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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 1282363002: Use SkImageCacherator in SkImages (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix rob comments Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrBlurUtils.h" 10 #include "GrBlurUtils.h"
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686 } 686 }
687 687
688 static const int kBmpSmallTileSize = 1 << 10; 688 static const int kBmpSmallTileSize = 1 << 10;
689 689
690 static inline int get_tile_count(const SkIRect& srcRect, int tileSize) { 690 static inline int get_tile_count(const SkIRect& srcRect, int tileSize) {
691 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1; 691 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1;
692 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1; 692 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1;
693 return tilesX * tilesY; 693 return tilesX * tilesY;
694 } 694 }
695 695
696 static int determine_tile_size(const SkBitmap& bitmap, const SkIRect& src, int m axTileSize) { 696 static int determine_tile_size(const SkIRect& src, int maxTileSize) {
697 if (maxTileSize <= kBmpSmallTileSize) { 697 if (maxTileSize <= kBmpSmallTileSize) {
698 return maxTileSize; 698 return maxTileSize;
699 } 699 }
700 700
701 size_t maxTileTotalTileSize = get_tile_count(src, maxTileSize); 701 size_t maxTileTotalTileSize = get_tile_count(src, maxTileSize);
702 size_t smallTotalTileSize = get_tile_count(src, kBmpSmallTileSize); 702 size_t smallTotalTileSize = get_tile_count(src, kBmpSmallTileSize);
703 703
704 maxTileTotalTileSize *= maxTileSize * maxTileSize; 704 maxTileTotalTileSize *= maxTileSize * maxTileSize;
705 smallTotalTileSize *= kBmpSmallTileSize * kBmpSmallTileSize; 705 smallTotalTileSize *= kBmpSmallTileSize * kBmpSmallTileSize;
706 706
707 if (maxTileTotalTileSize > 2 * smallTotalTileSize) { 707 if (maxTileTotalTileSize > 2 * smallTotalTileSize) {
708 return kBmpSmallTileSize; 708 return kBmpSmallTileSize;
709 } else { 709 } else {
710 return maxTileSize; 710 return maxTileSize;
711 } 711 }
712 } 712 }
713 713
714 // Given a bitmap, an optional src rect, and a context with a clip and matrix de termine what 714 // Given a bitmap, an optional src rect, and a context with a clip and matrix de termine what
715 // pixels from the bitmap are necessary. 715 // pixels from the bitmap are necessary.
716 static void determine_clipped_src_rect(const GrRenderTarget* rt, 716 static void determine_clipped_src_rect(const GrRenderTarget* rt,
717 const GrClip& clip, 717 const GrClip& clip,
718 const SkMatrix& viewMatrix, 718 const SkMatrix& viewMatrix,
719 const SkBitmap& bitmap, 719 const SkISize& imageSize,
720 const SkRect* srcRectPtr, 720 const SkRect* srcRectPtr,
721 SkIRect* clippedSrcIRect) { 721 SkIRect* clippedSrcIRect) {
722 clip.getConservativeBounds(rt, clippedSrcIRect, nullptr); 722 clip.getConservativeBounds(rt, clippedSrcIRect, nullptr);
723 SkMatrix inv; 723 SkMatrix inv;
724 if (!viewMatrix.invert(&inv)) { 724 if (!viewMatrix.invert(&inv)) {
725 clippedSrcIRect->setEmpty(); 725 clippedSrcIRect->setEmpty();
726 return; 726 return;
727 } 727 }
728 SkRect clippedSrcRect = SkRect::Make(*clippedSrcIRect); 728 SkRect clippedSrcRect = SkRect::Make(*clippedSrcIRect);
729 inv.mapRect(&clippedSrcRect); 729 inv.mapRect(&clippedSrcRect);
730 if (srcRectPtr) { 730 if (srcRectPtr) {
731 // we've setup src space 0,0 to map to the top left of the src rect. 731 // we've setup src space 0,0 to map to the top left of the src rect.
