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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 12843026: Make GrDrawTarget::Caps ref counted and GrGLCaps derive from it. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 #include "GrGLContext.h" 10 #include "GrGLContext.h"
11 #include "SkTSearch.h" 11 #include "SkTSearch.h"
12 12
13 GrGLCaps::GrGLCaps() { 13 GrGLCaps::GrGLCaps() {
14 this->reset(); 14 this->reset();
15 } 15 }
16 16
17 void GrGLCaps::reset() { 17 void GrGLCaps::reset() {
18 INHERITED::reset();
19
18 fVerifiedColorConfigs.reset(); 20 fVerifiedColorConfigs.reset();
19 fStencilFormats.reset(); 21 fStencilFormats.reset();
20 fStencilVerifiedColorConfigs.reset(); 22 fStencilVerifiedColorConfigs.reset();
21 fMSFBOType = kNone_MSFBOType; 23 fMSFBOType = kNone_MSFBOType;
22 fCoverageAAType = kNone_CoverageAAType; 24 fCoverageAAType = kNone_CoverageAAType;
23 fMaxFragmentUniformVectors = 0; 25 fMaxFragmentUniformVectors = 0;
24 fMaxVertexAttributes = 0; 26 fMaxVertexAttributes = 0;
25 fRGBA8RenderbufferSupport = false; 27 fRGBA8RenderbufferSupport = false;
26 fBGRAFormatSupport = false; 28 fBGRAFormatSupport = false;
27 fBGRAIsInternalFormat = false; 29 fBGRAIsInternalFormat = false;
(...skipping 11 matching lines...) Expand all
39 fVertexArrayObjectSupport = false; 41 fVertexArrayObjectSupport = false;
40 fUseNonVBOVertexAndIndexDynamicData = false; 42 fUseNonVBOVertexAndIndexDynamicData = false;
41 fIsCoreProfile = false; 43 fIsCoreProfile = false;
42 } 44 }
43 45
44 GrGLCaps::GrGLCaps(const GrGLCaps& caps) { 46 GrGLCaps::GrGLCaps(const GrGLCaps& caps) {
45 *this = caps; 47 *this = caps;
46 } 48 }
47 49
48 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { 50 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) {
51 INHERITED::operator=(caps);
49 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; 52 fVerifiedColorConfigs = caps.fVerifiedColorConfigs;
50 fStencilFormats = caps.fStencilFormats; 53 fStencilFormats = caps.fStencilFormats;
51 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs; 54 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs;
52 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors; 55 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors;
53 fMaxVertexAttributes = caps.fMaxVertexAttributes; 56 fMaxVertexAttributes = caps.fMaxVertexAttributes;
54 fMSFBOType = caps.fMSFBOType; 57 fMSFBOType = caps.fMSFBOType;
55 fCoverageAAType = caps.fCoverageAAType; 58 fCoverageAAType = caps.fCoverageAAType;
56 fMSAACoverageModes = caps.fMSAACoverageModes; 59 fMSAACoverageModes = caps.fMSAACoverageModes;
57 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport; 60 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport;
58 fBGRAFormatSupport = caps.fBGRAFormatSupport; 61 fBGRAFormatSupport = caps.fBGRAFormatSupport;
(...skipping 19 matching lines...) Expand all
78 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { 81 void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
79 82
80 this->reset(); 83 this->reset();
81 if (!ctxInfo.isInitialized()) { 84 if (!ctxInfo.isInitialized()) {
82 return; 85 return;
83 } 86 }
84 87
85 GrGLBinding binding = ctxInfo.binding(); 88 GrGLBinding binding = ctxInfo.binding();
86 GrGLVersion version = ctxInfo.version(); 89 GrGLVersion version = ctxInfo.version();
87 90
91 /**************************************************************************
92 * Caps specific to GrGLCaps
93 **************************************************************************/
94
88 if (kES2_GrGLBinding == binding) { 95 if (kES2_GrGLBinding == binding) {
89 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, 96 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
90 &fMaxFragmentUniformVectors); 97 &fMaxFragmentUniformVectors);
91 } else { 98 } else {
92 GrAssert(kDesktop_GrGLBinding == binding); 99 GrAssert(kDesktop_GrGLBinding == binding);
93 GrGLint max; 100 GrGLint max;
94 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); 101 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
95 fMaxFragmentUniformVectors = max / 4; 102 fMaxFragmentUniformVectors = max / 4;
96 } 103 }
97 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); 104 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
(...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after
187 194
188 if (kDesktop_GrGLBinding == binding) { 195 if (kDesktop_GrGLBinding == binding) {
189 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 196 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
190 ctxInfo.hasExtension("GL_ARB_vertex_array_ob ject"); 197 ctxInfo.hasExtension("GL_ARB_vertex_array_ob ject");
191 } else { 198 } else {
192 fVertexArrayObjectSupport = ctxInfo.hasExtension("GL_OES_vertex_array_ob ject"); 199 fVertexArrayObjectSupport = ctxInfo.hasExtension("GL_OES_vertex_array_ob ject");
193 } 200 }
194 201
195 this->initFSAASupport(ctxInfo, gli); 202 this->initFSAASupport(ctxInfo, gli);
196 this->initStencilFormats(ctxInfo); 203 this->initStencilFormats(ctxInfo);
204
205 /**************************************************************************
206 * GrDrawTarget::Caps fields
207 **************************************************************************/
208 GrGLint maxTextureUnits;
209 // check FS and fixed-function texture unit limits
210 // we only use textures in the fragment stage currently.
