2D') |
| 1707 @DocsEditable |
| 1708 void _texImage2D_2(target, level, internalformat, format, type, pixels) native
; |
| 1709 @JSName('texImage2D') |
| 1710 @DomName('WebGLRenderingContext.texImage2D') |
| 1711 @DocsEditable |
| 1712 void _texImage2D_3(target, level, internalformat, format, type, ImageElement i
mage) native; |
| 1713 @JSName('texImage2D') |
| 1714 @DomName('WebGLRenderingContext.texImage2D') |
| 1715 @DocsEditable |
| 1716 void _texImage2D_4(target, level, internalformat, format, type, CanvasElement
canvas) native; |
| 1717 @JSName('texImage2D') |
| 1718 @DomName('WebGLRenderingContext.texImage2D') |
| 1719 @DocsEditable |
| 1720 void _texImage2D_5(target, level, internalformat, format, type, VideoElement v
ideo) native; |
| 1721 |
| 1722 @DomName('WebGLRenderingContext.texParameterf') |
| 1723 @DocsEditable |
| 1724 void texParameterf(int target, int pname, num param) native; |
| 1725 |
| 1726 @DomName('WebGLRenderingContext.texParameteri') |
| 1727 @DocsEditable |
| 1728 void texParameteri(int target, int pname, int param) native; |
| 1729 |
| 1730 @DomName('WebGLRenderingContext.texSubImage2D') |
| 1731 @DocsEditable |
| 1732 void texSubImage2D(int target, int level, int xoffset, int yoffset, int format
_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [in
t type, /*ArrayBufferView*/ pixels]) { |
| 1733 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is int || canvas_OR_format
_OR_image_OR_pixels_OR_video == null) && ?pixels) { |
| 1734 _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_
OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels); |
| 1735 return; |
| 1736 } |
| 1737 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_
format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) { |
| 1738 var pixels_1 = _convertDartToNative_ImageData(canvas_OR_format_OR_image_OR
_pixels_OR_video); |
| 1739 _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_
OR_type, pixels_1); |
| 1740 return; |
| 1741 } |
| 1742 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement || canvas_
OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) { |
| 1743 _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_
OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); |
| 1744 return; |
| 1745 } |
| 1746 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement || canvas
_OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) { |
| 1747 _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_
OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); |
| 1748 return; |
| 1749 } |
| 1750 if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement || canvas_
OR_format_OR_image_OR_pixels_OR_video == null) && !?type && !?pixels) { |
| 1751 _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_
OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video); |
| 1752 return; |
| 1753 } |
| 1754 throw new ArgumentError("Incorrect number or type of arguments"); |
| 1755 } |
| 1756 @JSName('texSubImage2D') |
| 1757 @DomName('WebGLRenderingContext.texSubImage2D') |
| 1758 @DocsEditable |
| 1759 void _texSubImage2D_1(target, level, xoffset, yoffset, width, height, int form
at, type, pixels) native; |
| 1760 @JSName('texSubImage2D') |
| 1761 @DomName('WebGLRenderingContext.texSubImage2D') |
| 1762 @DocsEditable |
| 1763 void _texSubImage2D_2(target, level, xoffset, yoffset, format, type, pixels) n
ative; |
| 1764 @JSName('texSubImage2D') |
| 1765 @DomName('WebGLRenderingContext.texSubImage2D') |
| 1766 @DocsEditable |
| 1767 void _texSubImage2D_3(target, level, xoffset, yoffset, format, type, ImageElem
ent image) native; |
| 1768 @JSName('texSubImage2D') |
| 1769 @DomName('WebGLRenderingContext.texSubImage2D') |
| 1770 @DocsEditable |
| 1771 void _texSubImage2D_4(target, level, xoffset, yoffset, format, type, CanvasEle
