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Unified Diff: cc/layer_animation_controller.h

Issue 12822004: Part 3 of cc/ directory shuffles: animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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Index: cc/layer_animation_controller.h
diff --git a/cc/layer_animation_controller.h b/cc/layer_animation_controller.h
deleted file mode 100644
index bb8fc56c72526699b2e36742d205f19cc60c81b1..0000000000000000000000000000000000000000
--- a/cc/layer_animation_controller.h
+++ /dev/null
@@ -1,154 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_LAYER_ANIMATION_CONTROLLER_H_
-#define CC_LAYER_ANIMATION_CONTROLLER_H_
-
-#include "base/basictypes.h"
-#include "base/hash_tables.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/observer_list.h"
-#include "base/time.h"
-#include "cc/animation_events.h"
-#include "cc/base/cc_export.h"
-#include "cc/base/scoped_ptr_vector.h"
-#include "cc/layer_animation_event_observer.h"
-#include "ui/gfx/transform.h"
-
-namespace gfx { class Transform; }
-
-namespace cc {
-
-class Animation;
-class AnimationRegistrar;
-class KeyframeValueList;
-class LayerAnimationValueObserver;
-
-class CC_EXPORT LayerAnimationController
- : public base::RefCounted<LayerAnimationController>,
- public LayerAnimationEventObserver {
- public:
- static scoped_refptr<LayerAnimationController> Create(int id);
-
- int id() const { return id_; }
-
- // These methods are virtual for testing.
- virtual void AddAnimation(scoped_ptr<Animation> animation);
- virtual void PauseAnimation(int animation_id, double time_offset);
- virtual void RemoveAnimation(int animation_id);
- virtual void RemoveAnimation(int animation_id,
- Animation::TargetProperty target_property);
- virtual void SuspendAnimations(double monotonic_time);
- virtual void ResumeAnimations(double monotonic_time);
-
- // Ensures that the list of active animations on the main thread and the impl
- // thread are kept in sync. This function does not take ownership of the impl
- // thread controller.
- virtual void PushAnimationUpdatesTo(
- LayerAnimationController* controller_impl);
-
- void Animate(double monotonic_time);
- void AccumulatePropertyUpdates(double monotonic_time,
- AnimationEventsVector* events);
- void UpdateState(AnimationEventsVector* events);
-
- // Returns the active animation in the given group, animating the given
- // property, if such an animation exists.
- Animation* GetAnimation(int group_id,
- Animation::TargetProperty target_property) const;
-
- // Returns the active animation animating the given property that is either
- // running, or is next to run, if such an animation exists.
- Animation* GetAnimation(Animation::TargetProperty target_property) const;
-
- // Returns true if there are any animations that have neither finished nor
- // aborted.
- bool HasActiveAnimation() const;
-
- // Returns true if there are any animations at all to process.
- bool has_any_animation() const { return !active_animations_.empty(); }
-
- // Returns true if there is an animation currently animating the given
- // property, or if there is an animation scheduled to animate this property in
- // the future.
- bool IsAnimatingProperty(Animation::TargetProperty target_property) const;
-
- // This is called in response to an animation being started on the impl
- // thread. This function updates the corresponding main thread animation's
- // start time.
- virtual void OnAnimationStarted(const AnimationEvent& event) OVERRIDE;
-
- // If a sync is forced, then the next time animation updates are pushed to the
- // impl thread, all animations will be transferred.
- void set_force_sync() { force_sync_ = true; }
-
- void SetAnimationRegistrar(AnimationRegistrar* registrar);
- AnimationRegistrar* animation_registrar() { return registrar_; }
-
- void AddObserver(LayerAnimationValueObserver* observer);
- void RemoveObserver(LayerAnimationValueObserver* observer);
-
- protected:
- friend class base::RefCounted<LayerAnimationController>;
-
- LayerAnimationController(int id);
- virtual ~LayerAnimationController();
-
- private:
- typedef base::hash_set<int> TargetProperties;
-
- void PushNewAnimationsToImplThread(
- LayerAnimationController* controller_impl) const;
- void RemoveAnimationsCompletedOnMainThread(
- LayerAnimationController* controller_impl) const;
- void PushPropertiesToImplThread(
- LayerAnimationController* controller_impl) const;
- void ReplaceImplThreadAnimations(
- LayerAnimationController* controller_impl) const;
-
- void StartAnimationsWaitingForNextTick(double monotonic_time);
- void StartAnimationsWaitingForStartTime(double monotonic_time);
- void StartAnimationsWaitingForTargetAvailability(double monotonic_time);
- void ResolveConflicts(double monotonic_time);
- void PromoteStartedAnimations(double monotonic_time,
- AnimationEventsVector* events);
- void MarkFinishedAnimations(double monotonic_time);
- void MarkAnimationsForDeletion(double monotonic_time,
- AnimationEventsVector* events);
- void PurgeAnimationsMarkedForDeletion();
-
- void TickAnimations(double monotonic_time);
-
- enum UpdateActivationType {
- NormalActivation,
- ForceActivation
- };
- void UpdateActivation(UpdateActivationType type);
-
- void NotifyObserversOpacityAnimated(float opacity);
- void NotifyObserversTransformAnimated(const gfx::Transform& transform);
-
- bool HasActiveObserver();
-
- // If this is true, we force a sync to the impl thread.
- bool force_sync_;
-
- AnimationRegistrar* registrar_;
- int id_;
- ScopedPtrVector<Animation> active_animations_;
-
- // This is used to ensure that we don't spam the registrar.
- bool is_active_;
-
- double last_tick_time_;
-
- ObserverList<LayerAnimationValueObserver> observers_;
-
- DISALLOW_COPY_AND_ASSIGN(LayerAnimationController);
-};
-
-} // namespace cc
-
-#endif // CC_LAYER_ANIMATION_CONTROLLER_H_
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