211 // checks are > to make sure we have a spare unit.
212 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
213 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
214
215 GrGLint numFormats;
216 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
217 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
218 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
219 for (int i = 0; i < numFormats; ++i) {
220 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
221 f8BitPaletteSupport = true;
222 break;
223 }
224 }
225
226 if (kDesktop_GrGLBinding == binding) {
227 // we could also look for GL_ATI_separate_stencil extension or
228 // GL_EXT_stencil_two_side but they use different function signatures
229 // than GL2.0+ (and than each other).
230 fTwoSidedStencilSupport = (ctxInfo.version() >= GR_GL_VER(2,0));
231 // supported on GL 1.4 and higher or by extension
232 fStencilWrapOpsSupport = (ctxInfo.version() >= GR_GL_VER(1,4)) ||
233 ctxInfo.hasExtension("GL_EXT_stencil_wrap");
234 } else {
235 // ES 2 has two sided stencil and stencil wrap
236 fTwoSidedStencilSupport = true;
237 fStencilWrapOpsSupport = true;
238 }
239
240 if (kDesktop_GrGLBinding == binding) {
241 fBufferLockSupport = true; // we require VBO support and the desktop VBO extension includes
242 // glMapBuffer.
243 } else {
244 fBufferLockSupport = ctxInfo.hasExtension("GL_OES_mapbuffer");
245 }
246
247 if (kDesktop_GrGLBinding == binding) {
248 if (ctxInfo.version() >= GR_GL_VER(2,0) ||
249 ctxInfo.hasExtension("GL_ARB_texture_non_power_of_two")) {
250 fNPOTTextureTileSupport = true;
251 } else {
252 fNPOTTextureTileSupport = false;
253 }
254 } else {
255 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
256 fNPOTTextureTileSupport = ctxInfo.hasExtension("GL_OES_texture_npot");
257 }
258
259 fHWAALineSupport = (kDesktop_GrGLBinding == binding);
260
261 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
262 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
263 // Our render targets are always created with textures as the color
264 // attachment, hence this min:
265 fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize);
266
267 fPathStencilingSupport = GR_GL_USE_NV_PATH_RENDERING &&
268 ctxInfo.hasExtension("GL_NV_path_rendering");
269
270 // Enable supported shader-related caps
271 if (kDesktop_GrGLBinding == binding) {
272 fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) ||
273 ctxInfo.hasExtension("GL_ARB_blend_func_ext ended");
274 fShaderDerivativeSupport = true;
275 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
276 fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3,2) &&
277 ctxInfo.glslGeneration() >= k150_GrGLSLGenerati on;
278 } else {
279 fShaderDerivativeSupport = ctxInfo.hasExtension("GL_OES_standard_derivat ives");
280 }
281
282 if (GrGLCaps::kImaginationES_MSFBOType == fMSFBOType) {
283 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &fMaxSampleCount);
284 } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) {
285 GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount);
286 }
197 } 287 }
198 288
199 bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf, 289 bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf,
200 GrGLenum format, 290 GrGLenum format,
201 GrGLenum type) const { 291 GrGLenum type) const {
202 if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) { 292 if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) {
203 // ES 2 guarantees this format is supported 293 // ES 2 guarantees this format is supported
204 return true; 294 return true;
205 } 295 }
206 296
(...skipping 197 matching lines...) Expand 10 before | Expand all | Expand 10 after
404 fStencilFormats[i].fInternalFormat) { 494 fStencilFormats[i].fInternalFormat) {
405 return fStencilVerifiedColorConfigs[i].isVerified(config); 495 return fStencilVerifiedColorConfigs[i].isVerified(config);
406 } 496 }
407 } 497 }
408 GrCrash("Why are we seeing a stencil format that " 498 GrCrash("Why are we seeing a stencil format that "
