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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/frames.h" | 5 #include "src/frames.h" |
6 | 6 |
7 #include <sstream> | 7 #include <sstream> |
8 | 8 |
9 #include "src/v8.h" | 9 #include "src/v8.h" |
10 | 10 |
11 #include "src/ast.h" | 11 #include "src/ast.h" |
12 #include "src/base/bits.h" | 12 #include "src/base/bits.h" |
13 #include "src/deoptimizer.h" | 13 #include "src/deoptimizer.h" |
14 #include "src/frames-inl.h" | 14 #include "src/frames-inl.h" |
15 #include "src/full-codegen/full-codegen.h" | 15 #include "src/full-codegen/full-codegen.h" |
16 #include "src/heap/mark-compact.h" | |
17 #include "src/safepoint-table.h" | 16 #include "src/safepoint-table.h" |
18 #include "src/scopeinfo.h" | 17 #include "src/scopeinfo.h" |
19 #include "src/string-stream.h" | 18 #include "src/string-stream.h" |
20 #include "src/vm-state-inl.h" | 19 #include "src/vm-state-inl.h" |
21 | 20 |
22 namespace v8 { | 21 namespace v8 { |
23 namespace internal { | 22 namespace internal { |
24 | 23 |
25 | 24 |
26 ReturnAddressLocationResolver | 25 ReturnAddressLocationResolver |
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1554 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { | 1553 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { |
1555 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); | 1554 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); |
1556 list.Add(frame, zone); | 1555 list.Add(frame, zone); |
1557 } | 1556 } |
1558 return list.ToVector(); | 1557 return list.ToVector(); |
1559 } | 1558 } |
1560 | 1559 |
1561 | 1560 |
1562 } // namespace internal | 1561 } // namespace internal |
1563 } // namespace v8 | 1562 } // namespace v8 |
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