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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "cc/layer_animation_controller.h" | |
| 6 | |
| 7 #include "cc/animation.h" | |
| 8 #include "cc/animation_curve.h" | |
| 9 #include "cc/keyframed_animation_curve.h" | |
| 10 #include "cc/test/animation_test_common.h" | |
| 11 #include "cc/transform_operations.h" | |
| 12 #include "testing/gmock/include/gmock/gmock.h" | |
| 13 #include "testing/gtest/include/gtest/gtest.h" | |
| 14 #include "ui/gfx/transform.h" | |
| 15 | |
| 16 namespace cc { | |
| 17 namespace { | |
| 18 | |
| 19 void ExpectTranslateX(double translate_x, const gfx::Transform& matrix) { | |
| 20 EXPECT_FLOAT_EQ(translate_x, matrix.matrix().getDouble(0, 3)); } | |
| 21 | |
| 22 scoped_ptr<Animation> CreateAnimation(scoped_ptr<AnimationCurve> curve, | |
| 23 int id, | |
| 24 Animation::TargetProperty property) { | |
| 25 return Animation::Create(curve.Pass(), 0, id, property); | |
| 26 } | |
| 27 | |
| 28 TEST(LayerAnimationControllerTest, SyncNewAnimation) { | |
| 29 FakeLayerAnimationValueObserver dummy_impl; | |
| 30 scoped_refptr<LayerAnimationController> controller_impl( | |
| 31 LayerAnimationController::Create(0)); | |
| 32 controller_impl->AddObserver(&dummy_impl); | |
| 33 FakeLayerAnimationValueObserver dummy; | |
| 34 scoped_refptr<LayerAnimationController> controller( | |
| 35 LayerAnimationController::Create(0)); | |
| 36 controller->AddObserver(&dummy); | |
| 37 | |
| 38 EXPECT_FALSE(controller_impl->GetAnimation(0, Animation::Opacity)); | |
| 39 | |
| 40 addOpacityTransitionToController(*controller, 1, 0, 1, false); | |
| 41 | |
| 42 controller->PushAnimationUpdatesTo(controller_impl.get()); | |
| 43 | |
| 44 EXPECT_TRUE(controller_impl->GetAnimation(0, Animation::Opacity)); | |
| 45 EXPECT_EQ(Animation::WaitingForTargetAvailability, | |
| 46 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 47 } | |
| 48 | |
| 49 // If an animation is started on the impl thread before it is ticked on the main | |
| 50 // thread, we must be sure to respect the synchronized start time. | |
| 51 TEST(LayerAnimationControllerTest, DoNotClobberStartTimes) { | |
| 52 FakeLayerAnimationValueObserver dummy_impl; | |
| 53 scoped_refptr<LayerAnimationController> controller_impl( | |
| 54 LayerAnimationController::Create(0)); | |
| 55 controller_impl->AddObserver(&dummy_impl); | |
| 56 FakeLayerAnimationValueObserver dummy; | |
| 57 scoped_refptr<LayerAnimationController> controller( | |
| 58 LayerAnimationController::Create(0)); | |
| 59 controller->AddObserver(&dummy); | |
| 60 | |
| 61 EXPECT_FALSE(controller_impl->GetAnimation(0, Animation::Opacity)); | |
| 62 | |
| 63 addOpacityTransitionToController(*controller, 1, 0, 1, false); | |
| 64 | |
| 65 controller->PushAnimationUpdatesTo(controller_impl.get()); | |
| 66 | |
| 67 EXPECT_TRUE(controller_impl->GetAnimation(0, Animation::Opacity)); | |
| 68 EXPECT_EQ(Animation::WaitingForTargetAvailability, | |
| 69 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 70 | |
| 71 AnimationEventsVector events; | |
| 72 controller_impl->Animate(1.0); | |
| 73 controller_impl->UpdateState(&events); | |
| 74 | |
| 75 // Synchronize the start times. | |
| 76 EXPECT_EQ(1u, events.size()); | |
| 77 controller->OnAnimationStarted(events[0]); | |
| 78 EXPECT_EQ(controller->GetAnimation(0, Animation::Opacity)->start_time(), | |
| 79 controller_impl->GetAnimation(0, Animation::Opacity)->start_time()); | |
| 80 | |
| 81 // Start the animation on the main thread. Should not affect the start time. | |
| 82 controller->Animate(1.5); | |
| 83 controller->UpdateState(NULL); | |
| 84 EXPECT_EQ(controller->GetAnimation(0, Animation::Opacity)->start_time(), | |
| 85 controller_impl->GetAnimation(0, Animation::Opacity)->start_time()); | |
| 86 } | |
| 87 | |
| 88 TEST(LayerAnimationControllerTest, SyncPauseAndResume) { | |
| 89 FakeLayerAnimationValueObserver dummy_impl; | |
| 90 scoped_refptr<LayerAnimationController> controller_impl( | |
| 91 LayerAnimationController::Create(0)); | |
| 92 controller_impl->AddObserver(&dummy_impl); | |
| 93 FakeLayerAnimationValueObserver dummy; | |
| 94 scoped_refptr<LayerAnimationController> controller( | |
| 95 LayerAnimationController::Create(0)); | |
| 96 controller->AddObserver(&dummy); | |
| 97 | |
| 98 EXPECT_FALSE(controller_impl->GetAnimation(0, Animation::Opacity)); | |
| 99 | |
| 100 addOpacityTransitionToController(*controller, 1, 0, 1, false); | |
| 101 | |
| 102 controller->PushAnimationUpdatesTo(controller_impl.get()); | |
| 103 | |
| 104 EXPECT_TRUE(controller_impl->GetAnimation(0, Animation::Opacity)); | |
| 105 EXPECT_EQ(Animation::WaitingForTargetAvailability, | |
| 106 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 107 | |
| 108 // Start the animations on each controller. | |
| 109 AnimationEventsVector events; | |
| 110 controller_impl->Animate(0.0); | |
| 111 controller_impl->UpdateState(&events); | |
| 112 controller->Animate(0.0); | |
