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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 54 | 54 |
| 55 class Zone { | 55 class Zone { |
| 56 public: | 56 public: |
| 57 // Allocate 'size' bytes of memory in the Zone; expands the Zone by | 57 // Allocate 'size' bytes of memory in the Zone; expands the Zone by |
| 58 // allocating new segments of memory on demand using malloc(). | 58 // allocating new segments of memory on demand using malloc(). |
| 59 static inline void* New(int size); | 59 static inline void* New(int size); |
| 60 | 60 |
| 61 // Delete all objects and free all memory allocated in the Zone. | 61 // Delete all objects and free all memory allocated in the Zone. |
| 62 static void DeleteAll(); | 62 static void DeleteAll(); |
| 63 | 63 |
| 64 // Returns true if more memory has been allocated in zones than |
| 65 // the limit allows. |
| 66 static inline bool excess_allocation(); |
| 67 |
| 64 private: | 68 private: |
| 69 friend class Segment; |
| 70 |
| 65 // All pointers returned from New() have this alignment. | 71 // All pointers returned from New() have this alignment. |
| 66 static const int kAlignment = kPointerSize; | 72 static const int kAlignment = kPointerSize; |
| 67 | 73 |
| 68 // Never allocate segments smaller than this size in bytes. | 74 // Never allocate segments smaller than this size in bytes. |
| 69 static const int kMinimumSegmentSize = 8 * KB; | 75 static const int kMinimumSegmentSize = 8 * KB; |
| 70 | 76 |
| 71 // Never keep segments larger than this size in bytes around. | 77 // Never keep segments larger than this size in bytes around. |
| 72 static const int kMaximumKeptSegmentSize = 64 * KB; | 78 static const int kMaximumKeptSegmentSize = 64 * KB; |
| 73 | 79 |
| 80 // Report zone excess when allocation exceeds this limit. |
| 81 static int zone_excess_limit_; |
| 82 |
| 83 // The number of bytes allocated in segments. Note that this number |
| 84 // includes memory allocated from the OS but not yet allocated from |
| 85 // the zone. |
| 86 static int segment_bytes_allocated_; |
| 74 | 87 |
| 75 // The Zone is intentionally a singleton; you should not try to | 88 // The Zone is intentionally a singleton; you should not try to |
| 76 // allocate instances of the class. | 89 // allocate instances of the class. |
| 77 Zone() { UNREACHABLE(); } | 90 Zone() { UNREACHABLE(); } |
| 78 | 91 |
| 79 | 92 |
| 80 // Expand the Zone to hold at least 'size' more bytes and allocate | 93 // Expand the Zone to hold at least 'size' more bytes and allocate |
| 81 // the bytes. Returns the address of the newly allocated chunk of | 94 // the bytes. Returns the address of the newly allocated chunk of |
| 82 // memory in the Zone. Should only be called if there isn't enough | 95 // memory in the Zone. Should only be called if there isn't enough |
| 83 // room in the Zone already. | 96 // room in the Zone already. |
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| 172 | 185 |
| 173 private: | 186 private: |
| 174 ZoneScopeMode mode_; | 187 ZoneScopeMode mode_; |
| 175 static int nesting_; | 188 static int nesting_; |
| 176 }; | 189 }; |
| 177 | 190 |
| 178 | 191 |
| 179 } } // namespace v8::internal | 192 } } // namespace v8::internal |
| 180 | 193 |
| 181 #endif // V8_ZONE_H_ | 194 #endif // V8_ZONE_H_ |
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