 Chromium Code Reviews
 Chromium Code Reviews Issue 1280953003:
  Enhance the material design ripple API so the ripple's state can be controlled by it's owning View.  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/src.git@master
    
  
    Issue 1280953003:
  Enhance the material design ripple API so the ripple's state can be controlled by it's owning View.  (Closed) 
  Base URL: https://chromium.googlesource.com/chromium/src.git@master| Index: ui/views/animation/ink_drop_delegate.h | 
| diff --git a/ui/views/animation/ink_drop_delegate.h b/ui/views/animation/ink_drop_delegate.h | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..2511d4b551e76cb71be1664f138265a884ede03a | 
| --- /dev/null | 
| +++ b/ui/views/animation/ink_drop_delegate.h | 
| @@ -0,0 +1,65 @@ | 
| +// Copyright 2015 The Chromium Authors. All rights reserved. | 
| +// Use of this source code is governed by a BSD-style license that can be | 
| +// found in the LICENSE file. | 
| + | 
| +#include "base/callback.h" | 
| +#include "base/macros.h" | 
| +#include "third_party/skia/include/core/SkColor.h" | 
| +#include "ui/compositor/layer_delegate.h" | 
| +#include "ui/compositor/paint_context.h" | 
| +#include "ui/gfx/geometry/rect.h" | 
| + | 
| +namespace ui { | 
| +class Layer; | 
| +} // namespace ui | 
| + | 
| +namespace views { | 
| + | 
| +// Renders the visual feedback for an ink drop animation. Will render a circle | 
| +// if |circle_| is true, otherwise renders a rounded rectangle. | 
| +class InkDropDelegate : public ui::LayerDelegate { | 
| 
jonross
2015/08/07 17:14:31
Can you change the similarity setting on your revi
 
bruthig
2015/08/07 22:00:45
I will have to try playing around with this...
 | 
| + public: | 
| + InkDropDelegate(ui::Layer* layer, | 
| + SkColor color, | 
| + int circle_radius, | 
| + int rounded_rect_corner_radius); | 
| + ~InkDropDelegate() override; | 
| + | 
| + // Sets the visual style of the feedback. | 
| + void set_should_render_circle(bool should_render_circle) { | 
| + should_render_circle_ = should_render_circle; | 
| + } | 
| + | 
| + bool should_render_circle() { return should_render_circle_; } | 
| + | 
| + // ui::LayerDelegate: | 
| + void OnPaintLayer(const ui::PaintContext& context) override; | 
| + void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override; | 
| + void OnDeviceScaleFactorChanged(float device_scale_factor) override; | 
| + base::Closure PrepareForLayerBoundsChange() override; | 
| + | 
| + protected: | 
| 
jonross
2015/08/07 17:14:31
Curious as to why we have these protected accessor
 
bruthig
2015/08/07 22:00:45
Whoops, this was left over from experimental work.
 | 
| + SkColor color() { return color_; } | 
| + | 
| + ui::Layer* layer() { return layer_; } | 
| + | 
| + private: | 
| + // The ui::Layer being rendered to. | 
| + ui::Layer* layer_; | 
| + | 
| + // The color to paint. | 
| + SkColor color_; | 
| + | 
| + // When true renders a circle, otherwise renders a rounded rectangle. | 
| + bool should_render_circle_; | 
| + | 
| + // The radius of the circle. | 
| + const int circle_radius_; | 
| + | 
| + // The radius of the rounded rectangles corners. | 
| + const int rounded_rect_corner_radius_; | 
| + | 
| + DISALLOW_COPY_AND_ASSIGN(InkDropDelegate); | 
| +}; | 
| + | 
| +} // namespace views |