409 "GLCaps doesn't know about."); 499 "GLCaps doesn't know about.");
410 return false; 500 return false;
411 } 501 }
412 502
413 void GrGLCaps::print() const { 503 void GrGLCaps::print() const {
504
505 INHERITED::print();
506
507 GrPrintf("--- GL-Specific ---\n");
414 for (int i = 0; i < fStencilFormats.count(); ++i) { 508 for (int i = 0; i < fStencilFormats.count(); ++i) {
415 GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n", 509 GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
416 i, 510 i,
417 fStencilFormats[i].fStencilBits, 511 fStencilFormats[i].fStencilBits,
418 fStencilFormats[i].fTotalBits); 512 fStencilFormats[i].fTotalBits);
419 } 513 }
420 514
421 GR_STATIC_ASSERT(0 == kNone_MSFBOType); 515 GR_STATIC_ASSERT(0 == kNone_MSFBOType);
422 GR_STATIC_ASSERT(1 == kDesktopARB_MSFBOType); 516 GR_STATIC_ASSERT(1 == kDesktopARB_MSFBOType);
423 GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBOType); 517 GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBOType);
424 GR_STATIC_ASSERT(3 == kAppleES_MSFBOType); 518 GR_STATIC_ASSERT(3 == kAppleES_MSFBOType);
425 GR_STATIC_ASSERT(4 == kImaginationES_MSFBOType); 519 GR_STATIC_ASSERT(4 == kImaginationES_MSFBOType);
426 static const char* gMSFBOExtStr[] = { 520 static const char* gMSFBOExtStr[] = {
427 "None", 521 "None",
428 "ARB", 522 "ARB",
429 "EXT", 523 "EXT",
430 "Apple", 524 "Apple",
431 "IMG", 525 "IMG",
432 }; 526 };
433 GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]); 527 GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]);
434 GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors); 528 GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
435 GrPrintf("Support RGBA8 Render Buffer: %s\n", 529 GrPrintf("Max Vertex Attributes: %d\n", fMaxVertexAttributes);
436 (fRGBA8RenderbufferSupport ? "YES": "NO")); 530 GrPrintf("Support RGBA8 Render Buffer: %s\n", (fRGBA8RenderbufferSupport ? " YES": "NO"));
437 GrPrintf("BGRA is an internal format: %s\n", 531 GrPrintf("BGRA support: %s\n", (fBGRAFormatSupport ? "YES": "NO"));
438 (fBGRAIsInternalFormat ? "YES": "NO")); 532 GrPrintf("BGRA is an internal format: %s\n", (fBGRAIsInternalFormat ? "YES": "NO"));
439 GrPrintf("Support texture swizzle: %s\n", 533 GrPrintf("Support texture swizzle: %s\n", (fTextureSwizzleSupport ? "YES": " NO"));
440 (fTextureSwizzleSupport ? "YES": "NO")); 534 GrPrintf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES" : "NO"));
441 GrPrintf("Unpack Row length support: %s\n", 535 GrPrintf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO")) ;
442 (fUnpackRowLengthSupport ? "YES": "NO")); 536 GrPrintf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": "N O"));
443 GrPrintf("Unpack Flip Y support: %s\n", 537 GrPrintf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO"));
444 (fUnpackFlipYSupport ? "YES": "NO")); 538
445 GrPrintf("Pack Row length support: %s\n", 539 GrPrintf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO") );
446 (fPackRowLengthSupport ? "YES": "NO")); 540 GrPrintf("Texture Storage support: %s\n", (fTexStorageSupport ? "YES": "NO") );
447 GrPrintf("Pack Flip Y support: %s\n", 541 GrPrintf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
448 (fPackFlipYSupport ? "YES": "NO")); 542 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
449 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 543 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
450 GrPrintf("Fragment coord conventions support: %s\n", (fFragCoordsConventionS upport ? "YES": "NO")); 544 GrPrintf("Fragment coord conventions support: %s\n",
545 (fFragCoordsConventionSupport ? "YES": "NO"));
546 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? " YES": "NO"));
547 GrPrintf("Use non-VBO for dynamic data: %s\n",
548 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
549 GrPrintf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
451 } 550 }
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