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Unified Diff: src/image/SkImage_Generator.cpp

Issue 1282363002: Use SkImageCacherator in SkImages (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix rob comments Created 5 years, 3 months ago
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Index: src/image/SkImage_Generator.cpp
diff --git a/src/image/SkImage_Generator.cpp b/src/image/SkImage_Generator.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..731881c0595a5f7e536f328915c0138eed9b3346
--- /dev/null
+++ b/src/image/SkImage_Generator.cpp
@@ -0,0 +1,95 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkImage_Base.h"
+#include "SkBitmap.h"
+#include "SkData.h"
+#include "SkImageCacherator.h"
+#include "SkImagePriv.h"
+#include "SkPixelRef.h"
+#include "SkSurface.h"
+
+class SkImage_Generator : public SkImage_Base {
+public:
+ SkImage_Generator(SkImageCacherator* cache)
+ : INHERITED(cache->info().width(), cache->info().height(), kNeedNewImageUniqueID, NULL)
+ , fCache(cache) // take ownership
+ {}
+
+ SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&) const override;
+ bool onReadPixels(const SkImageInfo&, void*, size_t, int srcX, int srcY) const override;
+ const void* onPeekPixels(SkImageInfo*, size_t* /*rowBytes*/) const override;
+ SkData* onRefEncoded() const override;
+ bool isOpaque() const override { return fCache->info().isOpaque(); }
+
+ bool getROPixels(SkBitmap*) const override;
+ GrTexture* asTextureRef(GrContext*, SkImageUsageType) const override;
+
+ SkShader* onNewShader(SkShader::TileMode,
+ SkShader::TileMode,
+ const SkMatrix* localMatrix) const override;
+
+ bool onIsLazyGenerated() const override { return true; }
+
+private:
+ SkAutoTDelete<SkImageCacherator> fCache;
+
+ typedef SkImage_Base INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkShader* SkImage_Generator::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
+ const SkMatrix* localMatrix) const {
+ // TODO: need a native Shader that takes Cacherator (or this image) so we can natively return
+ // textures as output from the shader.
+ SkBitmap bm;
+ if (this->getROPixels(&bm)) {
+ return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix);
+ }
+ return nullptr;
+}
+
+SkSurface* SkImage_Generator::onNewSurface(const SkImageInfo& info,
+ const SkSurfaceProps& props) const {
+ return SkSurface::NewRaster(info, &props);
+}
+
+bool SkImage_Generator::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
+ int srcX, int srcY) const {
+ SkBitmap bm;
+ if (this->getROPixels(&bm)) {
+ return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY);
+ }
+ return false;
+}
+
+const void* SkImage_Generator::onPeekPixels(SkImageInfo* infoPtr, size_t* rowBytesPtr) const {
+ return NULL;
+}
+
+SkData* SkImage_Generator::onRefEncoded() const {
+ return fCache->refEncoded();
+}
+
+bool SkImage_Generator::getROPixels(SkBitmap* bitmap) const {
+ return fCache->lockAsBitmap(bitmap);
+}
+
+GrTexture* SkImage_Generator::asTextureRef(GrContext* ctx, SkImageUsageType usage) const {
+ return fCache->lockAsTexture(ctx, usage);
+}
+
+#ifndef SK_SUPPORT_LEGACY_NEWFROMGENERATOR
+SkImage* SkImage::NewFromGenerator(SkImageGenerator* generator, const SkIRect* subset) {
+ SkImageCacherator* cache = SkImageCacherator::NewFromGenerator(generator, subset);
+ if (!cache) {
+ return nullptr;
+ }
+ return SkNEW_ARGS(SkImage_Generator, (cache));
+}
+#endif
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