732 clippedSrcRect.offset(srcRectPtr->fLeft, srcRectPtr->fTop); 732 clippedSrcRect.offset(srcRectPtr->fLeft, srcRectPtr->fTop);
733 if (!clippedSrcRect.intersect(*srcRectPtr)) { 733 if (!clippedSrcRect.intersect(*srcRectPtr)) {
734 clippedSrcIRect->setEmpty(); 734 clippedSrcIRect->setEmpty();
735 return; 735 return;
736 } 736 }
737 } 737 }
738 clippedSrcRect.roundOut(clippedSrcIRect); 738 clippedSrcRect.roundOut(clippedSrcIRect);
739 SkIRect bmpBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height()); 739 SkIRect bmpBounds = SkIRect::MakeSize(imageSize);
740 if (!clippedSrcIRect->intersect(bmpBounds)) { 740 if (!clippedSrcIRect->intersect(bmpBounds)) {
741 clippedSrcIRect->setEmpty(); 741 clippedSrcIRect->setEmpty();
742 } 742 }
743 } 743 }
744 744
745 bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap, 745 bool SkGpuDevice::shouldTileImageID(uint32_t imageID, const SkIRect& imageRect,
746 const SkMatrix& viewMatrix, 746 const SkMatrix& viewMatrix,
747 const GrTextureParams& params, 747 const GrTextureParams& params,
748 const SkRect* srcRectPtr, 748 const SkRect* srcRectPtr,
749 int maxTileSize, 749 int maxTileSize,
750 int* tileSize, 750 int* tileSize,
751 SkIRect* clippedSrcRect) const { 751 SkIRect* clippedSubset) const {
752 // if bitmap is explictly texture backed then just use the texture 752 // if it's larger than the max tile size, then we have no choice but tiling.
753 if (bitmap.getTexture()) { 753 if (imageRect.width() > maxTileSize || imageRect.height() > maxTileSize) {
754 determine_clipped_src_rect(fRenderTarget, fClip, viewMatrix, imageRect.s ize(),
755 srcRectPtr, clippedSubset);
756 *tileSize = determine_tile_size(*clippedSubset, maxTileSize);
757 return true;
758 }
759
760 const size_t area = imageRect.width() * imageRect.height();
761 if (area < 4 * kBmpSmallTileSize * kBmpSmallTileSize) {
754 return false; 762 return false;
755 } 763 }
756 764
757 // if it's larger than the max tile size, then we have no choice but tiling. 765 // if the entire image/bitmap is already in our cache then no reason to tile it
758 if (bitmap.width() > maxTileSize || bitmap.height() > maxTileSize) { 766 if (GrIsImageInCache(fContext, imageID, imageRect, nullptr, &params)) {
759 determine_clipped_src_rect(fRenderTarget, fClip, viewMatrix, bitmap,
760 srcRectPtr, clippedSrcRect);
761 *tileSize = determine_tile_size(bitmap, *clippedSrcRect, maxTileSize);
762 return true;
763 }
764
765 if (bitmap.width() * bitmap.height() < 4 * kBmpSmallTileSize * kBmpSmallTile Size) {
766 return false; 767 return false;
767 } 768 }
768 769
769 // if the entire texture is already in our cache then no reason to tile it
770 if (GrIsBitmapInCache(fContext, bitmap, &params)) {
771 return false;
772 }
773
774 // At this point we know we could do the draw by uploading the entire bitmap 770 // At this point we know we could do the draw by uploading the entire bitmap
775 // as a texture. However, if the texture would be large compared to the 771 // as a texture. However, if the texture would be large compared to the
776 // cache size and we don't require most of it for this draw then tile to 772 // cache size and we don't require most of it for this draw then tile to
777 // reduce the amount of upload and cache spill. 773 // reduce the amount of upload and cache spill.
