Index: src/pathops/SkPathOpsBounds.h |
=================================================================== |
--- src/pathops/SkPathOpsBounds.h (revision 0) |
+++ src/pathops/SkPathOpsBounds.h (revision 0) |
@@ -0,0 +1,65 @@ |
+/* |
+ * Copyright 2012 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#ifndef SkPathOpBounds_DEFINED |
+#define SkPathOpBounds_DEFINED |
+ |
+#include "SkPathOpsRect.h" |
+#include "SkRect.h" |
+ |
+// Bounds, unlike Rect, does not consider a line to be empty. |
+struct SkPathOpsBounds : public SkRect { |
+ static bool Intersects(const SkPathOpsBounds& a, const SkPathOpsBounds& b) { |
+ return a.fLeft <= b.fRight && b.fLeft <= a.fRight && |
+ a.fTop <= b.fBottom && b.fTop <= a.fBottom; |
+ } |
+ |
+ void add(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) { |
whunt
2013/03/22 18:16:06
add is a very overloaded word. I'd recommend "Uni
caryclark
2013/03/22 19:38:51
Point taken. However, union is unavailable -- Skia
danakj
2013/03/22 19:52:18
We've used "unite" in the past instead
|
+ if (left < fLeft) { |
whunt
2013/03/22 18:16:06
Use std::min and std::max. In 64 bit mode and any
caryclark
2013/03/22 19:38:51
Certainly worth investigating. Skia uses the 'if
|
+ fLeft = left; |
+ } |
+ if (top < fTop) { |
+ fTop = top; |
+ } |
+ if (right > fRight) { |
+ fRight = right; |
+ } |
+ if (bottom > fBottom) { |
+ fBottom = bottom; |
+ } |
+ } |
+ |
+ void add(const SkPathOpsBounds& toAdd) { |
reed1
2013/03/22 15:58:04
this, and add(point), could likely be added to SkR
caryclark
2013/03/22 19:38:51
Done.
|
+ add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom); |
+ } |
+ |
+ void add(const SkPoint& pt) { |
+ if (pt.fX < fLeft) fLeft = pt.fX; |
+ if (pt.fY < fTop) fTop = pt.fY; |
+ if (pt.fX > fRight) fRight = pt.fX; |
+ if (pt.fY > fBottom) fBottom = pt.fY; |
+ } |
+ |
+ bool isEmpty() { |
reed1
2013/03/22 15:58:04
const?
Can we find a different name, since this o
danakj
2013/03/22 19:11:42
it seems interesting that a 0x0 area is empty but
whunt
2013/03/22 19:37:28
0x0 should not be empty, it should contain a point
caryclark
2013/03/22 19:38:51
Done. isReallyEmpty() ? (BTW, this function turns
caryclark
2013/03/22 20:05:00
In this use case, that is the correct behavior. No
caryclark
2013/03/22 20:05:00
Not for this application.
|
+ return fLeft > fRight || fTop > fBottom |
whunt
2013/03/22 18:16:06
the implementation should be:
!(fLeft < fRight &&
whunt
2013/03/22 19:37:28
revised to to account for zero area, non-empty bou
caryclark
2013/03/22 19:38:51
Done.
caryclark
2013/03/22 20:05:00
Noted.
|
+ || (fLeft == fRight && fTop == fBottom) |
whunt
2013/03/22 19:37:28
I think this check (for single point) is wrong, se
caryclark
2013/03/22 20:05:00
For this use case, it is not wrong.
|
+ || sk_double_isnan(fLeft) || sk_double_isnan(fRight) |
reed1
2013/03/22 15:58:04
fLeft is SkScalar, not double. Should we use SkSca
caryclark
2013/03/22 19:38:51
Done.
|
+ || sk_double_isnan(fTop) || sk_double_isnan(fBottom); |
+ } |
+ |
+ void setCubicBounds(const SkPoint a[4]); |
+ void setLineBounds(const SkPoint a[2]); |
+ void setQuadBounds(const SkPoint a[3]); |
+ |
+ void setPoint(const SkPoint& pt) { |
reed1
2013/03/22 15:58:04
Crazy suggestion: setPointBounds (like the above m
caryclark
2013/03/22 19:38:51
Done.
|
+ fLeft = fRight = pt.fX; |
+ fTop = fBottom = pt.fY; |
+ } |
+}; |
+ |
+extern void (SkPathOpsBounds::*SetCurveBounds[])(const SkPoint[]); |
+ |
+#endif |