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Side by Side Diff: Source/modules/webgl/WebGLDebugShaders.h

Issue 1281953003: Revert of [Oilpan] Migrate classes under module/webgl onto oilpan heap (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the 11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution. 12 * documentation and/or other materials provided with the distribution.
13 * 13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef WebGLDebugShaders_h 26 #ifndef WebGLDebugShaders_h
27 #define WebGLDebugShaders_h 27 #define WebGLDebugShaders_h
28 28
29 #include "modules/webgl/WebGLExtension.h" 29 #include "modules/webgl/WebGLExtension.h"
30 #include "wtf/PassRefPtr.h"
30 31
31 namespace blink { 32 namespace blink {
32 33
33 class WebGLShader; 34 class WebGLShader;
34 35
35 class WebGLDebugShaders final : public WebGLExtension { 36 class WebGLDebugShaders final : public WebGLExtension {
36 DEFINE_WRAPPERTYPEINFO(); 37 DEFINE_WRAPPERTYPEINFO();
37 public: 38 public:
38 static WebGLDebugShaders* create(WebGLRenderingContextBase*); 39 static PassRefPtrWillBeRawPtr<WebGLDebugShaders> create(WebGLRenderingContex tBase*);
39 static bool supported(WebGLRenderingContextBase*); 40 static bool supported(WebGLRenderingContextBase*);
40 static const char* extensionName(); 41 static const char* extensionName();
41 42
42 ~WebGLDebugShaders() override; 43 ~WebGLDebugShaders() override;
43 WebGLExtensionName name() const override; 44 WebGLExtensionName name() const override;
44 45
45 String getTranslatedShaderSource(WebGLShader*); 46 String getTranslatedShaderSource(WebGLShader*);
46 47
47 private: 48 private:
48 explicit WebGLDebugShaders(WebGLRenderingContextBase*); 49 explicit WebGLDebugShaders(WebGLRenderingContextBase*);
49 }; 50 };
50 51
51 } // namespace blink 52 } // namespace blink
52 53
53 #endif // WebGLDebugShaders_h 54 #endif // WebGLDebugShaders_h
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