| 113 controller->UpdateState(NULL); | |
| 114 EXPECT_EQ(Animation::Running, | |
| 115 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 116 EXPECT_EQ(Animation::Running, | |
| 117 controller->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 118 | |
| 119 // Pause the main-thread animation. | |
| 120 controller->SuspendAnimations(1.0); | |
| 121 EXPECT_EQ(Animation::Paused, | |
| 122 controller->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 123 | |
| 124 // The pause run state change should make it to the impl thread controller. | |
| 125 controller->PushAnimationUpdatesTo(controller_impl.get()); | |
| 126 EXPECT_EQ(Animation::Paused, | |
| 127 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 128 | |
| 129 // Resume the main-thread animation. | |
| 130 controller->ResumeAnimations(2.0); | |
| 131 EXPECT_EQ(Animation::Running, | |
| 132 controller->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 133 | |
| 134 // The pause run state change should make it to the impl thread controller. | |
| 135 controller->PushAnimationUpdatesTo(controller_impl.get()); | |
| 136 EXPECT_EQ(Animation::Running, | |
| 137 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 138 } | |
| 139 | |
| 140 TEST(LayerAnimationControllerTest, DoNotSyncFinishedAnimation) { | |
| 141 FakeLayerAnimationValueObserver dummy_impl; | |
| 142 scoped_refptr<LayerAnimationController> controller_impl( | |
| 143 LayerAnimationController::Create(0)); | |
| 144 controller_impl->AddObserver(&dummy_impl); | |
| 145 FakeLayerAnimationValueObserver dummy; | |
| 146 scoped_refptr<LayerAnimationController> controller( | |
| 147 LayerAnimationController::Create(0)); | |
| 148 controller->AddObserver(&dummy); | |
| 149 | |
| 150 EXPECT_FALSE(controller_impl->GetAnimation(0, Animation::Opacity)); | |
| 151 | |
| 152 int animation_id = | |
| 153 addOpacityTransitionToController(*controller, 1, 0, 1, false); | |
| 154 | |
| 155 controller->PushAnimationUpdatesTo(controller_impl.get()); | |
| 156 | |
| 157 EXPECT_TRUE(controller_impl->GetAnimation(0, Animation::Opacity)); | |
| 158 EXPECT_EQ(Animation::WaitingForTargetAvailability, | |
| 159 controller_impl->GetAnimation(0, Animation::Opacity)->run_state()); | |
| 160 | |
| 161 // Notify main thread controller that the animation has started. | |
| 162 AnimationEvent animation_started_event( | |
| 163 AnimationEvent::Started, 0, 0, Animation::Opacity, 0); | |
| 164 controller->OnAnimationStarted(animation_started_event); | |
| 165 | |
| 166 // Force animation to complete on impl thread. | |
| 167 controller_impl->RemoveAnimation(animation_id); | |
| 168 | |
| 169 EXPECT_FALSE(controller_impl->GetAnimation(animation_id, Animation::Opacity)); | |
| 170 | |
| 171 controller->PushAnimationUpdatesTo(controller_impl.get()); | |
| 172 | |
| 173 // Even though the main thread has a 'new' animation, it should not be pushed | |
| 174 // because the animation has already completed on the impl thread. | |
| 175 EXPECT_FALSE(controller_impl->GetAnimation(animation_id, Animation::Opacity)); | |
| 176 } | |
| 177 | |
| 178 // Tests that transitioning opacity from 0 to 1 works as expected. | |
| 179 | |
| 180 static const AnimationEvent* GetMostRecentPropertyUpdateEvent( | |
| 181 const AnimationEventsVector* events) { | |
| 182 const AnimationEvent* event = 0; | |
| 183 for (size_t i = 0; i < events->size(); ++i) | |
| 184 if ((*events)[i].type == AnimationEvent::PropertyUpdate) | |
| 185 event = &(*events)[i]; | |
| 186 | |
| 187 return event; | |
| 188 } | |
| 189 | |
| 190 TEST(LayerAnimationControllerTest, TrivialTransition) { | |
| 191 scoped_ptr<AnimationEventsVector> events( | |
| 192 make_scoped_ptr(new AnimationEventsVector)); | |
| 193 FakeLayerAnimationValueObserver dummy; | |
| 194 scoped_refptr<LayerAnimationController> controller( | |
| 195 LayerAnimationController::Create(0)); | |
| 196 controller->AddObserver(&dummy); | |
| 197 | |
| 198 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 199 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 200 1, | |
| 201 Animation::Opacity)); | |
| 202 | |
| 203 controller->AddAnimation(to_add.Pass()); | |
| 204 controller->Animate(0.0); | |
| 205 controller->UpdateState(events.get()); | |
| 206 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 207 EXPECT_EQ(0.f, dummy.opacity()); | |
| 208 // A non-implOnly animation should not generate property updates. | |
| 209 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); | |
| 210 EXPECT_FALSE(event); | |
| 211 controller->Animate(1.0); | |
| 212 controller->UpdateState(events.get()); | |
| 213 EXPECT_EQ(1.f, dummy.opacity()); | |
| 214 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 215 event = GetMostRecentPropertyUpdateEvent(events.get()); | |
| 216 EXPECT_FALSE(event); | |
| 217 } | |
| 218 | |
| 219 TEST(LayerAnimationControllerTest, TrivialTransitionOnImpl) { | |
| 220 scoped_ptr<AnimationEventsVector> events( | |
| 221 make_scoped_ptr(new AnimationEventsVector)); | |