778 774
779 // assumption here is that sw bitmap size is a good proxy for its size as 775 // assumption here is that sw bitmap size is a good proxy for its size as
780 // a texture 776 // a texture
781 size_t bmpSize = bitmap.getSize(); 777 size_t bmpSize = area * sizeof(SkPMColor); // assume 32bit pixels
782 size_t cacheSize; 778 size_t cacheSize;
783 fContext->getResourceCacheLimits(nullptr, &cacheSize); 779 fContext->getResourceCacheLimits(nullptr, &cacheSize);
784 if (bmpSize < cacheSize / 2) { 780 if (bmpSize < cacheSize / 2) {
785 return false; 781 return false;
786 } 782 }
787 783
788 // Figure out how much of the src we will need based on the src rect and cli pping. 784 // Figure out how much of the src we will need based on the src rect and cli pping.
789 determine_clipped_src_rect(fRenderTarget, fClip, viewMatrix, bitmap, srcRect Ptr, 785 determine_clipped_src_rect(fRenderTarget, fClip, viewMatrix, imageRect.size( ), srcRectPtr,
790 clippedSrcRect); 786 clippedSubset);
791 *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile. 787 *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile.
792 size_t usedTileBytes = get_tile_count(*clippedSrcRect, kBmpSmallTileSize) * 788 size_t usedTileBytes = get_tile_count(*clippedSubset, kBmpSmallTileSize) *
793 kBmpSmallTileSize * kBmpSmallTileSize; 789 kBmpSmallTileSize * kBmpSmallTileSize;
794 790
795 return usedTileBytes < 2 * bmpSize; 791 return usedTileBytes < 2 * bmpSize;
796 } 792 }
797 793
794 bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap,
795 const SkMatrix& viewMatrix,
796 const GrTextureParams& params,
797 const SkRect* srcRectPtr,
798 int maxTileSize,
799 int* tileSize,
800 SkIRect* clippedSrcRect) const {
801 // if bitmap is explictly texture backed then just use the texture
802 if (bitmap.getTexture()) {
803 return false;
804 }
805
806 return this->shouldTileImageID(bitmap.getGenerationID(), bitmap.getSubset(), viewMatrix, params,
807 srcRectPtr, maxTileSize, tileSize, clippedSrc Rect);
808 }
809
810 bool SkGpuDevice::shouldTileImage(const SkImage* image, const SkRect* srcRectPtr ,
811 SkCanvas::SrcRectConstraint constraint, SkFilt erQuality quality,
812 const SkMatrix& viewMatrix) const {
813 // if image is explictly texture backed then just use the texture
814 if (as_IB(image)->peekTexture()) {
815 return false;
816 }
817
818 GrTextureParams params;
819 bool doBicubic;
820 GrTextureParams::FilterMode textureFilterMode =
821 GrSkFilterQualityToGrFilterMode(quality, viewMatrix, SkMatri x::I(), &doBicubic);
822
823 int tileFilterPad;
824 if (doBicubic) {
825 tileFilterPad = GrBicubicEffect::kFilterTexelPad;
826 } else if (GrTextureParams::kNone_FilterMode == textureFilterMode) {
827 tileFilterPad = 0;
828 } else {
829 tileFilterPad = 1;
830 }
831 params.setFilterMode(textureFilterMode);
832
833 int maxTileSize = fContext->caps()->maxTextureSize() - 2 * tileFilterPad;
834
835 // these are output, which we safely ignore, as we just want to know the pre dicate
836 int outTileSize;
837 SkIRect outClippedSrcRect;
838
839 return this->shouldTileImageID(image->unique(), image->bounds(), viewMatrix, params, srcRectPtr,
840 maxTileSize, &outTileSize, &outClippedSrcRect );
841 }
842
798 void SkGpuDevice::drawBitmap(const SkDraw& origDraw, 843 void SkGpuDevice::drawBitmap(const SkDraw& origDraw,
799 const SkBitmap& bitmap, 844 const SkBitmap& bitmap,
800 const SkMatrix& m, 845 const SkMatrix& m,
