Index: cc/animation_unittest.cc |
diff --git a/cc/animation_unittest.cc b/cc/animation_unittest.cc |
deleted file mode 100644 |
index 638552daa2296c192a52f65ab7f4e742a830d4d8..0000000000000000000000000000000000000000 |
--- a/cc/animation_unittest.cc |
+++ /dev/null |
@@ -1,205 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/animation.h" |
- |
-#include "cc/test/animation_test_common.h" |
-#include "testing/gmock/include/gmock/gmock.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
- |
-namespace cc { |
-namespace { |
- |
-scoped_ptr<Animation> CreateAnimation(int iterations, double duration) { |
- scoped_ptr<Animation> to_return(Animation::Create( |
- make_scoped_ptr( |
- new FakeFloatAnimationCurve(duration)).PassAs<AnimationCurve>(), |
- 0, |
- 1, |
- Animation::Opacity)); |
- to_return->set_iterations(iterations); |
- return to_return.Pass(); |
-} |
- |
-scoped_ptr<Animation> CreateAnimation(int iterations) { |
- return CreateAnimation(iterations, 1); |
-} |
- |
-TEST(AnimationTest, TrimTimeZeroIterations) { |
- scoped_ptr<Animation> anim(CreateAnimation(0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
-} |
- |
-TEST(AnimationTest, TrimTimeOneIteration) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(2.0)); |
-} |
- |
-TEST(AnimationTest, TrimTimeInfiniteIterations) { |
- scoped_ptr<Animation> anim(CreateAnimation(-1)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1.5)); |
-} |
- |
-TEST(AnimationTest, TrimTimeAlternating) { |
- scoped_ptr<Animation> anim(CreateAnimation(-1)); |
- anim->set_alternates_direction(true); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(1.25)); |
-} |
- |
-TEST(AnimationTest, TrimTimeStartTime) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->set_start_time(4); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(4.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(4.5)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(5.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(6.0)); |
-} |
- |
-TEST(AnimationTest, TrimTimeTimeOffset) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->set_time_offset(4); |
- anim->set_start_time(4); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1.0)); |
-} |
- |
-TEST(AnimationTest, TrimTimePauseResume) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- anim->SetRunState(Animation::Paused, 0.5); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
- anim->SetRunState(Animation::Running, 1024.0); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5)); |
-} |
- |
-TEST(AnimationTest, TrimTimeSuspendResume) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(0.5)); |
- anim->Suspend(0.5); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
- anim->Resume(1024); |
- EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(1024.0)); |
- EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(1024.5)); |
-} |
- |
-TEST(AnimationTest, TrimTimeZeroDuration) { |
- scoped_ptr<Animation> anim(CreateAnimation(0, 0)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(-1.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(0.0)); |
- EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(1.0)); |
-} |
- |
-TEST(AnimationTest, IsFinishedAtZeroIterations) { |
- scoped_ptr<Animation> anim(CreateAnimation(0)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(-1.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(1.0)); |
-} |
- |
-TEST(AnimationTest, IsFinishedAtOneIteration) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(-1.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(1.0)); |
- EXPECT_TRUE(anim->IsFinishedAt(2.0)); |
-} |
- |
-TEST(AnimationTest, IsFinishedAtInfiniteIterations) { |
- scoped_ptr<Animation> anim(CreateAnimation(-1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(0.5)); |
- EXPECT_FALSE(anim->IsFinishedAt(1.0)); |
- EXPECT_FALSE(anim->IsFinishedAt(1.5)); |
-} |
- |
-TEST(AnimationTest, IsFinishedAtNotRunning) { |
- scoped_ptr<Animation> anim(CreateAnimation(0)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::Paused, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::WaitingForNextTick, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::WaitingForStartTime, 0.0); |
- EXPECT_FALSE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::Finished, 0.0); |
- EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
- anim->SetRunState(Animation::Aborted, 0.0); |
- EXPECT_TRUE(anim->IsFinishedAt(0.0)); |
-} |
- |
-TEST(AnimationTest, IsFinished) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::Paused, 0.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::WaitingForNextTick, 0.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::WaitingForTargetAvailability, 0.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::WaitingForStartTime, 0.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::Finished, 0.0); |
- EXPECT_TRUE(anim->is_finished()); |
- anim->SetRunState(Animation::Aborted, 0.0); |
- EXPECT_TRUE(anim->is_finished()); |
-} |
- |
-TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->SetRunState(Animation::Running, 2.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::Paused, 2.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::WaitingForNextTick, 2.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::WaitingForTargetAvailability, 2.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::WaitingForStartTime, 2.0); |
- EXPECT_FALSE(anim->is_finished()); |
- anim->SetRunState(Animation::Finished, 0.0); |
- EXPECT_TRUE(anim->is_finished()); |
- anim->SetRunState(Animation::Aborted, 0.0); |
- EXPECT_TRUE(anim->is_finished()); |
-} |
- |
-TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) { |
- scoped_ptr<Animation> anim(CreateAnimation(1)); |
- anim->Suspend(0); |
- EXPECT_EQ(Animation::Paused, anim->run_state()); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_EQ(Animation::Paused, anim->run_state()); |
- anim->Resume(0); |
- anim->SetRunState(Animation::Running, 0.0); |
- EXPECT_EQ(Animation::Running, anim->run_state()); |
-} |
- |
-} // namespace |
-} // namespace cc |