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Unified Diff: src/gpu/batches/GrAAStrokeRectBatch.cpp

Issue 1282723004: move Stroke Rect and AAFill Rect to their own file (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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Index: src/gpu/batches/GrAAStrokeRectBatch.cpp
diff --git a/src/gpu/batches/GrAAStrokeRectBatch.cpp b/src/gpu/batches/GrAAStrokeRectBatch.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..49329b2a940c3b32d285aeeca002cc78fb6f22db
--- /dev/null
+++ b/src/gpu/batches/GrAAStrokeRectBatch.cpp
@@ -0,0 +1,380 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrAAStrokeRectBatch.h"
+
+#include "GrDefaultGeoProcFactory.h"
+#include "GrResourceKey.h"
+#include "GrResourceProvider.h"
+
+GR_DECLARE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
+GR_DECLARE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
+
+static void set_inset_fan(SkPoint* pts, size_t stride,
+ const SkRect& r, SkScalar dx, SkScalar dy) {
+ pts->setRectFan(r.fLeft + dx, r.fTop + dy,
+ r.fRight - dx, r.fBottom - dy, stride);
+}
+
+static const GrGeometryProcessor* create_stroke_rect_gp(bool tweakAlphaForCoverage,
+ const SkMatrix& viewMatrix,
+ bool usesLocalCoords,
+ bool coverageIgnored) {
+ using namespace GrDefaultGeoProcFactory;
+
+ Color color(Color::kAttribute_Type);
+ Coverage::Type coverageType;
+ // TODO remove coverage if coverage is ignored
+ /*if (coverageIgnored) {
+ coverageType = Coverage::kNone_Type;
+ } else*/ if (tweakAlphaForCoverage) {
+ coverageType = Coverage::kSolid_Type;
+ } else {
+ coverageType = Coverage::kAttribute_Type;
+ }
+ Coverage coverage(coverageType);
+ LocalCoords localCoords(usesLocalCoords ? LocalCoords::kUsePosition_Type :
+ LocalCoords::kUnused_Type);
+ return CreateForDeviceSpace(color, coverage, localCoords, viewMatrix);
+}
+
+
+void GrAAStrokeRectBatch::initBatchTracker(const GrPipelineInfo& init) {
+ // Handle any color overrides
+ if (!init.readsColor()) {
+ fGeoData[0].fColor = GrColor_ILLEGAL;
+ }
+ init.getOverrideColorIfSet(&fGeoData[0].fColor);
+
+ // setup batch properties
+ fBatch.fColorIgnored = !init.readsColor();
+ fBatch.fColor = fGeoData[0].fColor;
+ fBatch.fUsesLocalCoords = init.readsLocalCoords();
+ fBatch.fCoverageIgnored = !init.readsCoverage();
+ fBatch.fMiterStroke = fGeoData[0].fMiterStroke;
+ fBatch.fCanTweakAlphaForCoverage = init.canTweakAlphaForCoverage();
+}
+
+void GrAAStrokeRectBatch::generateGeometry(GrBatchTarget* batchTarget) {
+ bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
+
+ SkAutoTUnref<const GrGeometryProcessor> gp(create_stroke_rect_gp(canTweakAlphaForCoverage,
+ this->viewMatrix(),
+ this->usesLocalCoords(),
+ this->coverageIgnored()));
+ if (!gp) {
+ SkDebugf("Couldn't create GrGeometryProcessor\n");
+ return;
+ }
+
+ batchTarget->initDraw(gp, this->pipeline());
+
+ size_t vertexStride = gp->getVertexStride();
+
+ SkASSERT(canTweakAlphaForCoverage ?
