Index: Source/modules/webgl/WebGLTransformFeedback.cpp |
diff --git a/Source/modules/webgl/WebGLTransformFeedback.cpp b/Source/modules/webgl/WebGLTransformFeedback.cpp |
index ccb74c6afedba4f94797584c12d12f6445e09a40..fe69008fa0213e00f90bcc4c73b5d924b7035ebf 100644 |
--- a/Source/modules/webgl/WebGLTransformFeedback.cpp |
+++ b/Source/modules/webgl/WebGLTransformFeedback.cpp |
@@ -10,14 +10,20 @@ |
namespace blink { |
-WebGLTransformFeedback* WebGLTransformFeedback::create(WebGL2RenderingContextBase* ctx) |
+PassRefPtrWillBeRawPtr<WebGLTransformFeedback> WebGLTransformFeedback::create(WebGL2RenderingContextBase* ctx) |
{ |
- return new WebGLTransformFeedback(ctx); |
+ return adoptRefWillBeNoop(new WebGLTransformFeedback(ctx)); |
} |
WebGLTransformFeedback::~WebGLTransformFeedback() |
{ |
- // See the comment in WebGLObject::detachAndDeleteObject(). |
+ // Always call detach here to ensure that platform object deletion |
+ // happens with Oilpan enabled. It keeps the code regular to do it |
+ // with or without Oilpan enabled. |
+ // |
+ // See comment in WebGLBuffer's destructor for additional |
+ // information on why this is done for WebGLSharedObject-derived |
+ // objects. |
detachAndDeleteObject(); |
} |