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Side by Side Diff: ui/gfx/gpu_memory_buffer.h

Issue 1281043006: Move NumberOfPlanesForGpuMemoryBufferFormat to gfx (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix build warning again Created 5 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_
6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_
7 7
8 #include "base/memory/shared_memory.h" 8 #include "base/memory/shared_memory.h"
9 #include "base/trace_event/memory_dump_manager.h" 9 #include "base/trace_event/memory_dump_manager.h"
10 #include "build/build_config.h" 10 #include "build/build_config.h"
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38 GetGpuMemoryBufferGUIDForTracing(uint64 tracing_process_id, 38 GetGpuMemoryBufferGUIDForTracing(uint64 tracing_process_id,
39 GpuMemoryBufferId buffer_id); 39 GpuMemoryBufferId buffer_id);
40 40
41 // This interface typically correspond to a type of shared memory that is also 41 // This interface typically correspond to a type of shared memory that is also
42 // shared with the GPU. A GPU memory buffer can be written to directly by 42 // shared with the GPU. A GPU memory buffer can be written to directly by
43 // regular CPU code, but can also be read by the GPU. 43 // regular CPU code, but can also be read by the GPU.
44 class GFX_EXPORT GpuMemoryBuffer { 44 class GFX_EXPORT GpuMemoryBuffer {
45 public: 45 public:
46 virtual ~GpuMemoryBuffer() {} 46 virtual ~GpuMemoryBuffer() {}
47 47
48 // Returns the number of planes based on the format of the buffer.
49 static size_t NumberOfPlanes(BufferFormat format);
reveman 2015/08/10 23:08:28 How about we add a gpu_memory_buffer_util.h file f
Andre 2015/08/11 03:50:03 Done.
50
48 // Maps each plane of the buffer into the client's address space so it can be 51 // Maps each plane of the buffer into the client's address space so it can be
49 // written to by the CPU. A pointer to plane K is stored at index K-1 of the 52 // written to by the CPU. A pointer to plane K is stored at index K-1 of the
50 // |data| array. This call may block, for instance if the GPU needs to finish 53 // |data| array. This call may block, for instance if the GPU needs to finish
51 // accessing the buffer or if CPU caches need to be synchronized. Returns 54 // accessing the buffer or if CPU caches need to be synchronized. Returns
52 // false on failure. 55 // false on failure.
53 virtual bool Map(void** data) = 0; 56 virtual bool Map(void** data) = 0;
54 57
55 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after 58 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after
56 // this has been called. 59 // this has been called.
57 virtual void Unmap() = 0; 60 virtual void Unmap() = 0;
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72 // Returns a platform specific handle for this buffer. 75 // Returns a platform specific handle for this buffer.
73 virtual GpuMemoryBufferHandle GetHandle() const = 0; 76 virtual GpuMemoryBufferHandle GetHandle() const = 0;
74 77
75 // Type-checking downcast routine. 78 // Type-checking downcast routine.
76 virtual ClientBuffer AsClientBuffer() = 0; 79 virtual ClientBuffer AsClientBuffer() = 0;
77 }; 80 };
78 81
79 } // namespace gfx 82 } // namespace gfx
80 83
81 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ 84 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_
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