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Issue 12825: Experimental: lazier spilling when visiting declarations. We still... (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/toiger/
Patch Set: Created 12 years ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1292 frame_->SpillAll(); 1292 frame_->SpillAll();
1293 frame_->EmitPush(Immediate(pairs)); 1293 frame_->EmitPush(Immediate(pairs));
1294 frame_->EmitPush(esi); 1294 frame_->EmitPush(esi);
1295 frame_->EmitPush(Immediate(Smi::FromInt(is_eval() ? 1 : 0))); 1295 frame_->EmitPush(Immediate(Smi::FromInt(is_eval() ? 1 : 0)));
1296 frame_->CallRuntime(Runtime::kDeclareGlobals, 3); 1296 frame_->CallRuntime(Runtime::kDeclareGlobals, 3);
1297 // Return value is ignored. 1297 // Return value is ignored.
1298 } 1298 }
1299 1299
1300 1300
1301 void CodeGenerator::VisitDeclaration(Declaration* node) { 1301 void CodeGenerator::VisitDeclaration(Declaration* node) {
1302 frame_->SpillAll();
1303
1304 Comment cmnt(masm_, "[ Declaration"); 1302 Comment cmnt(masm_, "[ Declaration");
1305 Variable* var = node->proxy()->var(); 1303 Variable* var = node->proxy()->var();
1306 ASSERT(var != NULL); // must have been resolved 1304 ASSERT(var != NULL); // must have been resolved
1307 Slot* slot = var->slot(); 1305 Slot* slot = var->slot();
1308 1306
1309 // If it was not possible to allocate the variable at compile time, 1307 // If it was not possible to allocate the variable at compile time,
1310 // we need to "declare" it at runtime to make sure it actually 1308 // we need to "declare" it at runtime to make sure it actually
1311 // exists in the local context. 1309 // exists in the local context.
1312 if (slot != NULL && slot->type() == Slot::LOOKUP) { 1310 if (slot != NULL && slot->type() == Slot::LOOKUP) {
1313 // Variables with a "LOOKUP" slot were introduced as non-locals 1311 // Variables with a "LOOKUP" slot were introduced as non-locals
1314 // during variable resolution and must have mode DYNAMIC. 1312 // during variable resolution and must have mode DYNAMIC.
1315 ASSERT(var->mode() == Variable::DYNAMIC); 1313 ASSERT(var->mode() == Variable::DYNAMIC);
1316 // For now, just do a runtime call. 1314 // For now, just do a runtime call.
1315 frame_->SpillAll();
1317 frame_->EmitPush(esi); 1316 frame_->EmitPush(esi);
1318 frame_->EmitPush(Immediate(var->name())); 1317 frame_->EmitPush(Immediate(var->name()));
1319 // Declaration nodes are always introduced in one of two modes. 1318 // Declaration nodes are always introduced in one of two modes.
1320 ASSERT(node->mode() == Variable::VAR || node->mode() == Variable::CONST); 1319 ASSERT(node->mode() == Variable::VAR || node->mode() == Variable::CONST);
1321 PropertyAttributes attr = node->mode() == Variable::VAR ? NONE : READ_ONLY; 1320 PropertyAttributes attr = node->mode() == Variable::VAR ? NONE : READ_ONLY;
1322 frame_->EmitPush(Immediate(Smi::FromInt(attr))); 1321 frame_->EmitPush(Immediate(Smi::FromInt(attr)));
1323 // Push initial value, if any. 1322 // Push initial value, if any.
1324 // Note: For variables we must not push an initial value (such as 1323 // Note: For variables we must not push an initial value (such as
1325 // 'undefined') because we may have a (legal) redeclaration and we 1324 // 'undefined') because we may have a (legal) redeclaration and we
1326 // must not destroy the current value. 1325 // must not destroy the current value.
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1341 1340
1342 // If we have a function or a constant, we need to initialize the variable. 1341 // If we have a function or a constant, we need to initialize the variable.
1343 Expression* val = NULL; 1342 Expression* val = NULL;
1344 if (node->mode() == Variable::CONST) { 1343 if (node->mode() == Variable::CONST) {
1345 val = new Literal(Factory::the_hole_value()); 1344 val = new Literal(Factory::the_hole_value());
1346 } else { 1345 } else {
1347 val = node->fun(); // NULL if we don't have a function 1346 val = node->fun(); // NULL if we don't have a function
1348 } 1347 }
1349 1348
1350 if (val != NULL) { 1349 if (val != NULL) {
1350 frame_->SpillAll();
1351 // Set initial value. 1351 // Set initial value.
1352 Reference target(this, node->proxy()); 1352 Reference target(this, node->proxy());
1353 ASSERT(target.is_slot()); 1353 ASSERT(target.is_slot());
1354 Load(val); 1354 Load(val);
1355 frame_->SpillAll(); 1355 frame_->SpillAll();
1356 target.SetValue(NOT_CONST_INIT); 1356 target.SetValue(NOT_CONST_INIT);
1357 // Get rid of the assigned value (declarations are statements). It's 1357 // Get rid of the assigned value (declarations are statements). It's
1358 // safe to pop the value lying on top of the reference before unloading 1358 // safe to pop the value lying on top of the reference before unloading
1359 // the reference itself (which preserves the top of stack) because we 1359 // the reference itself (which preserves the top of stack) because we
1360 // know that it is a zero-sized reference. 1360 // know that it is a zero-sized reference.
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5488 5488
5489 // Slow-case: Go through the JavaScript implementation. 5489 // Slow-case: Go through the JavaScript implementation.
5490 __ bind(&slow); 5490 __ bind(&slow);
5491 __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION); 5491 __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION);
5492 } 5492 }
5493 5493
5494 5494
5495 #undef __ 5495 #undef __
5496 5496
5497 } } // namespace v8::internal 5497 } } // namespace v8::internal
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