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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #if V8_TARGET_ARCH_IA32 | 7 #if V8_TARGET_ARCH_IA32 |
| 8 | 8 |
| 9 #include "src/codegen.h" | 9 #include "src/codegen.h" |
| 10 #include "src/debug/debug.h" | 10 #include "src/debug/debug.h" |
| 11 | 11 #include "src/ia32/frames-ia32.h" |
|
Yang
2015/08/12 09:46:17
A bit surprised that debug-x64.cc doesn't need thi
Michael Starzinger
2015/08/12 09:54:16
Most likely on x64 it still gets the include throu
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| 12 | 12 |
| 13 namespace v8 { | 13 namespace v8 { |
| 14 namespace internal { | 14 namespace internal { |
| 15 | 15 |
| 16 #define __ ACCESS_MASM(masm) | 16 #define __ ACCESS_MASM(masm) |
| 17 | 17 |
| 18 | 18 |
| 19 void EmitDebugBreakSlot(MacroAssembler* masm) { | 19 void EmitDebugBreakSlot(MacroAssembler* masm) { |
| 20 Label check_codesize; | 20 Label check_codesize; |
| 21 __ bind(&check_codesize); | 21 __ bind(&check_codesize); |
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| 138 | 138 |
| 139 | 139 |
| 140 const bool LiveEdit::kFrameDropperSupported = true; | 140 const bool LiveEdit::kFrameDropperSupported = true; |
| 141 | 141 |
| 142 #undef __ | 142 #undef __ |
| 143 | 143 |
| 144 } // namespace internal | 144 } // namespace internal |
| 145 } // namespace v8 | 145 } // namespace v8 |
| 146 | 146 |
| 147 #endif // V8_TARGET_ARCH_IA32 | 147 #endif // V8_TARGET_ARCH_IA32 |
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