ment canvas) native; |
| 1772 @JSName('texSubImage2D') |
| 1773 @DomName('WebGLRenderingContext.texSubImage2D') |
| 1774 @DocsEditable |
| 1775 void _texSubImage2D_5(target, level, xoffset, yoffset, format, type, VideoElem
ent video) native; |
| 1776 |
| 1777 @DomName('WebGLRenderingContext.uniform1f') |
| 1778 @DocsEditable |
| 1779 void uniform1f(UniformLocation location, num x) native; |
| 1780 |
| 1781 @DomName('WebGLRenderingContext.uniform1fv') |
| 1782 @DocsEditable |
| 1783 void uniform1fv(UniformLocation location, Float32Array v) native; |
| 1784 |
| 1785 @DomName('WebGLRenderingContext.uniform1i') |
| 1786 @DocsEditable |
| 1787 void uniform1i(UniformLocation location, int x) native; |
| 1788 |
| 1789 @DomName('WebGLRenderingContext.uniform1iv') |
| 1790 @DocsEditable |
| 1791 void uniform1iv(UniformLocation location, Int32Array v) native; |
| 1792 |
| 1793 @DomName('WebGLRenderingContext.uniform2f') |
| 1794 @DocsEditable |
| 1795 void uniform2f(UniformLocation location, num x, num y) native; |
| 1796 |
| 1797 @DomName('WebGLRenderingContext.uniform2fv') |
| 1798 @DocsEditable |
| 1799 void uniform2fv(UniformLocation location, Float32Array v) native; |
| 1800 |
| 1801 @DomName('WebGLRenderingContext.uniform2i') |
| 1802 @DocsEditable |
| 1803 void uniform2i(UniformLocation location, int x, int y) native; |
| 1804 |
| 1805 @DomName('WebGLRenderingContext.uniform2iv') |
| 1806 @DocsEditable |
| 1807 void uniform2iv(UniformLocation location, Int32Array v) native; |
| 1808 |
| 1809 @DomName('WebGLRenderingContext.uniform3f') |
| 1810 @DocsEditable |
| 1811 void uniform3f(UniformLocation location, num x, num y, num z) native; |
| 1812 |
| 1813 @DomName('WebGLRenderingContext.uniform3fv') |
| 1814 @DocsEditable |
| 1815 void uniform3fv(UniformLocation location, Float32Array v) native; |
| 1816 |
| 1817 @DomName('WebGLRenderingContext.uniform3i') |
| 1818 @DocsEditable |
| 1819 void uniform3i(UniformLocation location, int x, int y, int z) native; |
| 1820 |
| 1821 @DomName('WebGLRenderingContext.uniform3iv') |
| 1822 @DocsEditable |
| 1823 void uniform3iv(UniformLocation location, Int32Array v) native; |
| 1824 |
| 1825 @DomName('WebGLRenderingContext.uniform4f') |
| 1826 @DocsEditable |
| 1827 void uniform4f(UniformLocation location, num x, num y, num z, num w) native; |
| 1828 |
| 1829 @DomName('WebGLRenderingContext.uniform4fv') |
| 1830 @DocsEditable |
| 1831 void uniform4fv(UniformLocation location, Float32Array v) native; |
| 1832 |
| 1833 @DomName('WebGLRenderingContext.uniform4i') |
| 1834 @DocsEditable |
| 1835 void uniform4i(UniformLocation location, int x, int y, int z, int w) native; |
| 1836 |
| 1837 @DomName('WebGLRenderingContext.uniform4iv') |
| 1838 @DocsEditable |
| 1839 void uniform4iv(UniformLocation location, Int32Array v) native; |
| 1840 |
| 1841 @DomName('WebGLRenderingContext.uniformMatrix2fv') |
| 1842 @DocsEditable |
| 1843 void uniformMatrix2fv(UniformLocation location, bool transpose, Float32Array a
rray) native; |
| 1844 |
| 1845 @DomName('WebGLRenderingContext.uniformMatrix3fv') |
| 1846 @DocsEditable |
| 1847 void uniformMatrix3fv(UniformLocation location, bool transpose, Float32Array a
rray) native; |
| 1848 |
| 1849 @DomName('WebGLRenderingContext.uniformMatrix4fv') |
| 1850 @DocsEditable |
| 1851 void uniformMatrix4fv(UniformLocation location, bool transpose, Float32Array a
rray) native; |
| 1852 |
| 1853 @DomName('WebGLRenderingContext.useProgram') |
| 1854 @DocsEditable |
| 1855 void useProgram(Program program) native; |
| 1856 |
| 1857 @DomName('WebGLRenderingContext.validateProgram') |
| 1858 @DocsEditable |
| 1859 void validateProgram(Program program) native; |
| 1860 |
| 1861 @DomName('WebGLRenderingContext.vertexAttrib1f') |
