| Index: src/core/Sk4px.h
|
| diff --git a/src/core/Sk4px.h b/src/core/Sk4px.h
|
| index 1c8ed0df713c3636a2f692e8f859e8f6a60212da..ffde1af504f682504034839b5db142eecf76fa39 100644
|
| --- a/src/core/Sk4px.h
|
| +++ b/src/core/Sk4px.h
|
| @@ -11,6 +11,13 @@
|
| #include "SkNx.h"
|
| #include "SkColor.h"
|
| #include "SkColorPriv.h"
|
| +
|
| +// This file may be included multiple times by .cpp files with different flags, leading
|
| +// to different definitions. Usually that doesn't matter because it's all inlined, but
|
| +// in Debug modes the compilers may not inline everything. So wrap everything in an
|
| +// anonymous namespace to give each includer their own silo of this code (or the linker
|
| +// will probably pick one randomly for us, which is rarely correct).
|
| +namespace {
|
|
|
| // 1, 2 or 4 SkPMColors, generally vectorized.
|
| class Sk4px : public Sk16b {
|
| @@ -218,6 +225,8 @@
|
| private:
|
| typedef Sk16b INHERITED;
|
| };
|
| +
|
| +} // namespace
|
|
|
| #ifdef SKNX_NO_SIMD
|
| #include "../opts/Sk4px_none.h"
|
|
|