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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "modules/webgl/WebGLSync.h" | 7 #include "modules/webgl/WebGLSync.h" |
8 | 8 |
9 #include "modules/webgl/WebGL2RenderingContextBase.h" | 9 #include "modules/webgl/WebGL2RenderingContextBase.h" |
10 | 10 |
11 namespace blink { | 11 namespace blink { |
12 | 12 |
13 WebGLSync::~WebGLSync() | 13 WebGLSync::~WebGLSync() |
14 { | 14 { |
15 // See the comment in WebGLObject::detachAndDeleteObject(). | 15 // Always call detach here to ensure that platform object deletion |
| 16 // happens with Oilpan enabled. It keeps the code regular to do it |
| 17 // with or without Oilpan enabled. |
| 18 // |
| 19 // See comment in WebGLBuffer's destructor for additional |
| 20 // information on why this is done for WebGLSharedObject-derived |
| 21 // objects. |
16 detachAndDeleteObject(); | 22 detachAndDeleteObject(); |
17 } | 23 } |
18 | 24 |
19 WebGLSync::WebGLSync(WebGL2RenderingContextBase* ctx, WGC3Dsync object, GLenum o
bjectType) | 25 WebGLSync::WebGLSync(WebGL2RenderingContextBase* ctx, WGC3Dsync object, GLenum o
bjectType) |
20 : WebGLSharedObject(ctx) | 26 : WebGLSharedObject(ctx) |
21 , m_object(object) | 27 , m_object(object) |
22 , m_objectType(objectType) | 28 , m_objectType(objectType) |
23 { | 29 { |
24 } | 30 } |
25 | 31 |
26 void WebGLSync::deleteObjectImpl(WebGraphicsContext3D* context3d) | 32 void WebGLSync::deleteObjectImpl(WebGraphicsContext3D* context3d) |
27 { | 33 { |
28 context3d->deleteSync(m_object); | 34 context3d->deleteSync(m_object); |
29 m_object = 0; | 35 m_object = 0; |
30 } | 36 } |
31 | 37 |
32 } // namespace blink | 38 } // namespace blink |
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