| 222 FakeLayerAnimationValueObserver dummy_impl; | |
| 223 scoped_refptr<LayerAnimationController> controller_impl( | |
| 224 LayerAnimationController::Create(0)); | |
| 225 controller_impl->AddObserver(&dummy_impl); | |
| 226 | |
| 227 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 228 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 229 1, | |
| 230 Animation::Opacity)); | |
| 231 to_add->set_is_impl_only(true); | |
| 232 | |
| 233 controller_impl->AddAnimation(to_add.Pass()); | |
| 234 controller_impl->Animate(0.0); | |
| 235 controller_impl->UpdateState(events.get()); | |
| 236 EXPECT_TRUE(controller_impl->HasActiveAnimation()); | |
| 237 EXPECT_EQ(0.f, dummy_impl.opacity()); | |
| 238 EXPECT_EQ(2, events->size()); | |
| 239 const AnimationEvent* start_opacity_event = | |
| 240 GetMostRecentPropertyUpdateEvent(events.get()); | |
| 241 EXPECT_EQ(0, start_opacity_event->opacity); | |
| 242 | |
| 243 controller_impl->Animate(1.0); | |
| 244 controller_impl->UpdateState(events.get()); | |
| 245 EXPECT_EQ(1.f, dummy_impl.opacity()); | |
| 246 EXPECT_FALSE(controller_impl->HasActiveAnimation()); | |
| 247 EXPECT_EQ(4, events->size()); | |
| 248 const AnimationEvent* end_opacity_event = | |
| 249 GetMostRecentPropertyUpdateEvent(events.get()); | |
| 250 EXPECT_EQ(1, end_opacity_event->opacity); | |
| 251 } | |
| 252 | |
| 253 TEST(LayerAnimationControllerTest, TrivialTransformOnImpl) { | |
| 254 scoped_ptr<AnimationEventsVector> events( | |
| 255 make_scoped_ptr(new AnimationEventsVector)); | |
| 256 FakeLayerAnimationValueObserver dummy_impl; | |
| 257 scoped_refptr<LayerAnimationController> controller_impl( | |
| 258 LayerAnimationController::Create(0)); | |
| 259 controller_impl->AddObserver(&dummy_impl); | |
| 260 | |
| 261 // Choose different values for x and y to avoid coincidental values in the | |
| 262 // observed transforms. | |
| 263 const float delta_x = 3; | |
| 264 const float delta_y = 4; | |
| 265 | |
| 266 scoped_ptr<KeyframedTransformAnimationCurve> curve( | |
| 267 KeyframedTransformAnimationCurve::Create()); | |
| 268 | |
| 269 // Create simple Transform animation. | |
| 270 TransformOperations operations; | |
| 271 curve->AddKeyframe(TransformKeyframe::Create( | |
| 272 0, operations, scoped_ptr<cc::TimingFunction>())); | |
| 273 operations.AppendTranslate(delta_x, delta_y, 0); | |
| 274 curve->AddKeyframe(TransformKeyframe::Create( | |
| 275 1, operations, scoped_ptr<cc::TimingFunction>())); | |
| 276 | |
| 277 scoped_ptr<Animation> animation(Animation::Create( | |
| 278 curve.PassAs<AnimationCurve>(), 1, 0, Animation::Transform)); | |
| 279 animation->set_is_impl_only(true); | |
| 280 controller_impl->AddAnimation(animation.Pass()); | |
| 281 | |
| 282 // Run animation. | |
| 283 controller_impl->Animate(0.0); | |
| 284 controller_impl->UpdateState(events.get()); | |
| 285 EXPECT_TRUE(controller_impl->HasActiveAnimation()); | |
| 286 EXPECT_EQ(gfx::Transform(), dummy_impl.transform()); | |
| 287 EXPECT_EQ(2, events->size()); | |
| 288 const AnimationEvent* start_transform_event = | |
| 289 GetMostRecentPropertyUpdateEvent(events.get()); | |
| 290 ASSERT_TRUE(start_transform_event); | |
| 291 EXPECT_EQ(gfx::Transform(), start_transform_event->transform); | |
| 292 | |
| 293 gfx::Transform expected_transform; | |
| 294 expected_transform.Translate(delta_x, delta_y); | |
| 295 | |
| 296 controller_impl->Animate(1.0); | |
| 297 controller_impl->UpdateState(events.get()); | |
| 298 EXPECT_EQ(expected_transform, dummy_impl.transform()); | |
| 299 EXPECT_FALSE(controller_impl->HasActiveAnimation()); | |
| 300 EXPECT_EQ(4, events->size()); | |
| 301 const AnimationEvent* end_transform_event = | |
| 302 GetMostRecentPropertyUpdateEvent(events.get()); | |
| 303 EXPECT_EQ(expected_transform, end_transform_event->transform); | |
| 304 } | |
| 305 | |
| 306 // Tests animations that are waiting for a synchronized start time do not | |
| 307 // finish. | |
| 308 TEST(LayerAnimationControllerTest, | |
| 309 AnimationsWaitingForStartTimeDoNotFinishIfTheyWaitLongerToStartThanTheirDur
ation) { | |
| 310 scoped_ptr<AnimationEventsVector> events( | |
| 311 make_scoped_ptr(new AnimationEventsVector)); | |
| 312 FakeLayerAnimationValueObserver dummy; | |
| 313 scoped_refptr<LayerAnimationController> controller( | |
| 314 LayerAnimationController::Create(0)); | |
| 315 controller->AddObserver(&dummy); | |
| 316 | |
| 317 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 318 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 319 1, | |
| 320 Animation::Opacity)); | |
| 321 to_add->set_needs_synchronized_start_time(true); | |
| 322 | |
| 323 // We should pause at the first keyframe indefinitely waiting for that | |
| 324 // animation to start. | |
| 325 controller->AddAnimation(to_add.Pass()); | |
| 326 controller->Animate(0.0); | |
| 327 controller->UpdateState(events.get()); | |
| 328 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 329 EXPECT_EQ(0.f, dummy.opacity()); | |
