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Side by Side Diff: src/pathops/SkPathOpsTriangle.cpp

Issue 12827020: Add base types for path ops (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 9 months ago
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1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkPathOpsTriangle.h"
9
10 // http://www.blackpawn.com/texts/pointinpoly/default.html
11 bool SkDTriangle::contains(const SkDPoint& pt) const {
12 // Compute vectors
13 SkDVector v0 = fPts[2] - fPts[0];
14 SkDVector v1 = fPts[1] - fPts[0];
15 SkDVector v2 = pt - fPts[0];
16
17 // Compute dot products
18 double dot00 = v0.dot(v0);
19 double dot01 = v0.dot(v1);
20 double dot02 = v0.dot(v2);
21 double dot11 = v1.dot(v1);
22 double dot12 = v1.dot(v2);
23
24 // Compute barycentric coordinates
25 double invDenom = 1 / (dot00 * dot11 - dot01 * dot01);
26 double u = (dot11 * dot02 - dot01 * dot12) * invDenom;
27 double v = (dot00 * dot12 - dot01 * dot02) * invDenom;
28
29 // Check if point is in triangle
30 return (u >= 0) && (v >= 0) && (u + v < 1);
31 }
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