| Index: src/opts/Sk4px_none.h
|
| diff --git a/src/opts/Sk4px_none.h b/src/opts/Sk4px_none.h
|
| index d2231c9ba10a6e12e271b8dea52c88d335deb1aa..540edb821dd6d4f43f7fa187c067585e832febbe 100644
|
| --- a/src/opts/Sk4px_none.h
|
| +++ b/src/opts/Sk4px_none.h
|
| @@ -7,52 +7,54 @@
|
|
|
| #include "SkUtils.h"
|
|
|
| +namespace { // See Sk4px.h
|
| +
|
| static_assert(sizeof(Sk4px) == 16, "This file uses memcpy / sk_memset32, so exact size matters.");
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::DupPMColor(SkPMColor px) {
|
| +inline Sk4px Sk4px::DupPMColor(SkPMColor px) {
|
| Sk4px px4 = Sk16b();
|
| sk_memset32((uint32_t*)&px4, px, 4);
|
| return px4;
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Load4(const SkPMColor px[4]) {
|
| +inline Sk4px Sk4px::Load4(const SkPMColor px[4]) {
|
| Sk4px px4 = Sk16b();
|
| memcpy(&px4, px, 16);
|
| return px4;
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Load2(const SkPMColor px[2]) {
|
| +inline Sk4px Sk4px::Load2(const SkPMColor px[2]) {
|
| Sk4px px2 = Sk16b();
|
| memcpy(&px2, px, 8);
|
| return px2;
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Load1(const SkPMColor px[1]) {
|
| +inline Sk4px Sk4px::Load1(const SkPMColor px[1]) {
|
| Sk4px px1 = Sk16b();
|
| memcpy(&px1, px, 4);
|
| return px1;
|
| }
|
|
|
| -SK_ALWAYS_INLINE void Sk4px::store4(SkPMColor px[4]) const { memcpy(px, this, 16); }
|
| -SK_ALWAYS_INLINE void Sk4px::store2(SkPMColor px[2]) const { memcpy(px, this, 8); }
|
| -SK_ALWAYS_INLINE void Sk4px::store1(SkPMColor px[1]) const { memcpy(px, this, 4); }
|
| +inline void Sk4px::store4(SkPMColor px[4]) const { memcpy(px, this, 16); }
|
| +inline void Sk4px::store2(SkPMColor px[2]) const { memcpy(px, this, 8); }
|
| +inline void Sk4px::store1(SkPMColor px[1]) const { memcpy(px, this, 4); }
|
|
|
| -SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenLo() const {
|
| +inline Sk4px::Wide Sk4px::widenLo() const {
|
| return Sk16h(this->kth< 0>(), this->kth< 1>(), this->kth< 2>(), this->kth< 3>(),
|
| this->kth< 4>(), this->kth< 5>(), this->kth< 6>(), this->kth< 7>(),
|
| this->kth< 8>(), this->kth< 9>(), this->kth<10>(), this->kth<11>(),
|
| this->kth<12>(), this->kth<13>(), this->kth<14>(), this->kth<15>());
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenHi() const { return this->widenLo() << 8; }
|
| +inline Sk4px::Wide Sk4px::widenHi() const { return this->widenLo() << 8; }
|
|
|
| -SK_ALWAYS_INLINE Sk4px::Wide Sk4px::widenLoHi() const { return this->widenLo() + this->widenHi(); }
|
| +inline Sk4px::Wide Sk4px::widenLoHi() const { return this->widenLo() + this->widenHi(); }
|
|
|
| -SK_ALWAYS_INLINE Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
|
| +inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
|
| return this->widenLo() * Sk4px(other).widenLo();
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const {
|
| +inline Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const {
|
| Sk4px::Wide r = (*this + other) >> 8;
|
| return Sk16b(r.kth< 0>(), r.kth< 1>(), r.kth< 2>(), r.kth< 3>(),
|
| r.kth< 4>(), r.kth< 5>(), r.kth< 6>(), r.kth< 7>(),
|
| @@ -60,7 +62,7 @@
|
| r.kth<12>(), r.kth<13>(), r.kth<14>(), r.kth<15>());