| 330 controller->Animate(1.0); | |
| 331 controller->UpdateState(events.get()); | |
| 332 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 333 EXPECT_EQ(0.f, dummy.opacity()); | |
| 334 controller->Animate(2.0); | |
| 335 controller->UpdateState(events.get()); | |
| 336 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 337 EXPECT_EQ(0.f, dummy.opacity()); | |
| 338 | |
| 339 // Send the synchronized start time. | |
| 340 controller->OnAnimationStarted(AnimationEvent( | |
| 341 AnimationEvent::Started, 0, 1, Animation::Opacity, 2)); | |
| 342 controller->Animate(5.0); | |
| 343 controller->UpdateState(events.get()); | |
| 344 EXPECT_EQ(1.f, dummy.opacity()); | |
| 345 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 346 } | |
| 347 | |
| 348 // Tests that two queued animations affecting the same property run in sequence. | |
| 349 TEST(LayerAnimationControllerTest, TrivialQueuing) { | |
| 350 scoped_ptr<AnimationEventsVector> events( | |
| 351 make_scoped_ptr(new AnimationEventsVector)); | |
| 352 FakeLayerAnimationValueObserver dummy; | |
| 353 scoped_refptr<LayerAnimationController> controller( | |
| 354 LayerAnimationController::Create(0)); | |
| 355 controller->AddObserver(&dummy); | |
| 356 | |
| 357 controller->AddAnimation(CreateAnimation( | |
| 358 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 359 1, | |
| 360 Animation::Opacity)); | |
| 361 controller->AddAnimation(CreateAnimation( | |
| 362 scoped_ptr<AnimationCurve>( | |
| 363 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), | |
| 364 2, | |
| 365 Animation::Opacity)); | |
| 366 | |
| 367 controller->Animate(0.0); | |
| 368 controller->UpdateState(events.get()); | |
| 369 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 370 EXPECT_EQ(0.f, dummy.opacity()); | |
| 371 controller->Animate(1.0); | |
| 372 controller->UpdateState(events.get()); | |
| 373 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 374 EXPECT_EQ(1.f, dummy.opacity()); | |
| 375 controller->Animate(2.0); | |
| 376 controller->UpdateState(events.get()); | |
| 377 EXPECT_EQ(0.5f, dummy.opacity()); | |
| 378 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 379 } | |
| 380 | |
| 381 // Tests interrupting a transition with another transition. | |
| 382 TEST(LayerAnimationControllerTest, Interrupt) { | |
| 383 scoped_ptr<AnimationEventsVector> events( | |
| 384 make_scoped_ptr(new AnimationEventsVector)); | |
| 385 FakeLayerAnimationValueObserver dummy; | |
| 386 scoped_refptr<LayerAnimationController> controller( | |
| 387 LayerAnimationController::Create(0)); | |
| 388 controller->AddObserver(&dummy); | |
| 389 controller->AddAnimation(CreateAnimation( | |
| 390 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 391 1, | |
| 392 Animation::Opacity)); | |
| 393 controller->Animate(0.0); | |
| 394 controller->UpdateState(events.get()); | |
| 395 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 396 EXPECT_EQ(0.f, dummy.opacity()); | |
| 397 | |
| 398 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 399 scoped_ptr<AnimationCurve>( | |
| 400 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), | |
| 401 2, | |
| 402 Animation::Opacity)); | |
| 403 to_add->SetRunState(Animation::WaitingForNextTick, 0); | |
| 404 controller->AddAnimation(to_add.Pass()); | |
| 405 | |
| 406 // Since the animation was in the WaitingForNextTick state, it should start | |
| 407 // right in this call to animate. | |
| 408 controller->Animate(0.5); | |
| 409 controller->UpdateState(events.get()); | |
| 410 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 411 EXPECT_EQ(1.f, dummy.opacity()); | |
| 412 controller->Animate(1.5); | |
| 413 controller->UpdateState(events.get()); | |
| 414 EXPECT_EQ(0.5f, dummy.opacity()); | |
| 415 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 416 } | |
| 417 | |
| 418 // Tests scheduling two animations to run together when only one property is | |
| 419 // free. | |
| 420 TEST(LayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) { | |
| 421 scoped_ptr<AnimationEventsVector> events( | |
| 422 make_scoped_ptr(new AnimationEventsVector)); | |
| 423 FakeLayerAnimationValueObserver dummy; | |
| 424 scoped_refptr<LayerAnimationController> controller( | |
| 425 LayerAnimationController::Create(0)); | |
| 426 controller->AddObserver(&dummy); | |
| 427 | |
| 428 controller->AddAnimation(CreateAnimation( | |
| 429 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), | |
| 430 1, | |
| 431 Animation::Transform)); | |
| 432 controller->AddAnimation(CreateAnimation( | |
| 433 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), | |
| 434 2, | |
| 435 Animation::Transform)); | |
| 436 controller->AddAnimation(CreateAnimation( | |
| 437 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 438 2, | |
| 439 Animation::Opacity)); | |
| 440 | |
| 441 controller->Animate(0.0); | |
| 442 controller->UpdateState(events.get()); | |
| 443 EXPECT_EQ(0.f, dummy.opacity()); | |