| 1862 @DocsEditable |
| 1863 void vertexAttrib1f(int indx, num x) native; |
| 1864 |
| 1865 @DomName('WebGLRenderingContext.vertexAttrib1fv') |
| 1866 @DocsEditable |
| 1867 void vertexAttrib1fv(int indx, Float32Array values) native; |
| 1868 |
| 1869 @DomName('WebGLRenderingContext.vertexAttrib2f') |
| 1870 @DocsEditable |
| 1871 void vertexAttrib2f(int indx, num x, num y) native; |
| 1872 |
| 1873 @DomName('WebGLRenderingContext.vertexAttrib2fv') |
| 1874 @DocsEditable |
| 1875 void vertexAttrib2fv(int indx, Float32Array values) native; |
| 1876 |
| 1877 @DomName('WebGLRenderingContext.vertexAttrib3f') |
| 1878 @DocsEditable |
| 1879 void vertexAttrib3f(int indx, num x, num y, num z) native; |
| 1880 |
| 1881 @DomName('WebGLRenderingContext.vertexAttrib3fv') |
| 1882 @DocsEditable |
| 1883 void vertexAttrib3fv(int indx, Float32Array values) native; |
| 1884 |
| 1885 @DomName('WebGLRenderingContext.vertexAttrib4f') |
| 1886 @DocsEditable |
| 1887 void vertexAttrib4f(int indx, num x, num y, num z, num w) native; |
| 1888 |
| 1889 @DomName('WebGLRenderingContext.vertexAttrib4fv') |
| 1890 @DocsEditable |
| 1891 void vertexAttrib4fv(int indx, Float32Array values) native; |
| 1892 |
| 1893 @DomName('WebGLRenderingContext.vertexAttribPointer') |
| 1894 @DocsEditable |
| 1895 void vertexAttribPointer(int indx, int size, int type, bool normalized, int st
ride, int offset) native; |
| 1896 |
| 1897 @DomName('WebGLRenderingContext.viewport') |
| 1898 @DocsEditable |
| 1899 void viewport(int x, int y, int width, int height) native; |
| 1900 } |
| 1901 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 1902 // for details. All rights reserved. Use of this source code is governed by a |
| 1903 // BSD-style license that can be found in the LICENSE file. |
| 1904 |
| 1905 |
| 1906 @DocsEditable |
| 1907 @DomName('WebGLShader') |
| 1908 class Shader native "*WebGLShader" { |
| 1909 } |
| 1910 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 1911 // for details. All rights reserved. Use of this source code is governed by a |
| 1912 // BSD-style license that can be found in the LICENSE file. |
| 1913 |
| 1914 |
| 1915 @DocsEditable |
| 1916 @DomName('WebGLShaderPrecisionFormat') |
| 1917 class ShaderPrecisionFormat native "*WebGLShaderPrecisionFormat" { |
| 1918 |
| 1919 @DomName('WebGLShaderPrecisionFormat.precision') |
| 1920 @DocsEditable |
| 1921 final int precision; |
| 1922 |
| 1923 @DomName('WebGLShaderPrecisionFormat.rangeMax') |
| 1924 @DocsEditable |
| 1925 final int rangeMax; |
| 1926 |
| 1927 @DomName('WebGLShaderPrecisionFormat.rangeMin') |
| 1928 @DocsEditable |
| 1929 final int rangeMin; |
| 1930 } |
| 1931 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 1932 // for details. All rights reserved. Use of this source code is governed by a |
| 1933 // BSD-style license that can be found in the LICENSE file. |
| 1934 |
| 1935 |
| 1936 @DocsEditable |
| 1937 @DomName('WebGLTexture') |
| 1938 class Texture native "*WebGLTexture" { |
| 1939 } |
| 1940 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 1941 // for details. All rights reserved. Use of this source code is governed by a |
| 1942 // BSD-style license that can be found in the LICENSE file. |
| 1943 |
| 1944 |
| 1945 @DocsEditable |
| 1946 @DomName('WebGLUniformLocation') |
| 1947 class UniformLocation native "*WebGLUniformLocation" { |
| 1948 } |
| 1949 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 1950 // for details. All rights reserved. Use of this source code is governed by a |
| 1951 // BSD-style license that can be found in the LICENSE file. |
| 1952 |
| 1953 |
| 1954 @DocsEditable |
| 1955 @DomName('WebGLVertexArrayObjectOES') |
| 1956 class WebGLVertexArrayObject native "*WebGLVertexArrayObjectOES" { |
| 1957 } |
| OLD | NEW |