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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_GDB_JIT_H_ | 5 #ifndef V8_GDB_JIT_H_ |
6 #define V8_GDB_JIT_H_ | 6 #define V8_GDB_JIT_H_ |
7 | 7 |
8 #include "src/v8.h" | 8 #include "include/v8.h" |
9 | 9 |
10 // | 10 // |
11 // GDB has two ways of interacting with JIT code. With the "JIT compilation | 11 // GDB has two ways of interacting with JIT code. With the "JIT compilation |
12 // interface", V8 can tell GDB when it emits JIT code. Unfortunately to do so, | 12 // interface", V8 can tell GDB when it emits JIT code. Unfortunately to do so, |
13 // it has to create platform-native object files, possibly with platform-native | 13 // it has to create platform-native object files, possibly with platform-native |
14 // debugging information. Currently only ELF and Mach-O are supported, which | 14 // debugging information. Currently only ELF and Mach-O are supported, which |
15 // limits this interface to Linux and Mac OS. This JIT compilation interface | 15 // limits this interface to Linux and Mac OS. This JIT compilation interface |
16 // was introduced in GDB 7.0. V8 support can be enabled with the --gdbjit flag. | 16 // was introduced in GDB 7.0. V8 support can be enabled with the --gdbjit flag. |
17 // | 17 // |
18 // The other way that GDB can know about V8 code is via the "custom JIT reader" | 18 // The other way that GDB can know about V8 code is via the "custom JIT reader" |
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30 #ifdef ENABLE_GDB_JIT_INTERFACE | 30 #ifdef ENABLE_GDB_JIT_INTERFACE |
31 // JitCodeEventHandler that creates ELF/Mach-O objects and registers them with | 31 // JitCodeEventHandler that creates ELF/Mach-O objects and registers them with |
32 // GDB. | 32 // GDB. |
33 void EventHandler(const v8::JitCodeEvent* event); | 33 void EventHandler(const v8::JitCodeEvent* event); |
34 #endif | 34 #endif |
35 } // namespace GDBJITInterface | 35 } // namespace GDBJITInterface |
36 } // namespace internal | 36 } // namespace internal |
37 } // namespace v8 | 37 } // namespace v8 |
38 | 38 |
39 #endif | 39 #endif |
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