| 444 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 445 controller->Animate(1.0); | |
| 446 controller->UpdateState(events.get()); | |
| 447 // Should not have started the float transition yet. | |
| 448 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 449 EXPECT_EQ(0.f, dummy.opacity()); | |
| 450 // The float animation should have started at time 1 and should be done. | |
| 451 controller->Animate(2.0); | |
| 452 controller->UpdateState(events.get()); | |
| 453 EXPECT_EQ(1.f, dummy.opacity()); | |
| 454 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 455 } | |
| 456 | |
| 457 // Tests scheduling two animations to run together with different lengths and | |
| 458 // another animation queued to start when the shorter animation finishes (should | |
| 459 // wait for both to finish). | |
| 460 TEST(LayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) { | |
| 461 scoped_ptr<AnimationEventsVector> events( | |
| 462 make_scoped_ptr(new AnimationEventsVector)); | |
| 463 FakeLayerAnimationValueObserver dummy; | |
| 464 scoped_refptr<LayerAnimationController> controller( | |
| 465 LayerAnimationController::Create(0)); | |
| 466 controller->AddObserver(&dummy); | |
| 467 | |
| 468 controller->AddAnimation(CreateAnimation( | |
| 469 scoped_ptr<AnimationCurve>(new FakeTransformTransition(2)).Pass(), | |
| 470 1, | |
| 471 Animation::Transform)); | |
| 472 controller->AddAnimation(CreateAnimation( | |
| 473 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 474 1, | |
| 475 Animation::Opacity)); | |
| 476 controller->AddAnimation(CreateAnimation( | |
| 477 scoped_ptr<AnimationCurve>( | |
| 478 new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(), | |
| 479 2, | |
| 480 Animation::Opacity)); | |
| 481 | |
| 482 // Animations with id 1 should both start now. | |
| 483 controller->Animate(0.0); | |
| 484 controller->UpdateState(events.get()); | |
| 485 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 486 EXPECT_EQ(0.f, dummy.opacity()); | |
| 487 // The opacity animation should have finished at time 1, but the group | |
| 488 // of animations with id 1 don't finish until time 2 because of the length | |
| 489 // of the transform animation. | |
| 490 controller->Animate(2.0); | |
| 491 controller->UpdateState(events.get()); | |
| 492 // Should not have started the float transition yet. | |
| 493 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 494 EXPECT_EQ(1.f, dummy.opacity()); | |
| 495 | |
| 496 // The second opacity animation should start at time 2 and should be done by | |
| 497 // time 3. | |
| 498 controller->Animate(3.0); | |
| 499 controller->UpdateState(events.get()); | |
| 500 EXPECT_EQ(0.5f, dummy.opacity()); | |
| 501 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 502 } | |
| 503 | |
| 504 // Tests scheduling an animation to start in the future. | |
| 505 TEST(LayerAnimationControllerTest, ScheduleAnimation) { | |
| 506 scoped_ptr<AnimationEventsVector> events( | |
| 507 make_scoped_ptr(new AnimationEventsVector)); | |
| 508 FakeLayerAnimationValueObserver dummy; | |
| 509 scoped_refptr<LayerAnimationController> controller( | |
| 510 LayerAnimationController::Create(0)); | |
| 511 controller->AddObserver(&dummy); | |
| 512 | |
| 513 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 514 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 515 1, | |
| 516 Animation::Opacity)); | |
| 517 to_add->SetRunState(Animation::WaitingForStartTime, 0); | |
| 518 to_add->set_start_time(1.f); | |
| 519 controller->AddAnimation(to_add.Pass()); | |
| 520 | |
| 521 controller->Animate(0.0); | |
| 522 controller->UpdateState(events.get()); | |
| 523 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 524 EXPECT_EQ(0.f, dummy.opacity()); | |
| 525 controller->Animate(1.0); | |
| 526 controller->UpdateState(events.get()); | |
| 527 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 528 EXPECT_EQ(0.f, dummy.opacity()); | |
| 529 controller->Animate(2.0); | |
| 530 controller->UpdateState(events.get()); | |
| 531 EXPECT_EQ(1.f, dummy.opacity()); | |
| 532 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 533 } | |
| 534 | |
| 535 // Tests scheduling an animation to start in the future that's interrupting a | |
| 536 // running animation. | |
| 537 TEST(LayerAnimationControllerTest, | |
| 538 ScheduledAnimationInterruptsRunningAnimation) { | |
| 539 scoped_ptr<AnimationEventsVector> events( | |
| 540 make_scoped_ptr(new AnimationEventsVector)); | |
| 541 FakeLayerAnimationValueObserver dummy; | |
| 542 scoped_refptr<LayerAnimationController> controller( | |
| 543 LayerAnimationController::Create(0)); | |
| 544 controller->AddObserver(&dummy); | |
| 545 | |
| 546 controller->AddAnimation(CreateAnimation( | |
| 547 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), | |
| 548 1, | |
| 549 Animation::Opacity)); | |
| 550 | |
| 551 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 552 scoped_ptr<AnimationCurve>( | |
| 553 new FakeFloatTransition(1.0, 0.5f, 0.f)).Pass(), | |
| 554 2, | |
