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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ | 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ | 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 7 | 7 |
| 8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
| 9 #include "base/trace_event/memory_dump_manager.h" | 9 #include "base/trace_event/memory_dump_manager.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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| 38 GetGpuMemoryBufferGUIDForTracing(uint64 tracing_process_id, | 38 GetGpuMemoryBufferGUIDForTracing(uint64 tracing_process_id, |
| 39 GpuMemoryBufferId buffer_id); | 39 GpuMemoryBufferId buffer_id); |
| 40 | 40 |
| 41 // This interface typically correspond to a type of shared memory that is also | 41 // This interface typically correspond to a type of shared memory that is also |
| 42 // shared with the GPU. A GPU memory buffer can be written to directly by | 42 // shared with the GPU. A GPU memory buffer can be written to directly by |
| 43 // regular CPU code, but can also be read by the GPU. | 43 // regular CPU code, but can also be read by the GPU. |
| 44 class GFX_EXPORT GpuMemoryBuffer { | 44 class GFX_EXPORT GpuMemoryBuffer { |
| 45 public: | 45 public: |
| 46 virtual ~GpuMemoryBuffer() {} | 46 virtual ~GpuMemoryBuffer() {} |
| 47 | 47 |
| 48 // Returns the number of planes based on the format of the buffer. | |
| 49 static size_t NumberOfPlanes(BufferFormat format); | |
|
reveman
2015/08/10 23:08:28
How about we add a gpu_memory_buffer_util.h file f
Andre
2015/08/11 03:50:03
Done.
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| 50 | |
| 48 // Maps each plane of the buffer into the client's address space so it can be | 51 // Maps each plane of the buffer into the client's address space so it can be |
| 49 // written to by the CPU. A pointer to plane K is stored at index K-1 of the | 52 // written to by the CPU. A pointer to plane K is stored at index K-1 of the |
| 50 // |data| array. This call may block, for instance if the GPU needs to finish | 53 // |data| array. This call may block, for instance if the GPU needs to finish |
| 51 // accessing the buffer or if CPU caches need to be synchronized. Returns | 54 // accessing the buffer or if CPU caches need to be synchronized. Returns |
| 52 // false on failure. | 55 // false on failure. |
| 53 virtual bool Map(void** data) = 0; | 56 virtual bool Map(void** data) = 0; |
| 54 | 57 |
| 55 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after | 58 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after |
| 56 // this has been called. | 59 // this has been called. |
| 57 virtual void Unmap() = 0; | 60 virtual void Unmap() = 0; |
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| 72 // Returns a platform specific handle for this buffer. | 75 // Returns a platform specific handle for this buffer. |
| 73 virtual GpuMemoryBufferHandle GetHandle() const = 0; | 76 virtual GpuMemoryBufferHandle GetHandle() const = 0; |
| 74 | 77 |
| 75 // Type-checking downcast routine. | 78 // Type-checking downcast routine. |
| 76 virtual ClientBuffer AsClientBuffer() = 0; | 79 virtual ClientBuffer AsClientBuffer() = 0; |
| 77 }; | 80 }; |
| 78 | 81 |
| 79 } // namespace gfx | 82 } // namespace gfx |
| 80 | 83 |
| 81 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ | 84 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ |
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