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
+ vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
+ int innerVertexNum = 4;
+ int outerVertexNum = this->miterStroke() ? 4 : 8;
+ int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2;
+ int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt;
+ int instanceCount = fGeoData.count();
+
+ const SkAutoTUnref<const GrIndexBuffer> indexBuffer(
+ GetIndexBuffer(batchTarget->resourceProvider(), this->miterStroke()));
+ InstancedHelper helper;
+ void* vertices = helper.init(batchTarget, kTriangles_GrPrimitiveType, vertexStride,
+ indexBuffer, verticesPerInstance, indicesPerInstance,
+ instanceCount);
+ if (!vertices || !indexBuffer) {
+ SkDebugf("Could not allocate vertices\n");
+ return;
+ }
+
+ for (int i = 0; i < instanceCount; i++) {
+ const Geometry& args = fGeoData[i];
+ this->generateAAStrokeRectGeometry(vertices,
+ i * verticesPerInstance * vertexStride,
+ vertexStride,
+ outerVertexNum,
+ innerVertexNum,
+ args.fColor,
+ args.fDevOutside,
+ args.fDevOutsideAssist,
+ args.fDevInside,
+ args.fMiterStroke,
+ canTweakAlphaForCoverage);
+ }
+ helper.issueDraw(batchTarget);
+}
+
+const GrIndexBuffer* GrAAStrokeRectBatch::GetIndexBuffer(GrResourceProvider* resourceProvider,
+ bool miterStroke) {
+
+ if (miterStroke) {
+ static const uint16_t gMiterIndices[] = {
+ 0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
+ 1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
+ 2 + 0, 3 + 0, 7 + 0, 7 + 0, 6 + 0, 2 + 0,
+ 3 + 0, 0 + 0, 4 + 0, 4 + 0, 7 + 0, 3 + 0,
+
+ 0 + 4, 1 + 4, 5 + 4, 5 + 4, 4 + 4, 0 + 4,
+ 1 + 4, 2 + 4, 6 + 4, 6 + 4, 5 + 4, 1 + 4,
+ 2 + 4, 3 + 4, 7 + 4, 7 + 4, 6 + 4, 2 + 4,
+ 3 + 4, 0 + 4, 4 + 4, 4 + 4, 7 + 4, 3 + 4,
+
+ 0 + 8, 1 + 8, 5 + 8, 5 + 8, 4 + 8, 0 + 8,
+ 1 + 8, 2 + 8, 6 + 8, 6 + 8, 5 + 8, 1 + 8,
+ 2 + 8, 3 + 8, 7 + 8, 7 + 8, 6 + 8, 2 + 8,
+ 3 + 8, 0 + 8, 4 + 8, 4 + 8, 7 + 8, 3 + 8,
+ };
+ GR_STATIC_ASSERT(SK_ARRAY_COUNT(gMiterIndices) == kMiterIndexCnt);
+ GR_DEFINE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey);
+ return resourceProvider->findOrCreateInstancedIndexBuffer(gMiterIndices,
+ kMiterIndexCnt, kNumMiterRectsInIndexBuffer, kMiterVertexCnt,
+ gMiterIndexBufferKey);
+ } else {
+ /**
+ * As in miter-stroke, index = a + b, and a is the current index, b is the shift
+ * from the first index. The index layout:
+ * outer AA line: 0~3, 4~7
+ * outer edge: 8~11, 12~15
+ * inner edge: 16~19
+ * inner AA line: 20~23
+ * Following comes a bevel-stroke rect and its indices:
+ *
+ * 4 7
+ * *********************************
+ * * ______________________________ *
+ * * / 12 15 \ *
+ * * / \ *
+ * 0 * |8 16_____________________19 11 | * 3
+ * * | | | | *
+ * * | | **************** | | *
+ * * | | * 20 23 * | | *
+ * * | | * * | | *
+ * * | | * 21 22 * | | *
+ * * | | **************** | | *
+ * * | |____________________| | *
+ * 1 * |9 17 18 10| * 2
+ * * \ / *
+ * * \13 __________________________14/ *
+ * * *
+ * **********************************
+ * 5 6
+ */
+ static const uint16_t gBevelIndices[] = {
+ // Draw outer AA, from outer AA line to outer edge, shift is 0.
