| Index: cc/layer_animation_controller.h
|
| diff --git a/cc/layer_animation_controller.h b/cc/layer_animation_controller.h
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| deleted file mode 100644
|
| index bb8fc56c72526699b2e36742d205f19cc60c81b1..0000000000000000000000000000000000000000
|
| --- a/cc/layer_animation_controller.h
|
| +++ /dev/null
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| @@ -1,154 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_LAYER_ANIMATION_CONTROLLER_H_
|
| -#define CC_LAYER_ANIMATION_CONTROLLER_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/hash_tables.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/observer_list.h"
|
| -#include "base/time.h"
|
| -#include "cc/animation_events.h"
|
| -#include "cc/base/cc_export.h"
|
| -#include "cc/base/scoped_ptr_vector.h"
|
| -#include "cc/layer_animation_event_observer.h"
|
| -#include "ui/gfx/transform.h"
|
| -
|
| -namespace gfx { class Transform; }
|
| -
|
| -namespace cc {
|
| -
|
| -class Animation;
|
| -class AnimationRegistrar;
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| -class KeyframeValueList;
|
| -class LayerAnimationValueObserver;
|
| -
|
| -class CC_EXPORT LayerAnimationController
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| - : public base::RefCounted<LayerAnimationController>,
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| - public LayerAnimationEventObserver {
|
| - public:
|
| - static scoped_refptr<LayerAnimationController> Create(int id);
|
| -
|
| - int id() const { return id_; }
|
| -
|
| - // These methods are virtual for testing.
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| - virtual void AddAnimation(scoped_ptr<Animation> animation);
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| - virtual void PauseAnimation(int animation_id, double time_offset);
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| - virtual void RemoveAnimation(int animation_id);
|
| - virtual void RemoveAnimation(int animation_id,
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| - Animation::TargetProperty target_property);
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| - virtual void SuspendAnimations(double monotonic_time);
|
| - virtual void ResumeAnimations(double monotonic_time);
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| -
|
| - // Ensures that the list of active animations on the main thread and the impl
|
| - // thread are kept in sync. This function does not take ownership of the impl
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| - // thread controller.
|
| - virtual void PushAnimationUpdatesTo(
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| - LayerAnimationController* controller_impl);
|
| -
|
| - void Animate(double monotonic_time);
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| - void AccumulatePropertyUpdates(double monotonic_time,
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| - AnimationEventsVector* events);
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| - void UpdateState(AnimationEventsVector* events);
|
| -
|
| - // Returns the active animation in the given group, animating the given
|
| - // property, if such an animation exists.
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| - Animation* GetAnimation(int group_id,
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| - Animation::TargetProperty target_property) const;
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| -
|
| - // Returns the active animation animating the given property that is either
|
| - // running, or is next to run, if such an animation exists.
|
| - Animation* GetAnimation(Animation::TargetProperty target_property) const;
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| -
|
| - // Returns true if there are any animations that have neither finished nor
|
| - // aborted.
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| - bool HasActiveAnimation() const;
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| -
|
| - // Returns true if there are any animations at all to process.
|
| - bool has_any_animation() const { return !active_animations_.empty(); }
|
| -
|
| - // Returns true if there is an animation currently animating the given
|
| - // property, or if there is an animation scheduled to animate this property in
|
| - // the future.
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| - bool IsAnimatingProperty(Animation::TargetProperty target_property) const;
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| -
|
| - // This is called in response to an animation being started on the impl
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| - // thread. This function updates the corresponding main thread animation's
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| - // start time.
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| - virtual void OnAnimationStarted(const AnimationEvent& event) OVERRIDE;
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| -
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| - // If a sync is forced, then the next time animation updates are pushed to the
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| - // impl thread, all animations will be transferred.
|
| - void set_force_sync() { force_sync_ = true; }
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| -
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| - void SetAnimationRegistrar(AnimationRegistrar* registrar);
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| - AnimationRegistrar* animation_registrar() { return registrar_; }
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| -
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| - void AddObserver(LayerAnimationValueObserver* observer);
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| - void RemoveObserver(LayerAnimationValueObserver* observer);
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| -
|
| - protected:
|
| - friend class base::RefCounted<LayerAnimationController>;
|
| -
|
| - LayerAnimationController(int id);
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| - virtual ~LayerAnimationController();
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| -
|
| - private:
|
| - typedef base::hash_set<int> TargetProperties;
|
| -
|
| - void PushNewAnimationsToImplThread(
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| - LayerAnimationController* controller_impl) const;
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| - void RemoveAnimationsCompletedOnMainThread(
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| - LayerAnimationController* controller_impl) const;
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| - void PushPropertiesToImplThread(
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| - LayerAnimationController* controller_impl) const;
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| - void ReplaceImplThreadAnimations(
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| - LayerAnimationController* controller_impl) const;
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| -
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| - void StartAnimationsWaitingForNextTick(double monotonic_time);
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| - void StartAnimationsWaitingForStartTime(double monotonic_time);
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| - void StartAnimationsWaitingForTargetAvailability(double monotonic_time);
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| - void ResolveConflicts(double monotonic_time);
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| - void PromoteStartedAnimations(double monotonic_time,
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| - AnimationEventsVector* events);
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| - void MarkFinishedAnimations(double monotonic_time);
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| - void MarkAnimationsForDeletion(double monotonic_time,
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| - AnimationEventsVector* events);
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| - void PurgeAnimationsMarkedForDeletion();
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| -
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| - void TickAnimations(double monotonic_time);
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| -
|
| - enum UpdateActivationType {
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| - NormalActivation,
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| - ForceActivation
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| - };
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| - void UpdateActivation(UpdateActivationType type);
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| -
|
| - void NotifyObserversOpacityAnimated(float opacity);
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| - void NotifyObserversTransformAnimated(const gfx::Transform& transform);
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| -
|
| - bool HasActiveObserver();
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| -
|
| - // If this is true, we force a sync to the impl thread.
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| - bool force_sync_;
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| -
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| - AnimationRegistrar* registrar_;
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| - int id_;
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| - ScopedPtrVector<Animation> active_animations_;
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| -
|
| - // This is used to ensure that we don't spam the registrar.
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| - bool is_active_;
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| -
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| - double last_tick_time_;
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| -
|
| - ObserverList<LayerAnimationValueObserver> observers_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(LayerAnimationController);
|
| -};
|
| -
|
| -} // namespace cc
|
| -
|
| -#endif // CC_LAYER_ANIMATION_CONTROLLER_H_
|
|
|