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Side by Side Diff: src/pathops/SkPathOpsLine.cpp

Issue 12827020: Add base types for path ops (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 8 months ago
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1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 #include "SkPathOpsLine.h"
8
9 SkDLine SkDLine::subDivide(double t1, double t2) const {
10 SkDVector delta = tangent();
11 SkDLine dst = {{{
12 fPts[0].fX - t1 * delta.fX, fPts[0].fY - t1 * delta.fY}, {
13 fPts[0].fX - t2 * delta.fX, fPts[0].fY - t2 * delta.fY}}};
14 return dst;
15 }
16
17 // may have this below somewhere else already:
18 // copying here because I thought it was clever
19
20 // Copyright 2001, softSurfer (www.softsurfer.com)
21 // This code may be freely used and modified for any purpose
22 // providing that this copyright notice is included with it.
23 // SoftSurfer makes no warranty for this code, and cannot be held
24 // liable for any real or imagined damage resulting from its use.
25 // Users of this code must verify correctness for their application.
26
27 // Assume that a class is already given for the object:
28 // Point with coordinates {float x, y;}
29 //===================================================================
30
31 // isLeft(): tests if a point is Left|On|Right of an infinite line.
32 // Input: three points P0, P1, and P2
33 // Return: >0 for P2 left of the line through P0 and P1
34 // =0 for P2 on the line
35 // <0 for P2 right of the line
36 // See: the January 2001 Algorithm on Area of Triangles
37 // return (float) ((P1.x - P0.x)*(P2.y - P0.y) - (P2.x - P0.x)*(P1.y - P0.y)) ;
38 double SkDLine::isLeft(const SkDPoint& pt) const {
39 SkDVector p0 = fPts[1] - fPts[0];
40 SkDVector p2 = pt - fPts[0];
41 return p0.cross(p2);
42 }
43
44 SkDPoint SkDLine::xyAtT(double t) const {
45 double one_t = 1 - t;
46 SkDPoint result = { one_t * fPts[0].fX + t * fPts[1].fX, one_t * fPts[0].fY + t * fPts[1].fY };
47 return result;
48 }
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