| 555 Animation::Opacity)); | |
| 556 to_add->SetRunState(Animation::WaitingForStartTime, 0); | |
| 557 to_add->set_start_time(1.f); | |
| 558 controller->AddAnimation(to_add.Pass()); | |
| 559 | |
| 560 // First 2s opacity transition should start immediately. | |
| 561 controller->Animate(0.0); | |
| 562 controller->UpdateState(events.get()); | |
| 563 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 564 EXPECT_EQ(0.f, dummy.opacity()); | |
| 565 controller->Animate(0.5); | |
| 566 controller->UpdateState(events.get()); | |
| 567 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 568 EXPECT_EQ(0.25f, dummy.opacity()); | |
| 569 controller->Animate(1.0); | |
| 570 controller->UpdateState(events.get()); | |
| 571 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 572 EXPECT_EQ(0.5f, dummy.opacity()); | |
| 573 controller->Animate(2.0); | |
| 574 controller->UpdateState(events.get()); | |
| 575 EXPECT_EQ(0.f, dummy.opacity()); | |
| 576 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 577 } | |
| 578 | |
| 579 // Tests scheduling an animation to start in the future that interrupts a | |
| 580 // running animation and there is yet another animation queued to start later. | |
| 581 TEST(LayerAnimationControllerTest, | |
| 582 ScheduledAnimationInterruptsRunningAnimationWithAnimInQueue) { | |
| 583 scoped_ptr<AnimationEventsVector> events( | |
| 584 make_scoped_ptr(new AnimationEventsVector)); | |
| 585 FakeLayerAnimationValueObserver dummy; | |
| 586 scoped_refptr<LayerAnimationController> controller( | |
| 587 LayerAnimationController::Create(0)); | |
| 588 controller->AddObserver(&dummy); | |
| 589 | |
| 590 controller->AddAnimation(CreateAnimation( | |
| 591 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), | |
| 592 1, | |
| 593 Animation::Opacity)); | |
| 594 | |
| 595 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 596 scoped_ptr<AnimationCurve>( | |
| 597 new FakeFloatTransition(2.0, 0.5f, 0.f)).Pass(), | |
| 598 2, | |
| 599 Animation::Opacity)); | |
| 600 to_add->SetRunState(Animation::WaitingForStartTime, 0); | |
| 601 to_add->set_start_time(1.f); | |
| 602 controller->AddAnimation(to_add.Pass()); | |
| 603 | |
| 604 controller->AddAnimation(CreateAnimation( | |
| 605 scoped_ptr<AnimationCurve>( | |
| 606 new FakeFloatTransition(1.0, 0.f, 0.75f)).Pass(), | |
| 607 3, | |
| 608 Animation::Opacity)); | |
| 609 | |
| 610 // First 2s opacity transition should start immediately. | |
| 611 controller->Animate(0.0); | |
| 612 controller->UpdateState(events.get()); | |
| 613 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 614 EXPECT_EQ(0.f, dummy.opacity()); | |
| 615 controller->Animate(0.5); | |
| 616 controller->UpdateState(events.get()); | |
| 617 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 618 EXPECT_EQ(0.25f, dummy.opacity()); | |
| 619 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 620 controller->Animate(1.0); | |
| 621 controller->UpdateState(events.get()); | |
| 622 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 623 EXPECT_EQ(0.5f, dummy.opacity()); | |
| 624 controller->Animate(3.0); | |
| 625 controller->UpdateState(events.get()); | |
| 626 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 627 EXPECT_EQ(0.f, dummy.opacity()); | |
| 628 controller->Animate(4.0); | |
| 629 controller->UpdateState(events.get()); | |
| 630 EXPECT_EQ(0.75f, dummy.opacity()); | |
| 631 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 632 } | |
| 633 | |
| 634 // Test that a looping animation loops and for the correct number of iterations. | |
| 635 TEST(LayerAnimationControllerTest, TrivialLooping) { | |
| 636 scoped_ptr<AnimationEventsVector> events( | |
| 637 make_scoped_ptr(new AnimationEventsVector)); | |
| 638 FakeLayerAnimationValueObserver dummy; | |
| 639 scoped_refptr<LayerAnimationController> controller( | |
| 640 LayerAnimationController::Create(0)); | |
| 641 controller->AddObserver(&dummy); | |
| 642 | |
| 643 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 644 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 645 1, | |
| 646 Animation::Opacity)); | |
| 647 to_add->set_iterations(3); | |
| 648 controller->AddAnimation(to_add.Pass()); | |
| 649 | |
| 650 controller->Animate(0.0); | |
| 651 controller->UpdateState(events.get()); | |
| 652 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 653 EXPECT_EQ(0.f, dummy.opacity()); | |
| 654 controller->Animate(1.25); | |
| 655 controller->UpdateState(events.get()); | |
| 656 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 657 EXPECT_EQ(0.25f, dummy.opacity()); | |
| 658 controller->Animate(1.75); | |
| 659 controller->UpdateState(events.get()); | |
| 660 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 661 EXPECT_EQ(0.75f, dummy.opacity()); | |
| 662 controller->Animate(2.25); | |
| 663 controller->UpdateState(events.get()); | |
| 664 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 665 EXPECT_EQ(0.25f, dummy.opacity()); | |
| 666 controller->Animate(2.75); | |
