Chromium Code Reviews| Index: Source/core/animation/css/CSSAnimationUpdate.h |
| diff --git a/Source/core/animation/css/CSSAnimationUpdate.h b/Source/core/animation/css/CSSAnimationUpdate.h |
| index 034f41922412a68ca1b4b2e7695263f94435bdec..21a3e674ade2eda601ded4c3c16cbdc5c42d316d 100644 |
| --- a/Source/core/animation/css/CSSAnimationUpdate.h |
| +++ b/Source/core/animation/css/CSSAnimationUpdate.h |
| @@ -6,6 +6,7 @@ |
| #define CSSAnimationUpdate_h |
| #include "core/animation/AnimationStack.h" |
| +#include "core/animation/InertEffect.h" |
| #include "core/animation/Interpolation.h" |
| #include "core/animation/KeyframeEffectModel.h" |
| #include "core/animation/css/CSSAnimatableValueFactory.h" |
| @@ -20,16 +21,13 @@ |
| namespace blink { |
| class Animation; |
| -class InertEffect; |
| // This class stores the CSS Animations/Transitions information we use during a style recalc. |
| // This includes updates to animations/transitions as well as the Interpolations to be applied. |
| -class CSSAnimationUpdate final : public NoBaseWillBeGarbageCollectedFinalized<CSSAnimationUpdate> { |
| - WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED(CSSAnimationUpdate); |
| +class CSSAnimationUpdate final { |
| + DISALLOW_ALLOCATION(); |
| WTF_MAKE_NONCOPYABLE(CSSAnimationUpdate); |
| public: |
| - CSSAnimationUpdate() { } |
| - |
| class NewAnimation { |
| ALLOW_ONLY_INLINE_ALLOCATION(); |
| public: |
| @@ -135,6 +133,57 @@ public: |
| CompositableStyleSnapshot snapshot; |
| }; |
| + CSSAnimationUpdate() |
| +#if ENABLE(ASSERT) |
| + : m_isCleared(true) |
| +#endif |
| + { |
| + } |
| + |
| + ~CSSAnimationUpdate() |
| + { |
| +#if ENABLE(OILPAN) |
| + // For performance reasons, explicitly clear HeapVectors and |
| + // HeapHashMaps to avoid giving a pressure on Oilpan's GC. |
| + clear(); |
| +#endif |
| + } |
| + |
| + void copy(const CSSAnimationUpdate& update) |
| + { |
| +#if ENABLE(ASSERT) |
| + ASSERT(m_isCleared); |
| + m_isCleared = false; |
| +#endif |
|
alancutter (OOO until 2018)
2015/08/20 02:06:58
I'm not sure it's worthwhile adding 4 ifdefs for a
haraken
2015/08/20 03:01:25
Done.
|
| + m_newAnimations = update.newAnimations(); |
| + m_animationsWithUpdates = update.animationsWithUpdates(); |
| + m_animationsWithStyleUpdates = update.animationsWithStyleUpdates(); |
| + m_newTransitions = update.newTransitions(); |
| + m_activeInterpolationsForAnimations = update.activeInterpolationsForAnimations(); |
| + m_activeInterpolationsForTransitions = update.activeInterpolationsForTransitions(); |
| + m_cancelledAnimationNames = update.cancelledAnimationNames(); |
| + m_animationsWithPauseToggled = update.animationsWithPauseToggled(); |
| + m_cancelledTransitions = update.cancelledTransitions(); |
| + m_finishedTransitions = update.finishedTransitions(); |
| + } |
| + |
| + void clear() |
| + { |
| + m_newAnimations.clear(); |
| + m_animationsWithUpdates.clear(); |
| + m_animationsWithStyleUpdates.clear(); |
| + m_newTransitions.clear(); |
| + m_activeInterpolationsForAnimations.clear(); |
| + m_activeInterpolationsForTransitions.clear(); |
| + m_cancelledAnimationNames.clear(); |
| + m_animationsWithPauseToggled.clear(); |
| + m_cancelledTransitions.clear(); |
| + m_finishedTransitions.clear(); |
| +#if ENABLE(ASSERT) |
| + m_isCleared = true; |
| +#endif |
| + } |
| + |
| void startAnimation(const AtomicString& animationName, PassRefPtrWillBeRawPtr<InertEffect> effect, const Timing& timing, PassRefPtrWillBeRawPtr<StyleRuleKeyframes> styleRule) |
| { |
| effect->setName(animationName); |
| @@ -235,7 +284,18 @@ public: |
| && m_activeInterpolationsForTransitions.isEmpty(); |
| } |
| - DECLARE_TRACE(); |
| + DEFINE_INLINE_TRACE() |
| + { |
| +#if ENABLE(OILPAN) |
| + visitor->trace(m_newTransitions); |
| + visitor->trace(m_activeInterpolationsForAnimations); |
| + visitor->trace(m_activeInterpolationsForTransitions); |
| + visitor->trace(m_newAnimations); |
| + visitor->trace(m_suppressedAnimations); |
| + visitor->trace(m_animationsWithUpdates); |
| + visitor->trace(m_animationsWithStyleUpdates); |
| +#endif |
| + } |
| private: |
| // Order is significant since it defines the order in which new animations |
| @@ -255,6 +315,10 @@ private: |
| ActiveInterpolationMap m_activeInterpolationsForAnimations; |
| ActiveInterpolationMap m_activeInterpolationsForTransitions; |
| + |
| +#if ENABLE(ASSERT) |
| + bool m_isCleared; |
| +#endif |
| }; |
| } // namespace blink |