+ 0 + 0, 1 + 0, 9 + 0, 9 + 0, 8 + 0, 0 + 0,
+ 1 + 0, 5 + 0, 13 + 0, 13 + 0, 9 + 0, 1 + 0,
+ 5 + 0, 6 + 0, 14 + 0, 14 + 0, 13 + 0, 5 + 0,
+ 6 + 0, 2 + 0, 10 + 0, 10 + 0, 14 + 0, 6 + 0,
+ 2 + 0, 3 + 0, 11 + 0, 11 + 0, 10 + 0, 2 + 0,
+ 3 + 0, 7 + 0, 15 + 0, 15 + 0, 11 + 0, 3 + 0,
+ 7 + 0, 4 + 0, 12 + 0, 12 + 0, 15 + 0, 7 + 0,
+ 4 + 0, 0 + 0, 8 + 0, 8 + 0, 12 + 0, 4 + 0,
+
+ // Draw the stroke, from outer edge to inner edge, shift is 8.
+ 0 + 8, 1 + 8, 9 + 8, 9 + 8, 8 + 8, 0 + 8,
+ 1 + 8, 5 + 8, 9 + 8,
+ 5 + 8, 6 + 8, 10 + 8, 10 + 8, 9 + 8, 5 + 8,
+ 6 + 8, 2 + 8, 10 + 8,
+ 2 + 8, 3 + 8, 11 + 8, 11 + 8, 10 + 8, 2 + 8,
+ 3 + 8, 7 + 8, 11 + 8,
+ 7 + 8, 4 + 8, 8 + 8, 8 + 8, 11 + 8, 7 + 8,
+ 4 + 8, 0 + 8, 8 + 8,
+
+ // Draw the inner AA, from inner edge to inner AA line, shift is 16.
+ 0 + 16, 1 + 16, 5 + 16, 5 + 16, 4 + 16, 0 + 16,
+ 1 + 16, 2 + 16, 6 + 16, 6 + 16, 5 + 16, 1 + 16,
+ 2 + 16, 3 + 16, 7 + 16, 7 + 16, 6 + 16, 2 + 16,
+ 3 + 16, 0 + 16, 4 + 16, 4 + 16, 7 + 16, 3 + 16,
+ };
+ GR_STATIC_ASSERT(SK_ARRAY_COUNT(gBevelIndices) == kBevelIndexCnt);
+
+ GR_DEFINE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey);
+ return resourceProvider->findOrCreateInstancedIndexBuffer(gBevelIndices,
+ kBevelIndexCnt, kNumBevelRectsInIndexBuffer, kBevelVertexCnt,
+ gBevelIndexBufferKey);
+ }
+}
+
+bool GrAAStrokeRectBatch::onCombineIfPossible(GrBatch* t) {
+ if (!this->pipeline()->isEqual(*t->pipeline())) {
+ return false;
+ }
+
+ GrAAStrokeRectBatch* that = t->cast<GrAAStrokeRectBatch>();
+
+ // TODO batch across miterstroke changes
+ if (this->miterStroke() != that->miterStroke()) {
+ return false;
+ }
+
+ // We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
+ // local coords then we won't be able to batch. We could actually upload the viewmatrix
+ // using vertex attributes in these cases, but haven't investigated that
+ if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
+ return false;
+ }
+
+ // In the event of two batches, one who can tweak, one who cannot, we just fall back to
+ // not tweaking
+ if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
+ fBatch.fCanTweakAlphaForCoverage = false;
+ }
+
+ if (this->color() != that->color()) {
+ fBatch.fColor = GrColor_ILLEGAL;
+ }
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
+ this->joinBounds(that->bounds());
+ return true;
+}
+
+void GrAAStrokeRectBatch::generateAAStrokeRectGeometry(void* vertices,
+ size_t offset,
+ size_t vertexStride,
+ int outerVertexNum,
+ int innerVertexNum,
+ GrColor color,
+ const SkRect& devOutside,
+ const SkRect& devOutsideAssist,
+ const SkRect& devInside,
+ bool miterStroke,
+ bool tweakAlphaForCoverage) const {
+ intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
+
+ // We create vertices for four nested rectangles. There are two ramps from 0 to full
+ // coverage, one on the exterior of the stroke and the other on the interior.
+ // The following pointers refer to the four rects, from outermost to innermost.
+ SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
+ SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vertexStride);
+ SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vertexStride);
+ SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts +
+ (2 * outerVertexNum + innerVertexNum) *
+ vertexStride);
+
+#ifndef SK_IGNORE_THIN_STROKED_RECT_FIX
+ // TODO: this only really works if the X & Y margins are the same all around
+ // the rect (or if they are all >= 1.0).