801 const SkPaint& paint) { 846 const SkPaint& paint) {
802 SkMatrix concat; 847 SkMatrix concat;
803 SkTCopyOnFirstWrite<SkDraw> draw(origDraw); 848 SkTCopyOnFirstWrite<SkDraw> draw(origDraw);
804 if (!m.isIdentity()) { 849 if (!m.isIdentity()) {
805 concat.setConcat(*draw->fMatrix, m); 850 concat.setConcat(*draw->fMatrix, m);
806 draw.writable()->fMatrix = &concat; 851 draw.writable()->fMatrix = &concat;
807 } 852 }
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1083 } else { 1128 } else {
1084 draw_aa_bitmap(fDrawContext, fContext, fRenderTarget, fClip, *draw.f Matrix, 1129 draw_aa_bitmap(fDrawContext, fContext, fRenderTarget, fClip, *draw.f Matrix,
1085 srcRectToDstRect, paint, bitmapPtr, dstSize); 1130 srcRectToDstRect, paint, bitmapPtr, dstSize);
1086 } 1131 }
1087 1132
1088 return; 1133 return;
1089 } 1134 }
1090 1135
1091 // If there is no mask filter than it is OK to handle the src rect -> dst re ct scaling using 1136 // If there is no mask filter than it is OK to handle the src rect -> dst re ct scaling using
1092 // the view matrix rather than a local matrix. 1137 // the view matrix rather than a local matrix.
1093 SkMatrix m;
1094 m.setScale(dstSize.fWidth / srcRect.width(),
1095 dstSize.fHeight / srcRect.height());
1096 SkMatrix viewM = *draw.fMatrix; 1138 SkMatrix viewM = *draw.fMatrix;
1097 viewM.preConcat(m); 1139 viewM.preScale(dstSize.fWidth / srcRect.width(),
1140 dstSize.fHeight / srcRect.height());
1098 1141
1099 GrTextureParams params; 1142 GrTextureParams params;
1100 bool doBicubic; 1143 bool doBicubic;
1101 GrTextureParams::FilterMode textureFilterMode = 1144 GrTextureParams::FilterMode textureFilterMode =
1102 GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), viewM, SkM atrix::I(), 1145 GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), viewM, SkM atrix::I(),
1103 &doBicubic); 1146 &doBicubic);
1104 1147
1105 int tileFilterPad; 1148 int tileFilterPad;
1106 if (doBicubic) { 1149 if (doBicubic) {
1107 tileFilterPad = GrBicubicEffect::kFilterTexelPad; 1150 tileFilterPad = GrBicubicEffect::kFilterTexelPad;
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1539 // must be pushed upstack. 1582 // must be pushed upstack.
1540 AutoBitmapTexture abt(fContext, src, nullptr, &texture); 1583 AutoBitmapTexture abt(fContext, src, nullptr, &texture);
1541 if (!texture) { 1584 if (!texture) {
1542 return false; 1585 return false;
1543 } 1586 }
1544 1587
1545 return this->filterTexture(fContext, texture, src.width(), src.height(), 1588 return this->filterTexture(fContext, texture, src.width(), src.height(),
1546 filter, ctx, result, offset); 1589 filter, ctx, result, offset);
1547 } 1590 }
1548 1591
1549 static bool wrap_as_bm(const SkImage* image, SkBitmap* bm) { 1592 static bool wrap_as_bm(GrContext* ctx, const SkImage* image, SkBitmap* bm) {
1550 GrTexture* tex = as_IB(image)->getTexture(); 1593 SkAutoTUnref<GrTexture> tex(as_IB(image)->asTextureRef(ctx, kUntiled_SkImage UsageType));
1551 if (tex) { 1594 if (tex) {
1552 GrWrapTextureInBitmap(tex, image->width(), image->height(), image->isOpa que(), bm); 1595 GrWrapTextureInBitmap(tex, image->width(), image->height(), image->isOpa que(), bm);
1553 return true; 1596 return true;
1554 } else { 1597 } else {
1555 return as_IB(image)->getROPixels(bm); 1598 return as_IB(image)->getROPixels(bm);
1556 } 1599 }
1557 } 1600 }
1558 1601
