OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/base/atomicops.h" | 7 #include "src/base/atomicops.h" |
8 #include "src/base/bits.h" | 8 #include "src/base/bits.h" |
9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
10 #include "src/compilation-cache.h" | 10 #include "src/compilation-cache.h" |
(...skipping 151 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
162 HeapObject* object = HeapObject::cast(*current); | 162 HeapObject* object = HeapObject::cast(*current); |
163 CHECK(!MarkCompactCollector::IsOnEvacuationCandidate(object)); | 163 CHECK(!MarkCompactCollector::IsOnEvacuationCandidate(object)); |
164 } | 164 } |
165 } | 165 } |
166 } | 166 } |
167 }; | 167 }; |
168 | 168 |
169 | 169 |
170 static void VerifyEvacuation(Page* page) { | 170 static void VerifyEvacuation(Page* page) { |
171 VerifyEvacuationVisitor visitor; | 171 VerifyEvacuationVisitor visitor; |
172 HeapObjectIterator iterator(page, NULL); | 172 HeapObjectIterator iterator(page); |
173 for (HeapObject* heap_object = iterator.Next(); heap_object != NULL; | 173 for (HeapObject* heap_object = iterator.Next(); heap_object != NULL; |
174 heap_object = iterator.Next()) { | 174 heap_object = iterator.Next()) { |
175 // We skip free space objects. | 175 // We skip free space objects. |
176 if (!heap_object->IsFiller()) { | 176 if (!heap_object->IsFiller()) { |
177 heap_object->Iterate(&visitor); | 177 heap_object->Iterate(&visitor); |
178 } | 178 } |
179 } | 179 } |
180 } | 180 } |
181 | 181 |
182 | 182 |
(...skipping 4592 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
4775 SlotsBuffer* buffer = *buffer_address; | 4775 SlotsBuffer* buffer = *buffer_address; |
4776 while (buffer != NULL) { | 4776 while (buffer != NULL) { |
4777 SlotsBuffer* next_buffer = buffer->next(); | 4777 SlotsBuffer* next_buffer = buffer->next(); |
4778 DeallocateBuffer(buffer); | 4778 DeallocateBuffer(buffer); |
4779 buffer = next_buffer; | 4779 buffer = next_buffer; |
4780 } | 4780 } |
4781 *buffer_address = NULL; | 4781 *buffer_address = NULL; |
4782 } | 4782 } |
4783 } // namespace internal | 4783 } // namespace internal |
4784 } // namespace v8 | 4784 } // namespace v8 |
OLD | NEW |