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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/callback.h" | |
| 6 #include "base/macros.h" | |
| 7 #include "third_party/skia/include/core/SkColor.h" | |
| 8 #include "ui/compositor/layer_delegate.h" | |
| 9 #include "ui/compositor/paint_context.h" | |
| 10 #include "ui/gfx/geometry/rect.h" | |
| 11 | |
| 12 namespace ui { | |
| 13 class Layer; | |
| 14 } // namespace ui | |
| 15 | |
| 16 namespace views { | |
| 17 | |
| 18 // Renders the visual feedback for an ink drop animation. Will render a circle | |
| 19 // if |circle_| is true, otherwise renders a rounded rectangle. | |
| 20 class InkDropDelegate : public ui::LayerDelegate { | |
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tdanderson
2015/08/10 16:31:01
Would it ever be necessary to introduce subclasses
bruthig
2015/08/10 21:57:15
Perhaps why do you ask? If the states are the sam
tdanderson
2015/08/11 12:57:37
I don't see any problems, I was just curious. Look
| |
| 21 public: | |
| 22 InkDropDelegate(ui::Layer* layer, | |
| 23 SkColor color, | |
| 24 int circle_radius, | |
| 25 int rounded_rect_corner_radius); | |
| 26 ~InkDropDelegate() override; | |
| 27 | |
| 28 // Sets the visual style of the feedback. | |
| 29 void set_should_render_circle(bool should_render_circle) { | |
| 30 should_render_circle_ = should_render_circle; | |
| 31 } | |
| 32 | |
| 33 bool should_render_circle() { return should_render_circle_; } | |
| 34 | |
| 35 // ui::LayerDelegate: | |
| 36 void OnPaintLayer(const ui::PaintContext& context) override; | |
| 37 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override; | |
| 38 void OnDeviceScaleFactorChanged(float device_scale_factor) override; | |
| 39 base::Closure PrepareForLayerBoundsChange() override; | |
| 40 | |
| 41 private: | |
| 42 SkColor color() { return color_; } | |
| 43 | |
| 44 ui::Layer* layer() { return layer_; } | |
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tdanderson
2015/08/10 16:31:01
What's the point of having the private accessors c
bruthig
2015/08/10 21:57:15
Whoops, this was left over from experimental work
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| 45 | |
| 46 // The ui::Layer being rendered to. | |
| 47 ui::Layer* layer_; | |
| 48 | |
| 49 // The color to paint. | |
| 50 SkColor color_; | |
| 51 | |
| 52 // When true renders a circle, otherwise renders a rounded rectangle. | |
| 53 bool should_render_circle_; | |
| 54 | |
| 55 // The radius of the circle. | |
| 56 const int circle_radius_; | |
| 57 | |
| 58 // The radius of the rounded rectangles corners. | |
| 59 const int rounded_rect_corner_radius_; | |
| 60 | |
| 61 DISALLOW_COPY_AND_ASSIGN(InkDropDelegate); | |
| 62 }; | |
| 63 | |
| 64 } // namespace views | |
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