Index: ui/events/keycodes/dom/keycode_converter.cc |
diff --git a/ui/events/keycodes/dom/keycode_converter.cc b/ui/events/keycodes/dom/keycode_converter.cc |
index 9aef53f29716fb41f263f52538ee9179a0a32699..5c8aa6052bcf60715bfa05b1f3d7cab2e4e8c211 100644 |
--- a/ui/events/keycodes/dom/keycode_converter.cc |
+++ b/ui/events/keycodes/dom/keycode_converter.cc |
@@ -5,6 +5,7 @@ |
#include "ui/events/keycodes/dom/keycode_converter.h" |
#include "base/logging.h" |
+#include "base/strings/utf_string_conversion_utils.h" |
#include "ui/events/keycodes/dom/dom_code.h" |
#include "ui/events/keycodes/dom/dom_key.h" |
@@ -36,11 +37,17 @@ struct DomKeyMapEntry { |
const char* string; |
}; |
-#define DOM_KEY_MAP(key, id) {DomKey::id, key} |
#define DOM_KEY_MAP_DECLARATION const DomKeyMapEntry dom_key_map[] = |
+#define DOM_KEY_UNI(key, id, value) {DomKey::id, key} |
+#define DOM_KEY_MAP_BEGIN |
+#define DOM_KEY_MAP(key, id) {DomKey::id, key} |
+#define DOM_KEY_MAP_END |
#include "ui/events/keycodes/dom/dom_key_data.inc" |
-#undef DOM_KEY_MAP |
#undef DOM_KEY_MAP_DECLARATION |
+#undef DOM_KEY_MAP_BEGIN |
+#undef DOM_KEY_MAP |
+#undef DOM_KEY_MAP_END |
+#undef DOM_KEY_UNI |
const size_t kDomKeyMapEntries = arraysize(dom_key_map); |
@@ -166,20 +173,49 @@ DomKeyLocation KeycodeConverter::DomCodeToLocation(DomCode dom_code) { |
DomKey KeycodeConverter::KeyStringToDomKey(const char* key) { |
if (!key || !*key) |
return DomKey::NONE; |
+ // Check for standard key names. |
for (size_t i = 0; i < kDomKeyMapEntries; ++i) { |
- if (dom_key_map[i].string && |
- strcmp(dom_key_map[i].string, key) == 0) { |
+ if (dom_key_map[i].string && strcmp(dom_key_map[i].string, key) == 0) { |
return dom_key_map[i].dom_key; |
} |
} |
+ if (strcmp(key, "Dead") == 0) { |
+ // The web KeyboardEvent string does not encode the combining character, |
+ // so we just set it to the Unicode designated non-character 0xFFFF. |
+ // This will round-trip convert back to 'Dead' but take no part in |
+ // character composition. |
+ return DomKey::Dead(0xFFFF); |
+ } |
+ // Otherwise, if the string contains a single Unicode character, |
+ // the key value is that character. |
+ int32_t char_index = 0; |
+ uint32_t character; |
+ if (base::ReadUnicodeCharacter(key, static_cast<int32_t>(strlen(key)), |
+ &char_index, &character) && |
+ key[++char_index] == 0) { |
+ return character; |
+ } |
return DomKey::NONE; |
} |
// static |
kpschoedel
2015/08/07 20:42:12
This now returns a std::string; there are no curre
|
-const char* KeycodeConverter::DomKeyToKeyString(DomKey dom_key) { |
+std::string KeycodeConverter::DomKeyToKeyString(DomKey dom_key) { |
+ if (dom_key.IsDead()) { |
+ // All dead-key combining codes collapse to 'Dead', as UI Events |
+ // KeyboardEvent represents the combining character separately. |
+ return "Dead"; |
+ } |
for (size_t i = 0; i < kDomKeyMapEntries; ++i) { |
dtapuska
2015/08/13 14:47:26
Can this not use bsearch?
The DomKeyMap is an ord
kpschoedel
2015/08/13 15:46:06
I've generally been leaving these things alone, as
|
- if (dom_key_map[i].dom_key == dom_key) |
- return dom_key_map[i].string; |
+ if (dom_key_map[i].dom_key == dom_key) { |
+ if (dom_key_map[i].string) |
+ return dom_key_map[i].string; |
+ return ""; |
dtapuska
2015/08/13 14:47:26
I believe its preferred to return std::string(); s
kpschoedel
2015/08/13 15:46:06
Will do.
|
+ } |
+ } |
+ if (dom_key.IsUnicode()) { |
+ std::string s; |
+ base::WriteUnicodeCharacter(dom_key, &s); |
+ return s; |
} |
return ""; |
} |