| 667 controller->UpdateState(events.get()); | |
| 668 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 669 EXPECT_EQ(0.75f, dummy.opacity()); | |
| 670 controller->Animate(3.0); | |
| 671 controller->UpdateState(events.get()); | |
| 672 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 673 EXPECT_EQ(1.f, dummy.opacity()); | |
| 674 | |
| 675 // Just be extra sure. | |
| 676 controller->Animate(4.0); | |
| 677 controller->UpdateState(events.get()); | |
| 678 EXPECT_EQ(1.f, dummy.opacity()); | |
| 679 } | |
| 680 | |
| 681 // Test that an infinitely looping animation does indeed go until aborted. | |
| 682 TEST(LayerAnimationControllerTest, InfiniteLooping) { | |
| 683 scoped_ptr<AnimationEventsVector> events( | |
| 684 make_scoped_ptr(new AnimationEventsVector)); | |
| 685 FakeLayerAnimationValueObserver dummy; | |
| 686 scoped_refptr<LayerAnimationController> controller( | |
| 687 LayerAnimationController::Create(0)); | |
| 688 controller->AddObserver(&dummy); | |
| 689 | |
| 690 const int id = 1; | |
| 691 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 692 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 693 id, | |
| 694 Animation::Opacity)); | |
| 695 to_add->set_iterations(-1); | |
| 696 controller->AddAnimation(to_add.Pass()); | |
| 697 | |
| 698 controller->Animate(0.0); | |
| 699 controller->UpdateState(events.get()); | |
| 700 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 701 EXPECT_EQ(0.f, dummy.opacity()); | |
| 702 controller->Animate(1.25); | |
| 703 controller->UpdateState(events.get()); | |
| 704 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 705 EXPECT_EQ(0.25f, dummy.opacity()); | |
| 706 controller->Animate(1.75); | |
| 707 controller->UpdateState(events.get()); | |
| 708 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 709 EXPECT_EQ(0.75f, dummy.opacity()); | |
| 710 | |
| 711 controller->Animate(1073741824.25); | |
| 712 controller->UpdateState(events.get()); | |
| 713 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 714 EXPECT_EQ(0.25f, dummy.opacity()); | |
| 715 controller->Animate(1073741824.75); | |
| 716 controller->UpdateState(events.get()); | |
| 717 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 718 EXPECT_EQ(0.75f, dummy.opacity()); | |
| 719 | |
| 720 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); | |
| 721 controller->GetAnimation(id, Animation::Opacity)->SetRunState( | |
| 722 Animation::Aborted, 0.75); | |
| 723 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 724 EXPECT_EQ(0.75f, dummy.opacity()); | |
| 725 } | |
| 726 | |
| 727 // Test that pausing and resuming work as expected. | |
| 728 TEST(LayerAnimationControllerTest, PauseResume) { | |
| 729 scoped_ptr<AnimationEventsVector> events( | |
| 730 make_scoped_ptr(new AnimationEventsVector)); | |
| 731 FakeLayerAnimationValueObserver dummy; | |
| 732 scoped_refptr<LayerAnimationController> controller( | |
| 733 LayerAnimationController::Create(0)); | |
| 734 controller->AddObserver(&dummy); | |
| 735 | |
| 736 const int id = 1; | |
| 737 controller->AddAnimation(CreateAnimation( | |
| 738 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 739 id, | |
| 740 Animation::Opacity)); | |
| 741 | |
| 742 controller->Animate(0.0); | |
| 743 controller->UpdateState(events.get()); | |
| 744 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 745 EXPECT_EQ(0.f, dummy.opacity()); | |
| 746 controller->Animate(0.5); | |
| 747 controller->UpdateState(events.get()); | |
| 748 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 749 EXPECT_EQ(0.5f, dummy.opacity()); | |
| 750 | |
| 751 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); | |
| 752 controller->GetAnimation(id, Animation::Opacity)->SetRunState( | |
| 753 Animation::Paused, 0.5); | |
| 754 | |
| 755 controller->Animate(1024); | |
| 756 controller->UpdateState(events.get()); | |
| 757 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 758 EXPECT_EQ(0.5f, dummy.opacity()); | |
| 759 | |
| 760 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); | |
| 761 controller->GetAnimation(id, Animation::Opacity)->SetRunState( | |
| 762 Animation::Running, 1024); | |
| 763 | |
| 764 controller->Animate(1024.25); | |
| 765 controller->UpdateState(events.get()); | |
| 766 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 767 EXPECT_EQ(0.75f, dummy.opacity()); | |
| 768 controller->Animate(1024.5); | |
| 769 controller->UpdateState(events.get()); | |
| 770 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 771 EXPECT_EQ(1.f, dummy.opacity()); | |
| 772 } | |
| 773 | |
| 774 TEST(LayerAnimationControllerTest, AbortAGroupedAnimation) { | |
| 775 scoped_ptr<AnimationEventsVector> events( | |
| 776 make_scoped_ptr(new AnimationEventsVector)); | |
| 777 FakeLayerAnimationValueObserver dummy; | |
| 778 scoped_refptr<LayerAnimationController> controller( | |
| 779 LayerAnimationController::Create(0)); | |
| 780 controller->AddObserver(&dummy); | |
| 781 | |
| 782 const int id = 1; | |
