Chromium Code Reviews| Index: ui/views/animation/ink_drop_animation_controller_factory.cc |
| diff --git a/ui/views/animation/ink_drop_animation_controller_factory.cc b/ui/views/animation/ink_drop_animation_controller_factory.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..08ba0fc9de8afa4a44e15038f01f9aabfae1611a |
| --- /dev/null |
| +++ b/ui/views/animation/ink_drop_animation_controller_factory.cc |
| @@ -0,0 +1,78 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/views/animation/ink_drop_animation_controller_factory.h" |
| + |
| +#include "ui/base/resource/material_design/material_design_controller.h" |
| +#include "ui/gfx/geometry/rect.h" |
| +#include "ui/gfx/geometry/size.h" |
| +#include "ui/views/animation/ink_drop_animation_controller.h" |
| +#include "ui/views/animation/ink_drop_animation_controller_impl.h" |
| +#include "ui/views/views_export.h" |
| + |
| +namespace views { |
| + |
| +namespace { |
| + |
| +// A stub implementation of an InkDropAnimationController that can be used when |
| +// material design is not enabled. |
| +class VIEWS_EXPORT InkDropAnimationControllerStub |
| + : public InkDropAnimationController { |
|
jonross
2015/08/11 20:34:46
Why not just have InkDropAnimationController conta
bruthig
2015/08/12 15:26:40
Since InkDropAnimationController is purely virtual
|
| + public: |
| + explicit InkDropAnimationControllerStub(InkDropHost* ink_drop_host); |
| + ~InkDropAnimationControllerStub() override; |
| + |
| + // InkDropAnimationController: |
| + void AnimateToState(InkDropState state) override; |
| + void SetInkDropSize(const gfx::Size& size) override; |
| + gfx::Rect GetInkDropBounds() const override; |
| + void SetInkDropBounds(const gfx::Rect& bounds) override; |
| + |
| + private: |
| + // The bounds of the ink drop layers. Defined in the coordinate space of the |
| + // parent ui::Layer that the ink drop layers were added to. |
| + gfx::Rect ink_drop_bounds_; |
|
tdanderson
2015/08/11 19:07:41
Do you actually need to have this member in the st
bruthig
2015/08/12 15:26:40
I put this in, in case any of the InkDropHosts or
|
| + |
| + DISALLOW_COPY_AND_ASSIGN(InkDropAnimationControllerStub); |
| +}; |
| + |
| +InkDropAnimationControllerStub::InkDropAnimationControllerStub( |
| + InkDropHost* ink_drop_host) |
| + : InkDropAnimationController(ink_drop_host) {} |
| + |
| +InkDropAnimationControllerStub::~InkDropAnimationControllerStub() {} |
| + |
| +void InkDropAnimationControllerStub::AnimateToState(InkDropState state) {} |
| + |
| +void InkDropAnimationControllerStub::SetInkDropSize(const gfx::Size& size) { |
| + ink_drop_bounds_.set_size(size); |
| +} |
| + |
| +gfx::Rect InkDropAnimationControllerStub::GetInkDropBounds() const { |
| + return ink_drop_bounds_; |
| +} |
| + |
| +void InkDropAnimationControllerStub::SetInkDropBounds(const gfx::Rect& bounds) { |
| + ink_drop_bounds_ = bounds; |
| +} |
| + |
| +} // namespace |
| + |
| +InkDropAnimationControllerFactory::InkDropAnimationControllerFactory() {} |
| + |
| +InkDropAnimationControllerFactory::~InkDropAnimationControllerFactory() {} |
| + |
| +scoped_ptr<InkDropAnimationController> |
| +InkDropAnimationControllerFactory::CreateInkDropAnimationController( |
| + InkDropHost* ink_drop_host) { |
| + if (ui::MaterialDesignController::IsModeMaterial()) { |
| + return scoped_ptr<InkDropAnimationController>( |
| + new InkDropAnimationControllerImpl(ink_drop_host)); |
| + } else { |
| + return scoped_ptr<InkDropAnimationController>( |
| + new InkDropAnimationControllerStub(ink_drop_host)); |
| + } |
| +} |
| + |
| +} // namespace views |