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Unified Diff: ui/views/animation/ink_drop_animation_controller_factory.cc

Issue 1280953003: Enhance the material design ripple API so the ripple's state can be controlled by it's owning View. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added CHECK to ET_GESTURE_TAP handling and a TODO comment. Created 5 years, 4 months ago
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Index: ui/views/animation/ink_drop_animation_controller_factory.cc
diff --git a/ui/views/animation/ink_drop_animation_controller_factory.cc b/ui/views/animation/ink_drop_animation_controller_factory.cc
new file mode 100644
index 0000000000000000000000000000000000000000..08ba0fc9de8afa4a44e15038f01f9aabfae1611a
--- /dev/null
+++ b/ui/views/animation/ink_drop_animation_controller_factory.cc
@@ -0,0 +1,78 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/views/animation/ink_drop_animation_controller_factory.h"
+
+#include "ui/base/resource/material_design/material_design_controller.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/views/animation/ink_drop_animation_controller.h"
+#include "ui/views/animation/ink_drop_animation_controller_impl.h"
+#include "ui/views/views_export.h"
+
+namespace views {
+
+namespace {
+
+// A stub implementation of an InkDropAnimationController that can be used when
+// material design is not enabled.
+class VIEWS_EXPORT InkDropAnimationControllerStub
+ : public InkDropAnimationController {
jonross 2015/08/11 20:34:46 Why not just have InkDropAnimationController conta
bruthig 2015/08/12 15:26:40 Since InkDropAnimationController is purely virtual
+ public:
+ explicit InkDropAnimationControllerStub(InkDropHost* ink_drop_host);
+ ~InkDropAnimationControllerStub() override;
+
+ // InkDropAnimationController:
+ void AnimateToState(InkDropState state) override;
+ void SetInkDropSize(const gfx::Size& size) override;
+ gfx::Rect GetInkDropBounds() const override;
+ void SetInkDropBounds(const gfx::Rect& bounds) override;
+
+ private:
+ // The bounds of the ink drop layers. Defined in the coordinate space of the
+ // parent ui::Layer that the ink drop layers were added to.
+ gfx::Rect ink_drop_bounds_;
tdanderson 2015/08/11 19:07:41 Do you actually need to have this member in the st
bruthig 2015/08/12 15:26:40 I put this in, in case any of the InkDropHosts or
+
+ DISALLOW_COPY_AND_ASSIGN(InkDropAnimationControllerStub);
+};
+
+InkDropAnimationControllerStub::InkDropAnimationControllerStub(
+ InkDropHost* ink_drop_host)
+ : InkDropAnimationController(ink_drop_host) {}
+
+InkDropAnimationControllerStub::~InkDropAnimationControllerStub() {}
+
+void InkDropAnimationControllerStub::AnimateToState(InkDropState state) {}
+
+void InkDropAnimationControllerStub::SetInkDropSize(const gfx::Size& size) {
+ ink_drop_bounds_.set_size(size);
+}
+
+gfx::Rect InkDropAnimationControllerStub::GetInkDropBounds() const {
+ return ink_drop_bounds_;
+}
+
+void InkDropAnimationControllerStub::SetInkDropBounds(const gfx::Rect& bounds) {
+ ink_drop_bounds_ = bounds;
+}
+
+} // namespace
+
+InkDropAnimationControllerFactory::InkDropAnimationControllerFactory() {}
+
+InkDropAnimationControllerFactory::~InkDropAnimationControllerFactory() {}
+
+scoped_ptr<InkDropAnimationController>
+InkDropAnimationControllerFactory::CreateInkDropAnimationController(
+ InkDropHost* ink_drop_host) {
+ if (ui::MaterialDesignController::IsModeMaterial()) {
+ return scoped_ptr<InkDropAnimationController>(
+ new InkDropAnimationControllerImpl(ink_drop_host));
+ } else {
+ return scoped_ptr<InkDropAnimationController>(
+ new InkDropAnimationControllerStub(ink_drop_host));
+ }
+}
+
+} // namespace views

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