| 783 controller->AddAnimation(CreateAnimation( | |
| 784 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), | |
| 785 id, | |
| 786 Animation::Transform)); | |
| 787 controller->AddAnimation(CreateAnimation( | |
| 788 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), | |
| 789 id, | |
| 790 Animation::Opacity)); | |
| 791 controller->AddAnimation(CreateAnimation( | |
| 792 scoped_ptr<AnimationCurve>( | |
| 793 new FakeFloatTransition(1.0, 1.f, 0.75f)).Pass(), | |
| 794 2, | |
| 795 Animation::Opacity)); | |
| 796 | |
| 797 controller->Animate(0.0); | |
| 798 controller->UpdateState(events.get()); | |
| 799 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 800 EXPECT_EQ(0.f, dummy.opacity()); | |
| 801 controller->Animate(1.0); | |
| 802 controller->UpdateState(events.get()); | |
| 803 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 804 EXPECT_EQ(0.5f, dummy.opacity()); | |
| 805 | |
| 806 EXPECT_TRUE(controller->GetAnimation(id, Animation::Opacity)); | |
| 807 controller->GetAnimation(id, Animation::Opacity)->SetRunState( | |
| 808 Animation::Aborted, 1); | |
| 809 controller->Animate(1.0); | |
| 810 controller->UpdateState(events.get()); | |
| 811 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 812 EXPECT_EQ(1.f, dummy.opacity()); | |
| 813 controller->Animate(2.0); | |
| 814 controller->UpdateState(events.get()); | |
| 815 EXPECT_TRUE(!controller->HasActiveAnimation()); | |
| 816 EXPECT_EQ(0.75f, dummy.opacity()); | |
| 817 } | |
| 818 | |
| 819 TEST(LayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) { | |
| 820 FakeLayerAnimationValueObserver dummy_impl; | |
| 821 scoped_refptr<LayerAnimationController> controller_impl( | |
| 822 LayerAnimationController::Create(0)); | |
| 823 controller_impl->AddObserver(&dummy_impl); | |
| 824 scoped_ptr<AnimationEventsVector> events( | |
| 825 make_scoped_ptr(new AnimationEventsVector)); | |
| 826 FakeLayerAnimationValueObserver dummy; | |
| 827 scoped_refptr<LayerAnimationController> controller( | |
| 828 LayerAnimationController::Create(0)); | |
| 829 controller->AddObserver(&dummy); | |
| 830 | |
| 831 scoped_ptr<Animation> to_add(CreateAnimation( | |
| 832 scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(), | |
| 833 0, | |
| 834 Animation::Opacity)); | |
| 835 to_add->set_needs_synchronized_start_time(true); | |
| 836 controller->AddAnimation(to_add.Pass()); | |
| 837 | |
| 838 controller->Animate(0.0); | |
| 839 controller->UpdateState(events.get()); | |
| 840 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 841 Animation* active_animation = controller->GetAnimation(0, Animation::Opacity); | |
| 842 EXPECT_TRUE(active_animation); | |
| 843 EXPECT_TRUE(active_animation->needs_synchronized_start_time()); | |
| 844 | |
| 845 controller->set_force_sync(); | |
| 846 | |
| 847 controller->PushAnimationUpdatesTo(controller_impl.get()); | |
| 848 | |
| 849 active_animation = controller_impl->GetAnimation(0, Animation::Opacity); | |
| 850 EXPECT_TRUE(active_animation); | |
| 851 EXPECT_EQ(Animation::WaitingForTargetAvailability, | |
| 852 active_animation->run_state()); | |
| 853 } | |
| 854 | |
| 855 // Tests that skipping a call to updateState works as expected. | |
| 856 TEST(LayerAnimationControllerTest, SkipUpdateState) { | |
| 857 scoped_ptr<AnimationEventsVector> events( | |
| 858 make_scoped_ptr(new AnimationEventsVector)); | |
| 859 FakeLayerAnimationValueObserver dummy; | |
| 860 scoped_refptr<LayerAnimationController> controller( | |
| 861 LayerAnimationController::Create(0)); | |
| 862 controller->AddObserver(&dummy); | |
| 863 | |
| 864 controller->AddAnimation(CreateAnimation( | |
| 865 scoped_ptr<AnimationCurve>(new FakeTransformTransition(1)).Pass(), | |
| 866 1, | |
| 867 Animation::Transform)); | |
| 868 | |
| 869 controller->Animate(0.0); | |
| 870 controller->UpdateState(events.get()); | |
| 871 | |
| 872 controller->AddAnimation(CreateAnimation( | |
| 873 scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(), | |
| 874 2, | |
| 875 Animation::Opacity)); | |
| 876 | |
| 877 // Animate but don't updateState. | |
| 878 controller->Animate(1.0); | |
| 879 | |
| 880 controller->Animate(2.0); | |
| 881 events.reset(new AnimationEventsVector); | |
| 882 controller->UpdateState(events.get()); | |
| 883 | |
| 884 // Should have one Started event and one Finished event. | |
| 885 EXPECT_EQ(2, events->size()); | |
| 886 EXPECT_NE((*events)[0].type, (*events)[1].type); | |
| 887 | |
| 888 // The float transition should still be at its starting point. | |
| 889 EXPECT_TRUE(controller->HasActiveAnimation()); | |
| 890 EXPECT_EQ(0.f, dummy.opacity()); | |
| 891 | |
| 892 controller->Animate(3.0); | |
| 893 controller->UpdateState(events.get()); | |
| 894 | |
| 895 // The float tranisition should now be done. | |
| 896 EXPECT_EQ(1.f, dummy.opacity()); | |
| 897 EXPECT_FALSE(controller->HasActiveAnimation()); | |
| 898 } | |
| 899 | |
| 900 } // namespace | |
| 901 } // namespace cc | |
| OLD | NEW |