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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef WebGLShader_h | 26 #ifndef WebGLShader_h |
27 #define WebGLShader_h | 27 #define WebGLShader_h |
28 | 28 |
29 #include "modules/webgl/WebGLSharedPlatform3DObject.h" | 29 #include "modules/webgl/WebGLSharedPlatform3DObject.h" |
| 30 #include "wtf/PassRefPtr.h" |
30 #include "wtf/text/WTFString.h" | 31 #include "wtf/text/WTFString.h" |
31 | 32 |
32 namespace blink { | 33 namespace blink { |
33 | 34 |
34 class WebGLShader final : public WebGLSharedPlatform3DObject { | 35 class WebGLShader final : public WebGLSharedPlatform3DObject { |
35 DEFINE_WRAPPERTYPEINFO(); | 36 DEFINE_WRAPPERTYPEINFO(); |
36 public: | 37 public: |
37 ~WebGLShader() override; | 38 ~WebGLShader() override; |
38 | 39 |
39 static WebGLShader* create(WebGLRenderingContextBase*, GLenum); | 40 static PassRefPtrWillBeRawPtr<WebGLShader> create(WebGLRenderingContextBase*
, GLenum); |
40 | 41 |
41 GLenum type() const { return m_type; } | 42 GLenum type() const { return m_type; } |
42 const String& source() const { return m_source; } | 43 const String& source() const { return m_source; } |
43 | 44 |
44 void setSource(const String& source) { m_source = source; } | 45 void setSource(const String& source) { m_source = source; } |
45 | 46 |
46 private: | 47 private: |
47 WebGLShader(WebGLRenderingContextBase*, GLenum); | 48 WebGLShader(WebGLRenderingContextBase*, GLenum); |
48 | 49 |
49 void deleteObjectImpl(WebGraphicsContext3D*) override; | 50 void deleteObjectImpl(WebGraphicsContext3D*) override; |
50 | 51 |
51 bool isShader() const override { return true; } | 52 bool isShader() const override { return true; } |
52 | 53 |
53 GLenum m_type; | 54 GLenum m_type; |
54 String m_source; | 55 String m_source; |
55 }; | 56 }; |
56 | 57 |
57 } // namespace blink | 58 } // namespace blink |
58 | 59 |
59 #endif // WebGLShader_h | 60 #endif // WebGLShader_h |
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