| Index: Source/modules/webgl/WebGLTransformFeedback.cpp | 
| diff --git a/Source/modules/webgl/WebGLTransformFeedback.cpp b/Source/modules/webgl/WebGLTransformFeedback.cpp | 
| index ccb74c6afedba4f94797584c12d12f6445e09a40..fe69008fa0213e00f90bcc4c73b5d924b7035ebf 100644 | 
| --- a/Source/modules/webgl/WebGLTransformFeedback.cpp | 
| +++ b/Source/modules/webgl/WebGLTransformFeedback.cpp | 
| @@ -10,14 +10,20 @@ | 
|  | 
| namespace blink { | 
|  | 
| -WebGLTransformFeedback* WebGLTransformFeedback::create(WebGL2RenderingContextBase* ctx) | 
| +PassRefPtrWillBeRawPtr<WebGLTransformFeedback> WebGLTransformFeedback::create(WebGL2RenderingContextBase* ctx) | 
| { | 
| -    return new WebGLTransformFeedback(ctx); | 
| +    return adoptRefWillBeNoop(new WebGLTransformFeedback(ctx)); | 
| } | 
|  | 
| WebGLTransformFeedback::~WebGLTransformFeedback() | 
| { | 
| -    // See the comment in WebGLObject::detachAndDeleteObject(). | 
| +    // Always call detach here to ensure that platform object deletion | 
| +    // happens with Oilpan enabled. It keeps the code regular to do it | 
| +    // with or without Oilpan enabled. | 
| +    // | 
| +    // See comment in WebGLBuffer's destructor for additional | 
| +    // information on why this is done for WebGLSharedObject-derived | 
| +    // objects. | 
| detachAndDeleteObject(); | 
| } | 
|  | 
|  |