+ SkScalar inset = SkMinScalar(SK_Scalar1, devOutside.fRight - devInside.fRight);
+ inset = SkMinScalar(inset, devInside.fLeft - devOutside.fLeft);
+ inset = SkMinScalar(inset, devInside.fTop - devOutside.fTop);
+ if (miterStroke) {
+ inset = SK_ScalarHalf * SkMinScalar(inset, devOutside.fBottom - devInside.fBottom);
+ } else {
+ inset = SK_ScalarHalf * SkMinScalar(inset, devOutsideAssist.fBottom -
+ devInside.fBottom);
+ }
+ SkASSERT(inset >= 0);
+#else
+ SkScalar inset = SK_ScalarHalf;
+#endif
+
+ if (miterStroke) {
+ // outermost
+ set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
+ // inner two
+ set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
+ set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
+ // innermost
+ set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
+ } else {
+ SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
+ SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts +
+ (outerVertexNum + 4) *
+ vertexStride);
+ // outermost
+ set_inset_fan(fan0Pos, vertexStride, devOutside, -SK_ScalarHalf, -SK_ScalarHalf);
+ set_inset_fan(fan0AssistPos, vertexStride, devOutsideAssist, -SK_ScalarHalf,
+ -SK_ScalarHalf);
+ // outer one of the inner two
+ set_inset_fan(fan1Pos, vertexStride, devOutside, inset, inset);
+ set_inset_fan(fan1AssistPos, vertexStride, devOutsideAssist, inset, inset);
+ // inner one of the inner two
+ set_inset_fan(fan2Pos, vertexStride, devInside, -inset, -inset);
+ // innermost
+ set_inset_fan(fan3Pos, vertexStride, devInside, SK_ScalarHalf, SK_ScalarHalf);
+ }
+
+ // Make verts point to vertex color and then set all the color and coverage vertex attrs
+ // values. The outermost rect has 0 coverage
+ verts += sizeof(SkPoint);
+ for (int i = 0; i < outerVertexNum; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
+ } else {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
+ }
+ }
+
+ // scale is the coverage for the the inner two rects.
+ int scale;
+ if (inset < SK_ScalarHalf) {
+ scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
+ SkASSERT(scale >= 0 && scale <= 255);
+ } else {
+ scale = 0xff;
+ }
+
+ float innerCoverage = GrNormalizeByteToFloat(scale);
+ GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
+
+ verts += outerVertexNum * vertexStride;
+ for (int i = 0; i < outerVertexNum + innerVertexNum; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
+ } else {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) =
+ innerCoverage;
+ }
+ }
+
+ // The innermost rect has 0 coverage
+ verts += (outerVertexNum + innerVertexNum) * vertexStride;
+ for (int i = 0; i < innerVertexNum; ++i) {
+ if (tweakAlphaForCoverage) {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
+ } else {
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
+ *reinterpret_cast<GrColor*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifdef GR_TEST_UTILS
+
+#include "GrBatchTest.h"
+
+BATCH_TEST_DEFINE(AAStrokeRectBatch) {
+ bool miterStroke = random->nextBool();
+
+ // Create mock stroke rect
+ SkRect outside = GrTest::TestRect(random);
+ SkScalar minDim = SkMinScalar(outside.width(), outside.height());
+ SkScalar strokeWidth = minDim * 0.1f;
+ SkRect outsideAssist = outside;
+ outsideAssist.outset(strokeWidth, strokeWidth);
+ SkRect inside = outside;
+ inside.inset(strokeWidth, strokeWidth);
+
+ GrAAStrokeRectBatch::Geometry geo;
+ geo.fColor = GrRandomColor(random);
+ geo.fDevOutside = outside;
+ geo.fDevOutsideAssist = outsideAssist;
+ geo.fDevInside = inside;
+ geo.fMiterStroke = miterStroke;
+
+ return GrAAStrokeRectBatch::Create(geo, GrTest::TestMatrix(random));
+}
+
+#endif
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