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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | |
6 | |
7 #if V8_TARGET_ARCH_ARM64 | 5 #if V8_TARGET_ARCH_ARM64 |
8 | 6 |
9 #include "src/arm64/frames-arm64.h" | 7 #include "src/arm64/frames-arm64.h" |
10 #include "src/codegen.h" | 8 #include "src/codegen.h" |
11 #include "src/debug/debug.h" | 9 #include "src/debug/debug.h" |
12 | 10 |
13 namespace v8 { | 11 namespace v8 { |
14 namespace internal { | 12 namespace internal { |
15 | 13 |
16 #define __ ACCESS_MASM(masm) | 14 #define __ ACCESS_MASM(masm) |
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159 __ Br(scratch); | 157 __ Br(scratch); |
160 } | 158 } |
161 | 159 |
162 | 160 |
163 const bool LiveEdit::kFrameDropperSupported = true; | 161 const bool LiveEdit::kFrameDropperSupported = true; |
164 | 162 |
165 } // namespace internal | 163 } // namespace internal |
166 } // namespace v8 | 164 } // namespace v8 |
167 | 165 |
168 #endif // V8_TARGET_ARCH_ARM64 | 166 #endif // V8_TARGET_ARCH_ARM64 |
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