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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_LAYER_ANIMATION_CONTROLLER_H_ | |
6 #define CC_LAYER_ANIMATION_CONTROLLER_H_ | |
7 | |
8 #include "base/basictypes.h" | |
9 #include "base/hash_tables.h" | |
10 #include "base/memory/ref_counted.h" | |
11 #include "base/memory/scoped_ptr.h" | |
12 #include "base/observer_list.h" | |
13 #include "base/time.h" | |
14 #include "cc/animation_events.h" | |
15 #include "cc/base/cc_export.h" | |
16 #include "cc/base/scoped_ptr_vector.h" | |
17 #include "cc/layer_animation_event_observer.h" | |
18 #include "ui/gfx/transform.h" | |
19 | |
20 namespace gfx { class Transform; } | |
21 | |
22 namespace cc { | |
23 | |
24 class Animation; | |
25 class AnimationRegistrar; | |
26 class KeyframeValueList; | |
27 class LayerAnimationValueObserver; | |
28 | |
29 class CC_EXPORT LayerAnimationController | |
30 : public base::RefCounted<LayerAnimationController>, | |
31 public LayerAnimationEventObserver { | |
32 public: | |
33 static scoped_refptr<LayerAnimationController> Create(int id); | |
34 | |
35 int id() const { return id_; } | |
36 | |
37 // These methods are virtual for testing. | |
38 virtual void AddAnimation(scoped_ptr<Animation> animation); | |
39 virtual void PauseAnimation(int animation_id, double time_offset); | |
40 virtual void RemoveAnimation(int animation_id); | |
41 virtual void RemoveAnimation(int animation_id, | |
42 Animation::TargetProperty target_property); | |
43 virtual void SuspendAnimations(double monotonic_time); | |
44 virtual void ResumeAnimations(double monotonic_time); | |
45 | |
46 // Ensures that the list of active animations on the main thread and the impl | |
47 // thread are kept in sync. This function does not take ownership of the impl | |
48 // thread controller. | |
49 virtual void PushAnimationUpdatesTo( | |
50 LayerAnimationController* controller_impl); | |
51 | |
52 void Animate(double monotonic_time); | |
53 void AccumulatePropertyUpdates(double monotonic_time, | |
54 AnimationEventsVector* events); | |
55 void UpdateState(AnimationEventsVector* events); | |
56 | |
57 // Returns the active animation in the given group, animating the given | |
58 // property, if such an animation exists. | |
59 Animation* GetAnimation(int group_id, | |
60 Animation::TargetProperty target_property) const; | |
61 | |
62 // Returns the active animation animating the given property that is either | |
63 // running, or is next to run, if such an animation exists. | |
64 Animation* GetAnimation(Animation::TargetProperty target_property) const; | |
65 | |
66 // Returns true if there are any animations that have neither finished nor | |
67 // aborted. | |
68 bool HasActiveAnimation() const; | |
69 | |
70 // Returns true if there are any animations at all to process. | |
71 bool has_any_animation() const { return !active_animations_.empty(); } | |
72 | |
73 // Returns true if there is an animation currently animating the given | |
74 // property, or if there is an animation scheduled to animate this property in | |
75 // the future. | |
76 bool IsAnimatingProperty(Animation::TargetProperty target_property) const; | |
77 | |
78 // This is called in response to an animation being started on the impl | |
79 // thread. This function updates the corresponding main thread animation's | |
80 // start time. | |
81 virtual void OnAnimationStarted(const AnimationEvent& event) OVERRIDE; | |
82 | |
83 // If a sync is forced, then the next time animation updates are pushed to the | |
84 // impl thread, all animations will be transferred. | |
85 void set_force_sync() { force_sync_ = true; } | |
86 | |
87 void SetAnimationRegistrar(AnimationRegistrar* registrar); | |
88 AnimationRegistrar* animation_registrar() { return registrar_; } | |
89 | |
90 void AddObserver(LayerAnimationValueObserver* observer); | |
91 void RemoveObserver(LayerAnimationValueObserver* observer); | |
92 | |
93 protected: | |
94 friend class base::RefCounted<LayerAnimationController>; | |
95 | |
96 LayerAnimationController(int id); | |
97 virtual ~LayerAnimationController(); | |
98 | |
99 private: | |
100 typedef base::hash_set<int> TargetProperties; | |
101 | |
102 void PushNewAnimationsToImplThread( | |
103 LayerAnimationController* controller_impl) const; | |
104 void RemoveAnimationsCompletedOnMainThread( | |
105 LayerAnimationController* controller_impl) const; | |
106 void PushPropertiesToImplThread( | |
107 LayerAnimationController* controller_impl) const; | |
108 void ReplaceImplThreadAnimations( | |
109 LayerAnimationController* controller_impl) const; | |
110 | |
111 void StartAnimationsWaitingForNextTick(double monotonic_time); | |
112 void StartAnimationsWaitingForStartTime(double monotonic_time); | |
113 void StartAnimationsWaitingForTargetAvailability(double monotonic_time); | |
114 void ResolveConflicts(double monotonic_time); | |
115 void PromoteStartedAnimations(double monotonic_time, | |
116 AnimationEventsVector* events); | |
117 void MarkFinishedAnimations(double monotonic_time); | |
118 void MarkAnimationsForDeletion(double monotonic_time, | |
119 AnimationEventsVector* events); | |
120 void PurgeAnimationsMarkedForDeletion(); | |
121 | |
122 void TickAnimations(double monotonic_time); | |
123 | |
124 enum UpdateActivationType { | |
125 NormalActivation, | |
126 ForceActivation | |
127 }; | |
128 void UpdateActivation(UpdateActivationType type); | |
129 | |
130 void NotifyObserversOpacityAnimated(float opacity); | |
131 void NotifyObserversTransformAnimated(const gfx::Transform& transform); | |
132 | |
133 bool HasActiveObserver(); | |
134 | |
135 // If this is true, we force a sync to the impl thread. | |
136 bool force_sync_; | |
137 | |
138 AnimationRegistrar* registrar_; | |
139 int id_; | |
140 ScopedPtrVector<Animation> active_animations_; | |
141 | |
142 // This is used to ensure that we don't spam the registrar. | |
143 bool is_active_; | |
144 | |
145 double last_tick_time_; | |
146 | |
147 ObserverList<LayerAnimationValueObserver> observers_; | |
148 | |
149 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController); | |
150 }; | |
151 | |
152 } // namespace cc | |
153 | |
154 #endif // CC_LAYER_ANIMATION_CONTROLLER_H_ | |
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