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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 5 #ifndef CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
6 #define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 6 #define CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
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28 // Retires a sync point. This will call all the registered callbacks for this | 28 // Retires a sync point. This will call all the registered callbacks for this |
29 // sync point. This can only be called on the main thread. | 29 // sync point. This can only be called on the main thread. |
30 void RetireSyncPoint(uint32 sync_point); | 30 void RetireSyncPoint(uint32 sync_point); |
31 | 31 |
32 // Adds a callback to the sync point. The callback will be called when the | 32 // Adds a callback to the sync point. The callback will be called when the |
33 // sync point is retired, or immediately (from within that function) if the | 33 // sync point is retired, or immediately (from within that function) if the |
34 // sync point was already retired (or not created yet). This can only be | 34 // sync point was already retired (or not created yet). This can only be |
35 // called on the main thread. | 35 // called on the main thread. |
36 void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback); | 36 void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback); |
37 | 37 |
| 38 bool IsSyncPointRetired(uint32 sync_point); |
| 39 |
38 private: | 40 private: |
39 friend class base::RefCountedThreadSafe<SyncPointManager>; | 41 friend class base::RefCountedThreadSafe<SyncPointManager>; |
40 typedef std::vector<base::Closure> ClosureList; | 42 typedef std::vector<base::Closure> ClosureList; |
41 typedef base::hash_map<uint32, ClosureList > SyncPointMap; | 43 typedef base::hash_map<uint32, ClosureList > SyncPointMap; |
42 | 44 |
43 ~SyncPointManager(); | 45 ~SyncPointManager(); |
44 | 46 |
45 base::ThreadChecker thread_checker_; | 47 base::ThreadChecker thread_checker_; |
46 | 48 |
47 // Protects the 2 fields below. Note: callbacks shouldn't be called with this | 49 // Protects the 2 fields below. Note: callbacks shouldn't be called with this |
48 // held. | 50 // held. |
49 base::Lock lock_; | 51 base::Lock lock_; |
50 SyncPointMap sync_point_map_; | 52 SyncPointMap sync_point_map_; |
51 uint32 next_sync_point_; | 53 uint32 next_sync_point_; |
52 | 54 |
53 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); | 55 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); |
54 }; | 56 }; |
55 | 57 |
56 } // namespace content | 58 } // namespace content |
57 | 59 |
58 #endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ | 60 #endif // CONTENT_COMMON_GPU_SYNC_POINT_MANAGER_H_ |
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