Chromium Code Reviews| Index: ui/events/keycodes/dom/keycode_converter.cc |
| diff --git a/ui/events/keycodes/dom/keycode_converter.cc b/ui/events/keycodes/dom/keycode_converter.cc |
| index 9aef53f29716fb41f263f52538ee9179a0a32699..5c8aa6052bcf60715bfa05b1f3d7cab2e4e8c211 100644 |
| --- a/ui/events/keycodes/dom/keycode_converter.cc |
| +++ b/ui/events/keycodes/dom/keycode_converter.cc |
| @@ -5,6 +5,7 @@ |
| #include "ui/events/keycodes/dom/keycode_converter.h" |
| #include "base/logging.h" |
| +#include "base/strings/utf_string_conversion_utils.h" |
| #include "ui/events/keycodes/dom/dom_code.h" |
| #include "ui/events/keycodes/dom/dom_key.h" |
| @@ -36,11 +37,17 @@ struct DomKeyMapEntry { |
| const char* string; |
| }; |
| -#define DOM_KEY_MAP(key, id) {DomKey::id, key} |
| #define DOM_KEY_MAP_DECLARATION const DomKeyMapEntry dom_key_map[] = |
| +#define DOM_KEY_UNI(key, id, value) {DomKey::id, key} |
| +#define DOM_KEY_MAP_BEGIN |
| +#define DOM_KEY_MAP(key, id) {DomKey::id, key} |
| +#define DOM_KEY_MAP_END |
| #include "ui/events/keycodes/dom/dom_key_data.inc" |
| -#undef DOM_KEY_MAP |
| #undef DOM_KEY_MAP_DECLARATION |
| +#undef DOM_KEY_MAP_BEGIN |
| +#undef DOM_KEY_MAP |
| +#undef DOM_KEY_MAP_END |
| +#undef DOM_KEY_UNI |
| const size_t kDomKeyMapEntries = arraysize(dom_key_map); |
| @@ -166,20 +173,49 @@ DomKeyLocation KeycodeConverter::DomCodeToLocation(DomCode dom_code) { |
| DomKey KeycodeConverter::KeyStringToDomKey(const char* key) { |
| if (!key || !*key) |
| return DomKey::NONE; |
| + // Check for standard key names. |
| for (size_t i = 0; i < kDomKeyMapEntries; ++i) { |
| - if (dom_key_map[i].string && |
| - strcmp(dom_key_map[i].string, key) == 0) { |
| + if (dom_key_map[i].string && strcmp(dom_key_map[i].string, key) == 0) { |
| return dom_key_map[i].dom_key; |
| } |
| } |
| + if (strcmp(key, "Dead") == 0) { |
| + // The web KeyboardEvent string does not encode the combining character, |
| + // so we just set it to the Unicode designated non-character 0xFFFF. |
| + // This will round-trip convert back to 'Dead' but take no part in |
| + // character composition. |
| + return DomKey::Dead(0xFFFF); |
| + } |
| + // Otherwise, if the string contains a single Unicode character, |
| + // the key value is that character. |
| + int32_t char_index = 0; |
| + uint32_t character; |
| + if (base::ReadUnicodeCharacter(key, static_cast<int32_t>(strlen(key)), |
| + &char_index, &character) && |
| + key[++char_index] == 0) { |
| + return character; |
| + } |
| return DomKey::NONE; |
| } |
| // static |
|
kpschoedel
2015/08/07 20:42:12
This now returns a std::string; there are no curre
|
| -const char* KeycodeConverter::DomKeyToKeyString(DomKey dom_key) { |
| +std::string KeycodeConverter::DomKeyToKeyString(DomKey dom_key) { |
| + if (dom_key.IsDead()) { |
| + // All dead-key combining codes collapse to 'Dead', as UI Events |
| + // KeyboardEvent represents the combining character separately. |
| + return "Dead"; |
| + } |
| for (size_t i = 0; i < kDomKeyMapEntries; ++i) { |
|
dtapuska
2015/08/13 14:47:26
Can this not use bsearch?
The DomKeyMap is an ord
kpschoedel
2015/08/13 15:46:06
I've generally been leaving these things alone, as
|
| - if (dom_key_map[i].dom_key == dom_key) |
| - return dom_key_map[i].string; |
| + if (dom_key_map[i].dom_key == dom_key) { |
| + if (dom_key_map[i].string) |
| + return dom_key_map[i].string; |
| + return ""; |
|
dtapuska
2015/08/13 14:47:26
I believe its preferred to return std::string(); s
kpschoedel
2015/08/13 15:46:06
Will do.
|
| + } |
| + } |
| + if (dom_key.IsUnicode()) { |
| + std::string s; |
| + base::WriteUnicodeCharacter(dom_key, &s); |
| + return s; |
| } |
| return ""; |
| } |