| Index: src/compiler/linkage.h | 
| diff --git a/src/compiler/linkage.h b/src/compiler/linkage.h | 
| index 9f8b2d76f39d399c24cd083b7df78aee3a71e646..363261e08842d8219cbee34fe4c078d85c3429f7 100644 | 
| --- a/src/compiler/linkage.h | 
| +++ b/src/compiler/linkage.h | 
| @@ -313,8 +313,9 @@ | 
| // Get the frame offset for a given spill slot. The location depends on the | 
| // calling convention and the specific frame layout, and may thus be | 
| // architecture-specific. Negative spill slots indicate arguments on the | 
| -  // caller's frame. | 
| -  FrameOffset GetFrameOffset(int spill_slot, Frame* frame) const; | 
| +  // caller's frame. The {extra} parameter indicates an additional offset from | 
| +  // the frame offset, e.g. to index into part of a double slot. | 
| +  FrameOffset GetFrameOffset(int spill_slot, Frame* frame, int extra = 0) const; | 
|  | 
| static int FrameStateInputCount(Runtime::FunctionId function); | 
|  | 
|  |