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Side by Side Diff: ui/aura/window_tree_host_android.h

Issue 1284343005: NOT FOR REVIEW: Aura on Android - content shell compiles Base URL: https://chromium.googlesource.com/chromium/src.git@build_ALL_patch
Patch Set: Created 5 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_TREE_HOST_OZONE_H_ 5 #ifndef UI_AURA_WINDOW_TREE_HOST_OZONE_H_
6 #define UI_AURA_WINDOW_TREE_HOST_OZONE_H_ 6 #define UI_AURA_WINDOW_TREE_HOST_OZONE_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "ui/aura/window_tree_host.h" 9 #include "ui/aura/window_tree_host.h"
10 #include "ui/gfx/geometry/rect.h" 10 #include "ui/gfx/geometry/rect.h"
11 #include "ui/platform_window/platform_window_delegate.h" 11 #include "ui/platform_window/platform_window_delegate.h"
12 12
13 namespace ui { 13 namespace ui {
14 class PlatformWindow; 14 class PlatformWindow;
15 } 15 }
16 16
17 namespace aura { 17 namespace aura {
18 18
19 class AURA_EXPORT WindowTreeHostOzone : public WindowTreeHost, 19 class AURA_EXPORT WindowTreeHostAndroid : public WindowTreeHost,
20 public ui::PlatformWindowDelegate { 20 public ui::PlatformWindowDelegate {
21 public: 21 public:
22 explicit WindowTreeHostOzone(const gfx::Rect& bounds); 22 explicit WindowTreeHostAndroid(const gfx::Rect& bounds);
23 ~WindowTreeHostOzone() override; 23 ~WindowTreeHostAndroid() override;
24 24
25 protected: 25 protected:
26 // WindowTreeHost: 26 // WindowTreeHost:
27 ui::EventSource* GetEventSource() override; 27 ui::EventSource* GetEventSource() override;
28 gfx::AcceleratedWidget GetAcceleratedWidget() override; 28 gfx::AcceleratedWidget GetAcceleratedWidget() override;
29 void ShowImpl() override; 29 void ShowImpl() override;
30 void HideImpl() override; 30 void HideImpl() override;
31 gfx::Rect GetBounds() const override; 31 gfx::Rect GetBounds() const override;
32 void SetBounds(const gfx::Rect& bounds) override; 32 void SetBounds(const gfx::Rect& bounds) override;
33 gfx::Point GetLocationOnNativeScreen() const override; 33 gfx::Point GetLocationOnNativeScreen() const override;
(...skipping 20 matching lines...) Expand all
54 54
55 // Platform-specific part of this WindowTreeHost. 55 // Platform-specific part of this WindowTreeHost.
56 scoped_ptr<ui::PlatformWindow> platform_window_; 56 scoped_ptr<ui::PlatformWindow> platform_window_;
57 57
58 // The identifier used to create a compositing surface. 58 // The identifier used to create a compositing surface.
59 gfx::AcceleratedWidget widget_; 59 gfx::AcceleratedWidget widget_;
60 60
61 // Current Aura cursor. 61 // Current Aura cursor.
62 gfx::NativeCursor current_cursor_; 62 gfx::NativeCursor current_cursor_;
63 63
64 DISALLOW_COPY_AND_ASSIGN(WindowTreeHostOzone); 64 DISALLOW_COPY_AND_ASSIGN(WindowTreeHostAndroid);
sadrul 2015/08/13 18:31:28 We should, of course, have a single WindowTreeHost
mfomitchev 2015/08/13 21:08:23 Oh yeah, for sure. The only real difference betwee
sadrul 2015/08/13 21:33:20 I think so, yeah. I played with the idea of introd
65 }; 65 };
66 66
67 } // namespace aura 67 } // namespace aura
68 68
69 #endif // UI_AURA_WINDOW_TREE_HOST_OZONE_H_ 69 #endif // UI_AURA_WINDOW_TREE_HOST_OZONE_H_
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