OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
(...skipping 26 matching lines...) Expand all Loading... |
37 | 37 |
38 OESTextureFloatLinear::~OESTextureFloatLinear() | 38 OESTextureFloatLinear::~OESTextureFloatLinear() |
39 { | 39 { |
40 } | 40 } |
41 | 41 |
42 WebGLExtensionName OESTextureFloatLinear::name() const | 42 WebGLExtensionName OESTextureFloatLinear::name() const |
43 { | 43 { |
44 return OESTextureFloatLinearName; | 44 return OESTextureFloatLinearName; |
45 } | 45 } |
46 | 46 |
47 OESTextureFloatLinear* OESTextureFloatLinear::create(WebGLRenderingContextBase*
context) | 47 PassRefPtrWillBeRawPtr<OESTextureFloatLinear> OESTextureFloatLinear::create(WebG
LRenderingContextBase* context) |
48 { | 48 { |
49 return new OESTextureFloatLinear(context); | 49 return adoptRefWillBeNoop(new OESTextureFloatLinear(context)); |
50 } | 50 } |
51 | 51 |
52 bool OESTextureFloatLinear::supported(WebGLRenderingContextBase* context) | 52 bool OESTextureFloatLinear::supported(WebGLRenderingContextBase* context) |
53 { | 53 { |
54 return context->extensionsUtil()->supportsExtension("GL_OES_texture_float_li
near"); | 54 return context->extensionsUtil()->supportsExtension("GL_OES_texture_float_li
near"); |
55 } | 55 } |
56 | 56 |
57 const char* OESTextureFloatLinear::extensionName() | 57 const char* OESTextureFloatLinear::extensionName() |
58 { | 58 { |
59 return "OES_texture_float_linear"; | 59 return "OES_texture_float_linear"; |
60 } | 60 } |
61 | 61 |
62 } // namespace blink | 62 } // namespace blink |
OLD | NEW |