1559 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x , SkScalar y, 1602 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x , SkScalar y,
1560 const SkPaint& paint) { 1603 const SkPaint& paint) {
1561 SkBitmap bm; 1604 SkBitmap bm;
1562 if (wrap_as_bm(image, &bm)) { 1605 if (GrTexture* tex = as_IB(image)->peekTexture()) {
1563 this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint); 1606 GrWrapTextureInBitmap(tex, image->width(), image->height(), image->isOpa que(), &bm);
1607 } else {
1608 if (this->shouldTileImage(image, nullptr, SkCanvas::kFast_SrcRectConstra int,
1609 paint.getFilterQuality(), *draw.fMatrix)) {
1610 // only support tiling as bitmap at the moment, so force raster-vers ion
1611 if (!as_IB(image)->getROPixels(&bm)) {
1612 return;
1613 }
1614 } else {
1615 if (!wrap_as_bm(this->context(), image, &bm)) {
1616 return;
1617 }
1618 }
1564 } 1619 }
1620 this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint);
1565 } 1621 }
1566 1622
1567 void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src, 1623 void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const SkRect* src,
1568 const SkRect& dst, const SkPaint& paint, 1624 const SkRect& dst, const SkPaint& paint,
1569 SkCanvas::SrcRectConstraint constraint) { 1625 SkCanvas::SrcRectConstraint constraint) {
1570 SkBitmap bm; 1626 SkBitmap bm;
1571 if (wrap_as_bm(image, &bm)) { 1627 if (GrTexture* tex = as_IB(image)->peekTexture()) {
1572 this->drawBitmapRect(draw, bm, src, dst, paint, constraint); 1628 GrWrapTextureInBitmap(tex, image->width(), image->height(), image->isOpa que(), &bm);
1629 } else {
1630 SkMatrix viewMatrix = *draw.fMatrix;
1631 viewMatrix.preScale(dst.width() / (src ? src->width() : image->width()),
1632 dst.height() / (src ? src->height() : image->height( )));
1633
1634 if (this->shouldTileImage(image, src, constraint, paint.getFilterQuality (), viewMatrix)) {
1635 // only support tiling as bitmap at the moment, so force raster-vers ion
1636 if (!as_IB(image)->getROPixels(&bm)) {
1637 return;
1638 }
1639 } else {
1640 if (!wrap_as_bm(this->context(), image, &bm)) {
1641 return;
1642 }
1643 }
1573 } 1644 }
1645 this->drawBitmapRect(draw, bm, src, dst, paint, constraint);
1574 } 1646 }
1575 1647
1576 /////////////////////////////////////////////////////////////////////////////// 1648 ///////////////////////////////////////////////////////////////////////////////
1577 1649
1578 // must be in SkCanvas::VertexMode order 1650 // must be in SkCanvas::VertexMode order
1579 static const GrPrimitiveType gVertexMode2PrimitiveType[] = { 1651 static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1580 kTriangles_GrPrimitiveType, 1652 kTriangles_GrPrimitiveType,
1581 kTriangleStrip_GrPrimitiveType, 1653 kTriangleStrip_GrPrimitiveType,
1582 kTriangleFan_GrPrimitiveType, 1654 kTriangleFan_GrPrimitiveType,
1583 }; 1655 };
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1900 #endif 1972 #endif
1901 } 1973 }
1902 1974
1903 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1975 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1904 // We always return a transient cache, so it is freed after each 1976 // We always return a transient cache, so it is freed after each
1905 // filter traversal. 1977 // filter traversal.
1906 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1978 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1907 } 1979 }
1908 1980
1909 #endif 1981 #endif
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