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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLBufferImpl.h" | 8 #include "GrGLBufferImpl.h" |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 | 10 |
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67 GrAssert(GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType); | 67 GrAssert(GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType); |
68 gpu->bindIndexBufferAndDefaultVertexArray(fDesc.fID); | 68 gpu->bindIndexBufferAndDefaultVertexArray(fDesc.fID); |
69 } | 69 } |
70 } | 70 } |
71 | 71 |
72 void* GrGLBufferImpl::lock(GrGpuGL* gpu) { | 72 void* GrGLBufferImpl::lock(GrGpuGL* gpu) { |
73 VALIDATE(); | 73 VALIDATE(); |
74 GrAssert(!this->isLocked()); | 74 GrAssert(!this->isLocked()); |
75 if (0 == fDesc.fID) { | 75 if (0 == fDesc.fID) { |
76 fLockPtr = fCPUData; | 76 fLockPtr = fCPUData; |
77 } else if (gpu->getCaps().bufferLockSupport()) { | 77 } else if (gpu->caps()->bufferLockSupport()) { |
78 this->bind(gpu); | 78 this->bind(gpu); |
79 // Let driver know it can discard the old data | 79 // Let driver know it can discard the old data |
80 GL_CALL(gpu, BufferData(fBufferType, | 80 GL_CALL(gpu, BufferData(fBufferType, |
81 fDesc.fSizeInBytes, | 81 fDesc.fSizeInBytes, |
82 NULL, | 82 NULL, |
83 fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STA
TIC_DRAW)); | 83 fDesc.fDynamic ? DYNAMIC_USAGE_PARAM : GR_GL_STA
TIC_DRAW)); |
84 GR_GL_CALL_RET(gpu->glInterface(), | 84 GR_GL_CALL_RET(gpu->glInterface(), |
85 fLockPtr, | 85 fLockPtr, |
86 MapBuffer(fBufferType, GR_GL_WRITE_ONLY)); | 86 MapBuffer(fBufferType, GR_GL_WRITE_ONLY)); |
87 } | 87 } |
88 return fLockPtr; | 88 return fLockPtr; |
89 } | 89 } |
90 | 90 |
91 void GrGLBufferImpl::unlock(GrGpuGL* gpu) { | 91 void GrGLBufferImpl::unlock(GrGpuGL* gpu) { |
92 VALIDATE(); | 92 VALIDATE(); |
93 GrAssert(this->isLocked()); | 93 GrAssert(this->isLocked()); |
94 if (0 != fDesc.fID) { | 94 if (0 != fDesc.fID) { |
95 GrAssert(gpu->getCaps().bufferLockSupport()); | 95 GrAssert(gpu->caps()->bufferLockSupport()); |
96 this->bind(gpu); | 96 this->bind(gpu); |
97 GL_CALL(gpu, UnmapBuffer(fBufferType)); | 97 GL_CALL(gpu, UnmapBuffer(fBufferType)); |
98 } | 98 } |
99 fLockPtr = NULL; | 99 fLockPtr = NULL; |
100 } | 100 } |
101 | 101 |
102 bool GrGLBufferImpl::isLocked() const { | 102 bool GrGLBufferImpl::isLocked() const { |
103 VALIDATE(); | 103 VALIDATE(); |
104 return NULL != fLockPtr; | 104 return NULL != fLockPtr; |
105 } | 105 } |
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155 #endif | 155 #endif |
156 return true; | 156 return true; |
157 } | 157 } |
158 | 158 |
159 void GrGLBufferImpl::validate() const { | 159 void GrGLBufferImpl::validate() const { |
160 GrAssert(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER ==
fBufferType); | 160 GrAssert(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER ==
fBufferType); |
161 GrAssert((0 == fDesc.fID) == (NULL != fCPUData)); | 161 GrAssert((0 == fDesc.fID) == (NULL != fCPUData)); |
162 GrAssert(0 != fDesc.fID || !fDesc.fIsWrapped); | 162 GrAssert(0 != fDesc.fID || !fDesc.fIsWrapped); |
163 GrAssert(NULL == fCPUData || NULL == fLockPtr || fCPUData == fLockPtr); | 163 GrAssert(NULL == fCPUData || NULL == fLockPtr || fCPUData == fLockPtr); |
164 } | 164 } |
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