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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "modules/webgl/EXTShaderTextureLOD.h" | 7 #include "modules/webgl/EXTShaderTextureLOD.h" |
| 8 | 8 |
| 9 namespace blink { | 9 namespace blink { |
| 10 | 10 |
| 11 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context) | 11 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context) |
| 12 : WebGLExtension(context) | 12 : WebGLExtension(context) |
| 13 { | 13 { |
| 14 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_shader_texture_lod
"); | 14 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_shader_texture_lod
"); |
| 15 } | 15 } |
| 16 | 16 |
| 17 EXTShaderTextureLOD::~EXTShaderTextureLOD() | 17 EXTShaderTextureLOD::~EXTShaderTextureLOD() |
| 18 { | 18 { |
| 19 } | 19 } |
| 20 | 20 |
| 21 WebGLExtensionName EXTShaderTextureLOD::name() const | 21 WebGLExtensionName EXTShaderTextureLOD::name() const |
| 22 { | 22 { |
| 23 return EXTShaderTextureLODName; | 23 return EXTShaderTextureLODName; |
| 24 } | 24 } |
| 25 | 25 |
| 26 EXTShaderTextureLOD* EXTShaderTextureLOD::create(WebGLRenderingContextBase* cont
ext) | 26 PassRefPtrWillBeRawPtr<EXTShaderTextureLOD> EXTShaderTextureLOD::create(WebGLRen
deringContextBase* context) |
| 27 { | 27 { |
| 28 return new EXTShaderTextureLOD(context); | 28 return adoptRefWillBeNoop(new EXTShaderTextureLOD(context)); |
| 29 } | 29 } |
| 30 | 30 |
| 31 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) | 31 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) |
| 32 { | 32 { |
| 33 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_l
od"); | 33 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_l
od"); |
| 34 } | 34 } |
| 35 | 35 |
| 36 const char* EXTShaderTextureLOD::extensionName() | 36 const char* EXTShaderTextureLOD::extensionName() |
| 37 { | 37 { |
| 38 return "EXT_shader_texture_lod"; | 38 return "EXT_shader_texture_lod"; |
| 39 } | 39 } |
| 40 | 40 |
| 41 } // namespace blink | 41 } // namespace blink |
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