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::alphas() const {
|
| +inline Sk4px Sk4px::alphas() const {
|
| static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian.");
|
| return Sk16b(this->kth< 3>(), this->kth< 3>(), this->kth< 3>(), this->kth< 3>(),
|
| this->kth< 7>(), this->kth< 7>(), this->kth< 7>(), this->kth< 7>(),
|
| @@ -68,21 +70,21 @@
|
| this->kth<15>(), this->kth<15>(), this->kth<15>(), this->kth<15>());
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
|
| +inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
|
| return Sk16b(a[0], a[0], a[0], a[0],
|
| a[1], a[1], a[1], a[1],
|
| a[2], a[2], a[2], a[2],
|
| a[3], a[3], a[3], a[3]);
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) {
|
| +inline Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) {
|
| return Sk16b(a[0], a[0], a[0], a[0],
|
| a[1], a[1], a[1], a[1],
|
| 0,0,0,0,
|
| 0,0,0,0);
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::zeroAlphas() const {
|
| +inline Sk4px Sk4px::zeroAlphas() const {
|
| static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian.");
|
| return Sk16b(this->kth< 0>(), this->kth< 1>(), this->kth< 2>(), 0,
|
| this->kth< 4>(), this->kth< 5>(), this->kth< 6>(), 0,
|
| @@ -90,7 +92,7 @@
|
| this->kth<12>(), this->kth<13>(), this->kth<14>(), 0);
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::zeroColors() const {
|
| +inline Sk4px Sk4px::zeroColors() const {
|
| static_assert(SK_A32_SHIFT == 24, "This method assumes little-endian.");
|
| return Sk16b(0,0,0, this->kth< 3>(),
|
| 0,0,0, this->kth< 7>(),
|
| @@ -98,33 +100,35 @@
|
| 0,0,0, this->kth<15>());
|
| }
|
|
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Load4(const SkPMColor16 src[4]) {
|
| +inline Sk4px Sk4px::Load4(const SkPMColor16 src[4]) {
|
| SkPMColor src32[4];
|
| for (int i = 0; i < 4; i++) { src32[i] = SkPixel16ToPixel32(src[i]); }
|
| return Load4(src32);
|
| }
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Load2(const SkPMColor16 src[2]) {
|
| +inline Sk4px Sk4px::Load2(const SkPMColor16 src[2]) {
|
| SkPMColor src32[2];
|
| for (int i = 0; i < 2; i++) { src32[i] = SkPixel16ToPixel32(src[i]); }
|
| return Load2(src32);
|
| }
|
| -SK_ALWAYS_INLINE Sk4px Sk4px::Load1(const SkPMColor16 src[1]) {
|
| +inline Sk4px Sk4px::Load1(const SkPMColor16 src[1]) {
|
| SkPMColor src32 = SkPixel16ToPixel32(src[0]);
|
| return Load1(&src32);
|
| }
|
|
|
| -SK_ALWAYS_INLINE void Sk4px::store4(SkPMColor16 dst[4]) const {
|
| +inline void Sk4px::store4(SkPMColor16 dst[4]) const {
|
| SkPMColor dst32[4];
|
| this->store4(dst32);
|
| for (int i = 0; i < 4; i++) { dst[i] = SkPixel32ToPixel16(dst32[i]); }
|
| }
|
| -SK_ALWAYS_INLINE void Sk4px::store2(SkPMColor16 dst[2]) const {
|
| +inline void Sk4px::store2(SkPMColor16 dst[2]) const {
|
| SkPMColor dst32[2];
|
| this->store2(dst32);
|
| for (int i = 0; i < 2; i++) { dst[i] = SkPixel32ToPixel16(dst32[i]); }
|
| }
|
| -SK_ALWAYS_INLINE void Sk4px::store1(SkPMColor16 dst[1]) const {
|
| +inline void Sk4px::store1(SkPMColor16 dst[1]) const {
|
| SkPMColor dst32;
|
| this->store1(&dst32);
|
| dst[0] = SkPixel32ToPixel16(dst32);
|
| }
|
| +
|
| +} // namespace
|
|
|