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Unified Diff: cc/animation_registrar.h

Issue 12822004: Part 3 of cc/ directory shuffles: animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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Index: cc/animation_registrar.h
diff --git a/cc/animation_registrar.h b/cc/animation_registrar.h
deleted file mode 100644
index c51a126ca43a4f4e35f260ff72b8dad745079f2a..0000000000000000000000000000000000000000
--- a/cc/animation_registrar.h
+++ /dev/null
@@ -1,65 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_ANIMATION_REGISTRAR_H_
-#define CC_ANIMATION_REGISTRAR_H_
-
-#include "base/hash_tables.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_ptr.h"
-#include "cc/base/cc_export.h"
-
-namespace cc {
-
-class LayerAnimationController;
-
-class CC_EXPORT AnimationRegistrar {
- public:
- typedef base::hash_map<int, LayerAnimationController*> AnimationControllerMap;
-
- static scoped_ptr<AnimationRegistrar> create() {
- return make_scoped_ptr(new AnimationRegistrar());
- }
-
- virtual ~AnimationRegistrar();
-
- // If an animation has been registered for the given id, return it. Otherwise
- // creates a new one and returns a scoped_refptr to it.
- scoped_refptr<LayerAnimationController> GetAnimationControllerForId(int id);
-
- // Registers the given animation controller as active. An active animation
- // controller is one that has a running animation that needs to be ticked.
- void DidActivateAnimationController(LayerAnimationController*);
-
- // Unregisters the given animation controller. When this happens, the
- // animation controller will no longer be ticked (since it's not active). It
- // is not an error to call this function with a deactivated controller.
- void DidDeactivateAnimationController(LayerAnimationController*);
-
- // Registers the given controller as alive.
- void RegisterAnimationController(LayerAnimationController*);
-
- // Unregisters the given controller as alive.
- void UnregisterAnimationController(LayerAnimationController*);
-
- const AnimationControllerMap& active_animation_controllers() const {
- return active_animation_controllers_;
- }
-
- const AnimationControllerMap& all_animation_controllers() const {
- return all_animation_controllers_;
- }
-
- private:
- AnimationRegistrar();
-
- AnimationControllerMap active_animation_controllers_;
- AnimationControllerMap all_animation_controllers_;
-
- DISALLOW_COPY_AND_ASSIGN(AnimationRegistrar);
-};
-
-} // namespace cc
-
-#endif // CC_ANIMATION_REGISTRAR_H_
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